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Issues, Workarounds & Localization

 
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Jumping from system to system - Load Lag

First post
Author
Zekyll
Zerotax corp
#201 - 2012-04-26 15:56:29 UTC
I don't know what you guys did but Inferno was an amazing update. No clock drift anymore. Random crashes and graphical glitches are gone. Literally 5 times higher framerates, and less cpu usage. Thank you!
PrincesseVera
KVK Refugee camp
#202 - 2012-05-08 15:52:57 UTC
6 months.
Same issue.

Evil
Ebisou
Garoun Investment Bank
Gallente Federation
#203 - 2012-05-09 00:41:36 UTC
Number of times I jump into a system and have nothing load in the overview is down, but it still occurs (about once every 30 jumps). The number of times the client crashes outright is up.
DaeMon ix
Konrakas Forged
Solyaris Chtonium
#204 - 2012-05-12 22:01:23 UTC
this stupid bug is STILL occurring and frankly it's making roaming pvp bloody impossible, for the love of god FIX it
Haoibuni
Mish 4 free
#205 - 2012-05-28 20:10:30 UTC
Still got this issue.

Gonna unsub. Spoils my PvP. CCP aint got wot it takes to fix it.
Katrina Bekers
A Blessed Bean
Pandemic Horde
#206 - 2012-06-04 22:20:40 UTC
Any news on this problem? Habakuk?

<< THE RABBLE BRIGADE >>

Sarah Schneider
Native Freshfood
Minmatar Republic
#207 - 2012-06-15 10:09:05 UTC
Still having the desync issue;grid's not loading, thus no overview and nothing's displayed in space, and my ship's not receiving any command from the client (chat still works though) after jumping through gates during large fleets, although it's much less frequent than when TiDi was first implemented, this is really annoying since it's directly affects gameplay.

Hope this will get fixed soon, seeing i've gone to the mass test thread and there were no mention of it.

"I'd rather have other players get shot by other players than not interacting with others" -CCP Soundwave

not Mogs
TribalWar Inc
#208 - 2012-06-20 07:40:43 UTC
bump

i shouldn't have to plan my fleet movements around how many times i get the bug :O
Hatsumi Kobayashi
Perkone
Caldari State
#209 - 2012-06-22 03:30:59 UTC
Still get it often enough to not even want to bother logging on.

No sig.

Candente
Navy Veteran Club
#210 - 2012-06-22 15:11:05 UTC
I started to have this issue when I installed win 7 64-bit on a different partition while still using the old game client and settings from my 32-bit windows 7. I think it was fixed by clearing the cache although i'm not completely sure.
Jenn aSide
Worthless Carebears
The Initiative.
#211 - 2012-06-23 22:07:40 UTC
Im still getting this, is anything else being done?

Jump through a gate, nothing loads, have to relog.
Samuella III
The Destined
#212 - 2012-06-23 23:35:07 UTC
Similar problem here
pipin meh
GoonWaffe
#213 - 2012-06-29 07:43:40 UTC
changed my settings from fixed window.. to fullscreen and :for now: i don't seem to have any lagg problems anymore.
CCP Donut Golem
C C P
C C P Alliance
#214 - 2012-06-29 10:25:34 UTC
Hi, I'd appreciate it if those of you who have time could see if this issue has been resolved for you on the build that's currently on the Singularity Test Server. Thanks for your patience with this!
Tony Two Bullet
Monocle Madness
#215 - 2012-07-03 02:49:50 UTC
Running multiple clients is causing random slowing on one client with no real CPU rise.

Makes me sad.... Straight
Haoibuni
Mish 4 free
#216 - 2012-07-03 10:31:55 UTC
CCP Donut Golem wrote:
Hi, I'd appreciate it if those of you who have time could see if this issue has been resolved for you on the build that's currently on the Singularity Test Server. Thanks for your patience with this!


Well we need a mass test to do that as this never happens in small gang scenarios (for me anyway). There are no scheduled mass tests on Sisi.
Lexia Stone
Sebiestor Tribe
Minmatar Republic
#217 - 2012-07-04 00:44:35 UTC
It's pretty hard to believe how six months can go by with a bug like this and still no progress is made. I just had to relog 3 times after jumping through 2 gates. I've reset my internet clock and all that crap and it hasn't fixed anything.

At least we have new skins for Minmatar ships. Oh wait, they're terrible.
Messoroz
AQUILA INC
#218 - 2012-07-04 17:10:33 UTC
Lexia Stone wrote:
It's pretty hard to believe how six months can go by with a bug like this and still no progress is made. I just had to relog 3 times after jumping through 2 gates. I've reset my internet clock and all that crap and it hasn't fixed anything.

At least we have new skins for Minmatar ships. Oh wait, they're terrible.


Ship skins are made by graphic artists in CCP, whether they worked on it or not wouldn't affect the fixing of bugs in code. God forbid a graphic designer starts programming.
Lexia Stone
Sebiestor Tribe
Minmatar Republic
#219 - 2012-07-04 20:09:59 UTC
Messoroz wrote:


Ship skins are made by graphic artists in CCP, whether they worked on it or not wouldn't affect the fixing of bugs in code. God forbid a graphic designer starts programming.


Fire the artists, hire more programmers. Problem solved.
Lexia Stone
Sebiestor Tribe
Minmatar Republic
#220 - 2012-07-04 20:12:29 UTC
pipin meh wrote:
changed my settings from fixed window.. to fullscreen and :for now: i don't seem to have any lagg problems anymore.


I've done the same, so far no problems while others in my fleets are getting the lag. This seems to be a good temporary fix, only problem is not being able to see Jabber broadcasts and other stuff outside of game.