These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Will tracking enhancers & computers affect missiles then too?

Author
Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#1 - 2012-05-16 00:34:07 UTC  |  Edited by: Ris Dnalor
If tracking disruptors are going to work against missiles, then it only makes sense that the beneficial modules would apply as well.

Anyone heard anything on this?


Source: http://community.eveonline.com/devblog.asp?a=blog&nbid=42269

'CCP SoniClover' wrote:
We also wanted to update the Tracking Disruptors to affect missiles too, but the version we implemented was too limited (it only worked if you were flying certain ships and/or the enemy was using certain missiles). We haven’t found a good universal solution yet, so we’ll have to wait on this one.

https://forums.eveonline.com/default.aspx?g=posts&t=118961

EvE = Everybody Vs. Everybody

  • Qolde
Karn Dulake
Doomheim
#2 - 2012-05-16 00:36:19 UTC
Ive come to the conclusion that the people that post on the general discussion need other things to worry about in their lives
I dont normally troll, but when i do i do it on General Discussion.
Corina Jarr
en Welle Shipping Inc.
#3 - 2012-05-16 00:36:29 UTC
Tracking disrupters (the module) can't work on missiles. Missiles have no tracking variable.

I don't know CCPs plan in the area of modules to negatively effect missiles, though I personally would leave them alone, an AB does that just fine.
MadMuppet
Critical Mass Inc
#4 - 2012-05-16 02:01:58 UTC
http://www.youtube.com/watch?v=UzHxHwll6Uw&feature=related

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Jack Miton
School of Applied Knowledge
Caldari State
#5 - 2012-05-16 02:30:06 UTC
Corina Jarr wrote:
Tracking disrupters (the module) can't work on missiles. Missiles have no tracking variable.

I don't know CCPs plan in the area of modules to negatively effect missiles, though I personally would leave them alone, an AB does that just fine.


^this...

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Sisohiv
Center for Advanced Studies
Gallente Federation
#6 - 2012-05-16 02:45:41 UTC  |  Edited by: Sisohiv
Corina Jarr wrote:
Tracking disrupters (the module) can't work on missiles. Missiles have no tracking variable.

I don't know CCPs plan in the area of modules to negatively effect missiles, though I personally would leave them alone, an AB does that just fine.


It's on test server now. A T2 Tracking disruptor effects tracking by -20.1%
It now also increases Explosion Radius by 20.1% so if your explosion radius was 220 it will be 264 with a TD on you.

Why explosion Radius matters.
Corina Jarr
en Welle Shipping Inc.
#7 - 2012-05-16 02:50:57 UTC
Sisohiv wrote:
Corina Jarr wrote:
Tracking disrupters (the module) can't work on missiles. Missiles have no tracking variable.

I don't know CCPs plan in the area of modules to negatively effect missiles, though I personally would leave them alone, an AB does that just fine.


It's on test server now. A T2 Tracking disruptor effects tracking by -20.1%
It now also increases Explosion Radius by 20.1% so if your explosion radius was 220 it will be 264 with a TD on you.

Why explosion Radius matters.

Well thats just stupid. It should be a different module, or they should change the name to weapon disruption or something (ugh...).

But there is already a module that reduces damage from missiles. it's called an afterburner.

CCP, missiles don't need any more counters.
Torneach
Doomheim
#8 - 2012-05-16 02:53:47 UTC
Corina Jarr wrote:
But there is already a module that reduces damage from missiles. it's called an afterburner.

CCP, missiles don't need any more counters.


They're punishing the Caldari for being evil space capitalists and the Khanid for building ships for the evil space slavers.
knulla
Doomheim
#9 - 2012-05-16 03:04:08 UTC
Corina Jarr wrote:
Tracking disrupters (the module) can't work on missiles. Missiles have no tracking variable.

I don't know CCPs plan in the area of modules to negatively effect missiles, though I personally would leave them alone, an AB does that just fine.



Did you know... there is no sound in space too!!

 [u]Malice Redeemer[/u] - "Post if you are unsubing over the new inventory"  Posted: 2012.05.23 01:39

    lol

Sisohiv
Center for Advanced Studies
Gallente Federation
#10 - 2012-05-16 03:18:18 UTC
Corina Jarr wrote:
Sisohiv wrote:
Corina Jarr wrote:
Tracking disrupters (the module) can't work on missiles. Missiles have no tracking variable.

I don't know CCPs plan in the area of modules to negatively effect missiles, though I personally would leave them alone, an AB does that just fine.


It's on test server now. A T2 Tracking disruptor effects tracking by -20.1%
It now also increases Explosion Radius by 20.1% so if your explosion radius was 220 it will be 264 with a TD on you.

Why explosion Radius matters.

Well thats just stupid. It should be a different module, or they should change the name to weapon disruption or something (ugh...).

But there is already a module that reduces damage from missiles. it's called an afterburner.

CCP, missiles don't need any more counters.


You want to know what is really scary? I can fit a pilgrim with scripted dual fit T2 tracking disrupters that have - 51% tracking. So your 650 explosion rad Torp will have an explosion radius of just over 1300. The only thing it will be able to hit are capitals. It might manage 2 digit damage against my pilgrim. It's in effect missile ECM.

- Granted it really screws up guns too.
SpaceSquirrels
#11 - 2012-05-16 03:33:33 UTC
Not a nerf to missiles rather a buff to TD's... Byproduct.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#12 - 2012-05-16 03:53:07 UTC
SpaceSquirrels wrote:
Not a nerf to missiles rather a buff to TD's... Byproduct.

If missiles see less from this change TD's won't see more.
Rath Kelbore
Caldari Provisions
Caldari State
#13 - 2012-05-16 03:54:59 UTC
Karn Dulake wrote:
Ive come to the conclusion that the people that post on the general discussion need other things to worry about in their lives


In their.....lives????

I plan on living forever.......so far, so good.

Barkaial Starfinder
Brazilian Vultures
Ferrata Victrix
#14 - 2012-05-16 04:21:45 UTC
Sisohiv wrote:
Corina Jarr wrote:
Sisohiv wrote:
Corina Jarr wrote:
Tracking disrupters (the module) can't work on missiles. Missiles have no tracking variable.

I don't know CCPs plan in the area of modules to negatively effect missiles, though I personally would leave them alone, an AB does that just fine.


It's on test server now. A T2 Tracking disruptor effects tracking by -20.1%
It now also increases Explosion Radius by 20.1% so if your explosion radius was 220 it will be 264 with a TD on you.

Why explosion Radius matters.

Well thats just stupid. It should be a different module, or they should change the name to weapon disruption or something (ugh...).

But there is already a module that reduces damage from missiles. it's called an afterburner.

CCP, missiles don't need any more counters.


You want to know what is really scary? I can fit a pilgrim with scripted dual fit T2 tracking disrupters that have - 51% tracking. So your 650 explosion rad Torp will have an explosion radius of just over 1300. The only thing it will be able to hit are capitals. It might manage 2 digit damage against my pilgrim. It's in effect missile ECM.

- Granted it really screws up guns too.


Skill and bonus from ships do not affect the amount of explosion radius bonus from TD. It is always 20%,at least last time it was on SISI
Sisohiv
Center for Advanced Studies
Gallente Federation
#15 - 2012-05-16 04:35:24 UTC
Barkaial Starfinder wrote:


Skill and bonus from ships do not affect the amount of explosion radius bonus from TD. It is always 20%,at least last time it was on SISI


Unfortunately missile math was done back when the nano nerf was put in and it was top down math that included target painters in the dps values.

If you look at sig rads of cruisers, explosion rads of heavy missiles, Sig rads of battleships and explosion rads of torps and cruise you will see a pattern that makes painters mandatory. A 20% TD effect hard locks you at around 80% damage potential. You can mitigate tracking disruption. As the OP asked, how would someone mitigate for missile. The answer right now is, they can't.
Nova Fox
Novafox Shipyards
#16 - 2012-05-16 04:39:18 UTC  |  Edited by: Nova Fox
Ill let you in on a secret.

Tracking Distruptors are the name of the game in missile defense in real life. Anything that prevents the missile from tracking you is your (being the target most of the time) is the ultimate goal in defense. Intercpetion is secondary methood.

Then again with most missiles a near miss is still leathal and mission kill capable with those shedder rods.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Dato Koppla
Balls Deep Inc.
Minmatar Fleet Alliance
#17 - 2012-05-16 04:42:29 UTC
Lol this is just stupid, missiles get nothing to help them with their sig/exp velocity but TDs now ruin missiles. As if all the missiles except for HAMs and Heavies aren't ****.
GallowsCalibrator
Imperial Academy
Amarr Empire
#18 - 2012-05-16 06:19:05 UTC
Hey, if this forces CCP to make a module that effects missile precision later, I'm all for it.
Miilla
Hulkageddon Orphanage
#19 - 2012-05-16 06:39:06 UTC
Karn Dulake wrote:
Ive come to the conclusion that the people that post on the general discussion need other things to worry about in their lives


Yeah, they need ganked so they can discover the Crime & Punishment forum.
Xander Riggs
Slamtown Federation
#20 - 2012-05-16 06:42:16 UTC
Nova Fox wrote:
Ill let you in on a secret.

Tracking Distruptors are the name of the game in missile defense in real life. Anything that prevents the missile from tracking you is your (being the target most of the time) is the ultimate goal in defense. Intercpetion is secondary methood.

Then again with most missiles a near miss is still leathal and mission kill capable with those shedder rods.


This.

Everything but F.o.F. has a guidance system.

"A man with a drone-boat has nothing but time on his hands."

123Next pageLast page