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Player Features and Ideas Discussion

 
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Will CCP ever make the t2 plates worth fitting?

First post First post
Author
Nick Bison
Bison Industrial Inc
Cat Scratch Fevers
#21 - 2012-05-10 21:57:43 UTC
CCP Greyscale wrote:
Added ~15% HP to them all this morning, probably won't be on TQ until after the summer though.


Dang, and I was going to say something snarky about it getting done right after they finish removing the darn tracking penalties from the T2 Hybrid ammo.

But, Greyscale pre-empted me on that one ... great news .. .thanks.

Nothing clever at this time.

IGNATIUS HOOD
Viziam
Amarr Empire
#22 - 2012-05-10 22:05:37 UTC
NeverHappy (tm)
"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats."   --H.L. Mencken
Pohbis
Neo T.E.C.H.
#23 - 2012-05-10 22:06:24 UTC
CCP Greyscale wrote:
Added ~15% HP to them all this morning, probably won't be on TQ until after the summer though.
Is this a change away from the stance that some "rarer" Meta 4 mods should be better than Tech 2?

Or are you just picking and choosing which Meta 4 markets to mess with? Pirate
Two step
Aperture Harmonics
#24 - 2012-05-10 22:45:00 UTC
CCP Greyscale wrote:
Added ~15% HP to them all this morning, probably won't be on TQ until after the summer though.


Don't forget to buff the COSMOS plates as well, most COSMOS items are the same stats as T2, with lower fittings.

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

MeBiatch
GRR GOONS
#25 - 2012-05-10 23:00:56 UTC
does this mean serpantis domination and thier dead space gear are getting boosted aswell? sorry ccp but better fittings/lower cap cost makes a good faction mod not...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Fon Revedhort
Monks of War
#26 - 2012-05-10 23:27:07 UTC  |  Edited by: CCP Phantom
CCP Greyscale wrote:
Added ~15% HP to them all this morning, probably won't be on TQ until after the summer though.


How about you DECREASING HP bonuses for all plates except tech2 instead?

"Being supporters of free speech and free and open [CSM] elections... we removed Fon Revedhort from eligibility". CCP, April 2013.

Apolyon I
Shadow of ISW
#27 - 2012-05-11 00:10:24 UTC  |  Edited by: CCP Phantom
Fon Revedhort wrote:
CCP Greyscale wrote:
Added ~15% HP to them all this morning, probably won't be on TQ until after the summer though.


How about you DECREASING HP bonuses for all plates except tech2 instead?

why??
Fon Revedhort
Monks of War
#28 - 2012-05-11 00:23:58 UTC  |  Edited by: CCP Phantom
Apolyon I wrote:
Fon Revedhort wrote:
CCP Greyscale wrote:
Added ~15% HP to them all this morning, probably won't be on TQ until after the summer though.


How about you DECREASING HP bonuses for all plates except tech2 instead?

why??

So that we don't promote current buffer overtanking even further?

"Being supporters of free speech and free and open [CSM] elections... we removed Fon Revedhort from eligibility". CCP, April 2013.

Schmacos tryne
Norsk Testosteron
#29 - 2012-05-11 02:05:26 UTC
This somehow fits perfectly with the plans to move al T2 production to 0.0....

Then increase the usefullness of T2 modules.... Time to get those Tin-Foil hats off perhaps?
Mars Theran
Foreign Interloper
#30 - 2012-05-11 02:09:58 UTC
Tobiaz wrote:
CCP Greyscale wrote:
illirdor wrote:
CCP Greyscale wrote:
Added ~15% HP to them all this morning, probably won't be on TQ until after the summer though.


why not 20% ?? not a troll...


Because 15% felt like a nice compromise between "make them obviously better than RRT" and "don't make them so powerful they significantly change the balance of the game", pretty much.



Why the hell only after the summer? Why not change those few stats, ship the new plates with Inferno and if it doesn't work out just iterate on them after the summer.


Because if they do that, they'll end up spending more than twice as much time on it.
zubzubzubzubzubzubzubzub
Opaque Intent
Deep Core Mining Inc.
Caldari State
#31 - 2012-05-11 03:50:51 UTC
Please remember to buff the faction and storyline plates accordingly.
Quesa
Macabre Votum
Northern Coalition.
#32 - 2012-05-11 05:19:37 UTC
CCP Greyscale wrote:
illirdor wrote:
CCP Greyscale wrote:
Added ~15% HP to them all this morning, probably won't be on TQ until after the summer though.


why not 20% ?? not a troll...


Because 15% felt like a nice compromise between "make them obviously better than RRT" and "don't make them so powerful they significantly change the balance of the game", pretty much.

With the fitting requirements of T2 plates, I don't think you'll have that problem.
Apolyon I
Shadow of ISW
#33 - 2012-05-11 06:03:58 UTC  |  Edited by: Apolyon I
Quesa wrote:
CCP Greyscale wrote:
illirdor wrote:
CCP Greyscale wrote:
Added ~15% HP to them all this morning, probably won't be on TQ until after the summer though.


why not 20% ?? not a troll...


Because 15% felt like a nice compromise between "make them obviously better than RRT" and "don't make them so powerful they significantly change the balance of the game", pretty much.

With the fitting requirements of T2 plates, I don't think you'll have that problem.

finally someone with a brain

with the requirement of T2 plate, many current fits will have problem, nothing will be unbalanced
Baneken
Arctic Light Inc.
Arctic Light
#34 - 2012-05-11 08:28:47 UTC
Current fleet fits being as tight as they are already, I don't see it as a problem with T2 plates having even as much as 20% more HP from their current versions.
SerratedX
End-Game
#35 - 2012-05-11 09:40:54 UTC
Baneken wrote:
Current fleet fits being as tight as they are already, I don't see it as a problem with T2 plates having even as much as 20% more HP from their current versions.


What?

T2 plates fit flawlessly into several standard abaddon fits.
Gealbhan
School of Applied Knowledge
Caldari State
#36 - 2012-05-11 09:50:51 UTC
Plato Idari wrote:
I'd like to suggest that you also reduce the mass addition to only a little bit more than meta4, for those of us armor tankers (gallente) who care about speed.


Armor Tank and Speed, bit of an oxymoron there. Stands to reason more armor = more mass = less agile. Think of it like a Rhino - Slow but tough.
0Lona 0ltor
Adeptio Gloriae
#37 - 2012-05-11 09:55:13 UTC
Meh who ever owns the T2BPO's is lol'ng all the way to the EVE rich list.
Tobiaz
Spacerats
#38 - 2012-05-11 14:33:38 UTC  |  Edited by: CCP Phantom
T2 plates have been around for how long now, 6 years or so? And never was there a dev that noticed the fact that they were completely neglected, and tried to alter a tiny percent to their stats every month until their metrics showed them being used to some degree.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

CCP Phantom
C C P
C C P Alliance
#39 - 2012-05-11 14:40:10 UTC
Moved from General Discussion, off topic posts removed. Please stay on topic and polite, thank you.

CCP Phantom - Senior Community Developer

Fon Revedhort
Monks of War
#40 - 2012-05-11 15:54:38 UTC  |  Edited by: Fon Revedhort
These are likely to be wasted words that no one hears, but still.

Do you realize this is nothing else but a next coil of EHP idiocy? We've had a lot of them before, with each one delivering a powerful blow to EVE previously fun and dinamic, where stuff used to actually explode under fire and where active tanks made much more sense than today.

Upon adopting these changes EHP will increase across the board, dumbing EVE down even further and widening the gap between active and passive tanks applicability even more. How does this comply with you stating you're considering to finally address passive and active tanks? If anything, that's the worst move you could ever come up with - that's like fighting a fire with gasoline.

But things surely don't end up right there. Given tech2 plates have increased requirements over tech1, people will start complaining about some particular ships not having enough grid to utilize those plates, as tech2 plates will be considered pretty much as a standard. Undoubtedly CCP, as non-resistant to whinning, will consider increasing powergrids all across the board, just like it got increased over time due to proliferation of tech2 mods in general - namely, guns. In general this means that pilots have to make less choices in their setups, basically fitting top-tier stuff and getting away with that. When was it the last time you saw Abaddons using Dual Heavy Pulse lasers or Megathrone with Ions or - God forbid - Electrons!? Only active tank setups require that kind of sacrifices, it's always 'go for top-tier' for passive ones and you display no signs whatsoever that this attitude is gonna change.

Also, I'm finding it extremely funny how CCP Yutterbium submitted a thread with rig changes which made perfect sense and yet then got it retracted due to clueless whinners (who all belonged to a passive tank apologists mob), while you ask no feedback whatsoever and for some reason decide your game knowledge allows you to introduce such an awfully controversal change without asking the playerbase first.

Finally, you have to expect abusers of shield overtanking to come here to whine that the balance between armour and shield gets shifted towards armour. And no doubt you - by your logic - will then increase Shield Extenders bonuses instead of reducing those for plates.

Seriously, dude - go ask CCP Yutterbium to address that. Don't touch it yourself.

"Being supporters of free speech and free and open [CSM] elections... we removed Fon Revedhort from eligibility". CCP, April 2013.