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Why 95% of EVE solo and small gang PVP is dead.

Author
Viribus
Dark Enlightenment
New Eden Alliance 99013733
#81 - 2012-05-09 06:40:01 UTC  |  Edited by: Viribus
Norlana (dude in draketrain who's been playing for awhile) made a pretty good point that one of the many reasons people have, in his opinion, become a lot more risk-averse over the years is the proliferation of killboards and killboard stats. I don't think cost is a huge problem for anyone who plays the game frequently, judging by the huge quantity of idiots I see flying expensive ships in PVP almost daily, but even people who claim not to care about their ~efficiency~ usually care somewhat if they have frequent or embarrassing losses, and pretty much everyone gets satisfaction from killmails, regardless of how much (or little) risk was taken generating them.

Personally I can't get in the heads of people that sit on gates with RSB'd vigilants or falcon-alted sabres or a legion and an orca to scoop it. One of the few things that's fun about EVE PVP is risking your ship, removing the risk removes the tension and consequently the fun. Unless your idea of fun if padding your kb stats, in which case... more power to you, but I think you're insane.

Anyway, ECM drones are total bullshit. I don't see how a flight of cheap drones with no skills having a 25-30% chance to jam a battlecruiser weighed against a flight of T2 drones that do all of ~75 dps with near-perfect skills is at all balanced.

ECM and all diceroll mechanics are stupid and I think the game would be vastly improved if ECM were completely reworked, but I don't see how anyone could argue that ECM drones in particular are not overpowered. Someone at CCP must really love them to have avoided the nerfbat this long.
Chimay
Doomheim
#82 - 2012-05-09 06:49:24 UTC  |  Edited by: Chimay
I’ve played many mmo’s starting back around 1998. There is one thing consistent. The higher the average age bracket of the players the less likely you will find 1v1 encounters. Eve has a higher age average then quite a few out there. The reason for tough luck finding them is mainly is ego. Other mmo’s with higher average age brackets I could never get in to, the reason they ran 24/7 it was damn boring even with the odds in their favor.

However Eve takes it a bit further with isk and lost of ship and items, I like that. Gives a lot more value to the encounter and is much more rewarding. It’s just too bad it takes days to get a few fights vs. blobbing up and clicking F1, which I’ve been there and done that. I ended up leaving the game for a while, its absurdly boring compared to 1v1 or 2v2. Some people like that but I feel I bring no value to the table shooting a target with 20+ other ships firing on it. Wee I did X% of the total damage too it, that was fun I guess.

There are plenty out there that enjoy the 1v1 and seek long and hard to find those encounters, get punished for it via Sec status of course for starting it. However it's hard to find not only for the reason the OP listed and others but also the older average mentality of ego bruising.

The biggest helpful change that really is needed is that people need to remember it’s just a game, leave the ego at the door. Take a risk don't spend 20mins looking at a killboard and sending scout alts around, forget it just engage and have fun. It's what I do Big smile If I die, I die so what?
Mfume Apocal
Brutor Tribe
Minmatar Republic
#83 - 2012-05-09 08:26:28 UTC  |  Edited by: Mfume Apocal
Viribus wrote:
Norlana (dude in draketrain who's been playing for awhile) made a pretty good point that one of the many reasons people have, in his opinion, become a lot more risk-averse over the years is the proliferation of killboards and killboard stats. I don't think cost is a huge problem for anyone who plays the game frequently, judging by the huge quantity of idiots I see flying expensive ships in PVP almost daily, but even people who claim not to care about their ~efficiency~ usually care somewhat if they have frequent or embarrassing losses, and pretty much everyone gets satisfaction from killmails, regardless of how much (or little) risk was taken generating them.


If that was the case, people would be just as risk-averse on Sisi as they are on TQ.

Anyway, I don't know many people who actually give a **** about killboard stats at all, especially with so many character sellers/buyers around.
Bent Barrel
#84 - 2012-05-09 09:47:58 UTC
you lost your credibility with the very first point.

seriously, the nano age was about one ship evading large gangs unless the pilot was terminaly stupid. it was the same as WCS Apocs back then. if you consider that situation good solo PvP, I don't want you saying anything about EVE.

I remember Machariels and Phoons going 8kms+ with NOS/TORPS/DAMPS and killing anything they encountered while running away at the slightest notice of any disadvantage. I tried catching one such Mach once, it was pure frustration (we had 90% webs back then).
Tara Read
Blackwater USA Inc.
Pandemic Horde
#85 - 2012-05-09 11:19:57 UTC  |  Edited by: Tara Read
stoicfaux wrote:
Why is solo and small gang PvP important? Empire building is about numbers and fleets and resources and strategy. Small time thugs mugging each other isn't important in the big picture.


Tell that to Nulli Secunda whom we just harassed again this evening. Or Red Alliance in Gehi being pushed out of their Sov space trying to regroup and being picked at. Or perhaps to the occasional helpless Goon that buzz's our way or to Vera Cruz offering to let us be one with the "blob."

No Solo/Gang pvp is NOT dead although it is becoming far more rare than I originally thought. However there is a slight addiction to it that personally for me makes Eve enjoyable. Bringing a handful of 8-10 people in a system and watching local swell to 90 as they desperately attempt to tackle us and dictate range is rush inducing.

Getting out with a giant grin on your face as you see the collective mentality of all those pilots equal that of a peanut is also rewarding. The key is KNOWING your enemy. Finding weaknesses and being able to exploit confusion in larger gangs while maintaining pressure to keep the field in your favor.

Look I've played since 04. I took several years off and have seen a lot come and go some for the better and some for worse. Yes all you see is recruitment threads for 0.0 nowadays. And yes all you see is the blobs getting bigger. yet for some of us, the close knit going to hell together guns blazing attitude for us is more rewarding than anything.

You want small gang/solo pvp? Make it yourself. Find it. Harass someone. Poke Goons little hive and watch them buzz around. This pathetic excuse of "nerfs" and "they bring more" just shows incompetence and excuses more than anything.

Seriously THAT was the biggest excuse I heard when I tried 0.0 for awhile and it pissed me off to no end.

A perfect example of such hilarity is a fight we had yesterday actually. We were chasing around this other smaller gang and went round the back way and cut them off. What do they do? Light a cyno and drop in a Thanatos.

Again dictating the field is crucial including knowing when to gtfo which as a pirate you get pretty good at doing. They attempt to jeer at us for warping off saying we had "sand in our Vagina's" and other various local taunts.

we then proceeded to coerce them out and show their hand to us. I just smiled as we light a cyno right under their ass and popped a Moros on top while we proceeded to mop up every last one of them as they tried to defend their poor carrier.

Here's the results : http://eve.battleclinic.com/killboard/killmail.php?id=16363209

And here is the nice little mail sent to said Carrier pilot:

In Regards To Your Loss
From: Tara Read
Sent: 2012.05.08 03:52
To: arioch1,

To whom it may concern,

In accordance with standard piracy etiqutte it is been charged upon myself to ask information regarding your recent loss of said Thanatos at the hands of our most professional of Privateers.

Here is a list of said ships involved including loss of said modules from your fleet.

http://eve.battleclinic.com/killboard/killmail.php?id=16363209

Total ammount of cargo in our possesion by your particular loss in isk: 258,560,138.00

Let it also be noted that said member of your fleet attempted to belittle our neutral and most understanding pilots in which then our hand was forced in said incident.

Please inform Thadeous Dalitri that any and all dealings from henceforth and with your alliance will be handled with amusement and jeers to be had by all.

Forever yours in Crime and Devilry - Tara Read


Low sec aint dead boys. And neither is Piracy or small gang pvp. Man up and strap in or shut the F^%@ up.
Jump SuperCaps Now
Doomheim
#86 - 2012-05-09 11:36:41 UTC
Tara Read wrote:
stoicfaux wrote:
Why is solo and small gang PvP important? Empire building is about numbers and fleets and resources and strategy. Small time thugs mugging each other isn't important in the big picture.


Tell that to Nulli Secunda whom we just harassed again this evening. Or Red Alliance in Gehi being pushed out of their Sov space trying to regroup and being picked at. Or perhaps to the occasional helpless Goon that buzz's our way or to Vera Cruz offering to let us be one with the "blob."

No Solo/Gang pvp is NOT dead although it is becoming far more rare than I originally thought. However there is a slight addiction to it that personally for me makes Eve enjoyable. Bringing a handful of 8-10 people in a system and watching local swell to 90 as they desperately attempt to tackle us and dictate range is rush inducing.

Getting out with a giant grin on your face as you see the collective mentality of all those pilots equal that of a peanut is also rewarding. The key is KNOWING your enemy. Finding weaknesses and being able to exploit confusion in larger gangs while maintaining pressure to keep the field in your favor.

Look I've played since 04. I took several years off and have seen a lot come and go some for the better and some for worse. Yes all you see is recruitment threads for 0.0 nowadays. And yes all you see is the blobs getting bigger. yet for some of us, the close knit going to hell together guns blazing attitude for us is more rewarding than anything.

You want small gang/solo pvp? Make it yourself. Find it. Harass someone. Poke Goons little hive and watch them buzz around. This pathetic excuse of "nerfs" and "they bring more" just shows incompetence and excuses more than anything.

Seriously THAT was the biggest excuse I heard when I tried 0.0 for awhile and it pissed me off to no end.

A perfect example of such hilarity is a fight we had yesterday actually. We were chasing around this other smaller gang and went round the back way and cut them off. What do they do? Light a cyno and drop in a Thanatos.

Again dictating the field is crucial including knowing when to gtfo which as a pirate you get pretty good at doing. They attempt to jeer at us for warping off saying we had "sand in our Vagina's" and other various local taunts.

we then proceeded to coerce them out and show their hand to us. I just smiled as we light a cyno right under their ass and popped a Moros on top while we proceeded to mop up every last one of them as they tried to defend their poor carrier.

Here's the results : http://eve.battleclinic.com/killboard/killmail.php?id=16363209

And here is the nice little mail sent to said Carrier pilot:

In Regards To Your Loss
From: Tara Read
Sent: 2012.05.08 03:52
To: arioch1,

To whom it may concern,

In accordance with standard piracy etiqutte it is been charged upon myself to ask information regarding your recent loss of said Thanatos at the hands of our most professional of Privateers.

Here is a list of said ships involved including loss of said modules from your fleet.

http://eve.battleclinic.com/killboard/killmail.php?id=16363209

Total ammount of cargo in our possesion by your particular loss in isk: 258,560,138.00

Let it also be noted that said member of your fleet attempted to belittle our neutral and most understanding pilots in which then our hand was forced in said incident.

Please inform Thadeous Dalitri that any and all dealings from henceforth and with your alliance will be handled with amusement and jeers to be had by all.

Forever yours in Crime and Devilry - Tara Read


Low sec aint dead boys. And neither is Piracy or small gang pvp. Man up and strap in or shut the F^%@ up.



Wow so you end a post that has pilots names in it..... which after the goon fiasco I wouldnt really think is smart!, by saying man up. You say that with what I read as a chest pounding one up for you and your corp, and use an example of a time when you were "chasing a smaller gang" and "light a cyno right under their asses". Wow man...... wow, thats all I can really say about that.

If you dont see whats wrong with that, then you are part of the problem bud.
Tara Read
Blackwater USA Inc.
Pandemic Horde
#87 - 2012-05-09 11:47:11 UTC  |  Edited by: Tara Read
Jump SuperCaps Now wrote:
Tara Read wrote:
stoicfaux wrote:
Why is solo and small gang PvP important? Empire building is about numbers and fleets and resources and strategy. Small time thugs mugging each other isn't important in the big picture.


Tell that to Nulli Secunda whom we just harassed again this evening. Or Red Alliance in Gehi being pushed out of their Sov space trying to regroup and being picked at. Or perhaps to the occasional helpless Goon that buzz's our way or to Vera Cruz offering to let us be one with the "blob."

No Solo/Gang pvp is NOT dead although it is becoming far more rare than I originally thought. However there is a slight addiction to it that personally for me makes Eve enjoyable. Bringing a handful of 8-10 people in a system and watching local swell to 90 as they desperately attempt to tackle us and dictate range is rush inducing.

Getting out with a giant grin on your face as you see the collective mentality of all those pilots equal that of a peanut is also rewarding. The key is KNOWING your enemy. Finding weaknesses and being able to exploit confusion in larger gangs while maintaining pressure to keep the field in your favor.

Look I've played since 04. I took several years off and have seen a lot come and go some for the better and some for worse. Yes all you see is recruitment threads for 0.0 nowadays. And yes all you see is the blobs getting bigger. yet for some of us, the close knit going to hell together guns blazing attitude for us is more rewarding than anything.

You want small gang/solo pvp? Make it yourself. Find it. Harass someone. Poke Goons little hive and watch them buzz around. This pathetic excuse of "nerfs" and "they bring more" just shows incompetence and excuses more than anything.

Seriously THAT was the biggest excuse I heard when I tried 0.0 for awhile and it pissed me off to no end.

A perfect example of such hilarity is a fight we had yesterday actually. We were chasing around this other smaller gang and went round the back way and cut them off. What do they do? Light a cyno and drop in a Thanatos.

Again dictating the field is crucial including knowing when to gtfo which as a pirate you get pretty good at doing. They attempt to jeer at us for warping off saying we had "sand in our Vagina's" and other various local taunts.

we then proceeded to coerce them out and show their hand to us. I just smiled as we light a cyno right under their ass and popped a Moros on top while we proceeded to mop up every last one of them as they tried to defend their poor carrier.

Here's the results : http://eve.battleclinic.com/killboard/killmail.php?id=16363209

And here is the nice little mail sent to said Carrier pilot:

In Regards To Your Loss
From: Tara Read
Sent: 2012.05.08 03:52
To: arioch1,

To whom it may concern,

In accordance with standard piracy etiqutte it is been charged upon myself to ask information regarding your recent loss of said Thanatos at the hands of our most professional of Privateers.

Here is a list of said ships involved including loss of said modules from your fleet.

http://eve.battleclinic.com/killboard/killmail.php?id=16363209

Total ammount of cargo in our possesion by your particular loss in isk: 258,560,138.00

Let it also be noted that said member of your fleet attempted to belittle our neutral and most understanding pilots in which then our hand was forced in said incident.

Please inform Thadeous Dalitri that any and all dealings from henceforth and with your alliance will be handled with amusement and jeers to be had by all.

Forever yours in Crime and Devilry - Tara Read


Low sec aint dead boys. And neither is Piracy or small gang pvp. Man up and strap in or shut the F^%@ up.



Wow so you end a post that has pilots names in it..... which after the goon fiasco I wouldnt really think is smart!, by saying man up. You say that with what I read as a chest pounding one up for you and your corp, and use an example of a time when you were "chasing a smaller gang" and "light a cyno right under their asses". Wow man...... wow, thats all I can really say about that.

If you dont see whats wrong with that, then you are part of the problem bud.


Telling me I'm part of the "blob" problem. That's rich man. You wanna nab that pilot? by all means! Just give me half the loot if you please. You know finders fee.

Look here's the deal. People *****. People Moan. People gripe about changes and every now and then one of these sad threads pop up about boo hoo low sec is dead etc etc.

I'm not propping anyone up seeing as personally Killboards just kinda cheapen things. And let it be noted we engaged them not once, but twice before and gave chase both times before they dropped said Thanatos. You sit here and tell me you wouldn't take advantage of said stupidity.

I've seen many a group light a Cyno in an attempt to scare off enemies. I however never thought they'd be stupid enough to do something like this. But hey they did.

We actually were just plain lucky they dropped that Carrier in our backyard.

I can see where you joined the two pieces of "small gang" and "lighting a cyno". Hopefully this response clarified that little hiccup and yes I'm part of the problem. I am after all a dirty thieving Pirate.

Oh and that little Goon fiasco has nothing to do with low sec or small gang warfare/pvp. That's just high sec griefing which has always been around. Goons just did it on a grander scale. If you have anyone to complain to I'd forward a letter to Hellicity about his little Hulk bombing event too ; D
FT Diomedes
The Graduates
#88 - 2012-05-09 13:27:30 UTC
Good story. I like that a reasonable definition of small gang combat includes smart use of all ships. A 9-man gang that is ballsy enough to use a dread is a pretty rare and wonderful thing. Eventually it may come back to bite you in the ass, but it seems that they know the battlefield well-enough to make a considered risk.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Tanya Powers
Doomheim
#89 - 2012-05-09 13:56:02 UTC
DHB WildCat wrote:
EVE pvp can be traced back to many nerfs and buffs. EVE went from a game where solo, and small gang PVP actually used to be very abundant but we'll take a look at why it has become so hard to do anything without a blob behind you.

In no particular order -

1) Nano nerf, used to be that a smart pilot could engage a larger force and have a chance to escape if he needed to. Now unless you fly minmatar exclusively or angel ships (which are the FOTM, no coincidence there) you are unable to control your fights.

2) Resulting Web nerf that came with nano nerf, Also with this is the oversized afterburner means that you need about 6 nerfed webs to even hope to slow down these ships. Also solo with 60% webs means that close range ships will have a very hard time holding anything still long enough to hit them properly.

3) HP Buff - long ago almost every ship got a double hp buff which made active tanking a relic compared to passive tanking. More HP means longer time on the field, which means more time for the blob to come.

4) Jump bridges / covert cynos / capital ships period. The "HOT DROP" ruining solo and small gang PVP for years 8). Cant kill a capital alone lol!

5) Nos nerf / Neut Buff. Nos used to be used to help keep your tank and cap running. Now neuts are king and I dont recommend undocking any Ship without 2 cap boosters..... Neuts are out of control.

6) ECM drones - most overpowered module in the game, anyone can fit them and they seem to be just as strong as a maxed skilled falcon. Yes smartbombs kill them, but if they jam you and you kill them they still hold the jam for 20 seconds, which is huge in PVP. Also ECCM modules do not work!

7) Local - The most used intel tool in game, Once someone sees you in local, the ts, and intel channels go nuts and everyone docks.

8) Tracking Enhancers - Helps everyone but when you can now shoot short range guns outwards of near 80-100km, it becomes difficult to tackle anything. Time to reduce the range of all short range weapons to that of tackle mods. You want heavy firepower then you gotta brawl!

9) Logi ships - Lets face it, almost every gang these days has at least 2 logis, heck even if they only had 1 a solo guy cant break through the reps. With two of them, a small gang will have a VERY hard time killing them since repping does give you aggro. Make them rep less and give repping aggro so they cant just jump or dock!

10) POS warfare ----- Now you need a small RL army to kill enough pos's to challenge sov. Before you used to be able to play ping pong with stations. Yes it sucked for large alliances but small gangs could come in and begin to shoot enemy stations, the enemy couldnt just dock and say they'll leave casue they cant kill our pos's, they actually had to defend their stations, and several fights were made this way.



Anyways there used to be a time before any of this, and it was wonderful. But if you can overcome all these things and more, then you are in the 5%. So GL to everyone, and remembering all these changes just makes me sad 8(.

lol

Wild



Solo = Gallente rox, you have gallente in your OV and you stay around you're either flying Minmatar and you are experienced/know what you're doing or the chances you have a noob face to you are big, either way you can fly whatever you can kill it.

Small gang, eve is about numbers, not about skill despite many trying to hold their uberness to that but it's a fake status. You can be as skilled as you want, put as many aurum or real money buying whatever toon you want, you pick your ubber battleship vs "something" in numbers, unless it's a noob you'll loose. This is a fact you have to admit in eve, no number =probability of loss is extremely high.
This is why people tend to ascape or hide/log off rather than fight, witch is the proof of actual/previous direction regarding skills/numbers and effectiveness or ability to succeed are badly designed.

Eve is the single game where training harder, put all you efforts (isk wise) mean nothing§. Actually if you're smart you train all BC's maxx skills and it's all you need to have fun and succeed in.
Jerick Ludhowe
Internet Tuff Guys
#90 - 2012-05-09 14:20:11 UTC
Tara Read wrote:
stoicfaux wrote:
Why is solo and small gang PvP important? Empire building is about numbers and fleets and resources and strategy. Small time thugs mugging each other isn't important in the big picture.


Tell that to Nulli Secunda whom we just harassed again this evening. Or Red Alliance in Gehi being pushed out of their Sov space trying to regroup and being picked at. Or perhaps to the occasional helpless Goon that buzz's our way or to Vera Cruz offering to let us be one with the "blob."

No Solo/Gang pvp is NOT dead although it is becoming far more rare than I originally thought. However there is a slight addiction to it that personally for me makes Eve enjoyable. Bringing a handful of 8-10 people in a system and watching local swell to 90 as they desperately attempt to tackle us and dictate range is rush inducing.

Getting out with a giant grin on your face as you see the collective mentality of all those pilots equal that of a peanut is also rewarding. The key is KNOWING your enemy. Finding weaknesses and being able to exploit confusion in larger gangs while maintaining pressure to keep the field in your favor.

Look I've played since 04. I took several years off and have seen a lot come and go some for the better and some for worse. Yes all you see is recruitment threads for 0.0 nowadays. And yes all you see is the blobs getting bigger. yet for some of us, the close knit going to hell together guns blazing attitude for us is more rewarding than anything.

You want small gang/solo pvp? Make it yourself. Find it. Harass someone. Poke Goons little hive and watch them buzz around. This pathetic excuse of "nerfs" and "they bring more" just shows incompetence and excuses more than anything.

Seriously THAT was the biggest excuse I heard when I tried 0.0 for awhile and it pissed me off to no end.

A perfect example of such hilarity is a fight we had yesterday actually. We were chasing around this other smaller gang and went round the back way and cut them off. What do they do? Light a cyno and drop in a Thanatos.

Again dictating the field is crucial including knowing when to gtfo which as a pirate you get pretty good at doing. They attempt to jeer at us for warping off saying we had "sand in our Vagina's" and other various local taunts.

we then proceeded to coerce them out and show their hand to us. I just smiled as we light a cyno right under their ass and popped a Moros on top while we proceeded to mop up every last one of them as they tried to defend their poor carrier.

Here's the results : http://eve.battleclinic.com/killboard/killmail.php?id=16363209

And here is the nice little mail sent to said Carrier pilot:

In Regards To Your Loss
From: Tara Read
Sent: 2012.05.08 03:52
To: arioch1,

To whom it may concern,

In accordance with standard piracy etiqutte it is been charged upon myself to ask information regarding your recent loss of said Thanatos at the hands of our most professional of Privateers.

Here is a list of said ships involved including loss of said modules from your fleet.

http://eve.battleclinic.com/killboard/killmail.php?id=16363209

Total ammount of cargo in our possesion by your particular loss in isk: 258,560,138.00

Let it also be noted that said member of your fleet attempted to belittle our neutral and most understanding pilots in which then our hand was forced in said incident.

Please inform Thadeous Dalitri that any and all dealings from henceforth and with your alliance will be handled with amusement and jeers to be had by all.

Forever yours in Crime and Devilry - Tara Read


Low sec aint dead boys. And neither is Piracy or small gang pvp. Man up and strap in or shut the F^%@ up.


ur bad at this game
Pinky Feldman
Amarrian Vengeance
Ragequit Cancel Sub
#91 - 2012-05-09 14:34:48 UTC
Two things are Titan bridges and falcon alts. ECM is a poor game mechanic that scales very poorly with opposing gang size. On the other hand it's ridiculous how many small groups have Titan bridge capability nowadays.
Viribus
Dark Enlightenment
New Eden Alliance 99013733
#92 - 2012-05-09 15:33:16 UTC
Mfume Apocal wrote:
If that was the case, people would be just as risk-averse on Sisi as they are on TQ.


Stupid comparison, not even the worst station-hugging Heretic Army risk-averse idiot cares about Sisi stats.

Quote:
Anyway, I don't know many people who actually give a **** about killboard stats at all, especially with so many character sellers/buyers around.


I doubt they'd want to admit it because they'd (rightfully) get mocked.
Kahega Amielden
Rifterlings
#93 - 2012-05-09 15:37:34 UTC
Quote:
If that was the case, people would be just as risk-averse on Sisi as they are on TQ.


Er, no. Sisi kills do not contribute to killboard stats; most killboards API verify posted mails.


Quote:
Anyway, I don't know many people who actually give a **** about killboard stats at all, especially with so many character sellers/buyers around.


Noir. requires a 4/1 KDR before they'll even consider letting you join. While posting on the forums I regularly (including in this very thread) have people perusing my public killboard stats to use as an argument against me.

Just because the people you hang around with ingame are sensible does not mean everyone is.
Cambarus
The Baros Syndicate
#94 - 2012-05-09 19:29:18 UTC
Mfume Apocal wrote:

Yeah. I've never bought the whole idea that "KBs cause risk-aversion" because I've never, ever seen a corp so serious about KB stats they'd reject someone purely based off them*. I certainly know people who avoid solo PvP (or use falcons, blob, etc.) because they are terrible at making isk and can't sustain the inevitable losses.

*Obviously this is different from people who look at someone's KB and see something like a dualtanked Celestis with mix of gun and decide to pass on his application.

You keep comparing apples and oranges here m8. You know people who won't fight because they can't afford to replace losses, and you don't know corps that refuse people solely based on their kb stats (which btw is a bit silly, as if, for example, you saw someone with twice as many losses as they have kills, you should probably be weary of them joining your corp).

I will offer this as a counterpoint:
I know a lot of people who will avoid fights where they might die because it will mess up their KB stats (pretty much anyone with 90+% efficiency is like this as a rule, but there are others as well), but I have NEVER seen a corp that will reject someone based solely on their wallet size, and compared to killboard stats, I'd say using isk income as a deciding factor in corp applications is even more absurd.
Tara Read
Blackwater USA Inc.
Pandemic Horde
#95 - 2012-05-09 19:31:28 UTC  |  Edited by: Tara Read
Jerick Ludhowe wrote:
Tara Read wrote:
stoicfaux wrote:
Why is solo and small gang PvP important? Empire building is about numbers and fleets and resources and strategy. Small time thugs mugging each other isn't important in the big picture.


Tell that to Nulli Secunda whom we just harassed again this evening. Or Red Alliance in Gehi being pushed out of their Sov space trying to regroup and being picked at. Or perhaps to the occasional helpless Goon that buzz's our way or to Vera Cruz offering to let us be one with the "blob."

No Solo/Gang pvp is NOT dead although it is becoming far more rare than I originally thought. However there is a slight addiction to it that personally for me makes Eve enjoyable. Bringing a handful of 8-10 people in a system and watching local swell to 90 as they desperately attempt to tackle us and dictate range is rush inducing.

Getting out with a giant grin on your face as you see the collective mentality of all those pilots equal that of a peanut is also rewarding. The key is KNOWING your enemy. Finding weaknesses and being able to exploit confusion in larger gangs while maintaining pressure to keep the field in your favor.

Look I've played since 04. I took several years off and have seen a lot come and go some for the better and some for worse. Yes all you see is recruitment threads for 0.0 nowadays. And yes all you see is the blobs getting bigger. yet for some of us, the close knit going to hell together guns blazing attitude for us is more rewarding than anything.

You want small gang/solo pvp? Make it yourself. Find it. Harass someone. Poke Goons little hive and watch them buzz around. This pathetic excuse of "nerfs" and "they bring more" just shows incompetence and excuses more than anything.

Seriously THAT was the biggest excuse I heard when I tried 0.0 for awhile and it pissed me off to no end.

A perfect example of such hilarity is a fight we had yesterday actually. We were chasing around this other smaller gang and went round the back way and cut them off. What do they do? Light a cyno and drop in a Thanatos.

Again dictating the field is crucial including knowing when to gtfo which as a pirate you get pretty good at doing. They attempt to jeer at us for warping off saying we had "sand in our Vagina's" and other various local taunts.

we then proceeded to coerce them out and show their hand to us. I just smiled as we light a cyno right under their ass and popped a Moros on top while we proceeded to mop up every last one of them as they tried to defend their poor carrier.

Here's the results : http://eve.battleclinic.com/killboard/killmail.php?id=16363209

And here is the nice little mail sent to said Carrier pilot:

In Regards To Your Loss
From: Tara Read
Sent: 2012.05.08 03:52
To: arioch1,

To whom it may concern,

In accordance with standard piracy etiqutte it is been charged upon myself to ask information regarding your recent loss of said Thanatos at the hands of our most professional of Privateers.

Here is a list of said ships involved including loss of said modules from your fleet.

http://eve.battleclinic.com/killboard/killmail.php?id=16363209

Total ammount of cargo in our possesion by your particular loss in isk: 258,560,138.00

Let it also be noted that said member of your fleet attempted to belittle our neutral and most understanding pilots in which then our hand was forced in said incident.

Please inform Thadeous Dalitri that any and all dealings from henceforth and with your alliance will be handled with amusement and jeers to be had by all.

Forever yours in Crime and Devilry - Tara Read


Low sec aint dead boys. And neither is Piracy or small gang pvp. Man up and strap in or shut the F^%@ up.


ur bad at this game


Probably True. Implying bad as in behavior perhaps? I personally wish more people would take risks instead of worrying about padding their killboard stats. There was a time when actual piracy was common. I"m still one of the few that actually honor ransoms even if they are becoming fewer and farther between.
Tara Read
Blackwater USA Inc.
Pandemic Horde
#96 - 2012-05-09 19:34:25 UTC
FT Diomedes wrote:
Good story. I like that a reasonable definition of small gang combat includes smart use of all ships. A 9-man gang that is ballsy enough to use a dread is a pretty rare and wonderful thing. Eventually it may come back to bite you in the ass, but it seems that they know the battlefield well-enough to make a considered risk.


Again it comes back to showing your hand and planning. we feigned retreat in order to coax them into feeling comfortable with actually bringing something in. It's rather quite simple. Little tricks to make it seem your in danger, or in need of help etc.
Tara Read
Blackwater USA Inc.
Pandemic Horde
#97 - 2012-05-09 19:46:25 UTC
Cambarus wrote:
Mfume Apocal wrote:

Yeah. I've never bought the whole idea that "KBs cause risk-aversion" because I've never, ever seen a corp so serious about KB stats they'd reject someone purely based off them*. I certainly know people who avoid solo PvP (or use falcons, blob, etc.) because they are terrible at making isk and can't sustain the inevitable losses.

*Obviously this is different from people who look at someone's KB and see something like a dualtanked Celestis with mix of gun and decide to pass on his application.

You keep comparing apples and oranges here m8. You know people who won't fight because they can't afford to replace losses, and you don't know corps that refuse people solely based on their kb stats (which btw is a bit silly, as if, for example, you saw someone with twice as many losses as they have kills, you should probably be weary of them joining your corp).

I will offer this as a counterpoint:
I know a lot of people who will avoid fights where they might die because it will mess up their KB stats (pretty much anyone with 90+% efficiency is like this as a rule, but there are others as well), but I have NEVER seen a corp that will reject someone based solely on their wallet size, and compared to killboard stats, I'd say using isk income as a deciding factor in corp applications is even more absurd.


If i may add something on the subject from my personal standpoint the avoidance of losses and a high K/D ratio kind of go hand in hand depending upon what fleet composition and tactics in use. Take for example my own personal stats since joining Fusion.

103 Kills 2 losses. http://fusion.massiveweb.net/?a=pilot_detail&plt_id=785

Now this is just an example. You take risks in Eve yes. But taking unnecessary risks is avoidable. Like having a scout at ALL times through low sec even when just coming back from a gate camp. Or having multiple safes made in case a blob comes through looking or another gang drops probes.

Also knowing and memorizing proper routes through the space you travel often is key as well as noting what tactics and routes your enemies use as well including potential cyno points.

Actually this all winds up being BS since Holy is willing to risk us all in a ball of fire for his own personal glory but that's okay. I already performed some sick twisted ritual in dedication of our supreme leader lol.

The point I'm trying to make is don't be worried about KIllboard stats. Be more aware of your surroundings every time you fly. Be overly cautious every jump, every camp, every roam. Get sharper. Take note on mistakes made. A loss of a ship with a lesson learned is worth more than any isk compared to a loss of a ship with nothing changed.

And be prepared to lose lots of ships if you take to the low sec venture. It's just how it is.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#98 - 2012-05-09 22:01:43 UTC  |  Edited by: Mfume Apocal
Cambarus wrote:
You keep comparing apples and oranges here m8. You know people who won't fight because they can't afford to replace losses, and you don't know corps that refuse people solely based on their kb stats (which btw is a bit silly, as if, for example, you saw someone with twice as many losses as they have kills, you should probably be weary of them joining your corp).


"*Obviously this is different from people who look at someone's KB and see something like a dualtanked Celestis with mix of gun and decide to pass on his application."

Back when I was doing recruiting I didn't even look at kills, just went straight to losses to see how they fit their ships and used that as a measure of their competence. I think at one point I used to look at the total kills per month to gauge activity but too many people came from inactive or semi-inactive corps so it wasn't actually indicative of anything. And that was the full extent of the "MY KILLBOARD STATS."

But none of this should lead to any kind of risk-aversion doing solo/small gang stuff. "Oh no, one day I might be rejected from some prestigious corp!" Especially since you can easily (as you mentioned Cambarus) 'fix' your KB stats by flying in a few successful med-scale gangs or large fleets.

Quote:
...but I have NEVER seen a corp that will reject someone based solely on their wallet size, and compared to killboard stats, I'd say using isk income as a deciding factor in corp applications is even more absurd.


You have, however, seen a corp that rejects people for not being financially independent. You've even flown with them.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#99 - 2012-05-09 22:13:15 UTC  |  Edited by: Mfume Apocal
Kahega Amielden wrote:
Noir. requires a 4/1 KDR before they'll even consider letting you join. While posting on the forums I regularly (including in this very thread) have people perusing my public killboard stats to use as an argument against me.

Just because the people you hang around with ingame are sensible does not mean everyone is.


Who are these people? Why don't more people make fun of them for having "high" standards and yet still being pretty bad?

edit: just looked up who they were, lol wtf?
Ava Starfire
Khushakor Clan
#100 - 2012-05-09 22:36:30 UTC
A few things.

Solo pvp is far from dead. Suck less. Solo does not now, nor has it ever, meant 1v1. It means 1v? and you work with the hand youre dealt. They have more than you? Use gate aggro mechanics/celestials/warping at range/kiting/common sense to split them up. It isnt impossible, it takes practice. The larger a gang, it seems the more eager their tacklers are to do their job, to the point of dramiels getting tunnel vision and happily MWDing 100k to let you kill them while their gang watches helplessly. Its hard, but would it be fun if it wasnt? I engage against odds, provided I have a chance of at least killing a few before I lose my ship. Why wouldnt I? KB stats? Mine is ok, but frankly I wouldnt give a damn if it wasnt. KB stats are a terrible measure, as someone who flies in only fleets of 30+ may have awesome stats, a soloer "bad" stats. Do they mean anything in this instance? KB stats are not that important.

Do people uncloak falcons on me? Yep. Not often, but it happens. Me and my circle of friends laugh about it and move on. Do I get baited? Constantly. What do I do? I take the bait, kill it, and bounce. I dont have an alt. I dont have boosters. I dont have a scout. I know a LOT of people who solo exactly the same as I do. We're doing nicely, thanks.

Small gang pvp is, IMO, in a much worse state. Hotdropping has gotten ********; I have had titans + gangs dropped onto my solo wolf (i got out). I get a carrier(or many) dropped onto me 2-3 times a month, when I am solo. People with caps are bored, because current null mechanics benefit NAPs between the alliances with tons of supers. Bored pilot who cannot leave his ship + opportunity = hotdrops. A single wolf can usually just laugh and bounce. A small BC/BS gang is in a worse spot. Give them something else to do, and mebbe theyll kill more important things than my gang of BCs? I dunno.

Is it annoying when it happens? Yes. Is Solo/small gang dead? Seems alive and well to me.

"There is no strength in numbers; have no such misconception." -Jayka Vofur, "Warfare in the North"