These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
12Next page
 

Black Ops Represent?!

Author
Shepard Book
Underground Stargate
#1 - 2012-05-14 23:03:44 UTC
They done been, been nerfed. Yall know they are not being flown but rarely. Stop making the pay for win rage push this to the back burner along with WIS please. Give'm a cov cloak and a role. The anti Cap idea was not bad. Just make the price tag for them in line please.

While your at it, make low sec like WH local and remove it from 0.0. Especially before nerf ( Dang, give me free intel peeps. ) cloaks gets any traction.

Thanks!

That's right. I said it.
Korg Leaf
Republic University
Minmatar Republic
#2 - 2012-05-14 23:13:36 UTC
I have no idea what in the hell you just said, so I will present a counter.


Teapot. That is all.
non judgement
Without Fear
Flying Burning Ships Alliance
#3 - 2012-05-15 00:17:21 UTC
I have 2 characters with black ops. I think they work fine.
It isn't often that they're in a battle. lol

But I do like transporting stuff without much chance of someone intercepting it.
Mr Epeen
It's All About Me
#4 - 2012-05-15 00:49:01 UTC
Black Ops are pretty handy for a lot of things. Just not good at what they're supposed to be used for.

Welcome to EVE.

Mr Epeen Cool
Ptraci
3 R Corporation
#5 - 2012-05-15 00:52:37 UTC
Shepard Book wrote:
They done been, been nerfed. Yall know they are not being flown but rarely. Stop making the pay for win rage push this to the back burner along with WIS please. Give'm a cov cloak and a role. The anti Cap idea was not bad. Just make the price tag for them in line please.

While your at it, make low sec like WH local and remove it from 0.0. Especially before nerf ( Dang, give me free intel peeps. ) cloaks gets any traction.

Thanks!

That's right. I said it.


You're doing it wrong. The battleship is a support ship and should not be on grid (unless there is overwhelming force). It jumps the fleet in, and it jumps the fleet out. Therefore it does not need a covert ops cloak.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#6 - 2012-05-15 00:56:02 UTC
Mr Epeen wrote:
Black Ops are pretty handy for a lot of things. Just not good at what they're supposed to be used for.

Welcome to EVE.

Mr Epeen Cool


okay

what are they supposed to be used for

npc alts have no opinions worth consideration

Mr Epeen
It's All About Me
#7 - 2012-05-15 00:59:10 UTC
Ptraci wrote:
Shepard Book wrote:
They done been, been nerfed. Yall know they are not being flown but rarely. Stop making the pay for win rage push this to the back burner along with WIS please. Give'm a cov cloak and a role. The anti Cap idea was not bad. Just make the price tag for them in line please.

While your at it, make low sec like WH local and remove it from 0.0. Especially before nerf ( Dang, give me free intel peeps. ) cloaks gets any traction.

Thanks!

That's right. I said it.


You're doing it wrong. The battleship is a support ship and should not be on grid (unless there is overwhelming force). It jumps the fleet in, and it jumps the fleet out. Therefore it does not need a covert ops cloak.


There are better ships that don't require a year of dedicated training and 700m (before fitting) to light a cyno. This really is not a good ship as it is now.

Mr Epeen Cool
Mara Rinn
Cosmic Goo Convertor
#8 - 2012-05-15 02:00:10 UTC
*Jedi hand wave*

No one flies black ops.

No one actually uses black ops.

Black ops do not need dev attention.

And look! A squirrel!
Bootleg Jack
ACME Mineral and Gas
#9 - 2012-05-15 02:25:35 UTC
The problem with Black Ops is if it could actually do "Black Ops"; everyone would whine like hell P

If it could CovOp, that might be nice, it could help transport the stealth bombers Roll

I'm an American, English is my second language...

Mr Epeen
It's All About Me
#10 - 2012-05-15 02:38:49 UTC
Bootleg Jack wrote:
The problem with Black Ops is if it could actually do "Black Ops"; everyone would whine like hell P

If it could CovOp, that might be nice, it could help transport the stealth bombers Roll


The problem is the same one that plagues the covert ops ships.

It shows up in local.

Someone explain to me what the point of a 'stealth' ship is if it has a big blinking sign on it that screams "Look everyone, I just jumped into your system. Get the probes out"?

Would I love to have such an expensive and long to train for ship have more than one lame role? Of course. Cov ops cloak? Absolutely. But that is secondary to the simple mechanic of having a dedicated stealth ship actually be able to be undetected.

Mr Epeen Cool
RubyPorto
RubysRhymes
#11 - 2012-05-15 02:41:38 UTC
Mr Epeen wrote:
Black Ops are pretty handy for a lot of things. Just not good at what they're supposed to be used for.

Welcome to EVE.

Mr Epeen Cool



Exactly. They're much cheaper than a JF.


[Sin, A USEFUL SIN]

Improved Cloaking Device II
Cynosural Field Generator I
Covert Cynosural Field Generator I
Covert Jump Portal Generator I
[Empty High slot]
[Empty High slot]
[Empty High slot]

Heavy Capacitor Booster II
Heavy Capacitor Booster II
100MN MicroWarpdrive I
100MN MicroWarpdrive I
100MN MicroWarpdrive I
100MN MicroWarpdrive I

Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II

Large Cargohold Optimization I
Large Cargohold Optimization I

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

ApophisXP
Sadistic Retribution
Sadistic Empire
#12 - 2012-05-15 05:11:18 UTC
Mara Rinn wrote:
*Jedi hand wave*

No one flies black ops.

No one actually uses black ops.

Black ops do not need dev attention.

And look! A squirrel!



Ooo a squirrel!
Shang Fei
Garoun Investment Bank
Gallente Federation
#13 - 2012-05-15 05:23:35 UTC
I agree buffing black ops would be kinda neat, but I can't say that they're useless at all!
Nylith Empyreal
Sutar Rein
#14 - 2012-05-15 05:27:28 UTC
People think it not be like this, but it do.

Who's the more foolish the fool or the fool who replies to him?

Ocih
Space Mermaids
#15 - 2012-05-15 06:30:25 UTC
I always remember the Chevette someone put a 350 in when I think of Black Ops. It cracked the frame in two like an eggshell but it was quite a remarkable sight, the 20 seconds it was actually able to move.
Geil Ding
Perkone
Caldari State
#16 - 2012-05-15 06:38:07 UTC
RubyPorto wrote:
Mr Epeen wrote:
Black Ops are pretty handy for a lot of things. Just not good at what they're supposed to be used for.

Welcome to EVE.

Mr Epeen Cool



Exactly. They're much cheaper than a JF.


[Sin, A USEFUL SIN]

Improved Cloaking Device II
Cynosural Field Generator I
Covert Cynosural Field Generator I
Covert Jump Portal Generator I
[Empty High slot]
[Empty High slot]
[Empty High slot]

Heavy Capacitor Booster II
Heavy Capacitor Booster II
100MN MicroWarpdrive I
100MN MicroWarpdrive I
100MN MicroWarpdrive I
100MN MicroWarpdrive I

Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II

Large Cargohold Optimization I
Large Cargohold Optimization I



Try the same fitting for a Redeemer.. 5071 m/3 cargohold
Richard Desturned
Royal Amarr Institute
Amarr Empire
#17 - 2012-05-15 06:42:43 UTC
i love the arguments put forth in favor of nerfing local

"local makes for easymode carebearing in nullsec"

which is completely different from "removing local will make for easymode ratter KMs in nullsec"

npc alts have no opinions worth consideration

Ptraci
3 R Corporation
#18 - 2012-05-15 09:02:49 UTC
Mr Epeen wrote:

There are better ships that don't require a year of dedicated training and 700m (before fitting) to light a cyno. This really is not a good ship as it is now.

Mr Epeen Cool



Er - the battleship is not the one lighting the cyno. It's the one doing the bridging. Someone else is usually lighting the cyno - preferably 2 people, one in the target system and one exit cyno.

700M and a year worth of training (it's not really that much, I should know, I have 2 toons with black ops skills) to have the functionality of a baby titan bridge? Yes please.

Also remember that you can bridge to regular cynos, not just covert ones. And you can bridge cloaky T3 ships, not just bombers. Black ops is fun the way it is. My biggest complaint is of course the range but hey. you can't have everything.
Chribba
Otherworld Enterprises
Otherworld Empire
#19 - 2012-05-15 09:54:22 UTC
Increase jump LY pls.

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

RubyPorto
RubysRhymes
#20 - 2012-05-15 10:00:02 UTC
Geil Ding wrote:


Try the same fitting for a Redeemer.. 5071 m/3 cargohold


Downside of the redeemer is the additional time it needs to cap up. The Sin pops the two 800s and is off to the races, while the Redeemer is going to need 2 cycles. That means that the Sin can run 5 jumps without using any of its cargo space, while the Redeemer can only do 2(and a half) jumps.

The reason behind the wonky mids is that you're in and out of a system in the 15s it takes to wait out your session change timer. The Redeemer, needing 2 cycles (or worse, a natural recharge) has to hang around in system roughly twice as long. Which might not be a huge deal, since you can cloak, but that depends on your circumstances.

The Redeemer is certainly effective, but the 384m3 of Cap boosters it has to carry to match the Cap boosted range of the Sin (a difference that grows with a larger distance to travel) reduces the cargohold advantage it has over the SIn.

So the choice between Redeemer and Sin is, as everything, a trade-off.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

12Next page