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Inferno - a bit gimped?

Author
Ranger 1
Ranger Corp
Vae. Victis.
#21 - 2012-05-08 18:46:57 UTC
Zimmy Zeta wrote:
Aren't ccp still planing to remove the tiers of some ship classes with inferno, to make every ship useful in its role?
Now that would be a massive change, even if only frigates were affected...


I could be wrong, but I don't think that will be coming in Inferno. It will involve a huge amount of work and probably some new hulls to be added (destroyers) at the same time... they said they would do frigate/destroyer and possibly cruiser first (I think).

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#22 - 2012-05-08 18:52:35 UTC
Testerxnot Sheepherder wrote:
I like most of what I see, although it wouldn't hurt to haz more features...

The inventory revamp is god damn awesome! While the avatar skin colors and new missile effects are certainly anything but neccessary nor celebrated.

Your opinion on missiles certainly isn't shared by everyone considering the reaction to the videos at fanfest
Vertisce Soritenshi
The Scope
Gallente Federation
#23 - 2012-05-08 18:53:43 UTC
It's still hardly Tiericide anyway. So long as you have one ship that is better than the other in each category, there will be tiers.

Either way I still don't understand the logic behind complaining about stuff that is happening for free. I have still yet to see CCP charge anybody for an expansion.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Ocih
Space Mermaids
#24 - 2012-05-08 18:56:55 UTC
Judge the product, not the process.

CCP can feel free to ignore my trolls. Until Inferno is out, I'm just rattling their bones when I gripe and complain.

Usually I am yelling and screaming because I would rather not see alot of hard work go to waste. It's great that they did such a good job with missile turets and stealth bombers but to then stealth nerf them with a TD penalty I see them ending up like assault frigates. A 1 week sensation that is forgotten so easy.
adam smash
Department of Gub'nent Welfare
Harkonnen Federation
#25 - 2012-05-08 18:57:22 UTC
O how long WoT been around let me check...

http://www.youtube.com/watch?v=_0y2wmE4lMo

1 year... let's see the stats (lol)

And for the past year, the army of tankmen has grown to 24 million registered users, who took part in way over 350 million battles, fired 75 billion shots with 48 billion hits, destroying almost 8 billion armored vehicles.



24million accounts LOL... okay.

So age what again?

9 years of eve... still tons of bugs...

WoT the largest complaint is MM... funny coming from eve players...

Eve is bugs... crashing... can't jump, other BS people call not bugs... if I press jump... why does the thing not jump, not move... just sits? maybe the button should be removed then...

WoT is blah I can't see a tank who has camo
Everything in this match is bigger than me...

HUGE bugs guys HUGE lol.


Just waiting to see if they really put pysics in the game... if so ROFL eve just needs to give up already...

The new wardec system is broken from the start... LOL...

HUGE alliance can attack anyone... they have the isk and the cost is NOTHING anyways lol

Small guy who maybe wants to do what he can... hit and run things... ya NEVER GONA HAPPEN.

Goons vs a 100man alliance will be like what 50mill?
100man vs goons would be what? 1billion or something?

Ya war dec system is fixed...

O and you cant shed the dec so... when a huge alliance or just a much larger one attacks... your ******... might as well just quit...

And good luck getting back at them if they drop the dec... you can't afford to dec...

Seems fixed to me.
Tippia
Sunshine and Lollipops
#26 - 2012-05-08 18:58:10 UTC
Tyberius Franklin wrote:
Testerxnot Sheepherder wrote:
The inventory revamp is god damn awesome! While the avatar skin colors and new missile effects are certainly anything but neccessary nor celebrated.
Your opinion on missiles certainly isn't shared by everyone considering the reaction to the videos at fanfest
…nor is his opinion about the inventory revamp, considering the feedback that has been provided in the test forum and devblog comments.

The new inventory system is far from ready for prime-time at this point… Cry
Takseen
Federal Defense Union
Gallente Federation
#27 - 2012-05-08 18:58:24 UTC
I gotta admit I was a bit underwhelmed seeing the features list, but I guess that's to be expected with a pvp focused expansion as a pve focused player. Reminds me of Dominion. Ah well, there's new modules atleast.
adam smash
Department of Gub'nent Welfare
Harkonnen Federation
#28 - 2012-05-08 19:01:40 UTC
I forgot we got clan logos on tanks in WoT too...

Did eve get this year?

Aint they been talking about this longer than WoT has been out? lol
Ranger 1
Ranger Corp
Vae. Victis.
#29 - 2012-05-08 19:02:05 UTC
Alavaria Fera wrote:
Tippia wrote:
ElQuirko wrote:
Seems to me like the biggest updates in this expansion are visual and fixing what needed to be fixed. Fixing what needed to be fixed - great, but hardly the "massive revolution" CCP claimed Inferno was going to be, and not quite enough to fix the system.
The wardec fix is pretty darn massive in terms of how it will change EVE, especially when combined with Crimewatch 2.0 (which apparently won't be in that sisi patch).

…granted, it will be a bad massive change with the current pricing structure, but it will be massive none the less.

Aha! But if you ask bad for who, the forums will be in uproar.

Outrage!
Ass pains!

And so on.


I think I'd be happier if (pricing aside for the moment) they based the War Dec system on size above all else (in before the size doesnt' matter jokes).

In othe words, a corp (of sufficient size) could declare war on an alliance (of similar size), or corp vs. corp, or alliance vs. alliance. The only thing that determines a valid potential war target would be the number of members. The only other restriction would be you can not declare a war as a corp if you are a member of an alliance.

Divisions could be:

25 or less members.
26 - 100 members.
101 - 500 members.
501 - 1000 members.
+1000 members.

So a corp of 100 members has a fairly narrow range of corps or alliances they could declare war on. The could not declare war on an corp or alliance with over 100 members, or with 26 or less members. Any corp or alliance with between 26 and 100 members when war is declared would be fair game.

An alliance of 500 members could wage war (as an alliance) on a range of similarly sized corps or alliances... between 101 and 500 members total.

A corp that was a member of an alliance could not declare a (private) war only involving their corp unless they leave said alliance. If they join (or rejoin) an alliance with a war dec in effect, if they declared the war the alliance would not automatcially be a part of it, if the had war declared upon them the alliance would be involved.

This would solve the issue of large corps bullying small corps, as well as the issue of small corps unrealistically being able to declare war on large entities.

Price points could then be based on this system and be uniform within each slot.

Ah well.


View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#30 - 2012-05-08 19:05:16 UTC  |  Edited by: Ranger 1
adam smash wrote:
O how long WoT been around let me check...

http://www.youtube.com/watch?v=_0y2wmE4lMo

1 year... let's see the stats (lol)

And for the past year, the army of tankmen has grown to 24 million registered users, who took part in way over 350 million battles, fired 75 billion shots with 48 billion hits, destroying almost 8 billion armored vehicles.





It's a non-stop battle, glorified arcade game you blithering idiot. The software involved is about as complicated as a desktop widget compared to EVE.

Untold millions of people play Solitare on their computers. That in no way makes it a better, nor as complicated game to update, as EVE.

Perspective, get some.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Jett0
Ministry of War
Amarr Empire
#31 - 2012-05-08 19:12:07 UTC
Compare Crucible 1.0 to Crucible 1.5. Inferno's release is merely the start.

Occasionally plays sober

Malcanis
Vanishing Point.
The Initiative.
#32 - 2012-05-08 19:21:30 UTC
We just spent :18 months: yelling at CCP to give us NO MORE NEW FEATURES FIX WHAT'S IN THE GAME ALREADY!!!

Now they're doing that.

I am OK with this. We got 4 excellent new ships in Crucible, and I expect CCP will give us some new stuff in Inferno too. But there's still a vast amount of existing stuff in EVE that could repay ~iteration~ before we need to ask for new stuff;

Industry & Mining
W-space
Drone Space
Faction Warfare (including expanding this to Pirate Factions)
Ratting/Missioning (burn it to the ground, salt the earth, erase the names from the history books and begin again)

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Serge Bastana
GWA Corp
#33 - 2012-05-08 19:28:16 UTC
adam smash wrote:
O how long WoT been around let me check...

http://www.youtube.com/watch?v=_0y2wmE4lMo

1 year... let's see the stats (lol)

And for the past year, the army of tankmen has grown to 24 million registered users, who took part in way over 350 million battles, fired 75 billion shots with 48 billion hits, destroying almost 8 billion armored vehicles.



24million accounts LOL... okay.

So age what again?

9 years of eve... still tons of bugs...

WoT the largest complaint is MM... funny coming from eve players...

Eve is bugs... crashing... can't jump, other BS people call not bugs... if I press jump... why does the thing not jump, not move... just sits? maybe the button should be removed then...

WoT is blah I can't see a tank who has camo
Everything in this match is bigger than me...

HUGE bugs guys HUGE lol.


Just waiting to see if they really put pysics in the game... if so ROFL eve just needs to give up already...

The new wardec system is broken from the start... LOL...

HUGE alliance can attack anyone... they have the isk and the cost is NOTHING anyways lol

Small guy who maybe wants to do what he can... hit and run things... ya NEVER GONA HAPPEN.

Goons vs a 100man alliance will be like what 50mill?
100man vs goons would be what? 1billion or something?

Ya war dec system is fixed...

O and you cant shed the dec so... when a huge alliance or just a much larger one attacks... your ******... might as well just quit...

And good luck getting back at them if they drop the dec... you can't afford to dec...

Seems fixed to me.


My reason for asking is that I would I had a good idea how long WoT has been out on the market. It's in a different stage of it's life cycle to EVE, there will be lots of expansions for such a game, which, as Ranger1 pointed out, is more of an online arcade shooter. It's good business sense to provide more content in expansions like you mentioned to keep people playing and bring in more subs.

You sound like one of those who were caught botting by Sreegs and co and you're just butthurt. You aren't making reasoned argument against the game, you just sound like a 12 year old that had their ice cream taken away.

WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

Malcanis
Vanishing Point.
The Initiative.
#34 - 2012-05-08 19:28:16 UTC
Oh yeah and let's not forget 0.0 Sovereignty

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Ranger 1
Ranger Corp
Vae. Victis.
#35 - 2012-05-08 19:30:10 UTC  |  Edited by: Ranger 1
Now that I think about it, and even more elegant solution would be to charge a standard base fee for a war and then have an additional cost based on the DIFFERENCE (higher or lower) in member population.

So if (pulling numbers out of my butt) the standard war dec fee is 100m, and the charge is 1m per difference in members (whether plus or minus) you get 100m + (1m x difference) = Total War Dec fee for one week.

Corp A with 100 members decs Corp B with 10 members (or vice versa).
100m + 90m = 190M per week.

Corp A with 100 members decs Alliance C with 3000 members (or vice versa).
100m + 2billion 900m = 3billion per week.

If Alliance C with 3000 members dec alliance D with 3000 members.
100m per week.

Simple and sweet, solves both issues.

It discourages little guys from being either picked on or preying on larger entities.
It encourages wars between similar sized opponents.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

MotherMoon
Tribal Liberation Force
Minmatar Republic
#36 - 2012-05-08 19:30:18 UTC
Dbars Grinding wrote:
standard no feature expansion. nothing to see here move along.


Yeah because missiles isn't a huge feature that eve has been waiting for 9 years to get.

*rolls eyes*

http://dl.eve-files.com/media/1206/scimi.jpg

NiteNinja
Doomheim
#37 - 2012-05-08 19:34:02 UTC  |  Edited by: NiteNinja
The only thing i really have noticed with Inferno is different GUI sounds, icons to show status above the HUD, the terrible location of the percentages of shield/armor/structure, and the update or two EVERY DAY.

Maybe CCP should test these updates more before releasing? I am sick of updating, especially when I have limited Internet.

EDIT: Oh yeah, almost forgot, torpedo miss animations.
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#38 - 2012-05-08 19:36:51 UTC
There is plenty of content in Inferno - even they would pull the unified inventory back to the drawing board.

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Malcanis
Vanishing Point.
The Initiative.
#39 - 2012-05-08 19:38:07 UTC
Ranger 1 wrote:
Now that I think about it, and even more elegant solution would be to charge a standard base fee for a war and then have an additional cost based on the DIFFERENCE (higher or lower) in member population.

So if (pulling numbers out of my butt) the standard war dec fee is 100m, and the charge is 1m per difference in members (whether plus or minus) you get 100m + (1m x difference) = Total War Dec fee for one week.

Corp A with 100 members decs Corp B with 10 members (or vice versa).
100m + 90m = 190M per week.

Corp A with 100 members decs Alliance C with 3000 members (or vice versa).
100m + 2billion 900m = 3billion per week.

If Alliance C with 3000 members dec alliance D with 3000 members.
100m per week.

Simple and sweet, solves both issues.

It discourages little guys from being either picked on or preying on larger entities.
It encourages wars between similar sized opponents.



But then my 5-man empire alt wardec corp can't dec Goons for 50M a week so CCP are owned by mittens whargle garble

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

adam smash
Department of Gub'nent Welfare
Harkonnen Federation
#40 - 2012-05-08 19:47:27 UTC
Serge Bastana wrote:
You sound like one of those who were caught botting by Sreegs and co and you're just butthurt. You aren't making reasoned argument against the game, you just sound like a 12 year old that had their ice cream taken away.



OH NO YOU GOT ME I WAS BOTTING

Cause somehow that matters?

IDC about features how about BUG FIXS?

Point here is... the exp is more broken ****... more things to learn 1 ****** dec system to another more ****** dec system...

WoT could STOP doing any updates and I'd still keep playing it and everyone I know would... its press a button and get pvp...

Has only a few bugs...

I forgot about the dumb **** move of the ship shield/armor/hull readout...

Point here is 1 year old game has way more subs, is F2P no ******* sub + hey you want to dress up your worthless char MOAR MONEY! bullshit.

They are working on 2 other games... that are just as epic.

Updates come out all the time with

Rebalance
New tanks
New maps
New effects
Etc.

WoT is like one BIG update and then no patchs to fix it... cause it aint broken

New game... patch once... 9 year old game

Patch
Patch
Reboot
Patch
Break launcher
Patch launcher
Hot fix

lol