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Open letter to CCP

Author
Nikodiemus
Ganja Clade
Shadow Cartel
#61 - 2012-05-16 18:07:59 UTC
Ila Gant wrote:
Vaju Enki wrote:
Arcticblue2 wrote:
Vaju Enki wrote:
Say after me... "S-A-N-D-B-O-X".


Does it say in that word that I have to play YOUR game ? can I play the way I like it ? I honestly tought that since the game does have 3 type of space it also implyed that you could play many different playstyle...


I try it again, this time in mirror, "X-O-B-D-N-A-S".

Just curious, which sandbox did you play in when you were a kid that the other kids got to hit you on the head with their shovels? Not saying it might not have been fun for the shovel-wielders, but it would make for a crappy sandbox.

Perhaps a new metaphor would be in order.


You obviously have never experienced real childhood sandbox play. 2 children enter, one child leaves.

New Eve metaphor is Thunderdome. No more sandbox.
Alavaria Fera
GoonWaffe
#62 - 2012-05-16 18:25:29 UTC
Nikodiemus wrote:
You obviously have never experienced real childhood sandbox play. 2 children enter, one child leaves.

New Eve metaphor is Thunderdome. No more sandbox.

Awesome.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Arcticblue2
Nordic Freelancers inc
#63 - 2012-05-16 19:13:01 UTC
Serge Bastana wrote:
EVE is a game about shooting people, can't deal with it, not out problem.


Actually ... EVE is a game of many trades, shooting is part of the game but also trading, production, mining (yes... mining) and more.
Not only shooting people.
Simi Kusoni
HelloKittyFanclub
#64 - 2012-05-16 19:20:55 UTC
Arcticblue2 wrote:
Serge Bastana wrote:
EVE is a game about shooting people, can't deal with it, not out problem.


Actually ... EVE is a game of many trades, shooting is part of the game but also trading, production, mining (yes... mining) and more.
Not only shooting people.

Mining: done whilst trying to avoid being blown up, to provide minerals to replace ships that have been blown up.

Production: done to replace ships that have been blown up.

Exploration: done whilst avoiding being blown up, to replace modules that have been blown up.

Yup, doesn't sound like combat is completely central to Eve at all.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

baltec1
Bat Country
Pandemic Horde
#65 - 2012-05-16 19:22:56 UTC
Arcticblue2 wrote:
Vaju Enki wrote:
Say after me... "S-A-N-D-B-O-X".


Does it say in that word that I have to play YOUR game ? can I play the way I like it ? I honestly tought that since the game does have 3 type of space it also implyed that you could play many different playstyle...


You play CCPs game, and in that game we can kill you and steal your stuff if you let us.
Jake Warbird
Republic Military School
Minmatar Republic
#66 - 2012-05-16 19:29:41 UTC
Obligatory 'Working as intended' post.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#67 - 2012-05-16 19:30:11 UTC
One big sandbox that everyone plays in as opposed to 300,000 individual sanboxes.
RubyPorto
RubysRhymes
#68 - 2012-05-16 19:57:10 UTC
Arcticblue2 wrote:
Serge Bastana wrote:
EVE is a game about shooting people, can't deal with it, not out problem.


Actually ... EVE is a game of many trades, shooting is part of the game but also trading, production, mining (yes... mining) and more.
Not only shooting people.


Try reading this.
https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176

EvE is all about conflict. Trading is conflict, since your profit comes out of someone else's pocket. Production is conflict because you're competing with other producers to make a profit. Mining is conflict, because your mining activities reduce the price for everyone's minerals. Shooting isn't the only way conflict is expressed.

CCP wrote:

The Sandbox is the game world of EVE combined with the persistent actions of thousands upon thousands of players who interact with one another in a single-server environment.

Your actions in the Sandbox can lead to the destruction of starships, the creation of a thriving corporation or the doom of an empire. Every action taken by every player affects the state of the Sandbox, and through it those actions affect every other player.
Citation



Look, CCP wants to tell you that the game is about players interacting with each other, and that your every action affects everyone. If your actions negatively affect someone, that's conflict.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Jack Miton
School of Applied Knowledge
Caldari State
#69 - 2012-05-16 20:51:36 UTC
You complaining about what null/LS people are doing is exactly the same as them telling you your doing it wrong.
Get over it.

You CAN play the way you want and they CAN play the way they want.
If the way they want to play is to interrupt the way you play, how is that any less legitimate that the way you want to play?

I'm seriously sick of people whining about EVE being 'unfair' to certain play styles...
Grow a pair and find a way to adapt.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Serge Bastana
GWA Corp
#70 - 2012-05-16 20:59:09 UTC
Scien Inkunen wrote:
Serge Bastana wrote:
Scien Inkunen wrote:
Serge Bastana wrote:
Scien Inkunen wrote:
It is well known that biggest money are made from someone misery – look the bankers – and so is CCP and that is why they allow some kind of players behavior that in the real world would not get unprosecuted in some way.

More the mess in space, more money CCP make, players with double personalities get what they want and the rest try to get by. Those things will not change no matter what and posting about main business in EVE – killing for pleasure (and for some ISK in the meantime) – will get you only mockery.

So, it’s not worth it.


Here we go again with a psychology degree gained from reading the back of a cereal box. If you're not living in peace, love and harmony and being every so nice to everyone and instead enjoy the aspects of the game that involved shooting people, you have a mental disorder.

Some people do seem to take pixel spaceships a bit too seriously, oh, my apologies, I forgot it's serious bizness.



I wrote what I think - and that's it - and if you like shooting people, you can go to Afganistan and such, you will have your pleasure.


I don't shoot people in real life you know, people do it in games because it's simply pixels and nobody really dies or gets hurt unless they're somehow confused that it really means something. I strongly suggest you try and separate the real life stuff from the pixels a bit more, that comment about Afghanistan just makes you look a bit pathetic.

EVE is a game about shooting people, can't deal with it, not out problem.


It is not about shooting other players, it the reason why and when - if you can not understand what I am trying to say, it's your problem and it is pontless talking here about that anyway.


You're the one that told me to go to Afghanistan, which is a real world location, thereby suggesting I shoot real people, so before you try taking any intellectual or moral high ground, keep it to in game references, otherwise your point is utterly meaningless.

As to why or when, what does that really matter, it's a sandbox game where combat can happen wherever and whenever. You agree to that when you undock, whether you're in high, low or null sec, whether you agree or not. That's the game you're playing as is everybody else here. It's your choice when and where you shoot people as it is theirs. It may just be that your two opinions of where and when that is acceptable differ.

Such is the way of the sandbox.

WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

Serge Bastana
GWA Corp
#71 - 2012-05-16 21:06:12 UTC
Scien Inkunen wrote:
Serge Bastana wrote:
[
EVE is a game about shooting people, can't deal with it, not out problem.


It is not about shooting other players, it the reason why and when - if you can not understand what I am trying to say, it's your problem and it is pontless talking here about that anyway.


Guess what makes so many other aspects of the game a viable part of the game. Without any form of conflict in the game, there would be little need for trade, mining, industry or any other form of non combat related activity.

Even those are a form of conflict, as pointed out above, the market is thriving on players outbidding, scamming and anticipating rises and falls in commodity prices. Take the conflict out of it and you end up with Trammel.

WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

ModeratedToSilence
Republic Military School
Minmatar Republic
#72 - 2012-05-16 22:21:59 UTC
RubyPorto wrote:


Try reading this.
https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176

EvE is all about conflict. Trading is conflict, since your profit comes out of someone else's pocket. Production is conflict because you're competing with other producers to make a profit. Mining is conflict, because your mining activities reduce the price for everyone's minerals. Shooting isn't the only way conflict is expressed.

CCP wrote:

The Sandbox is the game world of EVE combined with the persistent actions of thousands upon thousands of players who interact with one another in a single-server environment.

Your actions in the Sandbox can lead to the destruction of starships, the creation of a thriving corporation or the doom of an empire. Every action taken by every player affects the state of the Sandbox, and through it those actions affect every other player.
Citation



Look, CCP wants to tell you that the game is about players interacting with each other, and that your every action affects everyone. If your actions negatively affect someone, that's conflict.


Good Post. In a universe with limited resources there will be conflict between different players.
Vaerah Vahrokha
Vahrokh Consulting
#73 - 2012-05-16 22:28:30 UTC
Simi Kusoni wrote:

Null sec players: pointing out harsh realities for the greater good of Eve erryday.

Deal wiz it.


No, they are just slamming their agenda on everybody else's face.

It's hypocrical to say it's the greater good of EvE to try make EvE a canned theme park where you MUST go where somebody else decides with the excuse it's for the greater good.

Greater good my ass. It's YOUR good.

Now, it'd be fine and dandy if you'd interact with other players in the ways the game provides.

But no, it's not enough. You want and DEMAND the developers to change the game rules to make it YOUR game.

All the other player base are free to also tell you that the game is fine as is and to

"Deal wizi it".


Proof? Game is getting new subs and expanding with the *current* setup, not your whims setup.
Simi Kusoni
HelloKittyFanclub
#74 - 2012-05-16 22:37:29 UTC
Vaerah Vahrokha wrote:
Simi Kusoni wrote:

Null sec players: pointing out harsh realities for the greater good of Eve erryday.

Deal wiz it.


No, they are just slamming their agenda on everybody else's face.

It's hypocrical to say it's the greater good of EvE to try make EvE a canned theme park where you MUST go where somebody else decides with the excuse it's for the greater good.

Greater good my ass. It's YOUR good.

Now, it'd be fine and dandy if you'd interact with other players in the ways the game provides.

But no, it's not enough. You want and DEMAND the developers to change the game rules to make it YOUR game.

All the other player base are free to also tell you that the game is fine as is and to

"Deal wizi it".


Proof? Game is getting new subs and expanding with the *current* setup, not your whims setup.
Themepark MMO games come out all the time, they always have a large subscription base.

They also always die after a year or two.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Vaerah Vahrokha
Vahrokh Consulting
#75 - 2012-05-17 00:29:37 UTC  |  Edited by: Vaerah Vahrokha
Simi Kusoni wrote:
Themepark MMO games come out all the time, they always have a large subscription base.

They also always die after a year or two.


Exactly, and this is why EvE has to remain rich and diverse as it is now, not biased towards whatever power block / security block shouts the louder on the forums.


As said many times, EvE's content is made by the players, and this includes 0.0 players.

If you lack of players somewhere, it's because your own players created a crappy content.

Work on creating less crappy content, instead of theme-parking EvE into forcing current content being removed off other EvE regions so much that your crappy content looks good in comparison.
Easthir Ravin
Easy Co.
#76 - 2012-05-17 21:08:55 UTC
Arcticblue2 wrote:


Don't take this the wrong way I like that you are not safe anywhere not even in High sec, but I am getting pretty tired of reading on the forum where low-sec and 0.0 players trying to tell me how I am going to play this game.
You won't manage to force non-pvp players to low-sec and 0.0 if they don't want to play that type of game ... then you loose customers.


Greetings

I would have to say the the preponderance of post come from people who are asking to have a mechanic changed or a magic module added so that it prevents a supported style of play. So I do not see where PVP players are asking you to change your style of play. I have yet to see a post that says." Hulks are to hard to kill please nerf them." as and example.

vr
East

IN THE IMORTAL WORDS OF SOCRATES:  " I drank WHAT?!"

Katja Faith
Doomheim
#77 - 2012-05-17 21:16:04 UTC
Skydell wrote:
Tinnin Sylph wrote:
I too have spent 8 years of my life mining pretend space rocks.


As opposed to shooting at pretend territorial claim Units/ POS Towers before them?


No, they also shoot at indestructible pretend statues in Jita and Amarr. Don't you know ANYTHING?!?!?! ;-)
Zalasastra
Royal Amarr Institute
Amarr Empire
#78 - 2012-05-17 21:25:29 UTC
Tinnin Sylph wrote:
I have spent 8 years mining actual tears. And they are delicious.



so you admit that you dont play eve for any goal that exists in the eve universe? you simply use it as a tool for your actual game of making fellow human beings "tear"? Maybe the media's take that EvE is full of sociopaths is more accurate than i previously thought.
Simi Kusoni
HelloKittyFanclub
#79 - 2012-05-17 21:29:16 UTC
Zalasastra wrote:
Tinnin Sylph wrote:
I have spent 8 years mining actual tears. And they are delicious.

so you admit that you dont play eve for any goal that exists in the eve universe? you simply use it as a tool for your actual game of making fellow human beings "tear"? Maybe the media's take that EvE is full of sociopaths is more accurate than i previously thought.

You sound like the sort of person that believes counter strike is a useful tool for training terrorists.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

THE L0CK
Denying You Access
#80 - 2012-05-17 21:33:05 UTC
Simi Kusoni wrote:
Zalasastra wrote:
Tinnin Sylph wrote:
I have spent 8 years mining actual tears. And they are delicious.

so you admit that you dont play eve for any goal that exists in the eve universe? you simply use it as a tool for your actual game of making fellow human beings "tear"? Maybe the media's take that EvE is full of sociopaths is more accurate than i previously thought.

You sound like the sort of person that believes counter strike is a useful tool for training terrorists.



That's because he doesn't have a face, and faceless people never know what the hell they are talking about.

Do you smell what the Lock's cooking?