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Fix the TiDi please

Author
Gorenaire
Theosophical Society
#1 - 2012-05-12 21:41:04 UTC  |  Edited by: Gorenaire
was travelling from Caldari space through Gallente and TiDi just makes the game absolutely unplayable , its takes 5 minutes to jump from 1 system to another

TiDi @ 10 for at least a dozen system i went through, it takes ages to move anywhere

To fix battle lag in 0.0, people nowhere near those systems have to lag to hell as well ?? thats the point of this solution ?
Whitehound
#2 - 2012-05-12 21:42:08 UTC
Just out of curiosity, where are or what systems are these?

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Gorenaire
Theosophical Society
#3 - 2012-05-12 21:43:07 UTC  |  Edited by: Gorenaire
all around Du Annes, Balle,, Aufay

all the gallente system when you go from jita to rens
Shpenat
Ironman Inc.
#4 - 2012-05-12 21:45:01 UTC
SInq Laisson. So far encountered 5 adjacent systems.
Zleon Leigh
#5 - 2012-05-12 21:45:50 UTC
Not going to happen. CCP says that "innocent" systems are fair game for TiDi. Translated: We can't fix it - htfu

Incarna - Newest business example of mismanaged capital. CCP - Continuing to gank independent PI producers every day

PvP's latest  incentive program ** Unified Inventory **  'Cause you gotta kill something after trying to use it

Nova Fox
Novafox Shipyards
#6 - 2012-05-12 21:51:01 UTC
Remember when you jumped into a system and it stayed black for like 40 minutes. then you'd died becuase you didnt know what was going on?

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Kriegman
Deep Core Mining Inc.
Caldari State
#7 - 2012-05-12 21:51:24 UTC  |  Edited by: Kriegman
Sorry about that, we were dumpstering -A- tengu fleet in lowsec...
Garnoo
Eternity INC.
Goonswarm Federation
#8 - 2012-05-12 21:54:33 UTC
yup.... thats we again CFC - making pubbie live terrible :)

People are going to try to ruin your day. Get together with others, ruin their day back -  EvE

Whitehound
#9 - 2012-05-12 21:54:50 UTC
Zleon Leigh wrote:
Not going to happen. CCP says that "innocent" systems are fair game for TiDi. Translated: We can't fix it - htfu

These are not innocent. These are systems of a highly frequented travel route with 50+ pilots in space and 1000+ jumps/hour each.

TiDi is a new feature and apparently still needs some tweaking.

I would say that the OP made a good call.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Zleon Leigh
#10 - 2012-05-12 21:57:13 UTC
Whitehound wrote:
Zleon Leigh wrote:
Not going to happen. CCP says that "innocent" systems are fair game for TiDi. Translated: We can't fix it - htfu

These are not innocent. These are systems of a highly frequented travel route with 50+ pilots in space and 1000+ jumps/hour each.

TiDi is a new feature and apparently still needs some tweaking.

I would say that the OP made a good call.


Petition CCP. They said it, not me.

Incarna - Newest business example of mismanaged capital. CCP - Continuing to gank independent PI producers every day

PvP's latest  incentive program ** Unified Inventory **  'Cause you gotta kill something after trying to use it

Richard Desturned
Royal Amarr Institute
Amarr Empire
#11 - 2012-05-12 21:57:24 UTC
sorry we were busy killing -A-, engre and solar alongside ncdot and pl

we are very sorry that our insignificant 1000 man battle disrupted your mining activities

npc alts have no opinions worth consideration

gfldex
#12 - 2012-05-12 21:58:02 UTC
Gorenaire wrote:
thats the point of this solution ?


It's better then to have a black screen because of big shooty shooty 40 jumps away. Trust me, it's much better now.

If you take all the sand out of the box, only the cat poo will remain.

Whitehound
#13 - 2012-05-12 21:59:23 UTC
Zleon Leigh wrote:
Petition CCP. They said it, not me.

That is true, good advise. OP should do it.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Zleon Leigh
#14 - 2012-05-12 21:59:33 UTC
Richard Desturned wrote:
sorry we were busy killing -A-, engre and solar alongside ncdot and pl

we are very sorry that our insignificant 1000 man battle disrupted your mining activities


Gang bang all you want. CCP's got your back

Incarna - Newest business example of mismanaged capital. CCP - Continuing to gank independent PI producers every day

PvP's latest  incentive program ** Unified Inventory **  'Cause you gotta kill something after trying to use it

Richard Desturned
Royal Amarr Institute
Amarr Empire
#15 - 2012-05-12 22:01:47 UTC
we ended the battle as soon as we saw this thread, we agreed to fight at a later date as to not disrupt gorenaire's gameplay

npc alts have no opinions worth consideration

Shpenat
Ironman Inc.
#16 - 2012-05-12 22:03:23 UTC
Gorenaire wrote:
was travelling from Caldari space through Gallente and TiDi just makes the game absolutely unplayable , its takes 5 minutes to jump from 1 system to another

TiDi @ 10 for at least a dozen system i went through, it takes ages to move anywhere

To fix battle lag in 0.0, people nowhere near those systems have to lag to hell as well ?? thats the point of this solution ?


There is nothing CCP can do about this situation right now. There is no code to allow node loading on the fly. To move the systems to different nodes they would have to take down the entire cluster. That is not an option.
Gorenaire
Theosophical Society
#17 - 2012-05-12 22:10:09 UTC
Richard Desturned wrote:
we ended the battle as soon as we saw this thread, we agreed to fight at a later date as to not disrupt gorenaire's gameplay



how kind of you ....
Gorenaire
Theosophical Society
#18 - 2012-05-12 22:19:48 UTC
Shpenat wrote:


There is nothing CCP can do about this situation right now. There is no code to allow node loading on the fly. To move the systems to different nodes they would have to take down the entire cluster. That is not an option.



Well if TiDi is supposed to solve lag problem in a system due to lots of people in it and it creates tons of lag in a dozen others systems, what kind of solution is that ?
Alavaria Fera
GoonWaffe
#19 - 2012-05-12 22:23:25 UTC
Gorenaire wrote:
Shpenat wrote:


There is nothing CCP can do about this situation right now. There is no code to allow node loading on the fly. To move the systems to different nodes they would have to take down the entire cluster. That is not an option.



Well if TiDi is supposed to solve lag problem in a system due to lots of people in it and it creates tons of lag in a dozen others systems, what kind of solution is that ?

It solves crashing and stuff like that. You like being unable to load grid?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Verte Sinkon
Viziam
Amarr Empire
#20 - 2012-05-12 22:26:17 UTC  |  Edited by: Verte Sinkon
Gorenaire wrote:
Well if TiDi is supposed to solve lag problem in a system due to lots of people in it and it creates tons of lag in a dozen others systems, what kind of solution is that ?


Except that it doesn't create any lag. That is the point isn't it. What I'm trying to say here is I am a semantic smartypants.
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