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Ships & Modules

 
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Solo Hyperion

Author
Teh Frog
Exotic Connections
#1 - 2012-05-08 17:12:06 UTC
Short and to the point. I'd love to eventually fly this ship solo. Mostly for station games in low sec as its slow and likely to be out numbered.

[Hyperion, New Setup 1]
1600mm Reinforced Rolled Tungsten Plates I
Damage Control II
Energized Adaptive Nano Membrane II
Large 'Accommodation' Vestment Reconstructer I
Large 'Accommodation' Vestment Reconstructer I
Reactor Control Unit II

Heavy Electrochemical Capacitor Booster I, Navy Cap Booster 800
Warp Disruptor II
Stasis Webifier II
Heavy Electrochemical Capacitor Booster I, Navy Cap Booster 800
Stasis Webifier II

Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L

Large Auxiliary Nano Pump I
Large Nanobot Accelerator I
Large Auxiliary Nano Pump I

Thoughts?
Dark Pangolin
The Tuskers
The Tuskers Co.
#2 - 2012-05-08 17:38:54 UTC
Dump the plate, if you're going to be a repping monkey, be a repping monkey. Don;t do half and half. More reppers or more resists! And don't worry bout cap stability...if someone is neuting you are boned anyway.

Try this...cap lasts about 3.5min with everything overheated, long enough to kill anything on station or deagress and dock. Drones are to your taste, DPS or ECM, but i figured ECM is bad on stations.

You have an EM hole...but its unlikely anyone will be shooting EM at a repping Hyperion...

ECCM in the mids because if you go solo you must be prepared for the Falcon Alt/ ECM drones...


[Hyperion, Hyp Solo]

Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L

Heavy Capacitor Booster II, Navy Cap Booster 800
ECCM - Magnetometric II
Warp Disruptor II
X5 Prototype Engine Enervator
X5 Prototype Engine Enervator

Damage Control II
Large Armor Repairer II
Large Armor Repairer II
Armor Explosive Hardener II
Armor Kinetic Hardener II
Armor Thermic Hardener II

Large Ancillary Current Router I
Large Auxiliary Nano Pump I
Large Nanobot Accelerator I


Ogre II x3
Hammerhead II x2
Lost Greybeard
Drunken Yordles
#3 - 2012-05-08 18:16:10 UTC
If you're going for station games specifically, you might want to fit some more targeting enhancements and worry less about things like ECCM. The joy of the blaster boat is things melt within a very short time of you landing the targeting reticle.

Though maybe you mean something different by the phrase than I do, It's always been sitting off the exit ramp of a station waiting to zap someone (usually a war target) for me.
Teh Frog
Exotic Connections
#4 - 2012-05-08 21:31:43 UTC
Thanks for the advice and fit. Would void be more useful than cnam on terms of tracking or will the webs suffice?