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A Psychological analysis of a Hulkageddoner

Author
Gloomy Gus
Deep Core Mining Inc.
#41 - 2012-05-12 18:47:18 UTC
Just here to post my opinion

"DIE N***ERS1 DIE!!!" - EVENEWS24's Riverini "Gloomy Gus is literally a pocket" - Krixtal Icefluxor (former EVE Online player)

Ronja Aureus
Dansk AmArisk Venskabsforening
#42 - 2012-05-12 19:37:33 UTC
I just stumbled upon this nice discussion about PKs in this thread on mmorpg.com: http://www.mmorpg.com/discussion2.cfm/thread/307982/page/1




Degren
The Scope
Gallente Federation
#43 - 2012-05-12 19:38:29 UTC  |  Edited by: Degren
A psychological analysis of a poster who thinks they can do a psychological analysis of mostly tongue-in-cheek posts on the forums of an internet spaceship game.

It is the opinion of this psychiatrist that this psychiatrist isn't familiar with psychiatric/psychological practices or scientific theory. Perhaps they are suffering delusions of grandeur. Or delusions of ~it matters~

Signed

-Not_a_Psychiatrist

Hello, hello again.

Alavaria Fera
GoonWaffe
#44 - 2012-05-12 19:44:08 UTC
Degren wrote:
A psychological analysis of a poster who thinks they can do a psychological analysis of mostly tongue-in-cheek posts on the forums of an internet spaceship game.

It is the opinion of this psychiatrist that this psychiatrist isn't familiar with psychiatric/psychological practices or scientific theory. Perhaps they are suffering delusions of grandeur. Or delusions of ~it matters~

Signed

-Not_a_Psychiatrist

Nothing like the EVEO forums to really make you think

about how bad the internet is.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#45 - 2012-05-12 21:29:29 UTC
Twisted
Kehro Urgus wrote:
Someone lost their hulk, neener neener neener!


who?

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#46 - 2012-05-12 21:33:24 UTC  |  Edited by: Barbara Nichole
Quote:
They are conservationists. They have heard the plight of the rock and it has stirred them into action to preserve the asteroid belt from its evil assailants, the miners.


this would make them freakin' insane roll players... While there is some small subset who claim this is their motive, I somehow doubt you could successfully ascribe that characteristic to a majority of gankers in eve.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Alavaria Fera
GoonWaffe
#47 - 2012-05-12 22:28:40 UTC
Barbara Nichole wrote:
Quote:
They are conservationists. They have heard the plight of the rock and it has stirred them into action to preserve the asteroid belt from its evil assailants, the miners.


this would make them freakin' insane roll players... While there is some small subset who claim this is their motive, I somehow doubt you could successfully ascribe that charactersistic to a majority of gankers in eve.

They're roleplaying spaceship gankers.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Verte Sinkon
Viziam
Amarr Empire
#48 - 2012-05-12 22:50:55 UTC
Aqriue wrote:
We are all human, no difference beside the color of our skin, eyes, hair, and half of us have a connector that plus into the other half's connector Oops)

Citation needed.

Aqriue wrote:

tl;dr: One hairless ape is calling another hairless ape, but both apes are the same thing as it doesn't matter if you pull the trigger or not.


Homo Sapiens are not hairless; argument nullified.
baltec1
Bat Country
Pandemic Horde
#49 - 2012-05-12 23:12:33 UTC
Pople gank miners for isk.
Magnus Masimuss
Roid Runners
#50 - 2012-05-12 23:30:37 UTC
I think the true reason is because 0.0 is stagnant for the time being with no huge conflicts. Without the conflicts the droves of front line combat pilots have little to do. Mix in the despise for empire dwellers and alliance leaders find a "righteous" cause that keeps the combat plebs entertained until the next major conflict.
The Crushah
Yarrtards With Epeen
#51 - 2012-05-13 00:11:10 UTC
I have done a thorough psychological analysis of miners and have come to the conclusion that they are fat. It is my expert opinion that they mistakenly believe that asteroids are apple fritters. They repeatedly slam their fingers into the screen trying to obtain said fritters.
Gahagan
White Moon Aeronautics
#52 - 2012-05-13 00:19:43 UTC
Hi Klandi. How are you doing today. My name is Gahagan, I'm a recent graduate of a top-ranked nationwide experimental psychological program. You appear to be having some troubles forming a coherent argument regarding these gankers, and I'm here to help.

klandi wrote:
After researching the posts of those that actively gank miners, I have reached the conclusion that we need to understand the mentality of the gankers.


Your introduction is good. You do want to avoid using the first person in a scholarly paper, and you also generally want to state a hypothesis. Something like "it is hypothesized that individuals who participate in the destruction of defenseless ships show significantly higher aggressive tendencies than non-gankers" would be fitting here I think.

klandi wrote:
Firstly, we need to enter their world. We need to forget that it is a game and constructed of pixels. This is what they have forgotten.


This is a little subjective. You're on the right track here, except that I think we actually need to remember that this is a game and constructed of pixels. A lot of our subsequent theoretical applications will make more sense if we assume that players of the game are simply displaying high task interest and involvement.

klandi wrote:
The profile of a ganker could be viewed as person with a limited intelligence, but that would be derogative, so that is discounted.


This is a spurious statement and should be disregarded. It does not further the current argument, it's not supported by evidence, and it's opinion.

klandi wrote:
Through examining countless posts and talking to these "people" I have found that they are moderately motivated (see reward for ganking said mining ships) and adverse to reprisal from any other player (Concord is OK) as they will not attack mining ships with escorts.


I like that you've integrated motivation and reward - that's good! I presume you've read some of Harackiewicz, Eccles, Sansone, and the like. However, I think you're misinterpreting the predominant theory here. According to some work that's been done by Lepper and Nisbett (1973), reward actually leads to the overjustification of a task or activity, and therefore dampens subsequent interest. If you're operating under the assumption that gankers destroy mining ships with expectation of a reward, theory would dictate that subsequent interest would be lower than if gankers, for example, destroyed mining ships due to a perception of helping the greater good. (1)

I think, based on my own research, I would hypothesize that gankers are actually displaying HAM (high achievement motivation) tendencies, as defined by Durik and Harackiewicz (2003). According to the Durik and Harackiewicz model, HAM individuals are motivated by conflict situations and view feedback as informational rather than threatening. Therefore, when these HAM individuals are chastised for their actions, they are able to interpret that feedback as an indication that they are succeeding in their goals (2).

I'm not quite sure that you mean by an adversity to reprisal. I'd likely be able to offer more help if you could redefine that. However, risk aversion is a quality demonstrated by a significant subset of the population (the only notable exception I can think of is individuals with antisocial personality disorders, aka psychopaths).

klandi wrote:
If we draw on a real world equivalence, we find a similar body of individuals in Somalia, that do a similar task but with shipping - again with similar mindset and reward. Are these pirates Eve gankers role models? Surely not - so I will go to theory #2


I'm not sure why you're drawing a real-world equivalence here. You already stated that gankers have, supposedly, forgotten that this is a game, thereby implying that gankers perceive EvE as reality. If we assume this is true, why do we need to draw on a real-world equivalence? You just said it IS real.

** continued in next post due to quote limit **

References

(1) http://tinyurl.com/7dsapwj
(2) http://tinyurl.com/6vwmlxm


Gahagan
White Moon Aeronautics
#53 - 2012-05-13 00:34:31 UTC
** continuation of earlier post **

klandi wrote:
They are conservationists. They have heard the plight of the rock and it has stirred them into action to preserve the asteroid belt from its evil assailants, the miners. They are affiliated with the Green Party (covertly oc) and use their time out of Eve upsetting the natural environmental flow of the planet, because the fact that there is a food chain doesn't seem to register.


I don't like where this is going -- I think you were really onto something when you were talking about motivation and rewards. Again, you're falling on opinion and speculation instead of research and theories, and that doesn't lend itself well to an academic argument.

However, actually addressing the contents of your argument...I think this may be a reasonable perception among some gankers, if not the majority. Referencing our earlier argument regarding motivation and rewards, this mindset would be an acceptable alternative hypothesis. Acting for the benefit of perceived "conservational" reasons would make perceiving any reward out of the task difficult, and therefore prevent any overjustification effect. I'm not sure you can make any reasonable hypotheses regarding out-of-game behavior, though.

klandi wrote:
But whatever they are, they need our compassion and patience, as we forever live in the hope that they will someday resume taking their meds and will turn into fully functional "normal" individuals.


That's a reasonable outlook regarding a perceived treatment of gankers. However, the DSM-V's criteria for diagnosis of a mental disorder states:

DSM-V wrote:
A Mental Disorder is a health condition characterized by significant dysfunction in an individual’s cognitions, emotions, or behaviors that reflects a disturbance in the psychological, biological, or developmental processes underlying mental functioning. Some disorders may not be diagnosable until they have caused clinically significant distress or impairment of performance.


And I really just don't think that's going on here. There's no evidence that actions in-game are indicative of underlying behavior, and the behavior is only expressed (usually) during Hulkageddon. Consider how your perceptions of alcoholism would change if every day was St. Patrick's Day. They would be skewed, understandably.

Overall, however, I think you have a good start on outlining the motivational processes that underlie behavior of a certain subset of the population during Hulkageddon. I would urge you to focus less on opinion and treatment, and more on theoretical application of existing ideas. You may want to consider goal theory (Harackiewicz or Sansone) as well in pursuit of a greater understanding: performance during Hulkageddon is rewarded for meeting certain criteria, and rewards can have a large impact on subsequent motivation when paired with a performance goal (see Darnon and Butera, 2007, and Midgley et al, 2001 for opposing viewpoints on the argument).

If you have any questions, feel free to contact me in-game.

Best,
Gahagan
Ludi Burek
Exit-Strategy
Minmatar Fleet Alliance
#54 - 2012-05-13 01:29:25 UTC
Klandi wrote:


But whatever they are, they need our compassion and patience, as we forever live in the hope that they will someday resume taking their meds and will turn into fully functional "normal" individuals.



Dear internet psychologist,

Please take a moment to read this very insightful article by an actual psychologist.

tldr: be a good sheep or be medicated
Klandi
Consortium of stella Technologies
#55 - 2012-05-13 02:48:28 UTC
Well

I am just blown away by the response AND the number of pseudo-intellectuals we have playing this game. It is a pleasure to bring you out with this post and I will certainly contact you if I have questions...

And no, not a practising psychiatrist or psychologist , though it seems I will have quite a few to talk to if I need it

I am aware of my own ignorance and have checked my emotional quotient - thanks for asking

Akirei Scytale
Okami Syndicate
#56 - 2012-05-13 02:50:49 UTC
Klandi wrote:

Firstly, we need to enter their world. We need to forget that it is a game and constructed of pixels. This is what they have forgotten.


This is what you have forgotten, and gankers remember all too clearly.
Alavaria Fera
GoonWaffe
#57 - 2012-05-13 03:37:49 UTC
Akirei Scytale wrote:
Klandi wrote:

Firstly, we need to enter their world. We need to forget that it is a game and constructed of pixels. This is what they have forgotten.

This is what you have forgotten, and gankers remember all too clearly.

Well, for some people, their internet spacepixels are just taken way too seriously.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

boliano
No.Mercy
Triumvirate.
#58 - 2012-05-15 04:01:34 UTC
Wtf????? Where am i? How did i get here?
Im so lost, i read the posts trying to find my way out and it surely didnt help....
Ok wheres that trail of bread crumbs?
OK il just wait til gahagan shows up again to help me find my way home.........
Frederick Sanger
Viziam
Amarr Empire
#59 - 2012-05-15 05:13:36 UTC
Psych majors are adorable / unemployable.
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