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Interdiction nullifiers and warp bubbles

Author
Molarin
First Team Logistics
#1 - 2011-09-30 15:57:52 UTC
So if I put an interdiction nullifer on my Tengu I will be able to warp away inside a warp bubble, right? Would warp bubbles still pull my ship to them when warping to gates or not?
Linda Shadowborn
Dark Steel Industries
#2 - 2011-09-30 16:10:49 UTC
You can warp and drag bubbles wont affect you. Thats kinda the point of that subsystem :)
Sphit Ker
Ministry of War
Amarr Empire
#3 - 2011-10-01 02:18:43 UTC
What she said. That subsystem completely laugh at bubbles. It's literally as if bubbles don't exists at all. Of course, it's still vulnerable to standard tackling (scramblers and disruptors etc)

It knows what you think.

I likegirls
Lost Puppy Relocation Services
Sorority
#4 - 2011-10-01 03:15:12 UTC
They are liars and want you to die. Warp bubbles will still pull your ship.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#5 - 2011-10-01 03:40:24 UTC
I likegirls wrote:
They are liars and want you to die. Warp bubbles will still pull your ship.

No, no they do not. But as mentioned targeted warp disruption still works.
Crowder
Inner Light Creations
#6 - 2011-10-01 20:19:30 UTC
How exactly do you defeat a gate camp using a bubble.

You can have a cloak correct?

So is it,
jump in system
align to the gate you want to warp too
temp cloak drops
immediately hit your cloak to re-establish cloak
warp to destination gate


your only vulnerability is for that brief second or two between you gate cloak dropping and you self cloak appearing, or possibly someone's ship or drone just happening to be so close that you are unable to re-cloak?

Also fitting the module that allows you to circumvent interdictor bubbles also gimps your DPS Correct so you will eventually need to dock and re-configure before you can do serious PvP correct?

Grimpak
Aliastra
Gallente Federation
#7 - 2011-10-01 20:20:01 UTC
Tyberius Franklin wrote:
I likegirls wrote:
They are liars and want you to die. Warp bubbles will still pull your ship.

No, no they do not. But as mentioned targeted warp disruption still works.



and good thing the IN subs are neutered in that area (agility) and even steal one lowslot to make it even harderP

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

ShahFluffers
Ice Fire Warriors
#8 - 2011-10-01 20:46:08 UTC
Crowder wrote:
How exactly do you defeat a gate camp using a bubble.

You can have a cloak correct?

So is it,
jump in system
align to the gate you want to warp too
temp cloak drops
immediately hit your cloak to re-establish cloak
warp to destination gate


Err... no. It's more like...

- jump in system
- hold cloak
- wait til the drone assisted interceptor(s) is/are a fair distance from you.
- find and select your target destination
- hit warp and then cloak
- pray to your deities you get into warp before the interceptor(s) get close to you
- warp off and laugh

And yes... T3s can use the Interdiction Nullifier subsystem in conjunction with the Covert-Ops subsystem.

Quote:
Also fitting the module that allows you to circumvent interdictor bubbles also gimps your DPS Correct so you will eventually need to dock and re-configure before you can do serious PvP correct?


No... you're thinking of the Covert subsystem. The Nullifier subsystem is more or less neutral in how it affects the ship (it does grant a 5% agility bonus and eat up one low slot (I think)).

As far as PvP goes... some T3s (like the Proteus) can actually put out some pretty decent DPS with both a Covert and Nullifier subsystem.
Grimpak
Aliastra
Gallente Federation
#9 - 2011-10-02 00:25:54 UTC
ShahFluffers wrote:
No... you're thinking of the Covert subsystem. The Nullifier subsystem is more or less neutral in how it affects the ship (it does grant a 5% agility bonus and eat up one low slot (I think)).


not quite "neutral". they have the lowest agility and their base speed isn't nothing to write home about.

and yes, they do not supply a lowslot, unlike the other 3 nav subs, and this applies to all races.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

I likegirls
Lost Puppy Relocation Services
Sorority
#10 - 2011-10-02 01:00:56 UTC
Tyberius Franklin wrote:
I likegirls wrote:
They are liars and want you to die. Warp bubbles will still pull your ship.

No, no they do not. But as mentioned targeted warp disruption still works.


This guy is one of their alts I guess. He is a liar too.
xenodia
Aliastra
Gallente Federation
#11 - 2011-10-03 19:47:12 UTC
Molarin wrote:
So if I put an interdiction nullifer on my Tengu I will be able to warp away inside a warp bubble, right? Would warp bubbles still pull my ship to them when warping to gates or not?



Yes, you can warp away if inside a bubble, and bubbles will not pull you out of warp at the edge of them. Note that in some cases this can be worse for you than if the bubbles had their desired effect. For example, lets say someone anchors a bubble right at the "warp to 100" range of the moon their POS is at, and you happen to warp to that spot. If you werent nullified, youd be pulled out of warp at the edge of the bubble, and assuming you were cloaked and there were no objects there to decloak you, youd be fine. However, if you are nullified in the same situation, you would ignore the bubble field and warp all the way to the warp to 100 point, and potentially get decloaked if/when you get within 2k of the bubble itself.

Also, remember that the nullifier subsystem nerfs your align speed, meaning it will take you longer to warp off than a similarly fitted/skilled ship without the nullifier subsystem. This can be problematic if you encounter a halfway decent camp with a dramiel or something else fast to decloak you. If they are on the ball, they stand a good chance of decloaking and pointing you before you can warp away, so the bubble immunity wouldnt save you in that situation and might actually do more harm than good.

Molarin
First Team Logistics
#12 - 2011-10-03 20:19:56 UTC
My primary interest is moving through null sec doing trading with small items. So I have come up with a fit that has over 150K EHP and 100MN afterburner just in case a fast inty gets me I have a chance to get back to the gate. Alternatively I could just stab up and hope they don't have heavy interdictors.

I guess the question boils down to how slow is it to get to warp?
grumpyguts1
Science and Trade Institute
Caldari State
#13 - 2011-10-04 00:06:34 UTC
If you just using it for hauling... put a interdict nullifier, covert recon and then put 2 warp core stabs in the lows Shocked That's about as safe as you going to get...
Tau Cabalander
Retirement Retreat
Working Stiffs
#14 - 2011-10-04 19:39:33 UTC  |  Edited by: Tau Cabalander
For what it is worth, this is what I run through nulsec with. I've carried billions worth of ORE BPO to hisec in it on several occasions. The only thing I've had to watch for is that the session change timer is expired before I reach the next gate, so I wait on the gate cloak depending on the distance to the next gate.

The probe launcher is for going through w-space, which can be quicker, or scanning the next gate with combat probes from a safe spot.

Alternative: cram a 100MN AB instead of the MWD and X-L booster.

[Tengu, Prober]
'Halcyon' Core Equalizer I
'Halcyon' Core Equalizer I
Nanofiber Internal Structure II

Photon Scattering Field II
Shield Boost Amplifier II
Invulnerability Field II
Medium Capacitor Booster II, Cap Booster 800
Invulnerability Field II
X-Large Shield Booster II
10MN MicroWarpdrive II

Sisters Expanded Probe Launcher, Sisters Core Scanner Probe I
[empty high slot]
[empty high slot]
[empty high slot]
Covert Ops Cloaking Device II

Medium Gravity Capacitor Upgrade I
Medium Gravity Capacitor Upgrade I

Tengu Defensive - Amplification Node
Tengu Electronics - Emergent Locus Analyzer
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Covert Reconfiguration
Tengu Propulsion - Interdiction Nullifier
BearJews
Order of Extrodinary Gentlemen
#15 - 2011-10-04 21:58:17 UTC
Just fit the lows with a nano and two warp stabilizers and you are literally uncatchable. ONly way would be for a very very specialized gate camp where they have a couple of fast locking frigs. Yes two, because more likely than not they are fitted with disprupters instead of scramblers.