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Active Drake

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Antisocial Malkavian
Antisocial Malkavians
#1 - 2012-05-09 01:04:25 UTC  |  Edited by: Antisocial Malkavian
Youd think there would be more of these fits give theyre removing the passive benefit to flying a Drake

er active as far as booster type tank... that IS called an active tank right? I always get lost on ship tank names lol

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Jayrendo Karr
Caldari Provisions
Caldari State
#2 - 2012-05-09 01:17:48 UTC
Antisocial Malkavian wrote:
Youd think there would be more of these fits give theyre removing the passive benefit to flying a Drake

er active as far as booster type tank... that IS called an active tank right? I always get lost on ship tank names lol

With good skills drake will still be a monster. It just won't be as noob friendly.
Buzzy Warstl
Quantum Flux Foundry
#3 - 2012-05-09 01:20:22 UTC
And the Ferox will have a chance to come into its own finally.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

FT Diomedes
The Graduates
#4 - 2012-05-09 01:22:23 UTC
They are not actually removing the passive skill from the Drake. The resistance bonus the Drake currently has is also good for an active tank. What makes the passive tank appealing on a Drake is the shield recharge rate it current enjoys - which is not changing. The Drake will be weaker with both a passive and an active tank after the change, but it will be better in the damage selection and DPS department.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Antisocial Malkavian
Antisocial Malkavians
#5 - 2012-05-09 01:24:32 UTC
Jayrendo Karr wrote:
Antisocial Malkavian wrote:
Youd think there would be more of these fits give theyre removing the passive benefit to flying a Drake

er active as far as booster type tank... that IS called an active tank right? I always get lost on ship tank names lol

With good skills drake will still be a monster. It just won't be as noob friendly.


Dont get me wrong, Im not QQing about the nerf, Im looking for a fit lol

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Alara IonStorm
#6 - 2012-05-09 01:25:08 UTC  |  Edited by: Alara IonStorm
New Drake will be a great level 3 mission ship. It won't be a real Lvl 4 Ship but neither are the rest of the Battlecruisers.

[Drake, New drake Lvl 3 Gurista]
Co-Processor II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Medium Shield Booster II
Shield Boost Amplifier II
Thermic Dissipation Field II
Kinetic Deflection Field II
Adaptive Invulnerability Field II
ECCM - Gravimetric II

Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
[empty high slot]

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Hobgoblin II x5

Something like this. Or maybe

[Drake, Rigor]
Co-Processor II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Large Shield Booster II
Thermic Dissipation Field II
Kinetic Deflection Field II
Adaptive Invulnerability Field II
Medium Electrochemical Capacitor Booster I, Cap Booster 800
ECCM - Gravimetric II

Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
[empty high slot]

Medium Processor Overclocking Unit
Medium Warhead Rigor Catalyst I
Medium Warhead Rigor Catalyst I


Hobgoblin II x5

With an extra BCU, adequate tank and 4 dmg type bonuses new drake will be a lot better for lvl 3 missions.

Edit: The Processor Overclocking Unit Rig is not currently in game but is scheduled for release in Inferno. It boosts Ship CPU.
Antisocial Malkavian
Antisocial Malkavians
#7 - 2012-05-09 01:39:14 UTC  |  Edited by: Antisocial Malkavian
Alara IonStorm wrote:
New Drake will be a great level 3 mission ship. It won't be a real Lvl 4 Ship but neither are the rest of the Battlecruisers.



lol the QQ will be fun from the missioners given theyll actually have to buy a BS now


Hell my main was doing Drake lvl IVs for years but thats cause I was skilling the wrong stuff for years too. ADD sucks in this game

An I like ppl suggesting using T2 stuff rather than faction Gith type A blah... Im not dropping billions on a lvl 3 ship Im just using to grind rep with the guys I need to get up to do the keeping the peace missions lol

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

mxzf
Shovel Bros
#8 - 2012-05-09 02:39:44 UTC
It won't active tank any better than before. The resist bonus was just as much benefit to an active tank as it was a passive tank.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#9 - 2012-05-09 02:59:50 UTC
Alara IonStorm wrote:
Edit: The Processor Overclocking Unit Rig is not currently in game but is scheduled for release in Inferno. It boosts Ship CPU.


It also nerfs shield HP.
Alara IonStorm
#10 - 2012-05-09 03:07:53 UTC
Mfume Apocal wrote:
Alara IonStorm wrote:
Edit: The Processor Overclocking Unit Rig is not currently in game but is scheduled for release in Inferno. It boosts Ship CPU.


It also nerfs shield HP.

Really? =S

Luckily that doesn't have a huge effect on Active Tanked PvE Ships unless they have the DPS to quickly break the Active Tank.
FT Diomedes
The Graduates
#11 - 2012-05-09 03:10:20 UTC
You really think the best new Drake setup includes 2 CPU fitting mods?

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Klymer
Hedion University
Amarr Empire
#12 - 2012-05-09 03:12:28 UTC
The Drake has never been a "real" level 4 mission ship. I know, I've spent hours doing 4's in it that I walked through in a Raven and ran through in a Tengu, that's a different thread though.

I suspect with the new bonus you'll be able to drop the third BCU and CPU upgrade you usually see and replace them with SPR's to get the tank back to a more L4 worthy level. I played around in EVEHQ with my current L4 fit drake and when I set the BC skill to zero to get rid of the resist bonus and fit a couple cheap SPR's I can still get a 430dps tank, with the skill set to 4 it's normally 440dps. The damage output drops due to loosing the kinetic bonus but that will improve with the new bonus and won't be limited to just kinetic.......praise the gods of war for that.

Personally, I think they should have gotten more radical with the change. Perhaps knocking 2000-2500 points off the ships base shield amount if they wanted to bring it more in line with the tanking ability of the other mainline BC's. Thus reducing the recharge rate and making it need the resist bonus to be viable for higher level missions. Or they could have completely flipped things around and gave it a shield booster and a RoF bonus, similar to how the Myrm has armor rep and drone bonuses, and made it an active tank ship so as to better prepare the new player for the Raven. Doing that would certainly kill it off as the OMGWTFBBQ uber ship everyone complains about now and make people move on to other ships.
Alara IonStorm
#13 - 2012-05-09 03:20:18 UTC
FT Diomedes wrote:
You really think the best new Drake setup includes 2 CPU fitting mods?

Not the best no but 3 BCU's and 2 Rigors doesn't hurt. You can also use mods that take less CPU. Various Meta or Faction. I just went out of my way to use all T2 stuff because they have the highest fitting cost.

Lots of stuff to work with.
Katalci
Kismesis
#14 - 2012-05-09 03:42:34 UTC
Antisocial Malkavian wrote:
Youd think there would be more of these fits give theyre removing the passive benefit to flying a Drake

er active as far as booster type tank... that IS called an active tank right? I always get lost on ship tank names lol

Do you read bonuses or do you just fit ships based on a foggy amalgamation of rumor and bad example?
Orlacc
#15 - 2012-05-09 03:55:32 UTC
Sorry where is the link for this nerf?

"Measure Twice, Cut Once."

Tippia
Sunshine and Lollipops
#16 - 2012-05-09 03:59:35 UTC
If you want to go nuts, you can just go for AB + dual Pithi B-type…

You'll take a whole lot less damage than the passive setup, and you have more slots (and more cap) left for various damage-increasing equipment. This was true before the buff and will still be true after it.
FT Diomedes
The Graduates
#17 - 2012-05-09 04:18:01 UTC
Tippia wrote:
If you want to go nuts, you can just go for AB + dual Pithi B-type…

You'll take a whole lot less damage than the passive setup, and you have more slots (and more cap) left for various damage-increasing equipment. This was true before the buff and will still be true after it.


Heck, even single Pithi B-Type small shield booster will handle all the aggro in level 3s. With an AB fit, it would make a great (expensive) mission runner.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Antisocial Malkavian
Antisocial Malkavians
#18 - 2012-05-09 05:10:07 UTC  |  Edited by: Antisocial Malkavian
Klymer wrote:
The Drake has never been a "real" level 4 mission ship. I know, I've spent hours doing 4's in it that I walked through in a Raven and ran through in a Tengu, that's a different thread though.

I suspect with the new bonus you'll be able to drop the third BCU and CPU upgrade you usually see and replace them with SPR's to get the tank back to a more L4 worthy level. I played around in EVEHQ with my current L4 fit drake and when I set the BC skill to zero to get rid of the resist bonus and fit a couple cheap SPR's I can still get a 430dps tank, with the skill set to 4 it's normally 440dps. The damage output drops due to loosing the kinetic bonus but that will improve with the new bonus and won't be limited to just kinetic.......praise the gods of war for that.

Personally, I think they should have gotten more radical with the change. Perhaps knocking 2000-2500 points off the ships base shield amount if they wanted to bring it more in line with the tanking ability of the other mainline BC's. Thus reducing the recharge rate and making it need the resist bonus to be viable for higher level missions. Or they could have completely flipped things around and gave it a shield booster and a RoF bonus, similar to how the Myrm has armor rep and drone bonuses, and made it an active tank ship so as to better prepare the new player for the Raven. Doing that would certainly kill it off as the OMGWTFBBQ uber ship everyone complains about now and make people move on to other ships.


So what are they doing to the Tengu or havent they actually decided yet and the threads Ive been seeing are pre-emptive QQ threads?

Kinda glad I never dropped in the skills for Tengu given I so saw it coming that ship was gonna get hit with the nerfstick the more ppl started using it

Katalci wrote:
Antisocial Malkavian wrote:
Youd think there would be more of these fits give theyre removing the passive benefit to flying a Drake

er active as far as booster type tank... that IS called an active tank right? I always get lost on ship tank names lol

Do you read bonuses or do you just fit ships based on a foggy amalgamation of rumor and bad example?


I try to use terms other people will understand (why I asked) and not just troll ppls' fit threads to be an ass.

Orlacc wrote:
Sorry where is the link for this nerf?


Also this given the LAST time I heard this was going to happen it never did

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Mfume Apocal
Brutor Tribe
Minmatar Republic
#19 - 2012-05-09 05:26:13 UTC  |  Edited by: Mfume Apocal
Alara IonStorm wrote:
Luckily that doesn't have a huge effect on Active Tanked PvE Ships unless they have the DPS to quickly break the Active Tank.


Yeah, for PvE it's a minor concern at best. The only time it would be a major concern would be for PvP where it's probably a non-starter to begin with since the nerf to effective tank is so huge (penalty + opportunity cost over a CDFE).
Tippia
Sunshine and Lollipops
#20 - 2012-05-09 05:43:19 UTC  |  Edited by: Tippia
FT Diomedes wrote:
Heck, even single Pithi B-Type small shield booster will handle all the aggro in level 3s. With an AB fit, it would make a great (expensive) mission runner.

I was thinking more for L4s, where one is workable for a Tengu; two is for safety. The Drake needs two at that point since it will take more damage due to its inherently larger size and lower speed.

But yes, for L3s, a single one should be plenty (and complete overkill, cost-wise… but style matters, dammit! P)

Also, as always, remember to leave the Fury missiles at home — no need to pay that much for a partial speed/sig tank and bloat the sig by using the wrong ammo.


edit: Also also, it'll be fun to see what this change does to the Drake's L4-worthiness compared to the Myrm. They've always been fairly equal in how well they handle L4s, but after this change, the Drake will pull ahead in the damage apartment, whereas the Myrm will now be the unrivalled king of tanking.
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