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Skill idea: Reduce Trade time

Author
Zelous Mandible
Sebiestor Tribe
Minmatar Republic
#1 - 2012-05-03 19:17:21 UTC
Something dawned on me the other day. I have spent many months training in the Trade school of skills, but regardless I have to wait to change my orders just as long as every other trader out there. How does this make sense?

There should be a new trade skill introduced that allows Traders (you must train up to Tycoon or Wholesale at the very least) that allows you to reduce the modify time on your orders by 5% per level.

This would result in a 25% time window for "advanced" traders to modify their orders, allowing them more dominance on the field.

Implementation shouldn't be a problem...

Thoughts?
The PiMan Eatme
Public Haulage And Trade
#2 - 2012-05-03 19:31:24 UTC
Zelous Mandible wrote:
Something dawned on me the other day. I have spent many months training in the Trade school of skills, but regardless I have to wait to change my orders just as long as every other trader out there. How does this make sense?

There should be a new trade skill introduced that allows Traders (you must train up to Tycoon or Wholesale at the very least) that allows you to reduce the modify time on your orders by 5% per level.

This would result in a 25% time window for "advanced" traders to modify their orders, allowing them more dominance on the field.

Implementation shouldn't be a problem...

Thoughts?


Thought from me are everyone that station trades will train it and you'll just get people 0.01 isking faster than they were before
Zelous Mandible
Sebiestor Tribe
Minmatar Republic
#3 - 2012-05-03 19:55:37 UTC  |  Edited by: Zelous Mandible
For starters you have to be heavily invested in trade to train such a skill. Currently station trading can be done with anyone fresh off the street. The only thing that currently changes is order visibility, margin, tax, etc.; this would split off the "traders" from the real traders. This would allow a thoroughly trained Trader an edge in market placements.

Then in regards to .01 wars - YES that is the point. Trade happens through .01 battles.

Me, being a higher trained Trader, would then have the ability to modify my orders 25% faster than you, which only makes sense.

It's analogous to having a trader on the floor of the market, versus using e-trade to place their positions.
Johnny Frecko
Federal Navy Academy
Gallente Federation
#4 - 2012-05-03 20:56:45 UTC
The people who are heavily into trade, are the ones that fight the 0.01 isk battles over specific items.

afterall, it's not all traders all the time updating all their orders every 5 minutes.

Hell, when i update all my orders it takes me more than 5 minutes to go from top to bottom.
and as said, it would cause people to update their orders faster and that's it.
(considering *most* station traders update once a day, twice max)
Zelous Mandible
Sebiestor Tribe
Minmatar Republic
#5 - 2012-05-03 22:43:01 UTC
Someone who updates their orders once a day has no business with this skill.

This skill is for those are daytrade, and change orders every x minutes.

Again, I have 1.6mil+ SP in Trade alone. This skill sounds reasonable.
bubble trout
Brutor Tribe
Minmatar Republic
#6 - 2012-05-04 04:45:16 UTC
I would train to 5, if only to lessen my stress whenever I forget/add an extra zero to an order. Nothing worse than accidentally filling half your buy order at 10x the price and praying to god that no one else updates their sells for five minutes.
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#7 - 2012-05-04 08:38:58 UTC  |  Edited by: Nerath Naaris
As it is, mainly bots would profit from such a skill, imo.

As mentioned above, the more orders you have on the market, the less you would need a shorter time to modify again.
How long do you need to update an order? 1) Bringing up the specific order 2) Checking if it is no longer at the top 3) Light spin of the mouse wheel, 4) Hit enter, 5) perhaps clicking away the warning.
That takes what, 3 seconds? If so, then having more then 100 Orders on the market already takes up those 5 minutes..... UNLESS oc, you are a bot, who can probably modify an order in considerably less than 3 seconds.

Now, if the present cool-down would be dependant on the number of orders placed on the market, for example 5 minutes for up to 100 orders, 10 minutes for 101-200 orders and 20 minutes for 201+ orders, THEN such a skill would make sense: someone who just babysits a few number of orders would be able to do so faster (as well as the poster above me), while a bot - who, I assume, can modify an order instantly - would still take longer then the present 5 minutes.

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Dracnys
#8 - 2012-05-05 07:34:20 UTC  |  Edited by: Dracnys
Trading is not about 0.01 ISK wars and it shouldn't be. One of the best moves CCP could make would be to go with 30 minutes instead of 5 minute timers. It is not good gameplay and does not involve any skill besides not lemming when someone makes a big change to the price. It discourages traders and draws from the time they could actually play the game. Who would want to spend his day changing the last two digits of his order?

We do not need a skill that makes this worse.
Mashie Saldana
V0LTA
WE FORM V0LTA
#9 - 2012-05-05 09:49:18 UTC
Have 2 orders for the same product, you have suddenly cut the update time by half.
RavenPaine
RaVeN Alliance
#10 - 2012-05-05 15:12:25 UTC  |  Edited by: RavenPaine
I agree with the last 2 posters 100%.

Something I want to point out is, the 5 minute timer actually HELPS the market price. It limits how fast an item can cascade downward. A 25% time adjustment would not help items sell for a higher price, but it would definitely help the price fall at a 25% faster rate.

2 guys in an isk war for 4 hrs a day, then another shift of 3 more guys for a few more hrs, then a third shift of guys...etc, etc,. Could make a huge impact in 24 hour price swings.
Ian Moone
Doomheim
#11 - 2012-05-06 11:25:28 UTC
Mashie Saldana wrote:
Have 2 orders for the same product, you have suddenly cut the update time by half.


And if you are a bigtime trader, you have more than one trader in the same station, so double the post Im quoting, and double the speed of refreshing real orders. Belive me, CCP want you to have one more account instead of putting this skill into play.

Ian Moone
Janet Patton
Brony Express
#12 - 2012-05-08 06:08:04 UTC
I think the 5 minute limit might be there to protect the servers from lagging out from all the updates.

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Skarned
Inroads
#13 - 2012-05-09 01:38:53 UTC
How about this...

5 minute timer if you're modifying a price downward by more than 1%.
1 hour timer if you're modifying a price downward by less than 1%.

Or whatever values you want, you get the idea. No need for additional trade skills to be involved tbh.