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Crime & Punishment

 
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Piracy, let's face it, it's almost dead...

Author
Kaeda Maxwell
Stay Frosty.
A Band Apart.
#21 - 2012-05-12 11:27:46 UTC
Confirming piracy is dead. Especially in Molden Heath.

If you're not currently running L4's for the Vherokior Tribe in Hrokkur you're probably bad at care bearing and should quit EVE. No really, you're just bad.
StonerPhReaK
Herb Men
#22 - 2012-05-12 13:46:59 UTC
Welcome to 2012. Hope you got your piracy in while it was good. Now HTFU Mr.

Signatures wer cooler when we couldn't remove them completely.

Lauren Sheaperd
Know-Nothings
Negative Feedback
#23 - 2012-05-12 14:40:38 UTC  |  Edited by: Lauren Sheaperd
Torothin wrote:
Back when i first started playing Eve, there were no caps, there was no warp to 0, there wasn't even warp to 0 on stations. Camping low-sec entry points that lead to 0.0 could bring you in some serious isk from drops as well as ransoms. Let's also not forget that you could always make isk by performing a docking toll on stations in low-sec or in 0.0. Now it is far less profitable to be a pirate.

You nearly never get any good drops like you used to from people hauling stuff due to the implementation of capitals. The regional gates made things even worse for pirates. Something needs to be done. Something that makes it far more lucrative to live or work out of low sec. My advice to rectify this issue, take hi-sec incursions move them out of hi-sec and into low-sec. This will make things far more interesting in low-sec and add an incentive for players to dwell in low-sec thus increasing the population in low-sec areas which in turn leads to more targets. Thoughts?


While yes; low-sec needs some serious rebalancing to increase the amount of traffic it receives, piracy is not dead and will not die. I've been playing Eve for around about seven years on and off, and I see this claim every year. Yes, I know that we pirates are nerfed harder every year, but we certainly are neither dead nor dying. Stop saying otherwise.

Anyway.

Most of the rebalancing low-sec needs probably should come from nerfing high-sec. Move level fours out of high-sec, make all the faction's space be separated by low-sec (side note: why do the factions fight in low-sec, while the systems that border each other in high-sec remain at peace?) and decrease the value of mining in high-sec further.

Then there are the changes that need to be made to low-sec to assist the increase in traffic; increase penalties for gate-camping and station camping (let's be honest guys, if traffic increases the first thought of some people will be to sit in large camps trying to get as many kills as possible until people stop coming again). Though I'm really not sure what these have to be. Hopefully further restrictions to capitals in low-sec.

Finally - give us a bloody in-game system for ransoms. Something where all parties to the agreement are unable to fire upon another until certain terms are met (e.g. left the system, five minutes). Or maybe where the isk is not transferred unless certain terms on the part of the pirates are met (left system or docked without being killed by a member of that corporation/alliance/fleet). Something like this reminds me of the changes to wars, for what it's worth. You could even have public comments that a ransomee can place upon the ransomer (like; "was a giant tool" or "was very courteous, would use this service again").

So, that's just what I've got right now. While I know that it does seem to nerf certain aspects of piracy, the increased traffic and confidence to both parties of ransom agreement benefits pirates so much more than it currently does. I think the largest problem with low-security space right now is still the majority of pirates though. Every time I ransom I have to overcome the more-than-understandable public image of my chosen profession, and deal with just about everything being a blob or a trap in which I get hot-dropped (seriously, why do you think nobody bothers?).

EDIT:

It’s also worth noting that I have in the not-so-distant past made a profit from pirating, and once I get back into the swing of things I’ll likely be able to live of it again. While not everyone can just go out to low-sec and make a living off piracy without knowing some of the tricks for maximising profit (as it turns out, neither Falcons or blobs help with this - stop being tools and man up) it is still possible. That said, piracy (and low-sec in general) still needs change.

Why do I even have a signature these days?

Xenuria
#24 - 2012-05-12 15:32:32 UTC  |  Edited by: Xenuria
Torothin wrote:
Waaaaa! Waaaaa! Abobobobobobob! It's no longer super stupid easy to gank people and be a piwate! WAAAAA! FIX IT CCP! screw the continuity of gameplay!!11!1 I want free kills with minimal to no effort on my part whatsoever! BAWWW!!! ITS NUT FARE CCPEE! I hate having to be strategic and intelligent about how I hunt my prey! Whats faction Warfare durp hurp?



^^^^
reason why I hardly post anymore.
Dare Knight
Bandwagoners
#25 - 2012-05-12 16:49:45 UTC
Xenuria wrote:
Torothin wrote:
Waaaaa! Waaaaa! Abobobobobobob! It's no longer super stupid easy to gank people and be a piwate! WAAAAA! FIX IT CCP! screw the continuity of gameplay!!11!1 I want free kills with minimal to no effort on my part whatsoever! BAWWW!!! ITS NUT FARE CCPEE! I hate having to be strategic and intelligent about how I hunt my prey! Whats faction Warfare durp hurp?



^^^^
reason why I hardly post anymore.


LOL /tread

_It's very simple, really. If you see Tengus on scan, they are ratting. If you see a shitload of Tengus, the Russians are blobbing. If you see Proteuses on scan, they will be on top of you in about a second. If you see a shitload of Proteuses, the big boys are having a goodfight. _

lord xavier
Rubbed Out
#26 - 2012-05-12 17:02:01 UTC
Adapt bro. Piracy is far from dead. So, you probably just suck at it.
Caliph Muhammed
Perkone
Caldari State
#27 - 2012-05-13 08:22:24 UTC  |  Edited by: Caliph Muhammed
Piracy lives my friend. But a true pirate that wants to find the juicy loot pinata blissfully unaware/unguarded has to stalk the right hunting grounds. Suicide ganking is hard to pull off with profit so solid intel, a war dec, a few days of inactivity and a perfectly timed trap can produce many meals for the pack.

Piracy does require patience, hours of stalking and such, but its very satisfying.
Prez21
D-sync
D-sync.
#28 - 2012-05-13 11:05:24 UTC
I wouldnt say piracy is dead, there seems to be lots of people who do it and are quite succesful. I do believe it is a lot harder and less rewarding now then in the past and this is due to most people being able to almost skip past low sec. People dont need to travel into and through low sec space like they used to, most 0.0 alliances usually have a low sec system they jump there caps to which is usually 1 jump away from high sec so they can completely by pass most of low sec.

People dont fly there faction fit or even tech 2 fitted ships through low sec and 0.0 to get to there space, they stick them in jump frieghters and carriers and have them jumped directly with very little risk. This combined with a lack of a reason to really live in low sec, unless you are looking for small pvp or hunting for targets, means there is a lot less potential targets then before.

When i first started playing, living in low sec after starting in high sec was a natural progression, today most either stay in the safety of high sec or jump straight into 0.0. But as ive said piracy isnt dead, people have adapted and still make it work, i just personally think low sec needs a little bit of love to make it more appealing to live in.
Yaaar's Revenge
Lightning Squad
Snuffed Out
#29 - 2012-05-13 11:07:58 UTC
Piracy isn't dead......and even if it was, there is NO WAY we're all looking for new career paths. I don't think the carebears would let us run as "security" for them anyways >.>

Follow me on Twitter @Yaaars_Revenge

Rico Minali
Federal Navy Academy
Gallente Federation
#30 - 2012-05-13 11:47:35 UTC
Supported simply because Incursions should be moved out of hisec. It is dumb that they happen in hisec.

Trust me, I almost know what I'm doing.

Yaaar's Revenge
Lightning Squad
Snuffed Out
#31 - 2012-05-13 12:01:52 UTC
Rico Minali wrote:
Supported simply because Incursions should be moved out of hisec. It is dumb that they happen in hisec.


Oh god yes! That would help the economy from being so inflated because of the carebears ANNNNNND it would mean we'd get more shiny killmails and tears <3

Follow me on Twitter @Yaaars_Revenge

StonerPhReaK
Herb Men
#32 - 2012-05-13 12:40:41 UTC
Moving incursions will not save piracy. You have to understand that no amount of rewards will make true carebears leave (semi)secure space. Also note that last time a group of pirates rolled up on an incursion fleet. It didnt go to well for the pirates. Not sayin it cannot happen, But incursion fleets are as close to a doctrine as some of these guys will ever see. So even if they do move them to lowsec, most of your kind couldnt/wouldnt engage.

Signatures wer cooler when we couldn't remove them completely.

Lauren Sheaperd
Know-Nothings
Negative Feedback
#33 - 2012-05-13 14:40:29 UTC
StonerPhReaK wrote:
Also note that last time a group of pirates rolled up on an incursion fleet. It didnt go to well for the pirates. Not sayin it cannot happen, But incursion fleets are as close to a doctrine as some of these guys will ever see. So even if they do move them to lowsec, most of your kind couldnt/wouldnt engage.


Hang on, where the hell does this come from? Why does the idea of carebears that prove a challenge mean that most will have to avoid the engagment?

Why do I even have a signature these days?

Mu-Shi Ai
Hosono House
#34 - 2012-05-13 15:06:15 UTC
Clearly, because nobody resided in highsec until the introduction of incursions.
StonerPhReaK
Herb Men
#35 - 2012-05-13 15:06:47 UTC  |  Edited by: StonerPhReaK
Lauren Sheaperd wrote:
StonerPhReaK wrote:
Also note that last time a group of pirates rolled up on an incursion fleet. It didnt go to well for the pirates. Not sayin it cannot happen, But incursion fleets are as close to a doctrine as some of these guys will ever see. So even if they do move them to lowsec, most of your kind couldnt/wouldnt engage.


Hang on, where the hell does this come from? Why does the idea of carebears that prove a challenge mean that most will have to avoid the engagment?


It comes from Boston. Of Course.

*edit. i did not say all i said most. Reading Comprehension. Some will indeed engage.

Point is. No matter where incursions reside, Piracy will be a part of eve in some form or another. Assuming moving incursions/lvl 4's/ whatever else one thinks would bring piracy back to lowsec and bring all the nub haulers and juicy targets back is just silly. Like my comment, right?

Signatures wer cooler when we couldn't remove them completely.

StonerPhReaK
Herb Men
#36 - 2012-05-13 15:17:02 UTC
2 two too to tew.

Signatures wer cooler when we couldn't remove them completely.

Aqriue
Center for Advanced Studies
Gallente Federation
#37 - 2012-05-13 17:12:10 UTC
Merc

FW

And there you go. Instead of bitching how fail you are and unable to adapt, how about trying to adapt youself to something else. Moving incursions to lowsec will do nothing, because as everyone bitchwhined for years FW was pretty much unpopular but for a clique crowd and its still there....incursions in lowsec are worse then highsec, because you cannot complete and compete with butt pirates penetrating your logistics which will then just cascade into an avalanche of fail....and we all know that battleships are not the prefered boats for fast action PVP. There will be a small crowd that will do it, but you will only kill it for the vast majority and like they say....the life of a single does not out weight the enjoyment of the many Roll.

And for everyone that says incursions should not be in highsec...try competing for them. I **** you not, that is player vs player action and you dont need to blow them up, just do it faster. Don't like shooting red crosses...thats your ******* problem cause EVE is wide open to do anything to entertain you. You want targets...make them...otherwise stop avoiding the fact you can't / won't/ don't shoot things without fear of CONCORD and losing a ship (which is like the highsec guys having a fear of you and losing a more expensive ship...you are both the same hairless ape with the same risk avoidance built in)
IbanezLaney
The Church of Awesome
#38 - 2012-05-14 06:02:58 UTC
Torothin wrote:
The goal is to get more people into low-sec allowing for more targets. I guess we have several simple minded people in this thread with their one line zingers. I did not say it was dead. I said it was dying.


The changes coming to Faction War will do what you wish.
Industry players will not be able to resist the Datacores that are being moved to FW LP stores.

Things are already looking a bit more active in the last week or so as the militias fight to have sov over key systems in preparation for when the update goes live.
Jack Carrigan
Order of the Shadow
#39 - 2012-05-14 07:31:56 UTC
The times may have changes, and thus so should your tactics. Improvise, adapt and overcome. Because at the end of the day, only those who can change with the times and adapt their tactics will survive and profit.

Piracy is alive and well. Ask the guy I ripped off a set of ORE Strip Miners from for a nice 450M ISK profit.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Mr Morita
Pandemic Horde Inc.
Pandemic Horde
#40 - 2012-05-14 08:30:59 UTC
Piracy is not dead. For the most part, piracy has simply relocated. It's simply more efficient to go to null to shoot things and not incur a sec status penalty than it is for people to roam through low sec and kill everything in sight.

However, I also think that going flashyred is also easier to do continuously now due to the advent of Black Frog.

And ganking is definitely not dead.