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Greifers vs CCP, Hulkageddon is winning. Time for CCP to code changes.

Author
Drake Draconis
Brutor Tribe
Minmatar Republic
#41 - 2012-05-09 01:01:45 UTC
Lady Flute wrote:
Drake Draconis wrote:
Vertisce Soritenshi wrote:
So far the OP has managed to soundly refute every argument posed against their idea. While I don't completely agree 100% with the idea I can say that most of it is sound. There IS a problem with a 300m mining ship and how weak it's defenses are. Insurance does suck but that's how it goes with Tech 2 ships. If that is going to change for the Hulk, it will need to change for all Tech 2 ships. I don't see that happening.

I can fly a Hulk on several of my accounts and I have mined before but honestly have never experienced being ganked in high sec. It was always in Null and I was running D-Scan constantly...a major pain in the ass that needs to be corrected. The game stops being fun when you have to spam click a single button to perform one mind numbing process just to stay safe. Sorry...that's a mechanic that needs correction. Period.

Overall I agree with the OP. I am not going to nitpick the parts I don't agree with in the OP as they are minor in the grand scheme.


Yes..agree with a 19 day old toon like a fool and ignore the obvious...great job...typical of your mind set.


I completely agree with the OP. Drake your argument is now utterly invalid, rather than just idiotic.

To whoever linked kills of freighters for the "burn Jita" month ... nice one. It's meaningless data as it has no context, just like a hulk getting killed because I was using it as an afk bait in a WH to lure people in to thier doom is also just as utterly irrelevant to this discussion. I wonder what % of those players ganked unsubscribed because a bored null-sec alliance ruined their gameplay, without any real risk (lets face it, unless you lose systems there is not real risk for many top level Corps, or thier pilots, given jump clones).

And as for "whine tanking" needing to hit CCP's bottom line ... have you noticed that PLEX is suddenly on sale? Part of the comments above are that social players are the ones who are most likely to buy PLEX to acieve things they want in-game.

If you stop casual players being able to use Hulks / mine safely in Highsec, then you depress demand for PLEX from that highly volitile customer group, and that hits CCPs pocket. I personally would love to see PLEX use/sales data, particularly analysed by account age. I don't think we ever will, but CCP will. And yes, that's going to impact their business bottom line.


Nice fail attempt at arguing on behalf of a noob.

All I saw there is a bitter industrialist who can't handle hulkageddon. Please..stop...before you embarass yourself.

If I can survive it..so can you....its not that hard...use a little common sense people.

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Drake Draconis
Brutor Tribe
Minmatar Republic
#42 - 2012-05-09 01:02:33 UTC  |  Edited by: Drake Draconis
Lady Lupiah wrote:
FloppieTheBanjoClown wrote:
I Exhumers are fragile because they're just a gloried dump truck.


... but an Iteron V can have 20,000 cargo without blinking, and has a ton of slots to play with. The dump truck has more mid slots and generic high slots. Varying Hulk's high/low/mid slots would be an option, as would introducing a T3 exhumer with cusomisable configs.



The iteron is a cargo ship...the exhumer is a mining barge (tech2)

What the hell is the problem again?

And iteron only has 1 high slot...if at all.

And I forgot to mention...your asking for an Orca with Mining Lasers..ain't gonna happen.

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DireNecessity
Mayhem-Industries
#43 - 2012-05-09 02:15:38 UTC
Lady Flute wrote:

And as for "whine tanking" needing to hit CCP's bottom line ... have you noticed that PLEX is suddenly on sale? Part of the comments above are that social players are the ones who are most likely to buy PLEX to acieve things they want in-game.

If you stop casual players being able to use Hulks / mine safely in Highsec, then you depress demand for PLEX from that highly volitile customer group, and that hits CCPs pocket. I personally would love to see PLEX use/sales data, particularly analysed by account age. I don't think we ever will, but CCP will. And yes, that's going to impact their business bottom line.


Lady Flute,

Your comment unravels itself before our very eyes. The presumption seems to be that young and/or casual, Hulk bound miners buy a lot of Plex. You then call that very presumption into question by pointing out your lack of use/sales data.

I know not who buys or uses Plex. I do know that from CCPs point of view it’s a zero sum equation since every PLEX purchased is destined to be redeemed for a month’s game time meaning that month of game time won’t be purchased directly from CCP by the eventual redeemer. In this sense, PLEX purchased now means less money later when the PLEX is redeemed. CCP is pulling future income into the present but this is nothing new, they do much the same thing selling comparatively discounted 6 month and 1 year subscriptions.

Caveat – PLEX can also be redeemed for Aurum but when’s the last time you visited the Nex Store?

Perhaps that isn’t the thrust of your comment. Perhaps the thrust of your comment is CCP should cater more to a “highly volatile customer group.” Are you daft woman? What gaming company in its right mind is going to cater to highly volatile customers over dedicated long term players? Highly volatile customers are here today and gone tomorrow. Dedicated customers are here today and here tomorrow.

“But what about the noobs!” is a common refrain. EvE isn’t for everybody. A lot of noobs wash out. I’m comfortable with that. To date, CCP has been as well.

Hugs and Kisses,
DireNecessity
Davon Mandra'thin
Das Collective
#44 - 2012-05-09 11:26:38 UTC  |  Edited by: Davon Mandra'thin
I have to say, I usually agree with Drake. But in this instance, I think he's kind of missing the point.

To clarify again, I do not support any of the changes in the OP. But I do support the cause.

I propose the OPer close this thread and re-open a new proposal with a looser theme. If you can let CCP know that something needs changing they will often come up with the best design for change, or sometimes the players can.

Quote:
I know not who buys or uses Plex. I do know that from CCPs point of view it’s a zero sum equation since every PLEX purchased is destined to be redeemed for a month’s game time meaning that month of game time won’t be purchased directly from CCP by the eventual redeemer. In this sense, PLEX purchased now means less money later when the PLEX is redeemed. CCP is pulling future income into the present but this is nothing new, they do much the same thing selling comparatively discounted 6 month and 1 year subscriptions.


Plex also costs more than game time. I think perhaps you didn't think about that.
Khanh'rhh
Sparkle Motion.
#45 - 2012-05-09 12:47:23 UTC  |  Edited by: Khanh'rhh
The weekend of Burn Jita had the highest playercount I'd seen on in quite a while.

Yesterday, a random Tuesday during Hulkageddon, I saw the online count peak a little under 53000

And yet ... your claim is all these things need to stop to save the game?

No, not at all. It needs to change to be a game YOU want to play.

Plenty of others want to play it as it is.

Also, the senior producer of Eve has said these events are "F*cking brilliant" - so you're out of touch and SOL.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Khanh'rhh
Sparkle Motion.
#46 - 2012-05-09 12:50:23 UTC
Quote:
Players like myself who were going to buy PLEX have chosen not to, due directly to Hulkageddon


I subscribed another account to do it. SA forums has at least 15-20 people subscribing off the back of burn Jita and wanting in on Hulkageddon. Two of my friends have re-subbed in the last 5 weeks.

Want an anecdotal evidence face off?

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Khanh'rhh
Sparkle Motion.
#47 - 2012-05-09 12:54:04 UTC
Also.

You want to insure T2 ships, i.e. fundamentally change the ENTIRE landscape of the game, because of ONE ship (the Hulk)?

So, rather than, say, the miner leaving the belt when danger is on the way, you want to rebalance the ENTIRE SODDING GAME so he doesn't need to take a VERY BASIC precaution?

I don't know what else to say. Monumentally stupid.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Khanh'rhh
Sparkle Motion.
#48 - 2012-05-09 12:58:33 UTC
Lady Lupiah wrote:
.. you clearly don't actually know how people have been killing hulks. By the time a thrasher appears in your belt, you are already dead, even with a T2 defensive fit, ECM drones out, and aligned to station.

I've been petitioning CCP to add some form of directional scan module to ships for a while, such that players can use it to see what is in space and possibly headed their way.

This would be great, as the miner could see the ships before they land and be in warp before they even load grid.

But, they keep telling me it's already in the game.

"Impossible!" I say, "Surely if this were in the game people would be using it and not asking for massive upheavals in the game!"

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Samillian
Angry Mustellid
#49 - 2012-05-09 13:47:49 UTC
Every time Hulkageddon rolls around the same old arguments hit the forums (its one of the more boring aspects of a tired and tedious event) sometimes even spouted by the same characters that supposedly "quit" EvE because of a previous Hulkageddon.

Strange as it may seem CCP hasn't been hit by a drop in PLEX sales or prices, people still sign up to play the game and existing players don't quit the game in droves as the doomsayer predict.

Miners inability to keep an eye on current events, use D-scan or find something else to do while the event is on vs the gankers need to pop ships that are too specialised to be a challenge to take down make this whole thing more than a bit passe. At least the tech and Hulk producers get a bit of a laugh watching all you little HiSec mining and ganking hamsters running in your wheels for their profit.

NBSI shall be the whole of the Law

DireNecessity
Mayhem-Industries
#50 - 2012-05-09 14:00:47 UTC  |  Edited by: DireNecessity
Davon Mandra'thin wrote:


Quote:
I know not who buys or uses Plex. I do know that from CCPs point of view it’s a zero sum equation since every PLEX purchased is destined to be redeemed for a month’s game time meaning that month of game time won’t be purchased directly from CCP by the eventual redeemer. In this sense, PLEX purchased now means less money later when the PLEX is redeemed. CCP is pulling future income into the present but this is nothing new, they do much the same thing selling comparatively discounted 6 month and 1 year subscriptions.


Plex also costs more than game time. I think perhaps you didn't think about that.


Worthy point. Plexed accounts earn CCP about 25% more than directly purchased accounts. Plex can also be destroyed in game (and happens with stunning regularity at camped Hi-Sec choke points http://y0ink.us/killboard/?a=system_detail&sys_id=30002765). All in all a clever approach by CCP, “Grind free game time if you want. Do something dangerous and possibly lose it. Make us more money in the process. Win/Win!!!”

I’m often at a loss just how much detail to put in a particular post before the TL:DRs come out. Nonetheless, lacking sales/use data it’s difficult to make claims that “volatile” casual/noob players buy a lot of plex compared to CCP's other income streams so CCP should cater more to that group.

What stuns and brings the mock out in me is the presumption by some players that their preferred play style is/could be/must be the big money maker for CCP. It’s especially stunning when that preferred play style is vastly different from the dark and dangerous game CCP has been selling all along.

With respect,
To you at least,
DireNecessity
FloppieTheBanjoClown
Arcana Imperii Ltd.
#51 - 2012-05-09 14:51:08 UTC
Lady Lupiah wrote:
... but an Iteron V can have 20,000 cargo without blinking, and has a ton of slots to play with.

An itty 5 is also a pinata if it's carrying anything of value. They're one of the ships I've seen destroyed most by trade route gank camps.

Lady Lupiah wrote:
As for Mael fit, it has superb low slots, so fill it up with cargo expanders, tank on the mid, and high slots are mix of gas miners / cruise missles / turrets, whatever floats your boat.

Sure, you can do this with the mael, apoc, rokh, abaddon...any battleship with a lot of turret slots can be converted into a miner. Of course your yield won't match that of a hulk, nor will your cargo capacity. What's that? You would be giving up yield to get more tank? Gee, that sounds like something I said!

Lady Lupiah wrote:
.Speaking of which, why can exhumers not mine gas? Where is the mining ship that can?

Good question. From a lore perspective, I would assume it's because ORE has not interest in the gas business. Other than that, I have no idea.

Lady Lupiah wrote:
.it's about player retention in the face of a sharp upswing in bored players suicide ganking.

Rather than trying to force an end to suicide ganking, you should be pushing for more content to distract them and better education for new players who are more likely to be gank victims.

Founding member of the Belligerent Undesirables movement.

Raging YarrX
Coven Of Witches
C0VEN
#52 - 2012-05-10 15:57:21 UTC
This is why I play eve. Moar tears. I love it. CCP LOOOOOOVVVEEEDDD the attention burn Jita ad hulkageddon got. I doubt you'll see write-ups on mmorpg news websites about a universe wide mining op or mission op. So what if your friends or you put off buying plexes for isk? There are loads of pvpers who buy plexes to fund their terrible habit. If everyone stops buying plex prices are just going to go up and people WILL start buying again. Human beings are greedy. You want to be safe go play another MMORPG or something. There are many out there where you don't have to fight to change something that is incredibly unbalanced towards nullseccers. Sure there are loads more of people in highsec but have you asked yourself how many of them have a character in lowsec or null?
Corian Teranos
Deep Core Mining Inc.
Caldari State
#53 - 2012-05-10 20:08:50 UTC  |  Edited by: Corian Teranos
I am one of the biggest Carebears but i dont condone ideas that turn eve into a kiddy game.

However my idea to combat hulkageddon would be simply
1.NO CONCORD PROTECTION TO PLAYERS WITH NEGATIVE SECURITY STATUS PERIOD.
2.NO SECURITY LOSS FOR KILLING A PLAYER WITH NEGATIVE SECURITY STATUS
3.SUICIDE GANKING REMOVES PLAYERS CONCORD PROTECTION FOR 24 HOURS


These changes do not make eve carebear friendly but rather encourage vigilante PVP and allow more PEW PEW in highsec

If ccp doesn't protect the miners properly than they should not protect gankers in high sec.

LET US KILL THEM FAIR AND SQUARE.
if there is a small frigate following our barges let them feel the wrath of our drones.
if there is a destroyer bearing down on a badger SHOOT IT.

the problem isn't the Grefiers it is Concord Not letting people Preemptively defend themselves. Additionally electronic warfare in self defense should not lock you out of a station only firing weapons should do that.


also hulk+buffer tank+Jamming and Scrambling Equiptment+ Cloaked Friends = Fun Fun Fun
Raging YarrX
Coven Of Witches
C0VEN
#54 - 2012-05-10 21:26:38 UTC
Ships do have roles you know. You don't see a combat ship being able to outmine a mining barge right? Because of that you won't see a mining ships out dpsing a combat ship.

You want to mine afk, be prepared to lose your ship. Otherwise align to a safe spot or something when mining and prepare to hit warp whenever someone comes in. Carebearing in nullsec isn't meant to be as profitable as low or null.
Corian Teranos
Deep Core Mining Inc.
Caldari State
#55 - 2012-05-11 02:16:34 UTC  |  Edited by: Corian Teranos
Raging YarrX wrote:
Ships do have roles you know. You don't see a combat ship being able to outmine a mining barge right? Because of that you won't see a mining ships out dpsing a combat ship.

You want to mine afk, be prepared to lose your ship. Otherwise align to a safe spot or something when mining and prepare to hit warp whenever someone comes in. Carebearing in nullsec isn't meant to be as profitable as low or null.



carebears can mine in nullsec ???

BTW How many carebears does it take to change a hulks Headlights?

5
one to scout the belt
one to gank his alt and preload concord in the area.
one to change the light bulb
one to Cry when the hulk he just Repaired gets Ganked
and one to file the petition and rant on the forums about the incident
Lady Lupiah
Deep Core Mining Inc.
Caldari State
#56 - 2012-05-11 03:08:44 UTC
ShahFluffers wrote:
Also bear in mind that you are comparing a BATTLESHIP with something that is more or less cruiser sized.


The battleship I referred to costs 120 million ISK, and gets a decent chunk of that back if lost.
A hulk costs 300 million ISK and gets less than what it costs to buy a cruiser back if lost.
Comparing size is irrelevant, you need to look at value. Bottom line, most of the mining ships are complete crap, but CCP has not fixed them: they made more and more shiny **** battleship-guns-on-cruisers type ships, which is very much in keeping with the World of Warcraft design philosophy that when you can't think of anything genuine to add to the game, just add new armour and weapons with higher numbers and call it content.

ShahFluffers wrote:
And for the record... CONCORD has been buffed many, many times. It honestly can't get much more powerful than it is now without removing suicide ganking as a mechanic altogether. However... removing it as a mechanic means that people who "live" in NPC corps effectively become immune to almost all forms of combat.


That's the point, dumb ass. Removing suicide ganking in highsec *is* what is next. Bored vets kicking newbies around hurts CCPs bottom line, guess what, they want all the DUST kiddies to come play, and stay. The time to think about how to protect those players with appropriate balance is right now: because where things stand, I can see concord appearing (but not firing) instantly when a blue player is locked, rather than after a blue player is fired on. Or a simple pop-up "you cannot attack that target".

Don't like my ideas? Give up better ones. Because the simplest is to make non-consentual pvp in 1.0 to 0.8 systems simply not possible. That's not what I am advocating for, but as correctly posted by Shah, it is the natural endpoint of the repeated changes to Concord, which have failed to achieve thier purpose.
Lady Lupiah
Deep Core Mining Inc.
Caldari State
#57 - 2012-05-11 03:17:40 UTC
DireNecessity wrote:
[Caveat – PLEX can also be redeemed for Aurum but when’s the last time you visited the Nex Store?


Dear Idiot.

The Nex store is for Carebears.

Griefing makes carebears leave. You can't grief pvpers who live in battlehardened alliances, they just call it pvp and return the favour with interest.

CCP wants PLEX to be used on clothing, because you are right, PLEX is essentially morgaging future income. If PLEX builds up in the game, and it seems to be piling up on the market, then at some point CCP may have to run the game with no actual US$ income unless they can keep pulling in new players who buy PLEX for real money.

PLEX is wonderful, until you have to pay staff salaries and advertising costs. Then you need real money, and if they do not retain their new player base (who pay with a credit card), then all the vets with stacks of PLEX are not going to help them one little bit.
ShahFluffers
Ice Fire Warriors
#58 - 2012-05-11 06:46:46 UTC  |  Edited by: ShahFluffers
Lady Lupiah wrote:
The battleship I referred to costs 120 million ISK, and gets a decent chunk of that back if lost.
A hulk costs 300 million ISK and gets less than what it costs to buy a cruiser back if lost.
Comparing size is irrelevant, you need to look at value. Bottom line, most of the mining ships are complete crap, but CCP has not fixed them

What is there to fix? A mining barge mines. That is what it is designed to do. It's not a combat ship. It is not designed to kill or defend itself effectively.
The same argument can be made in reverse. A Thorax is a combat ship. It is designed to kill other ships. It is not designed to mine or haul stuff effectively.

And "cost" is not a reliable measurement of power. Just because something costs a lot of ISK it doesn't necessarily mean it is "better."
Example 1: there are quite a few officer-grade mods that cost BILLIONS of ISK... yet are no better stat-wise than some deadspace/X-type mods that are worth a couple hundred million.

Example 2: I am flying around in my sniper Tornado worth about 100+ mil. I get tackled by a Velator worth... well... almost nothing (you get it for free at stations you have no ships in). I will die against this noob-ship because my rather large Teir 3 battlecruiser is not designed to kill it at close range.

Example 3: A fully-fit ratting carrier is worth about 1.5 to 1.6 billion ISK. It is very possible for 15 Stealth Bombers, each worth 20-25 mil ISK apiece, to gank said carrier in about a minute.

If I understand you correctly... example 1 is "broken" because something is expensive for "no reason." And example 2 and 3 should not happen because the more expensive ship was taken down by ships worth mere pennies to it. Honestly... I find these as some of the greatest perks of the game! Cost and size are not reliable metrics of power and ability!


Lady Lupiah wrote:
Removing suicide ganking in highsec *is* what is next. Bored vets kicking newbies around hurts CCPs bottom line,

And yet EVE has been more or less growing consistently for the last 9 years with these mechanics in place. Slowly. But consistently.

Also... how do you define "newbies." Because to me... Hulk pilots are not newbies. It takes 2 to 3 months to get into one and by that time you should be well versed in quite a few of the mechanics that govern EVE.

Lady Lupiah wrote:
guess what, they want all the DUST kiddies to come play, and stay. The time to think about how to protect those players with appropriate balance is right now:

You are aware that the DUST players you are opposing during a match can shoot at you using a giant cannon of death and destruction... right? The same thing we can do to them. Balance.

Lady Lupiah wrote:
I can see concord appearing (but not firing) instantly when a blue player is locked, rather than after a blue player is fired on. Or a simple pop-up "you cannot attack that target".

So how are you supposed to engage a neutral in a NPC corp that is supporting your enemy's war effort against your corp?

Lady Lupiah wrote:
Don't like my ideas? Give up better ones. Because the simplest is to make non-consentual pvp in 1.0 to 0.8 systems simply not possible. .......... it is the natural endpoint of the repeated changes to Concord, which have failed to achieve thier purpose.

And what purpose is that? Protect? You are aware that since it was buffed and buffed again 3 or 4 years ago CONCORD hasn't really changed at all? And there have been no hints or gestures from CCP that CONCORD is going to be buffed again (at least, not anytime soon).
Based on this circumstantial evidence, it's a fair guess that CCP is... more or less... happy with CONCORD as they are now. Sure, they need some tweaks every so often as there will always be a loophole that no one thought of before... but non-consensual PvP has always been one of the cornerstones of EVE's ethos and remains, to this day, one of the things that prevents true "safety" in EVE (which is a good thing).

Plus... the tools that people can use to try and kill you are also at your disposal and can be used to avoid getting killed.

EVE is an eternal game of "cat and mouse" and/or "Spy vs. Spy." It is the reason many of us came here. It is the reason many of us stay. And I hope is stays this way for a long time to come. Otherwise EVE won't be "special."
Ispia Jaydrath
Reib Autonomous Industries
#59 - 2012-05-11 08:05:02 UTC
Lady Lupiah wrote:
CCP wants PLEX to be used on clothing, because you are right, PLEX is essentially morgaging future income. If PLEX builds up in the game, and it seems to be piling up on the market, then at some point CCP may have to run the game with no actual US$ income unless they can keep pulling in new players who buy PLEX for real money.


Hi, it's come to my attention that you have no idea what you're talking about.

Plex can only be created through the expenditure of real money. Every plex on the market is cash in the bank for CCP.
Raging YarrX
Coven Of Witches
C0VEN
#60 - 2012-05-11 11:31:19 UTC
You don't think do you. There are people who play this game for fun. People who unsub because of the buffs CCP gives to highseccers. CCP makes a certain area pvp-free its probably going to kill a few accounts as well. Sand box game thats just like real life. You don't see a gun-free zone. You can bring a gun into a shopping mall and start shooting at people. You just get blown up by police or something after. Same thing in eve.