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Active Drake

Author
Mike Whiite
Deep Core Mining Inc.
Caldari State
#21 - 2012-05-09 06:36:49 UTC
are any of these changes on the test server yet?

Or are we still speculating on how and what the changes will be?

Mfume Apocal
Brutor Tribe
Minmatar Republic
#22 - 2012-05-09 08:29:24 UTC
Mike Whiite wrote:
are any of these changes on the test server yet?


Drakes still the same as they are currently on TQ. The ancillary shield boosters are on Sisi, the CPU rigs might be seeded as well.
Malcanis
Vanishing Point.
The Initiative.
#23 - 2012-05-09 09:54:25 UTC
Alara IonStorm wrote:
New Drake will be a great level 3 mission ship. It won't be a real Lvl 4 Ship but neither are the rest of the Battlecruisers.

[Drake, New drake Lvl 3 Gurista]
Co-Processor II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Medium Shield Booster II
Shield Boost Amplifier II
Thermic Dissipation Field II
Kinetic Deflection Field II
Adaptive Invulnerability Field II
ECCM - Gravimetric II

Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
[empty high slot]

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Hobgoblin II x5

Something like this. Or maybe

[Drake, Rigor]
Co-Processor II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Large Shield Booster II
Thermic Dissipation Field II
Kinetic Deflection Field II
Adaptive Invulnerability Field II
Medium Electrochemical Capacitor Booster I, Cap Booster 800
ECCM - Gravimetric II

Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
[empty high slot]

Medium Processor Overclocking Unit
Medium Warhead Rigor Catalyst I
Medium Warhead Rigor Catalyst I


Hobgoblin II x5

With an extra BCU, adequate tank and 4 dmg type bonuses new drake will be a lot better for lvl 3 missions.

Edit: The Processor Overclocking Unit Rig is not currently in game but is scheduled for release in Inferno. It boosts Ship CPU.



I can't offhand think of a Level 4 mission that the NewDrake wouldn't be able to do with ease. Certainly none of the ones that Caldari agents give would be particularly difficult.

Of course when I say that I'm assuming that you're not going to try and fly the NewDrake in the same way as the current one.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Antisocial Malkavian
Antisocial Malkavians
#24 - 2012-05-09 15:19:38 UTC
Anyone have a link to where the Drake nerf is? What the specifics are to be etc?

Like I said before, I had heard this exact same change was gonna happen around the tail end of the summer, around when they were going to nerf the Dramiel's speed and I dont know if any of that ever happened.

Also, is there a Tengu nerf planned? Id imagine there would be given its like the most used ship for missions (I dont PVP so I dunno there) as far as I know as is (along with the Drake) and Id assume if one's gonna get smacked the other will too

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Tippia
Sunshine and Lollipops
#25 - 2012-05-09 17:20:47 UTC  |  Edited by: Tippia
Antisocial Malkavian wrote:
Anyone have a link to where the Drake nerf is? What the specifics are to be etc?
It's in the December CSM minutes, and there are no real specifics. Basically, it loses its resist bonus and kinetic damage bonus, and instead gains a (presumably 5%) RoF bonus and a (just as presumably 5%) bonus to missile velocity.

This means it does 7% more damage than now with kinetic missiles; 33% more damage with the other missiles types (i.e. all missile types do the same damage); and project that damage out to 100km. That's why some of us call it a buff: because this increase in damage output and projection quite handily outweighs the reduction in tank.
Antisocial Malkavian
Antisocial Malkavians
#26 - 2012-05-09 18:07:13 UTC
Tippia wrote:
Antisocial Malkavian wrote:
Anyone have a link to where the Drake nerf is? What the specifics are to be etc?
It's in the December CSM minutes, and there are no real specifics. Basically, it loses its resist bonus and kinetic damage bonus, and instead gains a (presumably 5%) RoF bonus and a (just as presumably 5%) bonus to missile velocity.

This means it does 7% more damage than now with kinetic missiles; 33% more damage with the other missiles types (i.e. all missile types do the same damage); and project that damage out to 100km. That's why some of us call it a buff: because this increase in damage output and projection quite handily outweighs the reduction in tank.


Think itll kill ppl's wanting to use it? Its the only real reason I keep seeing ppl offering for why theyre doing it.

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Kalli Brixzat
#27 - 2012-05-09 18:17:32 UTC
Antisocial Malkavian wrote:
Tippia wrote:
Antisocial Malkavian wrote:
Anyone have a link to where the Drake nerf is? What the specifics are to be etc?
It's in the December CSM minutes, and there are no real specifics. Basically, it loses its resist bonus and kinetic damage bonus, and instead gains a (presumably 5%) RoF bonus and a (just as presumably 5%) bonus to missile velocity.

This means it does 7% more damage than now with kinetic missiles; 33% more damage with the other missiles types (i.e. all missile types do the same damage); and project that damage out to 100km. That's why some of us call it a buff: because this increase in damage output and projection quite handily outweighs the reduction in tank.


Think itll kill ppl's wanting to use it? Its the only real reason I keep seeing ppl offering for why theyre doing it.


It won't kill the desire to use the Drake, but it will reduce the number of endeavors at which it excels. That tank is the reason why people were taking Drake pairs or trios into C2/C3's and clearing sites. Without that sick tank bonus, that may be either more challenging...or nigh impossible.
Antisocial Malkavian
Antisocial Malkavians
#28 - 2012-05-09 19:21:57 UTC
Kalli Brixzat wrote:
Antisocial Malkavian wrote:
Tippia wrote:
Antisocial Malkavian wrote:
Anyone have a link to where the Drake nerf is? What the specifics are to be etc?
It's in the December CSM minutes, and there are no real specifics. Basically, it loses its resist bonus and kinetic damage bonus, and instead gains a (presumably 5%) RoF bonus and a (just as presumably 5%) bonus to missile velocity.

This means it does 7% more damage than now with kinetic missiles; 33% more damage with the other missiles types (i.e. all missile types do the same damage); and project that damage out to 100km. That's why some of us call it a buff: because this increase in damage output and projection quite handily outweighs the reduction in tank.


Think itll kill ppl's wanting to use it? Its the only real reason I keep seeing ppl offering for why theyre doing it.


It won't kill the desire to use the Drake, but it will reduce the number of endeavors at which it excels. That tank is the reason why people were taking Drake pairs or trios into C2/C3's and clearing sites. Without that sick tank bonus, that may be either more challenging...or nigh impossible.


so going with BSes to do lvl IVs like theyre supposed to be lol

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Kalli Brixzat
#29 - 2012-05-09 21:35:47 UTC
Antisocial Malkavian wrote:
Kalli Brixzat wrote:
Antisocial Malkavian wrote:
Tippia wrote:
Antisocial Malkavian wrote:
Anyone have a link to where the Drake nerf is? What the specifics are to be etc?
It's in the December CSM minutes, and there are no real specifics. Basically, it loses its resist bonus and kinetic damage bonus, and instead gains a (presumably 5%) RoF bonus and a (just as presumably 5%) bonus to missile velocity.

This means it does 7% more damage than now with kinetic missiles; 33% more damage with the other missiles types (i.e. all missile types do the same damage); and project that damage out to 100km. That's why some of us call it a buff: because this increase in damage output and projection quite handily outweighs the reduction in tank.


Think itll kill ppl's wanting to use it? Its the only real reason I keep seeing ppl offering for why theyre doing it.


It won't kill the desire to use the Drake, but it will reduce the number of endeavors at which it excels. That tank is the reason why people were taking Drake pairs or trios into C2/C3's and clearing sites. Without that sick tank bonus, that may be either more challenging...or nigh impossible.


so going with BSes to do lvl IVs like theyre supposed to be lol


"Supposed to"? Meh...if you can do it with X, then X is fine. Whether X is a BC or a BS...or a Blarpy Twisted is irrelevant.

For the record...I run my L4's in a BS. I find it faster, and my drone skills allow me to completely ignore pretty much anything cruiser and below.
Noisrevbus
#30 - 2012-05-09 23:40:01 UTC  |  Edited by: Noisrevbus
Tippia wrote:

This means it does 7% more damage than now with kinetic missiles; 33% more damage with the other missiles types (i.e. all missile types do the same damage); and project that damage out to 100km. That's why some of us call it a buff: because this increase in damage output and projection quite handily outweighs the reduction in tank.


That's the amusing bit in that proposal, as always: It will negatively impact all other use than simply blobbing with it - while buffing it's function in a blob.

So it will be better at everything that make it bad for the game, while worse at any positive out-of-box application.

In a stroke of idealism, i'd like the think the main reason people complain about Drakes is still that someone with more Drakes blocked the incentive to do something meaningful and having fun. The bottleneck in beating a Drakeblob underhanded today, rest on your ability to punch through hostile Recons under Logi-support. No one is going to attempt blitzing Drakes anyway, even if they drop to 60-70k EHP, if they can't break 40k EHP support - that cost 200m to replace in comparison to pocket change.

I could be wrong of course, maybe it is the two month old players blitzing L3 who have the loudest voice...

... and the most eager ear.
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