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Tilting at windmills

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Author
Alavaria Fera
GoonWaffe
#501 - 2012-05-07 17:17:55 UTC
Thomas Kreshant wrote:
RAP ACTION HERO wrote:

jesus christ and you wonder why gankers gank you

Big smile

Some people love to be ganked. It's like... masochism...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Sigurd Sig Hansen
Doomheim
#502 - 2012-05-07 20:31:56 UTC
RAP ACTION HERO wrote:
Sigurd Sig Hansen wrote:


Sounds good.

jesus christ and you wonder why gankers gank you



no... I really dont. Or wouldnt if they ever actually tried, which they havent

Mining is the "Deadliest Catch" in this game

Antisocial Malkavian
Antisocial Malkavians
#503 - 2012-05-07 20:33:52 UTC
Guess Im right then dont see anyone arguing the point... unless they gave up lol

WOO! we win!

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Malcanis
Vanishing Point.
The Initiative.
#504 - 2012-05-07 20:34:52 UTC
Krixtal Icefluxor wrote:
highonpop wrote:
Highsec is for people who view EVE as just like any other MMO. Grind out ISk for the sole purpose of grinding out isk. Never having an impact on the game, knowing what is actually going on in the game. Or even knowing what EVE is really all about, other than running missions and mining.



Ironically, I both agree with your post in total, but I really hate the unbelievable ill-informed nature of the above quotage.

When was the last time a peon in a Goon Fleet actually built a Crane from pieces ? Ships impact the game in a HUGE way I believe. In fact it is now CCP's focus.



You seem to be under the impression that the CFC doesn't have a huge logistics and trading operation.

if they don't build many ships in 0.0, that's more because 0.0 is a terrible, dreadful, handicapped place to build ships in than because they don't want to or they don't know how.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Sigurd Sig Hansen
Doomheim
#505 - 2012-05-07 20:48:06 UTC
Malcanis wrote:



You seem to be under the impression that the CFC doesn't have a huge logistics and trading operation.

if they don't build many ships in 0.0, that's more because 0.0 is a terrible, dreadful, handicapped place to build ships in than because they don't want to or they don't know how.



B-b-but its WAAAAAY more fun that High sec RIGHT?!

Mining is the "Deadliest Catch" in this game

Shian Yang
#506 - 2012-05-07 20:51:32 UTC  |  Edited by: Shian Yang
Thomas Kreshant wrote:
Hmm, now that's interesting so of that 70% a large chunk would be low/0.0 pilot alts you suggest?


Greetings capsuleer Kreshant,

It is a possibility. Judging by the communication on this CONCORD sponsored forum there are several pilots that are so severely risk averse they will not even jump through a lower security system. They are the ones that would identify as high security pilots.

Conversely, those who prefer the lawless frontier where true riches can be found are likely to traverse higher security areas with comparable ease. They may identify as low security or even null security pilots; but are equally at home in high security.

Why would you have a co-pilot in Empire held, high security space? It is where the major trade hubs are and where you can deliver the goods mined from moons and purchase items manufactured in reasonable security.

Additionally, those who pirate on the risk averse and seek to milk them for every ISK they own will do so in higher security. I know that while I'm predominantly in lower security space; I have a co-pilot that ranges between Nonni and Jita; another in Rens and one that, despite my pleas, seeks to remain in Amarr.

Granted however, this is only a logical analysis and my example is far from empirical. It is by no means factual and we won't know the truth until CONCORD releases the raw, real numbers from their gates.

Regards,

Shian Yang
Asuri Kinnes
Perkone
Caldari State
#507 - 2012-05-07 21:00:33 UTC
Malcanis wrote:
You seem to be under the impression that the CFC doesn't have a huge logistics and trading operation.

if they don't build many ships in 0.0, that's more because 0.0 is a terrible, dreadful, handicapped place to build ships in than because they don't want to or they don't know how.

And another reason why CFC is the new 800 pound gorilla/new BoB - Logistics...


Forgot that earlier.


What did they say, 14000 thrashers just for the Burn Jita event?

Bob is the god of Wormholes.

That's all you need to know.

Sigurd Sig Hansen
Doomheim
#508 - 2012-05-07 21:06:48 UTC
Shian Yang wrote:
one that, despite my please, seeks to remain in Amarr.





Please

should be "pleas" or that makes no sense am aware of

Mining is the "Deadliest Catch" in this game

Lapine Davion
Outer Ring Applied Logistics
#509 - 2012-05-07 21:08:16 UTC
Asuri Kinnes wrote:
Malcanis wrote:
You seem to be under the impression that the CFC doesn't have a huge logistics and trading operation.

if they don't build many ships in 0.0, that's more because 0.0 is a terrible, dreadful, handicapped place to build ships in than because they don't want to or they don't know how.

And another reason why CFC is the new 800 pound gorilla/new BoB - Logistics...


This doesn't make sense. What does a logistics chain have to do with BoB? Other than they were both large alliances?

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Alavaria Fera
GoonWaffe
#510 - 2012-05-07 21:31:26 UTC
Lapine Davion wrote:
Asuri Kinnes wrote:
Malcanis wrote:
You seem to be under the impression that the CFC doesn't have a huge logistics and trading operation.

if they don't build many ships in 0.0, that's more because 0.0 is a terrible, dreadful, handicapped place to build ships in than because they don't want to or they don't know how.

And another reason why CFC is the new 800 pound gorilla/new BoB - Logistics...

This doesn't make sense. What does a logistics chain have to do with BoB? Other than they were both large alliances?

I think they were trying to imply our blobbing requires the ability to support high losses.

Oddly, we end up tanking for blueballs.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Shian Yang
#511 - 2012-05-07 21:37:02 UTC
Sigurd Sig Hansen wrote:
Please

should be "pleas" or that makes no sense am aware of


Greetings capsuleer Hansen,

Thank you. I look forward to all your posts correcting other capsuleers who are far less literate.

Regards,

Shian Yang
Styx Cyc
Federal Navy Academy
Gallente Federation
#512 - 2012-05-08 00:54:15 UTC  |  Edited by: Styx Cyc
highonpop wrote:
Highsec is for people who view EVE as just like any other MMO. Grind out ISk for the sole purpose of grinding out isk. Never having an impact on the game, knowing what is actually going on in the game. Or even knowing what EVE is really all about, other than running missions and mining.

How they play is their prerogative, since it is their money and their accounts. If they want to grind isk to death, it is their problem not anyone elses. If they don't care about having an impact or not in the game, it is their problem not anyone elses.

Mining and mission running are part of the game as much as PVP, PVE, Commerce, scams, etc. are , otherwise mining or mission running simply wouldn't be possible or would have been removed from the game long ago.

And people might have their reasons why they choose to play the way they play. It might be a hard concept to grasp for some, but some people just don't have the time, the desire nor the need to Pew Pew 23/7.

Quote:

Nullsec is for people who play eve the way it was designed to be played. Controlled by the players and not by CCP.

Like I said, if people weren't meant to run missions or mine, it simply wouldn't be possible. Heck, why even bother include both as part of the tutorial, if according to you, CCP never intended anyone to mine or do missions?



Quote:
idk why people have to act like highsec guys get stiffed when it comes to mechanics and updates. maybe because highsec guys live in hihsec for the purpose of turning eve into WoW.
.

Missions and Mining have been available since the game launched back in 2003 and it hasn't turned into anything resembling WoW in almost 10 years of existence and updates, but thanks for the dosis of drama in that comment.
Asuri Kinnes
Perkone
Caldari State
#513 - 2012-05-08 00:59:27 UTC  |  Edited by: Asuri Kinnes
Lapine Davion wrote:
Asuri Kinnes wrote:
Malcanis wrote:
You seem to be under the impression that the CFC doesn't have a huge logistics and trading operation.

if they don't build many ships in 0.0, that's more because 0.0 is a terrible, dreadful, handicapped place to build ships in than because they don't want to or they don't know how.

And another reason why CFC is the new 800 pound gorilla/new BoB - Logistics...


This doesn't make sense. What does a logistics chain have to do with BoB? Other than they were both large alliances?

Sure it does, they have the numbers, and the logistics to back it up (which many other null sec alliances do as well, i'm sure) - the point being, with all their advantages - there is no group (and sure as hell won't be generic "hi-sec'rs") that can threaten the CFC.

They are the new "BoB".

Their only "threat" will be internal.

Bob is the god of Wormholes.

That's all you need to know.

Kietay Ayari
Caldari State
#514 - 2012-05-08 03:25:52 UTC  |  Edited by: Kietay Ayari
People say the game is over and everyone is going to leave. Yet numbers continue to rise every single year. It might occur to someone eventually that more people like the changes than not. Then again, we are talking about... people!

c: EVE time, my time.

Ferox #1

Jessie-A Tassik
Pator Tech School
Minmatar Republic
#515 - 2012-05-08 03:38:43 UTC
Kietay Ayari wrote:
People say the game is over and everyone is going to leave. Yet numbers continue to rise every single year. It might occur to someone eventually that more people like the changes than not. Then again, we are talking about... people!

c: EVE time, my time.


It might occur to some people that the number of people connected to the internet over the last decade has increased dramatically where as Eve has been flat-line for years.
Kietay Ayari
Caldari State
#516 - 2012-05-08 03:45:15 UTC  |  Edited by: Kietay Ayari
And yet, while the population of the internet rises, many many games, especially MMOs, crash and burn very fast, EVE does not, EVE continues to grow at a stable rate. It is not because it is a good game. It is because it is one of a kind, it has a niche market and no competitors. If it tried to be the fuzzy game that some people want it would be dead within a year because as a stand alone game without the creative sandbox it is very poor.

This is why it will never change and why CCP wants to push it further into the market they are guaranteed to hold. There are a lot of other games if you want to not have to show any effort at all to achieve something. Neither are bad, but this is not the game for that.

Ferox #1

Zora'e
#517 - 2012-05-08 03:47:50 UTC
Why do I sit in a High Sec station most of the time and maybe run one or two missions a week? Simple... I live in Hawaii on the lovely island of Maui and I have entirely too many things to do here that are loads more fun than sitting in front of my computer for hours on end. If I lived somewhere else, I might actually spend more time in game than I do and would probably move back into Wormholes again but... With the very limited amount of time I actually spend (at my computer) in the game... I'd be more of a liability to any WH corp or Low/Null corp than I'd be worth so I que a skill, talk for a few minutes with a cpl friends and either log or, or leave my character online while I am off doing other things.

I so rarely undock, my Ships have developed a layer of dust on them and my Slaves have all starved in their pens. But... all that aside.

Eve is about PvP. Eve was designed from the get go (from my understanding anyway) that the progression of characters would be High-sec > Low > Null. That hasn't happened for the most part and so CCP seems to be trying different things to make this happen. To encourage characters and players to follow the progression the game was intended to follow.

I don't really see any major problem with this myself. Just my opinion.

~Z

I won't say you are stupid, but you're not exactly on the Zombie menu either.

Jessie-A Tassik
Pator Tech School
Minmatar Republic
#518 - 2012-05-08 03:51:48 UTC
Kietay Ayari wrote:
And yet, while the population of the internet rises, many many games, especially MMOs, crash and burn very fast, EVE does not, EVE continues to grow at a stable rate. It is not because it is a good game. It is because it is one of a kind, it has a niche market and no competitors. If it tried to be the fuzzy game that some people want it would be dead within a year because as a stand alone game without the creative sandbox it is very poor.

This is why it will never change and why CCP wants to push it further into the market they are guaranteed to hold. There are a lot of other games if you want to not have to show any effort at all to achieve something. Neither are bad, but this is not the game for that.


As CCP decision to develop two games at once, one being a FPS, CCP doesn't know f**** about the market.

I've categorized the reasons for Eve's success in my head, and pushing people into Null isn't going to help.
Kietay Ayari
Caldari State
#519 - 2012-05-08 03:55:01 UTC
Yes, Dust was a huge failure and lost them billions of dollars, it was such a bad decision that moments after it was relea... wait, it isn't out yet.

Sorry, I thought you had a good counterargument for a few seconds. Keep those ideas in your head c:

Ferox #1

Darth Gustav
Sith Interstellar Tech Harvesting
#520 - 2012-05-08 03:58:13 UTC
Jessie-A Tassik wrote:
Kietay Ayari wrote:
And yet, while the population of the internet rises, many many games, especially MMOs, crash and burn very fast, EVE does not, EVE continues to grow at a stable rate. It is not because it is a good game. It is because it is one of a kind, it has a niche market and no competitors. If it tried to be the fuzzy game that some people want it would be dead within a year because as a stand alone game without the creative sandbox it is very poor.

This is why it will never change and why CCP wants to push it further into the market they are guaranteed to hold. There are a lot of other games if you want to not have to show any effort at all to achieve something. Neither are bad, but this is not the game for that.


As CCP decision to develop two games at once, one being a FPS, CCP doesn't know f**** about the market.

I've categorized the reasons for Eve's success in my head, and pushing people into Null isn't going to help.

We're so lucky to have your head around to account for the success of Eve Online. The question simply becomes, where the **** will we have room to store it?

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom