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New dev blog: Factional Warfare overhaul

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Author
CCP Phantom
C C P
C C P Alliance
#1 - 2012-05-09 16:59:04 UTC  |  Edited by: CCP Navigator
Inferno is burning its way towards Tranquility and with Inferno our Factional Warfare received a massive load of dev love!

New interfaces, improved game mechanics, more meaningful actions, new tools for better group efforts ... all this and more will be implemented. Dive into the details which are all available in this devblog by CCP Ytterbium from Team Game of Drones.

CCP Phantom - Senior Community Developer

Elsa Nietchize
School of Applied Knowledge
Caldari State
#2 - 2012-05-09 17:03:39 UTC  |  Edited by: Elsa Nietchize
first
Pandorium9
Pandorium Prime
The CodeX Alliance
#3 - 2012-05-09 17:03:40 UTC  |  Edited by: Pandorium9
The "Comments" link is to the wrong page.

EDIT: it works now
Astoreni
Imperial Shipment
Amarr Empire
#4 - 2012-05-09 17:05:36 UTC
Woot!?
Capri Sern
The Stand Alone Complex
#5 - 2012-05-09 17:12:58 UTC  |  Edited by: Capri Sern
Liking most of the changes. Might even give FW a go now. Not sure Datacore farming represents much of a passive income tbh. It's like putting £1 into a savings account when you're 12 so you can buy a zimmerframe when you hit 70.

Edit: Grammer Oops
Nevigrofnu Mrots
Goonswarm Federation
#6 - 2012-05-09 17:18:24 UTC
Big smile
BolsterBomb
Perkone
Caldari State
#7 - 2012-05-09 17:20:28 UTC
Is current Sov held staying the same or being reset, sounds like it is staying the same?

Brig General of The Caldari State

"Don" Bolsterbomb

Traitor and Ex Luminaire General of The Gallente Federation

Destru Kaneda
Arzad Police Department
#8 - 2012-05-09 17:23:14 UTC
Looks ******* awesome, can't wait.
T'san Manaan
Brutor Tribe
Minmatar Republic
#9 - 2012-05-09 17:24:27 UTC
Changes look good so far can't wait to see it go live.

Just some thoughts I would like to see implemented in the future.

1. Missions go to the nearest "Contested" system to keep the mission farmers in the combat zone.
2. Benefits to P.I. and industry (I.E. faster manufacturing) for upgrading systems
3. captured stations use current Sov holder Agents.
4. station lockouts to include anyone with a negative faction standing or outlaw status.

Other than that I like everything I see so far especially the no docking for your enemiesTwisted
Ashina Sito
Center for Advanced Studies
Gallente Federation
#10 - 2012-05-09 17:24:55 UTC  |  Edited by: Ashina Sito
I would have thought there would be more responses by now. Some of the changes sound good, others have swaths of the player base up in arms.

Gotta log on the Jita alt and see what has happened to the datacore specualtion
CCP Ytterbium
C C P
C C P Alliance
#11 - 2012-05-09 17:26:59 UTC
BolsterBomb wrote:
Is current Sov held staying the same or being reset, sounds like it is staying the same?


We won't reset anything. Occupancy will be directly translated into Sovereignty in FW systems.
Eric Deloitte
The Flowing Penguins
#12 - 2012-05-09 17:27:08 UTC  |  Edited by: Eric Deloitte
As the new FW is doing away with Occupancy and using sovereigty so this 'Sovereignty Reset' may mean:

1) Sovereignty may be 'Reset' to what the current occupancy is on patch day

2) Sovereignty may remain as it is with Occupancy simply being removed

3) Sovereignty & Occupancy may simply be removed making systems effectivley neutral with us having to fight over them again to 'set' sovereignty, but nobody being locked out from the start.

Could we have some clarification as to what will happen?


Edit Question answered above..... cheers
Caecilia Arene
Doomheim
#13 - 2012-05-09 17:30:39 UTC
Nice! Even considering giving it a go!
Hans Jagerblitzen
Ice Fire Warriors
Infinite Pew
#14 - 2012-05-09 17:33:39 UTC
We've come a long way from "the devs will never touch FW again!"

Thanks Team Game of Drones, for all your hard work. Looking forward to all the paid pew pew May 22!

CPM0 Chairman / CSM7 Vice Secretary

ZenithDK
Sebiestor Tribe
Minmatar Republic
#15 - 2012-05-09 17:34:04 UTC
This looks pretty awesome!

Have been thinking about getting into FW for a long time, but I didn't see much point in it - with 2 characters doing datacore mining, there will suddenly be a big interest in it for me.

One thing though:
Doesn't this sort of encourage that you take sov, buy all your data cores - loose sov, watch prices spike, and then you dump your cheaply acquired stash?
If a sufficiently large corp in FW can be deciding factor/work together with others, what's to prevent this?
Mike deVoid
University of Caille
Gallente Federation
#16 - 2012-05-09 17:36:27 UTC
I mentioned this at Fanfest as a question and CCP Soniclover seemed to take this on board for consideration, but please please please implement from the start diminishing returns for the LP store cost reductions. I notice you have mentioned this in the blog, but I think it's really important that when coming from an extreme that the first win is the biggest slice and that the last win gives the smallest.

I think this rewards the guys fighting from zero the most - and who deserve it! On the other hand, moving from 80% to 100% of systems should give you the smallest reward since you are already steamrolling the opposition.
Caiman Graystock
Starways Congress
#17 - 2012-05-09 17:36:44 UTC
Does this mean that if the caldari militia gain sovereignty over a system that was previously gallente, for instance, that system actually falls under the complete sovereignty of the Caldari State, and becomes Caldari Space whilst it is held?
Petrus Blackshell
Rifterlings
#18 - 2012-05-09 17:41:09 UTC
I need new pants.

Great changes, guys! I'd love to see more things influenced by system upgrades in the future, like for example how easy it is to capture a system (VP payout), or other changes to encourage actual fighting, like the missions being redone to be a bit easier, but to be able to be closed by the opposing militia (like complexes).

Still, this is an amazing start, and I can't wait to see where FW goes from here.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Kaylen Khurelem
Imperial Academy
Amarr Empire
#19 - 2012-05-09 17:41:18 UTC
ZenithDK wrote:
This looks pretty awesome!

Have been thinking about getting into FW for a long time, but I didn't see much point in it - with 2 characters doing datacore mining, there will suddenly be a big interest in it for me.

One thing though:
Doesn't this sort of encourage that you take sov, buy all your data cores - lose sov, watch prices spike, and then you dump your cheaply acquired stash?
If a sufficiently large corp in FW can be deciding factor/work together with others, what's to prevent this?


Taking Sov, when you're low on Sov, is harder. So you'd have to work hard at getting it back. As such, it seems fairly balanced. It's only unbalanced if you get people on the other side to do the same thing.
Mashie Saldana
V0LTA
WE FORM V0LTA
#20 - 2012-05-09 17:42:13 UTC  |  Edited by: Mashie Saldana
Great changes, hopefully it will bring back the fun we had the first 2-3 months after FW was introduced before everyone started farming missions in stealth bombers.
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