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Massive Security Theory Thread (or, what hi / low / null / wh means to you)

Author
Wille Sanara
No Shoosting
#21 - 2012-05-09 18:11:38 UTC
High sec: Do whatever you want, noone limits you and you are pretty much safe unless you are stupid.
Low sec: Do whatever you want, but be smart. Otherwise you are toast soon.
Null sec: You can do only what those guys, which you pay taxes/rent/whatever allow you to do, otherwise you will get your stuff stolen, your assets locked, your body killed etc.
Wh: Been there just few times, but seems like low sec without local and stations and with possible bubbles.

I have enjoyed nullsec most when we were renters with one of my old corporations, that had just few members. We paid every month and we were able to have fun and do everything. All other null sec alliances want taxes, mandatory ops all the time, you MUSST refine in their stations, you CANT export your stuff, you CANT mine those r8/r16/r32 moons etc etc...null sec needs huge powerblocks removed and needs to be consisted from much smaller blocks, that even a single corporation with 10-20 members has got a real chance to play there without being sucked out of isk and resources from powerblock.

Low sec is good in my opinion, got popped few times, but when you know you can get popped, you are ok with that. I just dont see the point in having asteroid belts here, since its impossible to mine there without being popped real quick (Isk/risk ratio balance?)

High sec: High sec is ok, I think its working as intended. I believe theres more space for punishing gangers and generally players with low security status, so they cant move so freely, but thats another chapter.

WHs: As said, dont know much.

Just an opinion of this altLol
Hroya
#22 - 2012-05-09 18:18:43 UTC
High sec: Gets boring at times. Needs nerfing to make it less worthwhile for everyone. Also is to big.
Low sec: Yarr! Cat and mouse games. Keeps the fun up but needs more attention to make it more enjoyable.
Wh's: Fortresses after a long period of build up. Some broken aspects that make it meh while the no local is fun on the other hand.
Null Sec: It's not what i hoped it to be. Less self sufficient due to convinience of high sec trade etc then i would have liked among things.

You go your corridor but.

Aruken Marr
The Scope
Gallente Federation
#23 - 2012-05-09 18:19:17 UTC
Wille Sanara wrote:

Null sec: You can do only what those guys, which you pay taxes/rent/whatever allow you to do, otherwise you will get your stuff stolen, your assets locked, your body killed etc...

I have enjoyed nullsec most when we were renters with one of my old corporations, that had just few members. We paid every month and we were able to have fun and do everything. All other null sec alliances want taxes, mandatory ops all the time, you MUSST refine in their stations, you CANT export your stuff, you CANT mine those r8/r16/r32 moons etc etc...null sec needs huge powerblocks removed and needs to be consisted from much smaller blocks, that even a single corporation with 10-20 members has got a real chance to play there without being sucked out of isk and resources from powerblock.


Sounds like you were in the wrong bloc. They aren't all like that.
Elise DarkStar
Garoun Investment Bank
Gallente Federation
#24 - 2012-05-09 18:32:23 UTC
Wille Sanara wrote:
All other null sec alliances want taxes, mandatory ops all the time, you MUSST refine in their stations, you CANT export your stuff, you CANT mine those r8/r16/r32 moons etc etc.


Utterly false.

Really, the amount of misinformed **** that gets regurgitated on this forum...shameful really.
Fredfredbug4
The Scope
Gallente Federation
#25 - 2012-05-09 18:49:36 UTC
Rookie Systems: Feels like paradise (for a rookie) but give a false impression to new players as to what EVE really is.

Hi-sec: Feels like modern day America. It's nice and stuff but more people are trying to make more things illegal. You are being watched 24/7.

Low-sec: Feels like a third world country. Crime is rampant but nobody gives a damn to do anything about it. Militias fight over worthless territory much like they do in third world nations. Would be a nice place to be, but all of the first world countries (hi-sec) drained it of resources.

Null-sec: Truest to what EVE is and what it's advertised as. Anything you want to happen can and eventually will happen in Null-sec. It's the true sandbox.

WH Space: Kinda creepy itself and the people you find there are also a off. Total isolationism. Life there seems to echo life in Vault 101. "We are born in the wormhole, we live in the wormhole, we die in the wormhole."

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Wille Sanara
No Shoosting
#26 - 2012-05-09 18:52:31 UTC
I guess there may be some blocks which dont do that, unfortunately I have been in several alliances in last couple of years and I have seen it everywhere. If there was more freedom in one aspect, there was less freedom in other one. And never seen complete freedom. Even renters need to usually follow lot of rules if they want to live in null. And those rules make even renting for small corporations basically unacceptable, since the rent is usually much higher than whats 10 guys able to make per month in a crappy system (without moon access, with refining allowed only in the alliance outposts with nasty taxes etc...). Sorry, its just my point of look. Of course I am more industry based so I am not looking a lot on aspects like pvp (but yeah, I have been in several major battles as well). I actually like to do some pvp ocassionally, but the amount of mandatory pvp in big alliances is sometimes also annoying.
Radelix Cisko
JUMP DRIVE ACTIVE
#27 - 2012-05-09 19:25:07 UTC
Hi-sec: I did my time there and regularly visit to conduct business and keep my freighter somewhere central

Lo-sec: Did some time here and have a secondary home in on e of the more populated systems. Making more regular runs to conduct more business. neg sec status people tend to pay a premium for goods if they need them quick

Null-sec: Never been, Want to head out that way at some point.

WH: home sweet hidden home. Where I manage and construct my wares for fun and profit

Despite my posting prowess I really am terrible at this game

Nylith Empyreal
Sutar Rein
#28 - 2012-05-09 19:31:52 UTC  |  Edited by: Nylith Empyreal
0.0 : Won't leave home systems without backup.
Low: Won't engage without backup.
Highsec: Won't undock without backup.
WH: No backup.

Who's the more foolish the fool or the fool who replies to him?

Bart Wart
#29 - 2012-05-09 19:34:24 UTC


What does the fat guys with the blink in low sec mean?
Pinstar Colton
Sweet Asteroid Acres
#30 - 2012-05-09 19:40:43 UTC
High Sec: Place to do business, training ground for players. Granted, not all leave the nest, but it is useful if you wish to aquire something or get cash for your goods.

Low Sec: My new favorite area. Greater Risk, but greater reward. Speaking from an industrialist's point of view, you have to be on your toes and manage risk. Low sec forces you to be a better player. Diplomacy becomes a factor, but not to the extent of null. You can operate solo in low sec fairly well.

Null: Never visited so I can't comment on the reality. From all accounts heard, it sounds like high sec with the occasional blob warfare thrown in... unless of course you don't join up or rent space from one of the big alliances. Then it's just a meat grinder.

WH: All the benefits of 0.0 without the politics or blob warfare. In a year or so's time, once I have better skills, I could see myself wanting to try life in a WH.

I think EVE's security system setup is a very good dynamic. It ensures that pockets of space are available for all play styles.

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.

Bart Wart
#31 - 2012-05-09 19:47:18 UTC  |  Edited by: Bart Wart
High Sec: I don't trust any of you sons of bitches. OMG this is like living in a crowded city! I'm suffocating.

Low Sec: I don't trust any of you sons of bitches. I would love to shoot somebody but I would get my ass handed to me. Heck, even the miners drone could probably take me out.

Null Sec: Good god this is boring. I can spend an hour flying around without anyone giving a damn that I'm here. Golly gee a gate camp. I'm dead.

WH: Hey cool, some new place to explore. *warp to belt* OMG Sleepers! Warp away quick *huff huff huff huff!*. Ok, that was close. Let's warp to a planet now. *warps to planet". OMG a capital ship and a bunch of other ships much larger than my Bantum! Warp away quick *huff huff huff huff!*. Well I guess I cant do anything here. I'll head back to high sec and suffocate until I get the 5 mill sp necessary to begin playing the game.
Aqriue
Center for Advanced Studies
Gallente Federation
#32 - 2012-05-09 20:14:49 UTC
Highsec: Moderate risk, low reward. It can't get any lower since no other place is safer, but if more players (the ganker type) think its getting safer perhaps the risk to themselves should increase proportional to their actions (because that is what CONCORD is, perpercussions to your actions by responding to your attack on the miner...they still do not protect them). I want to see skillpoint loss when any ship blows up not just T3, forget isk effiency (hulk gets a hitpoint buff, so this isn't griefable by destroyers Twisted). Even the ganker will start to cry thats unfair, even though they get to cause a hulk pilot to lose hitpoints Lol when they blow it up.

Lowsec: High Risk, High reward. Its one of those places you put your poop hole over and just release the contents of your bowels, since its not null and basicly a shithole where most just want to play CoD by instant popping everything on grid, then later complaining they have no targets. Wonder whose fault that was? Roll

Null: High Risk, High Reward, the player version of highsec. Sadly, most don't relize you do not need to go to Jita but then again most probably don't care to watch out for their industrial base. So you get JF logistics and other dudes bitching they are riskless, but thats to counter the other dudes gate camps, but once the titans start appearing in huge fleets suddenly the other guy starts bitching its not fair but that other guy could of just prevented them from being built by attacking a POS and around the Whiney Pole we go.

Basicly, highsec is the only area in the game that is what is is for being so populated because of the rest of the people in the game. Complain all you want, but your politics in null or lowsec gangbanging are what drive people away from these richer areas of EVE just to eck out a basic living in the game called EVE. Highsec isn't safe at all, but it isn't as rewarding as you goobers lead yourself to belive and that does not justify your demand to increase the risk to others by decreasing the repercussions to yourself.
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