These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

New dev blog: More Skin Color Options

First post First post
Author
CCP GingerDude
#41 - 2012-05-16 19:32:11 UTC
Still waiting for a realistic semi-translucent greenish-pale natural ginger complexion to become available.

Senior Server Programmer

CCP karkur
C C P
C C P Alliance
#42 - 2012-05-16 19:36:04 UTC
CCP GingerDude wrote:
Still waiting for a realistic semi-translucent greenish-pale natural ginger complexion to become available.

We do have a very pale skin color for you Smile

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

MotherMoon
Tribal Liberation Force
Minmatar Republic
#43 - 2012-05-16 19:46:07 UTC
"We are adding 14 new skin colors, and they will replace the old skin colors in the color wheel"

why? why not in addition to? do these new skin colors use some new sharder or something? If your ading more and more colors just keep the old ones. Don't remove skin colors!

I'm not mad, just honestly curious whats behind removing old colors : )

http://dl.eve-files.com/media/1206/scimi.jpg

CCP karkur
C C P
C C P Alliance
#44 - 2012-05-16 20:04:28 UTC
MotherMoon wrote:
"We are adding 14 new skin colors, and they will replace the old skin colors in the color wheel"

why? why not in addition to? do these new skin colors use some new sharder or something? If your ading more and more colors just keep the old ones. Don't remove skin colors!

I'm not mad, just honestly curious whats behind removing old colors : )

Yes, this is a totally different system from the old one.
In this thread, I explain why we don't want to have the old color also available.

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

Lyron-Baktos
The Scope
Gallente Federation
#45 - 2012-05-16 20:06:56 UTC
WTB able to change race/bloodlineSad

At least once, that's all I need.
Indahmawar Fazmarai
#46 - 2012-05-16 20:15:32 UTC
Already said it a few times, so why not repeat it?

Currently we have 6 skin color options for each race.

That makes 6 colors x 3 races x 4 empires= 72 skin colors

After Inferno, those 72 colors will be hacked down to a palette containing only 14 skin colors.

In English and my two languages, that's LESS diversity.

In newspeak and CCP, that's "more" diversity.

Ah, but I can hear the argument: many of those 72 colors would be repeated, so probably CCP just optimized the palette, maybe?

No, they didn't. They completely killed the various olive and red skin shades FAI, which now are limited to one of each. And I should know it, as my mains' color has been deleted into oblivion. Oh, of course, we are allowed to keep our old colors if we choose to (how kind) but that doesn't changes that with the demise of my main's color i am left with a range of colors more suit to WoW clones than to EVE.

Admiteddly I am angry. But i feel i do have a reason to. A turn to the worst is a turn to the worst, and caliing it an improvement is a lie no matter what color you paint it.

And what makes it worst: what was the need to do it?


BTW, on behalf of my appropiatedly cancelled main, i shall add:

Aemmaria
Unum Plus Perfugium
#47 - 2012-05-16 20:18:24 UTC
How about more natural hair colors ?

Existing ones mostly look like a hair dye experiment. Where are all versions of grayish brown, brownish gray, age-grayed ?

If I want natural gray hair, I end up with a huge overdose of peroxide.
Mashie Saldana
V0LTA
WE FORM V0LTA
#48 - 2012-05-16 20:21:15 UTC  |  Edited by: Mashie Saldana
CCP karkur wrote:
Pak Narhoo wrote:
Shingyoku wrote:
but when can I make my character fat?


Quoting this because I know this was an option in the past.

Why was it scrapped?
Because you knew we would do bad, very bad, things with it?

If you keep to the current, must look like a today character, I think you should not avoid the obese characters.
You can already create in the modeler one of those anorexia models that think they are sexy (/me shudders) running on the catwalk around in "victoria secrets" stuff.

It never went on TQ, it was only on Sisi and there were a lot of issues with it.
I believe you need to have a different set of animation if you have very heavy characters, and then there is asset clipping and other issues.

I guess it's time to fully implement PhysX then and not only have it affect the hair. I mean the skirts are currently having the same spectacular properties as rubberbands glued between the knees.

As for the fatty animations, I'm fairly sure I saw a techdemo where the animation was changed dynamically based on the weight of the character.
Chribba
Otherworld Enterprises
Otherworld Empire
#49 - 2012-05-16 20:33:19 UTC
I want the potato head shaped minnies back [:cry:]

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

CCP karkur
C C P
C C P Alliance
#50 - 2012-05-16 20:47:02 UTC  |  Edited by: CCP karkur
Indahmawar Fazmarai wrote:
No, they didn't. They completely killed the various olive and red skin shades FAI, which now are limited to one of each. And I should know it, as my mains' color has been deleted into oblivion. Oh, of course, we are allowed to keep our old colors if we choose to (how kind) but that doesn't changes that with the demise of my main's color i am left with a range of colors more suit to WoW clones than to EVE.

Admiteddly I am angry. But i feel i do have a reason to. A turn to the worst is a turn to the worst, and caliing it an improvement is a lie no matter what color you paint it.

And what makes it worst: what was the need to do it?

I'm sorry that you are so angry about this change... but it's great though to see how much guys really careSmile. We felt it was needed as there were a lot of people who wanted to be able to have a darker skin color but were not Brutors.

The old skin tone system is not ideal, and it would be nice to just get rid of it, but we didn't feel we could do that since we don't want to force you into changing skin color.
The new system is much better, and works just like any of the asset in the character creator so there is no special casing needed. This makes it much easier to maintain, and if we feel the need for more skin colors, it's easy to add them (not saying there are any plans to do it, but it's possible).

I'll talk with some people again, and tell them about your concerns.
If you could point me to some skin color you feel is missing, that would be good (if you have some specific characters you feel will not have a similar color option anymore, you could evemail me with their name and we could take a look)

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

Indahmawar Fazmarai
#51 - 2012-05-16 20:48:32 UTC
CCP karkur wrote:
MotherMoon wrote:
"We are adding 14 new skin colors, and they will replace the old skin colors in the color wheel"

why? why not in addition to? do these new skin colors use some new sharder or something? If your ading more and more colors just keep the old ones. Don't remove skin colors!

I'm not mad, just honestly curious whats behind removing old colors : )

Yes, this is a totally different system from the old one.
In this thread, I explain why we don't want to have the old color also available.


The old system, albeit improveable in each race's choices, was a better refelection of racial diversity. EVE is not an amateur MMO who just can't afford to give more than 14 choices to players. Its a mature game with a mature audience and certainly you can do better than hack all human diversity to 14 colors and call it a win.

I understand that the skin colors are not shadeable rather they render pre-made textures instead, but then, it still is believable that all 12 races could get a representative share of von Luschan's palette.

Not one-suits-all, but more actual diversity linked to the physical traits of each race... now that you had to agree that type V and VI skins don't suit to Amarrian, FAI.


BTW, the current image at the inferno features site makes me wonder wether the guy who painted the girl to the right works for H&M too...Lol
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#52 - 2012-05-16 20:50:45 UTC  |  Edited by: Grey Stormshadow
The real question is - if my Eve character had s-word with hello kitty - what colour would the offspring be and would it be carrying a heart?

edit: ...or would you prefer not to know ?-)

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

CCP karkur
C C P
C C P Alliance
#53 - 2012-05-16 20:53:46 UTC  |  Edited by: CCP karkur
Grey Stormshadow wrote:
The real question is - if my Eve character had s-word with hello kitty - what colour would the offspring be and would it be carrying a heart?

edit: ...or would you prefer not to know ?-)

maybe that's how carebears are made?
(i'm the biggest carebear myself)

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#54 - 2012-05-16 21:00:42 UTC
CCP karkur wrote:
Grey Stormshadow wrote:
The real question is - if my Eve character had s-word with hello kitty - what colour would the offspring be and would it be carrying a heart?

edit: ...or would you prefer not to know ?-)

maybe that's how carebears are made?
(i'm the biggest carebear myself)

I'm sure that didn't come out quite as you wanted while observing the context :)

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Malice Redeemer
Kenshin.
Fraternity.
#55 - 2012-05-16 21:09:01 UTC
bad change, bloodlines mean too little as is. Let us where othe races clothes, not skins
MotherMoon
Tribal Liberation Force
Minmatar Republic
#56 - 2012-05-16 21:13:45 UTC  |  Edited by: MotherMoon
[quote=CCP karkur]it's easy to add them (not saying there are any plans to do it, but it's possible)./quote]

So do it?

if the player feedback is "there isn't enough red skin tones", then... add some?

Looking forward to next expansion
Another idea might be to just add a blend material for each bloodline. Maybe multiply or darken with 20% opacity. Have this turn on or off. That way some races just have darker skin and other have brighter, or more red. Even though you still get to choose 14 colors, that bloodline has a slight difference.
This is only me throwing something out there.

And and thank you for your reply I can understand why you dont want too add the old system in. Just giving feedback on current system now : )

http://dl.eve-files.com/media/1206/scimi.jpg

Indahmawar Fazmarai
#57 - 2012-05-16 21:26:30 UTC
CCP karkur wrote:
Indahmawar Fazmarai wrote:
No, they didn't. They completely killed the various olive and red skin shades FAI, which now are limited to one of each. And I should know it, as my mains' color has been deleted into oblivion. Oh, of course, we are allowed to keep our old colors if we choose to (how kind) but that doesn't changes that with the demise of my main's color i am left with a range of colors more suit to WoW clones than to EVE.

Admiteddly I am angry. But i feel i do have a reason to. A turn to the worst is a turn to the worst, and caliing it an improvement is a lie no matter what color you paint it.

And what makes it worst: what was the need to do it?

I'm sorry that you are so angry about this change... but it's great though to see how much guys really careSmile. We felt it was needed as there were a lot of people who wanted to be able to have a darker skin color but were not Brutors.

The old skin tone system is not ideal, and it would be nice to just get rid of it, but we didn't feel we could do that since we don't want to force you into changing skin color.
The new system is much better, and works just like any of the asset in the character creator so there is no special casing needed. This makes it much easier to maintain, and if we feel the need for more skin colors, it's easy to add them (not saying there are any plans to do it, but it's possible).

I'll talk with some people again, and tell them about your concerns.
If you could point me to some skin color you feel is missing, that would be good (if you have some specific characters you feel will not have a similar color option anymore, you could evemail me with their name and we could take a look)


Well ironically, i too wanted a darker skin color... a darker red that existed at the Sisi build but later was removed from the final TQ build of Incursion. Lol

I understand that people want to have a darker skin, but the current system is overkill and has way too much browns. i bothered to render a khanid base model with each color and was like, "where did all southern european, dark asian (malayan, hindu, philipino, indonesian...), southern american, middle eastern and northern african people go?" I guess the answer is that African American are the single largest dark colored player group so central and southern Africa is overrepresented, but then, there is something wrong with leaving 70% of humanity outside of EVE.

It would make sense to have at least a light, a medium and a dark shade of each skin color. At least for red and olive.

BTW, my very indignant main it's called Ishtanchuk Fazmarai. I used for her the darkest red available, which certainly was not much darker than the oher two reds for Khanid... and yet is darker than the only red that hasn't been hacked (if we can call "red" to option #7).
Indahmawar Fazmarai
#58 - 2012-05-16 21:31:34 UTC
MotherMoon wrote:
[quote=CCP karkur]it's easy to add them (not saying there are any plans to do it, but it's possible)./quote]

So do it?

if the player feedback is "there isn't enough red skin tones", then... add some?

Looking forward to next expansion
Another idea might be to just add a blend material for each bloodline. Maybe multiply or darken with 20% opacity. Have this turn on or off. That way some races just have darker skin and other have brighter, or more red. Even though you still get to choose 14 colors, that bloodline has a slight difference.
This is only me throwing something out there.

And and thank you for your reply I can understand why you dont want too add the old system in. Just giving feedback on current system now : )


The skin colors can't be shaded, they're pre-made textures witha fixed color atribute.

A shadeable system would completely rule over every character creator in industry by allowing to shade based on the effect of each melanin type (essentially, red, yellow, brown and dark brown). As simple as that, only 4 pigment shades, and every human color comes from them.
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#59 - 2012-05-16 21:34:40 UTC  |  Edited by: Grey Stormshadow
Indahmawar Fazmarai wrote:

The skin colors can't be shaded, they're pre-made textures witha fixed color atribute.

A shadeable system would completely rule over every character creator in industry by allowing to shade based on the effect of each melanin type (essentially, red, yellow, brown and dark brown). As simple as that, only 4 pigment shades, and every human color comes from them.

You seriously need to spend more time with your "less technical" cousin :)

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Pod Potato
Gluttonous Hungers Inc.
#60 - 2012-05-16 21:37:13 UTC
CCP karkur wrote:
Pak Narhoo wrote:
Shingyoku wrote:
but when can I make my character fat?


Quoting this because I know this was an option in the past.

Why was it scrapped?
Because you knew we would do bad, very bad, things with it?

If you keep to the current, must look like a today character, I think you should not avoid the obese characters.
You can already create in the modeler one of those anorexia models that think they are sexy (/me shudders) running on the catwalk around in "victoria secrets" stuff.

It never went on TQ, it was only on Sisi and there were a lot of issues with it.
I believe you need to have a different set of animation if you have very heavy characters, and then there is asset clipping and other issues.

Bummer... I would love to be really, really huge! Like a pod potato shouldSmile

Any chance... that the fat might be added later?

☻/ /▌ / \ This is Bob, post him into your forum sig and help him conquer the forums.