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Wouldn't it be cool if...

Author
Sol Invectus
Sol Invectus Corporation
#1 - 2012-05-16 16:45:46 UTC
we could fit 2x lower sized turret insteat of 1 normal turret. For example to a battleship either fit 6 large turrets or 12 medium turrets; since medium turrets have half the size you should be able to fit more small turrets into large slots. This is how things are in reality or in any sci-fi. Let it be a Star Destroyer, Battlestar Galactica or any ship from any space games, all big ships have large number of weapons. This is how it should be, but in EVE they ruin it in the name of so called balance. You are controlling a battleship damn it, you shouldn't even be bothered by pesky frigates or cruisers. No one is using dreadnoughts except for pos bashing, cause you can only fit 3 citadel launchers which cannot hit anything but either a capital ship or a structure. Or you can fit 3 heavy launcher or 3 rocket launchers to a PHOENIX :) How pathetic isn't it? This game could be much more, but needs a serious revamp. We could live the experience of real space warfare with a good revamp :)
Rond Dorlezahn
State War Academy
Caldari State
#2 - 2012-05-16 16:47:55 UTC
This wouldn't be broken at all.
Tom Siddhartha
1st Star Freelancer Corporation
#3 - 2012-05-16 16:51:32 UTC
"Spellbinding."
dave1180
Tribal Liberation Force
Minmatar Republic
#4 - 2012-05-16 16:53:39 UTC
lol?
Skorpynekomimi
#5 - 2012-05-16 17:00:07 UTC
So, what, four small turrets to every large one?

Have you ANY IDEA how nasty a seboed Tornado would be with THIRTY-TWO SMALL TURRETS on a gate?

Or, ****, just 32 small blasters for a gank ship.

Economic PVP

TomyLobo
U2EZ
#6 - 2012-05-16 17:07:56 UTC
Legit stuff. I approve.Big smile
Sol Invectus
Sol Invectus Corporation
#7 - 2012-05-16 17:13:40 UTC
http://www.youtube.com/watch?v=DX6bzq3M4M4

This is how a REAL capital ship looks like Big smile
Lunkwill Khashour
Ministry of War
Amarr Empire
#8 - 2012-05-16 17:18:35 UTC
Since smaller ammo does half the damage of larger ammo, it could be done.
mxzf
Shovel Bros
#9 - 2012-05-16 17:19:15 UTC
Skorpynekomimi wrote:
So, what, four small turrets to every large one?

Have you ANY IDEA how nasty a seboed Tornado would be with THIRTY-TWO SMALL TURRETS on a gate?

Or, ****, just 32 small blasters for a gank ship.


Add in ratting Titans with 12 large turrets.

And have fun trying to tackle a Titan that traded 2 of his XLs for 8 med guns.

Yeah, there's no way this could possibly be broken at all Roll
Rond Dorlezahn
State War Academy
Caldari State
#10 - 2012-05-16 17:46:21 UTC
Sol Invectus wrote:
http://www.youtube.com/watch?v=DX6bzq3M4M4

This is how a REAL capital ship looks like Big smile



That's neat, but your idea is still awful and will never be implemented. I'm sorry for your lots.
Tomcio FromFarAway
Singularity's Edge
#11 - 2012-05-16 17:55:41 UTC
In EvE's current state it would be terrible.

The problem is that EvE's ships were designed to use only one type of turret/launcher. Fitting different turrets ( like 4x big + 4xsmall ) is considered silly and for good reason ( it may work for some....funny fits though ).
Changing this would require a total redesign of the game. That of course will never happen.

But I admit that I would like to see ships like Higraan Battlecruiser from HW2 flying in New Eden, kicking asses and chewing bubble gumLol
MadMuppet
Critical Mass Inc
#12 - 2012-05-16 17:59:26 UTC  |  Edited by: MadMuppet
A Drake with 14 rockets?
A Maelstrom with 32x 280mm artillery guns?
A Raven with 24 Light Missile Launchers and 16 Small guns?

Cool yes. Good idea, no.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Salo Aldeland
Sebiestor Tribe
Minmatar Republic
#13 - 2012-05-16 18:10:40 UTC
64 micro smart bombs?
Sol Invectus
Sol Invectus Corporation
#14 - 2012-05-16 18:10:43 UTC
Lots of games have gone under total revamps. It is hard yes but not impossible. And it will be really cool to play a space game with as sense of logic and realism. The current system on EVE is extremely illogical. 3 rocket launchers for a capital ship? Come on! Maybe you can reduce total number of turrets but bigger ships definetely could actually fit much more turrets etc.
Petrus Blackshell
Rifterlings
#15 - 2012-05-16 18:13:10 UTC
I, too, enjoy proposing changes to ships without knowing how those ships work or how many things it would break or render useless.

Now, where's my Typhoon with 5x battleship autocannons and 8x rapid light missile launchers? Or maybe my 16 rocket launcher Drake?

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Immortis Vexx
Onyx Moon Industries
#16 - 2012-05-16 18:13:33 UTC
Sol Invectus wrote:
Lots of games have gone under total revamps. It is hard yes but not impossible. And it will be really cool to play a space game with as sense of logic and realism. The current system on EVE is extremely illogical. 3 rocket launchers for a capital ship? Come on! Maybe you can reduce total number of turrets but bigger ships definetely could actually fit much more turrets etc.


The truly ridiculous idea is to put rocket launchers on a capital ship..
Petrus Blackshell
Rifterlings
#17 - 2012-05-16 18:18:32 UTC
Sol Invectus wrote:
Lots of games have gone under total revamps. It is hard yes but not impossible. And it will be really cool to play a space game with as sense of logic and realism. The current system on EVE is extremely illogical. 3 rocket launchers for a capital ship? Come on! Maybe you can reduce total number of turrets but bigger ships definetely could actually fit much more turrets etc.

Since you're apparently missing everyone's point...

In Eve, every ship is supposed to have a weakness that is not just simply "bring a bigger ship". That was the logic behind the recent nerfs to supercapital ships. They used to not require support ships to protect them.

The GTVA Colossus in Freespace could be equated to a titan in Eve. When titans were first introduced, the intention was that they would be so expensive, there would only be a few of them around, with alliances only ever owning one, maybe two of them. Now we have seen fleets of several tens of titans being thrown around like they're nothing. If each titan had the ability to wipe the battlefield of every kind of ship, the way the GTVA Colossus does in Freespace... what do you think that would do for game balance? How could new pilots get into anything if people with more money can simply zap their ships out of space?

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Sol Invectus
Sol Invectus Corporation
#18 - 2012-05-16 18:19:35 UTC
Immortis Vexx wrote:
Sol Invectus wrote:
Lots of games have gone under total revamps. It is hard yes but not impossible. And it will be really cool to play a space game with as sense of logic and realism. The current system on EVE is extremely illogical. 3 rocket launchers for a capital ship? Come on! Maybe you can reduce total number of turrets but bigger ships definetely could actually fit much more turrets etc.


The truly ridiculous idea is to put rocket launchers on a capital ship..


not much ridiculous as the number of turrets on capitals (or battleships) and that they cannot defend themselves effectively against smaller ships regarding their sizes. Of course more balancing should be made if such a thing is going to implemented.
Sol Invectus
Sol Invectus Corporation
#19 - 2012-05-16 18:23:09 UTC
Petrus Blackshell wrote:
Sol Invectus wrote:
Lots of games have gone under total revamps. It is hard yes but not impossible. And it will be really cool to play a space game with as sense of logic and realism. The current system on EVE is extremely illogical. 3 rocket launchers for a capital ship? Come on! Maybe you can reduce total number of turrets but bigger ships definetely could actually fit much more turrets etc.

Since you're apparently missing everyone's point...

In Eve, every ship is supposed to have a weakness that is not just simply "bring a bigger ship". That was the logic behind the recent nerfs to supercapital ships. They used to not require support ships to protect them.

The GTVA Colossus in Freespace could be equated to a titan in Eve. When titans were first introduced, the intention was that they would be so expensive, there would only be a few of them around, with alliances only ever owning one, maybe two of them. Now we have seen fleets of several tens of titans being thrown around like they're nothing. If each titan had the ability to wipe the battlefield of every kind of ship, the way the GTVA Colossus does in Freespace... what do you think that would do for game balance? How could new pilots get into anything if people with more money can simply zap their ships out of space?


It was design flaw from the start then. They could make owning a titan much much much more difficult. A very basic numerical solution would be increasing price x1000 or x10000 etc.
Immortis Vexx
Onyx Moon Industries
#20 - 2012-05-16 18:28:56 UTC
Capitals are not meant to be flown w/o support dude. You will never see a lone capital ship on a battlefield and there are good reasons for it. Capitals shoot the big stuff, small ships mop up the rest. Look to any other fantasy universe for this fact.

Vexx
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