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casual eve on a separate server

Author
cyndrogen
The Greatest Corp in the Universe
#1 - 2012-05-11 03:25:45 UTC  |  Edited by: Cyndrogen
Consider setting up a separate server, just like Singularity but without markets and without ISK.

I honestly don't need that level of complexity in a video game, I just want to fly ships and pvp against other players, tournament style like unreal, wolfenstein etc, I hate grinding missions , trading, salvaging and all the other useless activities just so I can pvp.

I could care less about ISK, and all the other useless game mechanics for eve online like titans, POS, mining, salvaging, carriers etc etc.

Make a casual version of eve online with a gladiatorial feel, nothing but combat 24/7
Make a payable subscription based "LITE" edition of eve online for the casual gamer. Remove the bloat, trim the fat and make eve fun!

On this server there is NO isk, you can fly any ship you want, fit any module you wish. No titans, no carriers no bullcrap just t1, t2 t3 and faction ships. People could try combinations, play with fittings, sandbox style, and not be bogged down by ISK management, which honestly I have no time for anyway.

I would HAPPILY buy plex and play on a server just like singularity as a casual gamer. When my subscription ends or I quit all my ships and ammo and loot etc are returned. On this server there is no ownership of goods only a ranking system for top gun like players.

Make a PURE pvp server, just tournament style fights with stats and a ranking system. Corps would still exist but activities like mining, salvaging, exploration etc etc etc would not be on this server.

The subscription and skill system would work the same way as TQ, except skill books would be free, well paid for with a subscription fee.

Every day in every way I improve my skills and get better.

Simon Falls
The Scope
Gallente Federation
#2 - 2012-05-11 04:03:33 UTC
There are plenty of games that offer a quick PvP fix that require little or no thought.

However, if you want to play EVE Online as you've described may I suggest the SISI server. On the test server you can fly any ship that you're able to fly in game. All modules are 100 isk, all ships are 100 isk, and there's nearly always a fight.

The very essence of EVE Online is in it's complexity and its skill point fairness. If you want to fly a Titan, you have to put in the time.

Let's just say you were indeed willing to purchase a Titan for good old hard cash. Would you be willing to pay $5000 just for fun and just as willing to lose it?

If you 'goofed' and jumped your carrier into the wrong system and 'oops' lost $30.00 would it bother you?

"EVE has consequences", and that's what makes it a good PvP world.

For the record, a number of pvp alliances offer free frigates and the like to members.

Finally, CCP knows that if they set up a tourney ladder for pvp folks that didn't require any work the whole system would collapse into empty space. It functions as it does because the 10-15% of the population who PvP drive the economy.
Simon
mxzf
Shovel Bros
#3 - 2012-05-11 06:12:03 UTC
A. Just go to Sisi
B. Don't cross-post
C. Get over it

If you can't handle the depth of Eve, then maybe it's not the game for you. But the market is an integral part of Eve and is what makes PvP mean something.

I also laughed at you trying to suggest that you limit the ships that would be used and still call it a sandbox. You should learn that PvP isn't about combat that you think is fair, it's about trying to win, however you can.
Danika Princip
GoonWaffe
Goonswarm Federation
#4 - 2012-05-11 09:47:19 UTC
So...take one of EVE's main selling points, the single shard world, and smash it into tiny pieces to suit you personally?

Roll
Drake Draconis
Brutor Tribe
Minmatar Republic
#5 - 2012-05-11 16:25:44 UTC
cyndrogen wrote:
Consider setting up a separate server, just like Singularity but without markets and without ISK.

I honestly don't need that level of complexity in a video game, I just want to fly ships and pvp against other players, tournament style like unreal, wolfenstein etc, I hate grinding missions , trading, salvaging and all the other useless activities just so I can pvp.

I could care less about ISK, and all the other useless game mechanics for eve online like titans, POS, mining, salvaging, carriers etc etc.

Make a casual version of eve online with a gladiatorial feel, nothing but combat 24/7
Make a payable subscription based "LITE" edition of eve online for the casual gamer. Remove the bloat, trim the fat and make eve fun!

On this server there is NO isk, you can fly any ship you want, fit any module you wish. No titans, no carriers no bullcrap just t1, t2 and faction ships. People could try combinations, play with fittings, sandbox style, and not be bogged down by ISK management, which honestly I have no time for anyway.

I would HAPPILY buy plex and play on a server just like singularity as a casual gamer. When my subscription ends or I quit all my ships and ammo and loot etc are returned. On this server there is no ownership of goods only a ranking system for top gun like players.

Make a PURE pvp server, just tournament style fights with stats and a ranking system. Corps would still exist but activities like mining, salvaging, exploration etc etc etc would not be on this server.

The subscription and skill system would work the same way as TQ, except skill books would be free, well paid for with a subscription fee.


Allow me to direct you to Hello Kitty Online for your playing pleasure.

See you later...have a nice life....we expect you to be turning over your stuff.

Because EVE Online is not the game for you.

So long! Farewell! Buh Bye! o7

================ STOP THE EVEMAIL SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152

Leeroy McJenkins
Caldari Provisions
Caldari State
#6 - 2012-05-11 18:04:21 UTC
cyndrogen wrote:
Consider setting up a separate server


Welcome to... Not EVE? Get out foo Roll

I Don't play EVE

Kusum Fawn
Perkone
Caldari State
#7 - 2012-05-11 18:14:06 UTC
mxzf wrote:
A. Just go to Sisi
B. Don't cross-post
C. Get over it

If you can't handle the depth of Eve, then maybe it's not the game for you. But the market is an integral part of Eve and is what makes PvP mean something.

I also laughed at you trying to suggest that you limit the ships that would be used and still call it a sandbox. You should learn that PvP isn't about combat that you think is fair, it's about trying to win, however you can.



there are rules for Sisi, as well, so you can get the 1v1, 10v10 fights that you may/maynot want.

because everythign costs 100 isk all you need is one or two missions on TQ to afford anything you want on Sisi, just make sure you do it before they mirror the servers.

even then, blow up a battleship or two and the insurance payout is enough to fit a hundred ships

log in to Tq long enough to train skills and go back to Sisi. seems liek the perfect place for you,

(and you get to beta test everything for CCP too!)

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

cyndrogen
The Greatest Corp in the Universe
#8 - 2012-05-12 06:14:59 UTC  |  Edited by: Cyndrogen
Simon Falls wrote:
There are plenty of games that offer a quick PvP fix that require little or no thought.

However, if you want to play EVE Online as you've described may I suggest the SISI server. On the test server you can fly any ship that you're able to fly in game. All modules are 100 isk, all ships are 100 isk, and there's nearly always a fight.

The very essence of EVE Online is in it's complexity and its skill point fairness. If you want to fly a Titan, you have to put in the time.

Let's just say you were indeed willing to purchase a Titan for good old hard cash. Would you be willing to pay $5000 just for fun and just as willing to lose it?

If you 'goofed' and jumped your carrier into the wrong system and 'oops' lost $30.00 would it bother you?

"EVE has consequences", and that's what makes it a good PvP world.

For the record, a number of pvp alliances offer free frigates and the like to members.

Finally, CCP knows that if they set up a tourney ladder for pvp folks that didn't require any work the whole system would collapse into empty space. It functions as it does because the 10-15% of the population who PvP drive the economy.
Simon


wrong what really drives eve are new accounts who are unable to afford plex yet with ISK only. They pay for eve online development, not the 10 15% who have the means and know how to play for free by trading their time for plex. A nullsec player can make enough ISK in a month to pay for a whole year of plex. Think any goon in the higher ranks pays for eve online? No, eve needs a constant influx of new "throw away" player accounts who actually pay the monthly price. The game is designed to play against casual players, they are not welcome in eve because eventually they too would stop paying thanks to better skills and understanding of the game mechanics. So it's important to keep a low percentage of players who play for free and are rewarded for their virtual bullying by the game developer, it's a corrupt system but hey that's eve.

Every day in every way I improve my skills and get better.

Danika Princip
GoonWaffe
Goonswarm Federation
#9 - 2012-05-12 11:50:24 UTC
cyndrogen wrote:
Simon Falls wrote:
There are plenty of games that offer a quick PvP fix that require little or no thought.

However, if you want to play EVE Online as you've described may I suggest the SISI server. On the test server you can fly any ship that you're able to fly in game. All modules are 100 isk, all ships are 100 isk, and there's nearly always a fight.

The very essence of EVE Online is in it's complexity and its skill point fairness. If you want to fly a Titan, you have to put in the time.

Let's just say you were indeed willing to purchase a Titan for good old hard cash. Would you be willing to pay $5000 just for fun and just as willing to lose it?

If you 'goofed' and jumped your carrier into the wrong system and 'oops' lost $30.00 would it bother you?

"EVE has consequences", and that's what makes it a good PvP world.

For the record, a number of pvp alliances offer free frigates and the like to members.

Finally, CCP knows that if they set up a tourney ladder for pvp folks that didn't require any work the whole system would collapse into empty space. It functions as it does because the 10-15% of the population who PvP drive the economy.
Simon


wrong what really drives eve are new accounts who are unable to afford plex yet with ISK only. They pay for eve online development, not the 10 15% who have the means and know how to play for free by trading their time for plex. A nullsec player can make enough ISK in a month to pay for a whole year of plex. Think any goon in the higher ranks pays for eve online? No, eve needs a constant influx of new "throw away" player accounts who actually pay the monthly price. The game is designed to play against casual players, they are not welcome in eve because eventually they too would stop paying thanks to better skills and understanding of the game mechanics. So it's important to keep a low percentage of players who play for free and are rewarded for their virtual bullying by the game developer, it's a corrupt system but hey that's eve.


HINT: Every PLEX bought with ISK was paid for with money by someone. CCP get the money either way.
Arduemont
Rotten Legion
#10 - 2012-05-12 12:04:47 UTC  |  Edited by: Arduemont
This is another thread I was avoiding posting in because I want it to go away.

Im not going to talk about how stupid this idea is, instead I am going to rant.

Every time I see a proposal like this up, I die a little bit inside. There are too many threads like this (ie, rediculous) up at the moment, and all they are doing is pushing the attention away from plausible, sensible and achievable ideas that deserve more discussion. People like you are making the assembly hall more useless than it already is.

Please, please, please, think about the reaction you will get when you post a thread. Think about how likely you are to get support (And if you think you'l get no support, then dont post). Also, understand the area you are posting about (most people flat out, dont). Do some research. And above all, if you know hardly anything about CCP and Eve Online, dont post at all. The Assembly hall is for proposing changes. If you dont understand the game, then you cant understand the implications of what you propose and therefore your proposal is moot.

Think before you post. Every one of these stupid ideas knocks a good idea off the front page. Im fed up of people doing this. Use your damn brain. I think there should be more rules to post proposals in the Assembly Hall, or a better and more thorough guide to posting (which is in-built ino the website as mandatory before posting).

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

cyndrogen
The Greatest Corp in the Universe
#11 - 2012-05-14 06:41:24 UTC
Danika Princip wrote:
cyndrogen wrote:
Simon Falls wrote:
There are plenty of games that offer a quick PvP fix that require little or no thought.

However, if you want to play EVE Online as you've described may I suggest the SISI server. On the test server you can fly any ship that you're able to fly in game. All modules are 100 isk, all ships are 100 isk, and there's nearly always a fight.

The very essence of EVE Online is in it's complexity and its skill point fairness. If you want to fly a Titan, you have to put in the time.

Let's just say you were indeed willing to purchase a Titan for good old hard cash. Would you be willing to pay $5000 just for fun and just as willing to lose it?

If you 'goofed' and jumped your carrier into the wrong system and 'oops' lost $30.00 would it bother you?

"EVE has consequences", and that's what makes it a good PvP world.

For the record, a number of pvp alliances offer free frigates and the like to members.

Finally, CCP knows that if they set up a tourney ladder for pvp folks that didn't require any work the whole system would collapse into empty space. It functions as it does because the 10-15% of the population who PvP drive the economy.
Simon


wrong what really drives eve are new accounts who are unable to afford plex yet with ISK only. They pay for eve online development, not the 10 15% who have the means and know how to play for free by trading their time for plex. A nullsec player can make enough ISK in a month to pay for a whole year of plex. Think any goon in the higher ranks pays for eve online? No, eve needs a constant influx of new "throw away" player accounts who actually pay the monthly price. The game is designed to play against casual players, they are not welcome in eve because eventually they too would stop paying thanks to better skills and understanding of the game mechanics. So it's important to keep a low percentage of players who play for free and are rewarded for their virtual bullying by the game developer, it's a corrupt system but hey that's eve.


HINT: Every PLEX bought with ISK was paid for with money by someone. CCP get the money either way.

HINT: Goons are not paying money they are using ISK. Without money there is no eve online. Get it?

Every day in every way I improve my skills and get better.

Arwen Tyler
Oyonata Gate Defence Force.
The Initiative.
#12 - 2012-05-14 08:23:07 UTC
cyndrogen wrote:
Danika Princip wrote:
[quote=cyndrogen][quote=Simon Falls]
HINT: Every PLEX bought with ISK was paid for with money by someone. CCP get the money either way.

HINT: Goons are not paying money they are using ISK. Without money there is no eve online. Get it?



Shhh, you're ignorance is showing.
Danika Princip
GoonWaffe
Goonswarm Federation
#13 - 2012-05-14 09:37:00 UTC
cyndrogen wrote:
Danika Princip wrote:


HINT: Every PLEX bought with ISK was paid for with money by someone. CCP get the money either way.

HINT: Goons are not paying money they are using ISK. Without money there is no eve online. Get it?



You didn't actually read what I posted, did you.

Goons might be using isk, but the people they are buying the PLEX from are other players. For a PLEX to exist in game, someone somewhere must have paid the money for it. It doesn't matter if someone pays with money or isk, CCP get the cash either way.
Kitfox Mikakka
School of Applied Knowledge
Caldari State
#14 - 2012-05-14 09:39:33 UTC
Actually, doesn't a single PLEX cost slightly more than a single month of gametime if you pay for the gametime IRL? So people buying PLEX are actually giving CCP a bit more cash than they'd receive per month otherwise.
Arduemont
Rotten Legion
#15 - 2012-05-14 12:55:57 UTC
Kitfox Mikakka wrote:
Actually, doesn't a single PLEX cost slightly more than a single month of gametime if you pay for the gametime IRL? So people buying PLEX are actually giving CCP a bit more cash than they'd receive per month otherwise.


Yes.

If you want a server as you suggested, log onto the test server.
Now can we please let this stupid thread die?

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Corian Teranos
Deep Core Mining Inc.
Caldari State
#16 - 2012-05-14 16:56:53 UTC  |  Edited by: Corian Teranos
How about adding Arena Stations with Simulators in them. this would allow players to build holographic ships with the same specifications and modules as real ships but with the restriction that these can only be flown inside the virtual arena.

this would open up quick cheap PVP to those players who are interested without any effect on the actual game. arena matches would have entrance fees to cover use of the simulators additionally a portion of each participants entry fee will go to the winner of the match as a prize. you could also have betting windows where players can place bets on who will win the matches.

but by taking the concept and placing it into special arena stations this will add the feature into the game without effecting the game for normal players.

also a benefit of these arenas would be the 0% risk of being PK'ed no implant loss
cyndrogen
The Greatest Corp in the Universe
#17 - 2012-05-14 17:02:54 UTC
Arduemont wrote:
Kitfox Mikakka wrote:
Actually, doesn't a single PLEX cost slightly more than a single month of gametime if you pay for the gametime IRL? So people buying PLEX are actually giving CCP a bit more cash than they'd receive per month otherwise.


Yes.

If you want a server as you suggested, log onto the test server.
Now can we please let this stupid thread die?


Please stop posting with your narrow minded vision. Not everyone wants an ISK market in this game.
This thread is for those of us who have a life.

Every day in every way I improve my skills and get better.

Drake Draconis
Brutor Tribe
Minmatar Republic
#18 - 2012-05-14 17:06:48 UTC
cyndrogen wrote:
Arduemont wrote:
Kitfox Mikakka wrote:
Actually, doesn't a single PLEX cost slightly more than a single month of gametime if you pay for the gametime IRL? So people buying PLEX are actually giving CCP a bit more cash than they'd receive per month otherwise.


Yes.

If you want a server as you suggested, log onto the test server.
Now can we please let this stupid thread die?


Please stop posting with your narrow minded vision. Not everyone wants an ISK market in this game.
This thread is for those of us who have a life.


Not everyone wants hello kitty online.


Go find a different game.

================ STOP THE EVEMAIL SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152

Corian Teranos
Deep Core Mining Inc.
Caldari State
#19 - 2012-05-14 17:12:21 UTC  |  Edited by: Corian Teranos
Drake Draconis wrote:
cyndrogen wrote:
Arduemont wrote:
Kitfox Mikakka wrote:
Actually, doesn't a single PLEX cost slightly more than a single month of gametime if you pay for the gametime IRL? So people buying PLEX are actually giving CCP a bit more cash than they'd receive per month otherwise.


Yes.

If you want a server as you suggested, log onto the test server.
Now can we please let this stupid thread die?


Please stop posting with your narrow minded vision. Not everyone wants an ISK market in this game.
This thread is for those of us who have a life.


Not everyone wants hello kitty online.


Go find a different game.



actually my definition of hello kitty online would be high sec populated by mining corporations. a pvp arena is not a bad idea but there is no need for a entirely separate server. additionally if an arena is added YOU DO NOT HAVE TO USE IT. and how will an arena keep you from going to nul sec.

the reason pvp players like the OP want a pure pvp area is because lets face it null sec politics is the biggest game of hello kitty out there mostly consisting of aliance executives jacking each other off with bribes. there very little actual conflicts aside from gate camps which are really no fun for anyone. and when there are large scale wars they usually consist of balls of ships crashing into each other with the biggest ball winning. so to be honest there is really no true PVP in eve aside from small scale low sec piracy. it is all politics and gatecamps i know i was in null sec for a short time.
cyndrogen
The Greatest Corp in the Universe
#20 - 2012-05-14 17:37:24 UTC  |  Edited by: Cyndrogen
Danika Princip wrote:
cyndrogen wrote:
Danika Princip wrote:


HINT: Every PLEX bought with ISK was paid for with money by someone. CCP get the money either way.

HINT: Goons are not paying money they are using ISK. Without money there is no eve online. Get it?



You didn't actually read what I posted, did you.

Goons might be using isk, but the people they are buying the PLEX from are other players. For a PLEX to exist in game, someone somewhere must have paid the money for it. It doesn't matter if someone pays with money or isk, CCP get the cash either way.


Ok you still don't get it, it's amazing. What good is ISK if no one is buying or paying for subscriptions? Do you get that concept? It's very simple. Without cash ISK is worthless, without new players paying for the game there is no plex. You do understand how money works right? Virtual items have no value outside of eve online. Do you grasp this simple concept?

I can buy food, clothing etc with money , but isk in the real world is worthless, you can't trade ISK for money, therefore what good is ISK when you are completely dependent on people with money to play your game. Does this simple concept compute for you?

Goons bring NO value to eve other then taking money from those who actually pay to play. They are essentially the virtual bullies in eve online that take your lunch money.

Every day in every way I improve my skills and get better.

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