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mission penalties

Author
Lin-Young Borovskova
Doomheim
#21 - 2012-05-18 12:15:28 UTC
Savage Angel wrote:
So if what you are doing is not working, maybe try something else? Adversity teaches whether you want it to or not. Of course if you quit at the first setback, you have only learned how to quit, but you did learn.


Diversity you mean, and aren't courier missions part of that diversity?
Yes they're awful, yes those are tedious as hell once you've done a few however you, as many other people around, forgot that newbies need to explore, to see those incredible gates warp to planets and belts and actually EXPLORE the world their toon lives in, and doing COURIER missions is one way like another of doing it, probably more relaxing than start by shoot red crosses.

It's some way of starting Eve, but by your first comment you just forgot the essential of Eve witch is a sad observation, Eve is a sandbox.

Again: SANDBOX

Now be a nice boy/gal and write it hundred times to remember at some point, you were the noob and maybe Eve wasn't that easy for a lonely cowboy Blink

Quote:
Decline a lowsec mission, wait 4 hours until you ask for another. That way, you will never take a penalty. Also, when that box pops up telling you you might die by using the stargate you just clicked on, heed it.


Now this time you made a small effort just instead of smacking, +1 point for you.

You should always be positive or bring positive points you know now because you're not a newb any more, and if I'm not wrong it's exactly what this noob came here for, advices.

Quote:
Guess the advice in this thread is wasted, except that maybe some other newbie will read it before giving up.


The only waste is the time this newb or my self spend reading forum jerks bullying new players. Everything else is called "social experience".

brb

Jonah Gravenstein
Machiavellian Space Bastards
#22 - 2012-05-18 12:34:26 UTC  |  Edited by: Jonah Gravenstein
If you have high enough faction standings you can decline missions all day long without taking a noticable standings hit, your faction standings outweigh individual and corporate standings towards you.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Pinstar Colton
Sweet Asteroid Acres
#23 - 2012-05-18 12:35:12 UTC
Greetings fellow Distribution mission runner.

I'm sorry you had the unfortunate experience of wandering into a meat-grinder gate camp like that and losing your ship, pod and mission cargo. Don't be discouraged!

I have a few suggestions for you:

1. If you don't want to touch low sec at all, see if your corp has a distribution agent of the same level located elsewhere, further from the border to low sec space. Where your agent sends you depends on where they are located. If they are nowhere near low sec, then none of their missions will send you there.

2. If you must go from high sec to low sec, set your autopilot to "Prefer shorter" rather than the default "Prefer safer". While the "Prefer safer" route will have more jumps in high sec space, it will often direct you to a choke point system where pirates frequently setup camps.

3. Check the statistics on your proposed route to low sec to see how many ships have been destroyed in the last 24 hours and last hour. If one of the jumps on your route says there has been a lot of kills there, tell your autopilot to avoid that system.

4. Lastly, consider finding an agent deep in low sec space, if your corp has them there. You wouldn't think it, but deep low sec is not as deadly as the low/high sec border systems. Since you'll always be on the move, it will be difficult for roaming pirates to catch you, especially since your route will change constantly (depending on where the mission sends you). Gate camps that deep in low are also extremely rare.

5. Fit your indy to give you an edge should you run into a small gate camp. Below is what I use for low sec hauling and distribution missions:

Hoarder

High
Prototype Cloak

Medium
Invulnerability Shield Hardener I
Medium Shield Extender I
Medium Shield Extender I

Low
Warp Core Stabilizer I
Warp Core Stabilizer I
Expanded Cargohold II

With decent ship skills, the hoarder aligns surprisingly quickly for an industrial of its size. Gate campers tend to only get one salvo off on you before you enter warp. Just turn on your hardener before hitting warp if you enter a gate camp. If you don't need any expanded cargoholds, consider swapping that for a Damage Control I for some extra EHP. The most important part is that this ship is cheap. All combined, it is probably worth only 2.5 million. If you swap the cloak for a slavager and drop the cargohold to a tech 1, probably only 1.5 million and Platinum Insurance on a Hoarder pays a bit over 500K




I doubt this build would have survived that gate camp you described...but I have escaped 4 man gate camps

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.

Savage Angel
Garoun Investment Bank
Gallente Federation
#24 - 2012-05-18 14:04:20 UTC  |  Edited by: Savage Angel
Lin-Young Borovskova wrote:


...

Diversity you mean, and aren't courier missions part of that diversity?

...

You should always be positive or bring positive points you know now because you're not a newb any more, and if I'm not wrong it's exactly what this noob came here for, advices.

[


Diversity? Huh? How is getting a ship blown up not adversity? If you are losing ships trying to beat a gate camp, do something, - anything - else.

And as for the OP, he stated he already quit, so there is no helping him, and he definitely did not come here for advice, just to **** and moan about a game that he tried two tiny aspects of then quit when he hit a tiny snag. All he did was expect someone else to rescue him. That deserves a bit of chastising in my book.

Edit: Forum fail
Alain Kinsella
#25 - 2012-05-18 14:39:30 UTC
The OP may have quit, but there's still some useful discussion from the subject in general.

Pinstar Colton wrote:

4. Lastly, consider finding an agent deep in low sec space, if your corp has them there. You wouldn't think it, but deep low sec is not as deadly as the low/high sec border systems. Since you'll always be on the move, it will be difficult for roaming pirates to catch you, especially since your route will change constantly (depending on where the mission sends you). Gate camps that deep in low are also extremely rare.


This is an interesting surprise, as well as the below. Do you mind telling us what standings raise you've gotten out of doing this? No need for corp or empire name, just curious what the standings change has been so far.

Quote:

5. Fit your indy to give you an edge should you run into a small gate camp. Below is what I use for low sec hauling and distribution missions:

Hoarder

High
Prototype Cloak

Medium
Invulnerability Shield Hardener I
Medium Shield Extender I
Medium Shield Extender I

Low
Warp Core Stabilizer I
Warp Core Stabilizer I
Expanded Cargohold II

With decent ship skills, the hoarder aligns surprisingly quickly for an industrial of its size. Gate campers tend to only get one salvo off on you before you enter warp. Just turn on your hardener before hitting warp if you enter a gate camp. If you don't need any expanded cargoholds, consider swapping that for a Damage Control I for some extra EHP. The most important part is that this ship is cheap. All combined, it is probably worth only 2.5 million. If you swap the cloak for a slavager and drop the cargohold to a tech 1, probably only 1.5 million and Platinum Insurance on a Hoarder pays a bit over 500K

I doubt this build would have survived that gate camp you described...but I have escaped 4 man gate camps

"The Meta Game does not stop at the game. Ever."

Currently Retired / Semi-Casual (pending changes to RL concerns).

Bootleg Jack
ACME Mineral and Gas
#26 - 2012-05-18 14:44:34 UTC
This is why EVE will never have a large sub base, the game is setup so that new players are the entertainment for existing players.

Not exactly financial rocket science IRL but hey, it's a sandbox...

I'm an American, English is my second language...

Pak Narhoo
Splinter Foundation
#27 - 2012-05-18 15:01:06 UTC
It's been a week filled with people leaving this game because this of that (sux). Goons wardeccing a forum badmouthing smart ass being not that smart, an Orca suddenly and "with no apparent reason" getting killed by Concord and now this one with no reading skills. What?

Exit of WoW players? Shocked
Savage Angel
Garoun Investment Bank
Gallente Federation
#28 - 2012-05-18 15:08:23 UTC
Bootleg Jack wrote:
This is why EVE will never have a large sub base, the game is setup so that new players are the entertainment for existing players.

Not exactly financial rocket science IRL but hey, it's a sandbox...


That is somewhat true, more for the solo player, but it is not the real reason. The real reason is that most new players have been preconditioned to resist the very basic premise that sets Eve apart:

You will lose stuff.

That one concept is the hurdle most newbies face. If Eve is not their first MMO, they have almost undoubtedly come from a system that never, ever, lets you lose anything. Once you have an item, you keep it forever and nothing can take it away. That is the design most MMOs have embraced, especially in the last few years.

It may limit growth in one sense, but it makes Eve what it is. Remove it, and the game will not be Eve. If you remove it, Eve will have to stand on the rest of the experience, which when stacked against the competition it comes up lacking. Therefor, in that sense, it has enabled all the growth the game has seen.
Pinstar Colton
Sweet Asteroid Acres
#29 - 2012-05-18 15:28:26 UTC  |  Edited by: Pinstar Colton
@Alain

I was able to grind level 4 distribution missions from 5.00 rep to 6.67 rep over a couple days. I could easily make the push for 8.00 jump clone status if I wanted to. The build I described has 7800 M3, which is enough for any cargo load a L4 might give you.

I only lost my ship once (And this was before I fit a proper tank...)
During my grind, I ran into 7 minor gate camps. After losing my ship to the first one and updating my fit, I survived the other 6 without being knocked down into armor. The largest camp was 4 ships. Almost all the ships in camps were battlecruisers of one form or another. The one time I had to fail a mission didn't set my standings back too far. I had them back up in no time.

My agents were all in .3 space.

I Average 500K in mission + time bonus rewards each mission and get around 1000 LP. Those rare high-bonus missions can give me upwards of 700K ISK and 1300 + LP. (I have Negotiation III and Distribution Connections IV)


But the greatest benefit of all is that it actually makes distribution missions somewhat interesting as you monitor local, gates, and occasionally have to take some fire from a camp. It gives you a good feel for the region, who the locals are, who the pirate corps are, when people operate and where.

I now operate mostly in Low sec because of how comfortable I became with the area and can reliably ferry goods in and out of high sec as I know some lesser-used border systems.

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.

Aqriue
Center for Advanced Studies
Gallente Federation
#30 - 2012-05-18 15:41:57 UTC
OP is doing the right thing, since CCP failed 9 years ago.

To recap: WTFBBQFACEROLL!!! newb....

And welcome to EVE, leave your cherry at the door while some other dude face punches you.

tl;dr - The human element in EVE ruined EVE...dudes whining something is OP but can't bother to fly anything but subcapitals yet the guy blowing them up is at fault with his XL guns but the guy doing the destroying is actually doing it right...miners are at fault for flying crappy ships, but no wants to see their profession get better...guys scamming other guys (namely goons) when the other guy is willing to leave highsec, yet the first guy whines to nerf highsec income or move level 4s to lowsec because no one bothers to leave highsec (ok...isn't it the first guy screwing over other guys and but ts not his fault ? Straight). To sum it up...if EVE were more sociable with less ******* stink and less CoD Shooty Mcbanginyourfist for internet game scores...maybe eve would be a better place if everyone actually respected one another...but this is EVE and sandbox doesn't include the word "Respect" when someone choices something to do in the game the other guy despises.
Alavaria Fera
GoonWaffe
#31 - 2012-05-18 16:41:32 UTC
Savage Angel wrote:
Bootleg Jack wrote:
This is why EVE will never have a large sub base, the game is setup so that new players are the entertainment for existing players.

Not exactly financial rocket science IRL but hey, it's a sandbox...


That is somewhat true, more for the solo player, but it is not the real reason. The real reason is that most new players have been preconditioned to resist the very basic premise that sets Eve apart:

You will lose stuff.

That one concept is the hurdle most newbies face. If Eve is not their first MMO, they have almost undoubtedly come from a system that never, ever, lets you lose anything. Once you have an item, you keep it forever and nothing can take it away. That is the design most MMOs have embraced, especially in the last few years.

It may limit growth in one sense, but it makes Eve what it is. Remove it, and the game will not be Eve. If you remove it, Eve will have to stand on the rest of the experience, which when stacked against the competition it comes up lacking. Therefor, in that sense, it has enabled all the growth the game has seen.

Plus, then the supercapitals will never die and oh dear ...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Pok Nibin
Doomheim
#32 - 2012-05-18 16:52:05 UTC
Ioci wrote:
...In Lord of the Rings Online there were level 30 Signature boss kills that you could farm at 50....

Farming in LOTRO....at 50...allow me to refrain from asking what server you played.

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Zyress
Caldari Provisions
Caldari State
#33 - 2012-05-18 17:02:27 UTC
You get the bad rep with the agent if you accept the mission and fail, there is no bad rep for declining the mission at least if you don't do it within 4 hours of the last mission you declined from that agent. I have a list of agents I can go to, if one offers me 2 missions I don't want within 4 hours I delay the the second, no rep penalty and decline it later after 4 hours or more have passed, again no rep penalty. Meanwhile I can go to another agent even within the same corporation and get a mission from them. The only ones I really hate are storyline missions I have to decline. No way I'm flying a ship that can hold 40000m3 of cargo into losec, it ain't going to happen, it'd take me 2 trips in my industrial anyway and it just doesn't align fast enough or have enough tank to make it. I'm a loner and I don't dual-box so I have no one scouting for me. I can do lvl4's for all 4 empire factions, the Khanid Kingdom and the Sisters of Eve, that means I have to decline any combat missions against any non-pirate faction as well. It sucks but I do make a lot of isk with or without the storylines.
Pinstar Colton
Sweet Asteroid Acres
#34 - 2012-05-18 17:12:15 UTC
That is the other benefit to distribution missions; you never hurt your standing with other factions... even pirate factions (If you ever wanted to buddy up with them later in your career).

I agree that storylines are hit and miss. One of the reasons I do L4 distribution missions is I don't have a combat ship able to do L4 security missions. As such, I have to decline encounter security missions.

Luckily the "Haul 40,000 m3" mission became a lot rarer when they added new storylines. Some of the newer hauling storylines are quite sensible "Haul 7000 m3 of soldiers 3 jumps"

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.

Takseen
Federal Defense Union
Gallente Federation
#35 - 2012-05-18 17:30:03 UTC
Pok Nibin wrote:
Ioci wrote:
...In Lord of the Rings Online there were level 30 Signature boss kills that you could farm at 50....

Farming in LOTRO....at 50...allow me to refrain from asking what server you played.


Wasn't the level cap 50 yonks ago, when Angmar was the endgame zone, and not just a place you did you class quest and then ditched for Moria?
Takseen
Federal Defense Union
Gallente Federation
#36 - 2012-05-18 17:33:52 UTC
Simetraz wrote:
Missions to include distribution don't take system security level into consideration.
So if you are within 5 jumps of a low-sec system you could end up going there as part of a mission.
Even though the reward is the same as going to a 1.0 system. (rewards are based on mission lvl)



I'd love it if distribution agents paid a premium for every hop into lowsec required.
Sisohiv
Center for Advanced Studies
Gallente Federation
#37 - 2012-05-19 06:10:25 UTC  |  Edited by: Sisohiv
Shian Yang wrote:
Sisohiv wrote:
Low pay wasn't his complaint. Being sent through a PvP bottleneck on a low level Industrial mission was his complaint. (it was a level 3 courier mission)


Sisohiv wrote:
It doesn't matter. He quit, like so many have. It's been happening for almost a decade. Say it once, say it a hundred times. if CCP don't care, I don't care.


Greetings capsuleer,

New Eden is never safe. Yes, crimes are punished, but when any capsuleer undocks they have essentially written off their ship. Coming back with it in one piece is a bonus. The vast emptiness is dangerous and the faster that lesson is learned the better.

It is a shame capsuleer Xercodo was not willing to learn how to use his starmap, scout or any of the other tricks that would greatly assist any industrial pilot to survive in the hostile space. But, there are some that are not cut out to be capsuleers. It is better for them to move on, become administrators, or mercenaries or do other work in New Eden that is more suited to their talents and inability to compensate and learn.

As you may well know the number of capsuleers are growing at a reasonable rate year on year. It tells me that something is right in New Eden.

Regards,

Shian Yang


And you come up with solutions that don't work.
80% of Courier missions level 3 and 4 send you to low sec.
All the choke points are camped
There is no need to check my map. I know the answer. DON'T DO THE MISSIONS.
Noobs find that out by losing a ship, a pod and the last week of standings they got grinding trash missions.

Low level content doesn't punish me. I DON'T DO IT.
It punishes new players.

They can check this and spend 4 hrs reading that and go listen to scam artist goons and bad info from trolls and lets roll out the long list of things that won't make jackshit the difference. The content is a bait trap for noobs.

Blah, blah, blah until your face falls off. It's low class development.
Shian Yang
#38 - 2012-05-19 06:20:43 UTC  |  Edited by: Shian Yang
Pinstar Colton wrote:
I now operate mostly in Low sec because of how comfortable I became with the area and can reliably ferry goods in and out of high sec as I know some lesser-used border systems.


Capsuleer Colton,

I salute you for a fresh attitude and being willing to experience all that New Eden has to offer you. I have found pretty much the same scenario for lower security areas; and the pay is just irresistible.

Sisohiv wrote:
They can check this and spend 4 hrs reading that and go listen to scam artist goons and bad info from trolls and lets roll out the long list of things that won't make jackshit the difference. The content is a bait trap for noobs.


The experiences of capsuleer Colton and my own experience puts a lie to your words. However, for some of us the glass has at least half a shot of whiskey in it.

I'm sad to hear your glass is half empty.

But you cannot help someone who has given up, blames Goons and can't even see the glass. You, however, are doing a disservice to new players by spreading lies. Low security is not half as dangerous and there are good mechanisms to work around the pirates. Just because you are an abject failure, don't dissuade them from experiencing all that New Eden has to offer.

Now go fill up your glass or go become a Janitor in Rens.

Regards,

Shian Yang
Alavaria Fera
GoonWaffe
#39 - 2012-05-19 06:33:38 UTC
Such rage...

Have you been taking "restricted" boosters recently to "enhance" your combat ability?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Sisohiv
Center for Advanced Studies
Gallente Federation
#40 - 2012-05-19 06:36:42 UTC
Alavaria Fera wrote:
Such rage...

Have you been taking "restricted" boosters recently to "enhance" your combat ability?


Such uselessness.
Stop breathing my air, social wart.
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