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Crime & Punishment

 
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Gankers upset about carebear whining...

Author
Alonzo Odantis
Imperial Shipment
Amarr Empire
#1 - 2012-05-10 19:46:19 UTC  |  Edited by: Alonzo Odantis
I'm new here, so maybe i'm missing something.

But I keep hearing how the game catered to carebears by making gankers not get insurance for suiciding and overall making it harder to pop noobs and miners in the heart of highsec space.



1) So you want to be able to gank people in high sec because it's "realistic" right? no safe zones right? But you want insurance to give you money back so you can do so without it costing you much...remind me who the carebear whining to CCP is in this scenario again?

2) "Wah we are so sick of carebears being catered to, stop making the game harder" yeah...about that...

i heard a lot of good things about the pvp community in this game, but so far the bulk of the 1337 pirates I see from the forums just want to be able to gank SAFELY in highsec without worrying about anti-pkers or anyone being able to stop them...

Irony...


"OMG These miners just expect to be able to do nothing but mine all day and have no risk. That's such garbage everything in this game should have risk...PS Please stop making me have to lose money to suicide bomb someone in the middle of a space police station"

if it was up to me, it would be 1 char per account, and a much harsher clone system. IE: You may save your clone once a month, any progress made since last save is lost. The insurance not only wouldn't cover your suicide ship, but once you blew up a handful of ships in a short amount of time no insurance would cover you. Think about real world insurance, no one is going to insure your car if you get into an accident every week.

Don't when you can pop on an alt, do your damage, and hide back on your main that has pristine rep because you use alts to do your dirty work, don't cry to me about "carebears" because you're the biggest ones in the group.
Evolution1979
Hull Down Inc.
#2 - 2012-05-10 19:49:28 UTC
lmao 2/10 Blink
StonerPhReaK
Herb Men
#3 - 2012-05-10 21:35:56 UTC
Was a great read...












Up till "real World".

Signatures wer cooler when we couldn't remove them completely.

Johnnyjelly
Doomheim
#4 - 2012-05-10 21:53:28 UTC
Alonzo Odantis wrote:
I'm new here, so maybe i'm missing something.

But I keep hearing how the game catered to carebears by making gankers not get insurance for suiciding and overall making it harder to pop noobs and miners in the heart of highsec space.



1) So you want to be able to gank people in high sec because it's "realistic" right? no safe zones right? But you want insurance to give you money back so you can do so without it costing you much...remind me who the carebear whining to CCP is in this scenario again?

2) "Wah we are so sick of carebears being catered to, stop making the game harder" yeah...about that...

i heard a lot of good things about the pvp community in this game, but so far the bulk of the 1337 pirates I see from the forums just want to be able to gank SAFELY in highsec without worrying about anti-pkers or anyone being able to stop them...

Irony...


"OMG These miners just expect to be able to do nothing but mine all day and have no risk. That's such garbage everything in this game should have risk...PS Please stop making me have to lose money to suicide bomb someone in the middle of a space police station"

if it was up to me, it would be 1 char per account, and a much harsher clone system. IE: You may save your clone once a month, any progress made since last save is lost. The insurance not only wouldn't cover your suicide ship, but once you blew up a handful of ships in a short amount of time no insurance would cover you. Think about real world insurance, no one is going to insure your car if you get into an accident every week.

Don't when you can pop on an alt, do your damage, and hide back on your main that has pristine rep because you use alts to do your dirty work, don't cry to me about "carebears" because you're the biggest ones in the group.

I got an idea make a thread about something new and interesting not complete and utter ****!
Alonzo Odantis
Imperial Shipment
Amarr Empire
#5 - 2012-05-10 21:55:21 UTC
StonerPhReaK wrote:
Was a great read...












Up till "real World".

It's an example to the actual process of insurance. Are we supposed to pretend there's some altruistic super-corp out there shelling out all of this insurance money. Was just cutting off the "Why shouldn't get get insurance" qq

Proclus Diadochu
Mar Sarrim
Red Coat Conspiracy
#6 - 2012-05-10 21:58:43 UTC
Alonzo Odantis wrote:
I'm new here, so maybe i'm missing something.




Stopped reading around this part...

Minister of High Society | Twitter: @autoritare

E-mail: diogenes.proc@gmail.com

My Blog: http://diogenes-club.blogspot.com/

The Diogenes Club | Join W-Space | Down The Pipe

Angry Onions
League of Angered Gentlemen
#7 - 2012-05-10 22:01:53 UTC
Interesting side note: Suicide gankers and high-sec miners seem to be the two most whiny demographics in EvE.

S H I T P O S T I N G

Alonzo Odantis
Imperial Shipment
Amarr Empire
#8 - 2012-05-10 23:11:54 UTC
Proclus Diadochu wrote:
Alonzo Odantis wrote:
I'm new here, so maybe i'm missing something.




Stopped reading around this part...



Don't worry, I'm here to teach you how to play.
Proclus Diadochu
Mar Sarrim
Red Coat Conspiracy
#9 - 2012-05-10 23:25:26 UTC
Alonzo Odantis wrote:
Proclus Diadochu wrote:
Alonzo Odantis wrote:
I'm new here, so maybe i'm missing something.




Stopped reading around this part...



Don't worry, I'm here to teach you how to play.


OK, alt.. What is it like being a pussy?

Minister of High Society | Twitter: @autoritare

E-mail: diogenes.proc@gmail.com

My Blog: http://diogenes-club.blogspot.com/

The Diogenes Club | Join W-Space | Down The Pipe

Alonzo Odantis
Imperial Shipment
Amarr Empire
#10 - 2012-05-10 23:48:01 UTC  |  Edited by: Alonzo Odantis
Proclus Diadochu wrote:
Alonzo Odantis wrote:
Proclus Diadochu wrote:
Alonzo Odantis wrote:
I'm new here, so maybe i'm missing something.




Stopped reading around this part...



Don't worry, I'm here to teach you how to play.


OK, alt.. What is it like being a *****?


A group of asterisks? I have no idea.

Don't worry, I'll still teach you how to play.

The hilarious thing about this game is that the level of scamming has made people so paranoid, they are in complete disbelief that someone is a genuine new player. I think I'm going to like this game.
Boomhaur
#11 - 2012-05-11 00:25:57 UTC
Alonzo Odantis wrote:
Proclus Diadochu wrote:
Alonzo Odantis wrote:
Proclus Diadochu wrote:
Alonzo Odantis wrote:
I'm new here, so maybe i'm missing something.




Stopped reading around this part...



Don't worry, I'm here to teach you how to play.


OK, alt.. What is it like being a *****?


A group of asterisks? I have no idea.

Don't worry, I'll still teach you how to play.

The hilarious thing about this game is that the level of scamming has made people so paranoid, they are in complete disbelief that someone is a genuine new player. I think I'm going to like this game.


If your paranoid and think everyone is out to get you, you will do well in this game. If not there is a slight learning curve.

http://farm4.staticflickr.com/3088/2335016192_6003c39c4c_z.jpg?zz=1

Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you.

Eugene Kerner
TunDraGon
Goonswarm Federation
#12 - 2012-05-11 07:31:11 UTC  |  Edited by: Eugene Kerner
The solution is to rise the insurance rates for mining vessles...very obviously miners work in a risky environment, sharp edges of roids, trigger happy belt scum,...every reasonable insurance company would consider to work in a cost effective way and adapt the rates to the risk of the insurent.

But wait! Me not hatez you little carebear!

Same could be done with suicide gankers.
As they obviously have a tremendous amount of "wear and tear" the insurance rates for gankers in high sec could be adapted to their losses to concord or faction police. In the end insurance will at one point be more expensive than what they actually could benefit.
/discuss

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Troll Gremlin
Doomheim
#13 - 2012-05-11 07:42:45 UTC
i like turtles.....

P.S im not a troll...really im not...its not my fault i have to live under a bridge to get away from all the bit.ching.

Ah..think about a eve were ppl just settle they're nerdrage ingame...what a boring game that would be.
Vera Algaert
Republic University
Minmatar Republic
#14 - 2012-05-11 08:31:01 UTC
how is a gank "safe" if you are guaranteed to lose your ship in it?

.

Pinky Feldman
Amarrian Vengeance
Ragequit Cancel Sub
#15 - 2012-05-11 09:30:56 UTC  |  Edited by: Pinky Feldman
Alonzo Odantis wrote:
I'm new here, so maybe i'm missing something.

But I keep hearing how the game catered to carebears by making gankers not get insurance for suiciding and overall making it harder to pop noobs and miners in the heart of highsec space.



1) So you want to be able to gank people in high sec because it's "realistic" right? no safe zones right? But you want insurance to give you money back so you can do so without it costing you much...remind me who the carebear whining to CCP is in this scenario again?

2) "Wah we are so sick of carebears being catered to, stop making the game harder" yeah...about that...

i heard a lot of good things about the pvp community in this game, but so far the bulk of the 1337 pirates I see from the forums just want to be able to gank SAFELY in highsec without worrying about anti-pkers or anyone being able to stop them...

Irony...


"OMG These miners just expect to be able to do nothing but mine all day and have no risk. That's such garbage everything in this game should have risk...PS Please stop making me have to lose money to suicide bomb someone in the middle of a space police station"

if it was up to me, it would be 1 char per account, and a much harsher clone system. IE: You may save your clone once a month, any progress made since last save is lost. The insurance not only wouldn't cover your suicide ship, but once you blew up a handful of ships in a short amount of time no insurance would cover you. Think about real world insurance, no one is going to insure your car if you get into an accident every week.

Don't when you can pop on an alt, do your damage, and hide back on your main that has pristine rep because you use alts to do your dirty work, don't cry to me about "carebears" because you're the biggest ones in the group.


This is EVE, people should be able to defend themselves and take matters into their own hands, which is something I wholly advocate and follows the sandbox theme of the game. The issue people have with carebears "whining" is that they don't want to play the same game that the rest of us do and instead of asking CCP for a way to put guns on their sandcastles, they want CCP to draw lines in the sand instead.

I absolutely think there should be risk in the game for all parties, but instead of petitioning CCP to create equal risk for aggressive parties they instead request complete pacification. Finally, if you want to compare EVE to real life, why not just complain the flying around in internet spaceships aspect is unrealistic and should be changed. Troll harder.
Tallian Saotome
Nuclear Arms Exchange Inc.
#16 - 2012-05-11 09:41:29 UTC
Alonzo Odantis wrote:

i heard a lot of good things about the pvp community in this game, but so far the bulk of the 1337 pirates I see from the forums just want to be able to gank SAFELY in highsec without worrying about anti-pkers or anyone being able to stop them...

Quoting because highsec gankers are the only people who claim PVP status in eve. Straight

Inappropriate signature removed, CCP Phantom.

Elinarien
Doomheim
#17 - 2012-05-11 10:53:28 UTC
Eugene Kerner wrote:
The solution is to rise the insurance rates for mining vessles...very obviously miners work in a risky environment, sharp edges of roids, trigger happy belt scum,...every reasonable insurance company would consider to work in a cost effective way and adapt the rates to the risk of the insurent.

But wait! Me not hatez you little carebear!

Same could be done with suicide gankers.
As they obviously have a tremendous amount of "wear and tear" the insurance rates for gankers in high sec could be adapted to their losses to concord or faction police. In the end insurance will at one point be more expensive than what they actually could benefit.
/discuss


Perhaps ganker's insurance rates should be set using the same underwriting algorithms that get applied to a spotty 17 year old kid who tries to insure fully comp his pimped 10 year old Corsa...
Alonzo Odantis
Imperial Shipment
Amarr Empire
#18 - 2012-05-11 13:04:26 UTC  |  Edited by: Alonzo Odantis
The gambit of excuses for why i'm posting this is hilarious.

I'm not a miner. I've been playing not quite 2 weeks now and all of my skillpoints so far are in basic stuff and combat oriented skills.

This wasn't a troll, though I troll often, and this isn't an alt.

I'm a new player that is attracted to eve due to open pvp and lootable/punishable death in pvp.


But I'm not going to pretend that my gameplay is somehow dampened because if I kill someone in high sec space (which you CAN do, they aren't invuln or anything) that I will die?

Sandbox doesn't mean "here's absolutely zero npc influence" There aren't enough players to fill an entire galaxy. I see anywhere from 20-45k of people online which is a lot...not enough for one city on one planet but you want no npc influence in an entire galaxy? The game would be empty and dead.

UO had one shot guards and that certainly didn't take away from pvp and people didn't cry that npcs protecting people in a small section of the game (protecting in the form of punishment, not actually protecting) ruined the pvp experience.

The only "pvper" i could see crying about this is someone that can't win in actual combat. I don't care about morality of it, I don't care if the guy loses 5 years of mining work, but I'm not going to throw a tantrum and pretend the devs are out to wipe me off the map because I can't kill someone in what is essentially a police station without getting caught. You keep saying they are carebears for wanting no risk, but the minute there's risk for the pvper it's "the devs hate us"

I think it's amazing you can suicide gank, I'm not going to pretend that any npc interaction at all is unfair or ruins the game.

How immersive of a sandbox is it if one guy in a crappy ship can go into a center for galactic trade and pop people without police.

I think it's HILARIOUS that someone can feel "safe" and get their ship popped ANYWHERE. But telling me you think you should only be subject to whatever friends people can have online in their sector at any one moment? No, that's just dumb.
That's just a ganker looking for easy mode
Alonzo Odantis
Imperial Shipment
Amarr Empire
#19 - 2012-05-11 13:14:53 UTC
Vera Algaert wrote:
how is a gank "safe" if you are guaranteed to lose your ship in it?


It's not, but that's what the ganker carebears are crying about.

"Wahh it's not fair that if I attack someone in the middle of a highly secured sector I can get killed for it :( Nevermind that the only reason my suicide tactic works is because no one can target me in this safe zone and I don't mind that it helps me at all"

Obviously real pvpers don't care about this. You can be a high sec ganker if you want and that's fine, but don't cry about how "the devs hate me" and make emo posts about it on your livejournal. I have no sympathy for carebears, that goes for miner carebears and ganker carebears that cry anytime there's a downside to ganking, while saying the miners have no right to ***** because they should have known there was a downside to mining in high sec (getting ganked)

the carebear finger pointing is hilarious when both sides look like pink teddybears with rainbows on their tummies.
Captain Sunnymuffins
Jita Customs and Excise
#20 - 2012-05-11 16:55:55 UTC
I think you are missing something. May I suggest keeping marbles in a jar?

Professional suicide gankers couldn't give a toss about insurance.

Your assessment of "risk" is inaccurate. A suicide will always lose their ship - risk is 100%. There is also the risk of failure. The suicide ganker must decide whether the target's loot and the chance of failure are sufficient to out-weight this risk.

You'll find that whiners exist across all professions. They are people who find comfort in the ability to blame someone else for their short-comings.
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