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ECM/Jamming

Author
Nuthyn
#1 - 2012-05-06 11:38:11 UTC
A buddy of mine said that he was in a combat, permanently jammed and could not lock at all.

Is this possible?

If so, how would you do it and what ship/build would you use?
Forum Clone 77777
Doomheim
#2 - 2012-05-06 12:13:42 UTC
Yes its possible, Caldari are the specialists in this field, blackburd for T1 ship and the Falcon is THE favorite ECM ship out there.
Keep in mind, everyone will hate you, everyone will also shoot you as soon as possible if you join a fight.
craidie
Not the corporation you're looking for -move along
#3 - 2012-05-06 12:31:07 UTC  |  Edited by: craidie
Nuthyn wrote:
A buddy of mine said that he was in a combat, permanently jammed and could not lock at all.

Is this possible?

If so, how would you do it and what ship/build would you use?


Yes, this is possible however it requires specialized ship, (Scorpion, Rook, Falcon) fitted with 4 jammers or more and atleast 2 signal distortion amps. this usually leaves the ship with low ehp and dps not to mention that most of your medium and low slots are used for ecm modules leaving little room for scram/web/prop mods.

Multispectral jammers use more cap and have shorter range than racial jammers but are useful when you only need to jamm one target, however, when the inevitable need rises to jamm multiple ships a mix of racial jammers is better. Pilots usually leave one of races racial out (some gallente some minmatar) because they think it's either unlikely that there will be that races ships or that they can be easily jammed with off spec jammer or there would be better targets to jamm instead of them.
few links from battleclinic:
Scorpion
Falcon
rook

Ships that are often fitted with ecm modules are primaried first in fleets for 2 reasons, first they are worth more to the hostile fleet than a dps ship and second because they don't have strong buffer if they are capable of jamming efficiently.

Edit: forgot to mention blackbird(throwaway ecm ship) and kitsune/griffin that are good jammer ships but are even more fragile than the others
Aleksander Erkkinen
Deep Core Mining Inc.
Caldari State
#4 - 2012-05-06 19:20:02 UTC
Nuthyn wrote:
A buddy of mine said that he was in a combat, permanently jammed and could not lock at all.

Is this possible?

If so, how would you do it and what ship/build would you use?

Because of falcon!!!
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#5 - 2012-05-06 19:50:13 UTC
If you're all by yourself and a single bonused ECM ship is focusing all of its jams on you, has appropriate racial jammers and you're in a ship that isn't running any ECCM of any kind you can expect to never get a lock on anything.

However if it has to split its jams, doesn't have appropriate racial jammers, or you're running ECCM of some kind then you won't be jammed out every cycle.
Nuthyn
#6 - 2012-05-07 02:36:55 UTC
Thank you everyone for the responses.

So, how do I "permajam" someone (technique)?

Do I start the ECM modules so that they are staggered and always trying to jam?

I tried this in a mock battle with a buddy and it didn't work.
Angelina Joliee
Malakim Zealots
Angel Cartel
#7 - 2012-05-07 11:37:48 UTC
ECM is chance-based. So there is no garantee for permajam-success and no technique for perma-jamming.
You just optimize your ship and fit, put best jammer for specific ship-race on your target and hope for luck. If your first ecm-module fails, you try the next one and so on. If all failed you failed to permajam - happens a lot.
Sjugar
Science and Trade Institute
Caldari State
#8 - 2012-05-07 21:21:06 UTC  |  Edited by: Sjugar
Angelina Joliee wrote:
ECM is chance-based. So there is no garantee for permajam-success and no technique for perma-jamming.
You just optimize your ship and fit, put best jammer for specific ship-race on your target and hope for luck. If your first ecm-module fails, you try the next one and so on. If all failed you failed to permajam - happens a lot.
This advice is very very wrong.

Yes, ECM is chance based but you can have setups that have a 100% chance to jam other setups:
for instance: you can get a griffin to easily have more then 9 ladar jam strength, a thrasher without eccm has got a ladar sensor strength of 9 hence the griffin will have a 100% chance the jam that thrasher.

Nuthyn wrote:
Thank you everyone for the responses.

So, how do I "permajam" someone (technique)?

Do I start the ECM modules so that they are staggered and always trying to jam?

I tried this in a mock battle with a buddy and it didn't work.
You stagger them until you get a succesful jam. Then you leave the module that got the jam on and stop the modules that didn't get a jam.
Now you let the module that got the jam run its cycle and that module will be the first of your next stagger till you get jam cycle.
You can't have double or triple active jams on a target.
Nuthyn
#9 - 2012-05-07 23:17:11 UTC
Thank you so much for that information.

So, I am thinking of trying this our with my Blackbird.

Any suggested builds?

I am thinking of filling my mids with ECMs and the "boost thingys" in the lows.

I am new to this, so I honestly have NO idea.

Oops

Dibblerette
Solitude-Industries
#10 - 2012-05-08 20:10:18 UTC
ECM is difficult to fit onto a solo ship, due to the slots required to get a good effect. There are some Rook setups that have some DPS as well as jams, but usually ECM is used as a force multiplier (lets your small gang engage a larger group of enemies).

The basic trick is you wait until the fight is started, then warp to one of your pals at 50-70km, fire off a round of jams, and warp out. Rinse and repeat until dead/victorious. Have a safespot to bounce off of, else you run the risk of landing on enemy reinforcements.

Hislots: Doesn't really matter, probably a smartbomb for dealing with drones, or maybe a medium neut to cap out the intrepid ceptor pilots that will come after you. Cloak can be helpful (Mandatory if Falcon, covops cloak lets you warp invis)

Mids: ECM! Most of the time, fitting a rainbow setup (numerous racial jammers) is better than multispec.
You will want either a Large Shield Extender in the mids or an armor plate in the lows
MWD

Lows:
Signal Distortion amplifier
DCU if you feel like it, possibly armor plate

Rigs: Usually 2x jam strength rigs, though you could do one and some tank, or ECM optimal instead.
Joe Censored
Wok The Dog
Naga Please.
#11 - 2012-05-08 20:36:02 UTC
Fitting ECCM, setting enemy ECM boats as initial primary, and bringing your own jams are the ways of dealing with this issue.