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First post First post
Author
Justin Cody
War Firm
#821 - 2012-04-25 08:53:23 UTC
The biggest problem with lo sec PI is that the planets don't produce enough resources to attract intense industry and they don't regenerate fast enough. CCP ought to consider tweaking the variable there. Some planets can barely sustain 2 day mining rates.

if I could sustain 1 day rates then it would be alright, but at the moment it is sad panda.
ZaBob
The Scope
Gallente Federation
#822 - 2012-04-25 15:33:06 UTC
Justin Cody wrote:
The biggest problem with lo sec PI is that the planets don't produce enough resources to attract intense industry and they don't regenerate fast enough. CCP ought to consider tweaking the variable there. Some planets can barely sustain 2 day mining rates.

if I could sustain 1 day rates then it would be alright, but at the moment it is sad panda.


While I agree, the rates can be a bit low, and it adds a lot to the workload, it might also help for Sad Panda to move deeper into losec; there are some pretty productive planets in 0.1 systems.

The problem with making it easier is -- it may not help it be much more profitable. That'll increase supply, which will depress prices.

What might work out is to focus on making it less work, balanced in ways that don't really change the total production. Say, cut the production levels a bit, up the replenishment, so you don't have to move around as much.

But the problem with making it less work is -- it cuts into the competitive advantage of those who are willing to work harder. And that does sound like you, if you're looking to go to a 1-day rate!

But some people might be more willing to spend 15 minutes per planet every 3 days, and some might be more willing to spend 5 minutes per planet every day. I think you're in the latter subgroup. I used to be as well, but now I find myself in different groups on different days, and either way, I don't have the time to really optimize my personal production as I try to coordinate operations on a larger scale.

Overall, I agree it is frustrating to carefully optimize, only to have to throw away that work a day later. And when things are frustrating, it's probably a good sign that a change is in order.
ZaBob
The Scope
Gallente Federation
#823 - 2012-04-25 15:36:03 UTC
Hakaru Ishiwara wrote:
Mars Theran wrote:
Hakaru Ishiwara wrote:
nonsense


you and your necros.. I should pay more attention to time stamps. Smile

Pirate

This thread is still relevant as CCP, afaik, has not changed any of the values upon which Planetary Interaction taxation is based. Nor has CCP changed any of the mechanics associated with the POCOs...

TBD on what CCP's crack team of game designers plan on doing regarding POCOs, the PS3 console kiddies and the means by which EVE pod pilots interact with planetary stuff.


I have the suspicion that the thread is no longer relevant, because CCP no longer pays attention to it.
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#824 - 2012-04-25 17:22:18 UTC
ZaBob wrote:
Hakaru Ishiwara wrote:
Mars Theran wrote:
Hakaru Ishiwara wrote:
nonsense


you and your necros.. I should pay more attention to time stamps. Smile

Pirate

This thread is still relevant as CCP, afaik, has not changed any of the values upon which Planetary Interaction taxation is based. Nor has CCP changed any of the mechanics associated with the POCOs...

TBD on what CCP's crack team of game designers plan on doing regarding POCOs, the PS3 console kiddies and the means by which EVE pod pilots interact with planetary stuff.


I have the suspicion that the thread is no longer relevant, because CCP no longer pays attention to it.
Fair point, but I am a stubborn S.O.B. and unfortunately lack CCP's ability to selectively forget about projects and in-game features put into play and then dropped for something that sparkles more.

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

ZaBob
The Scope
Gallente Federation
#825 - 2012-04-26 07:42:57 UTC
Hakaru Ishiwara wrote:
ZaBob wrote:
Hakaru Ishiwara wrote:
Mars Theran wrote:
Hakaru Ishiwara wrote:
nonsense


you and your necros.. I should pay more attention to time stamps. Smile

Pirate

This thread is still relevant as CCP, afaik, has not changed any of the values upon which Planetary Interaction taxation is based. Nor has CCP changed any of the mechanics associated with the POCOs...

TBD on what CCP's crack team of game designers plan on doing regarding POCOs, the PS3 console kiddies and the means by which EVE pod pilots interact with planetary stuff.


I have the suspicion that the thread is no longer relevant, because CCP no longer pays attention to it.
Fair point, but I am a stubborn S.O.B. and unfortunately lack CCP's ability to selectively forget about projects and in-game features put into play and then dropped for something that sparkles more.


Let's hear it for stubborn S.O.B.'s!

We would have neither the internet nor spaceships without them!
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#826 - 2012-05-18 17:11:51 UTC
Inquiring [again] about the fixed value taxation adjustments that we discussed back in October and November 2011 [when CCP decided to suck more ISK out of player wallets].

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.