These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
12Next page
 

Astarte Fit

Author
Gavin Badasaz
Viziam
Amarr Empire
#1 - 2012-05-07 13:52:26 UTC
Could I get some Astarte fits? I'm not quite sure how I want to fit this thing, considering the range even with Null loaded. Thanks!
mxzf
Shovel Bros
#2 - 2012-05-07 14:05:39 UTC
What are you planning on using it for? There are many fits for any given ship, but they vary widely depending on what you intend to do with it.
Gavin Badasaz
Viziam
Amarr Empire
#3 - 2012-05-07 14:11:27 UTC
mxzf wrote:
What are you planning on using it for? There are many fits for any given ship, but they vary widely depending on what you intend to do with it.


Smaller gangs, 5-10 pilots roaming low/null.
Wyte Ragnarok
#4 - 2012-05-07 14:17:03 UTC
What do you have so far? Then we'll build on it, etc etc

(beat you to it mxzf)
Gavin Badasaz
Viziam
Amarr Empire
#5 - 2012-05-07 14:31:57 UTC
Wyte Ragnarok wrote:
What do you have so far? Then we'll build on it, etc etc

(beat you to it mxzf)


[Astarte, active blasters neutrons]

7x Heavy Neutron Blaster II (Null M)

10MN MicroWarpdrive II
Medium Electrochemical Capacitor Booster I (Cap Booster 800)
X5 Prototype Engine Enervator
Warp Disruptor II

2x Shadow Serpentis Medium Armor Repairer
Shadow Serpentis Energized Adaptive Nano Membrane
Shadow Serpentis Armor Explosive Hardener
Damage Control II
Magnetic Field Stabilizer II

Medium Nanobot Accelerator I
Medium Auxiliary Nano Pump I

5x Valkyrie II



was thinking of changing the valkyries for warriors + ecm drones for frig defense...
Klown Walk
Science and Trade Institute
Caldari State
#6 - 2012-05-07 15:32:30 UTC
[Astarte, New Setup 1]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II

Large Shield Extender II
Large Shield Extender II
Experimental 10MN MicroWarpdrive
Warp Scrambler II

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M

Medium Anti-EM Screen Reinforcer I
Medium Hybrid Burst Aerator I


Valkyrie II x5

If you want dps. Does 1499 dps with oh, implants and hammerheads.
Alara IonStorm
#7 - 2012-05-07 16:00:39 UTC
Gavin Badasaz wrote:

Warp Disruptor II

You are pretty much useless at anything outside scram range and a Disruptor doesn't slow them down. I am sure that your gang has faster locking ships then the Astarte with Warp Disruptors so you might as well fit a scam so that if all other tackle goes your still holding them down. Because unless you are faster then them your Warp Disruptor is holding nothing but the view of there engine MWD'ing out of range.
Kale Eledar
Venerated Industries
#8 - 2012-05-07 20:58:19 UTC  |  Edited by: Kale Eledar
These fits are some of many options. Widdershins has an excellent fit on Battleclinic that I love that has been updated for Crucible. It's pretty pimp:
http://eve.battleclinic.com/loadout/59166-Harsh-Astarte.html

First come smiles, then lies. Last is gunfire.

FT Diomedes
The Graduates
#9 - 2012-05-07 21:11:24 UTC
I was actually messing around with my Astarte last night, trying to come up with a decent fit for small gangs. As with every other time I've messed with this ship I get incredibly irritated at the missing utility high slot. Every other CS can fit a gang link without giving up DPS. The Astarte really needs an 8th high slot.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Lady Spank
Get Out Nasty Face
#10 - 2012-05-07 21:18:42 UTC
Lose the faction and you have a viable setup. UInless your intention is a one time only attempt at pew pew,

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Gavin Badasaz
Viziam
Amarr Empire
#11 - 2012-05-08 05:43:20 UTC
Appreciate the fits guys, I'm probably going to use the shield fit one, for maximum DPS. I just didn't want to waste the bonus to armor rep, but 1k DPS looks very tempting.
Jhoria Englside
Brojob
#12 - 2012-05-08 12:43:20 UTC
Sell on market and buy a better ship. My first CS was an Astarte. Utility high would be nice but it needs more fitting to make it work. I'd even take a NH. It's got some fitting issues but it's got utility highs and what lots of people like to forget is amazing damage projection and relatively good agility and speed for a CS.
Derath Ellecon
University of Caille
Gallente Federation
#13 - 2012-05-08 13:02:23 UTC
FT Diomedes wrote:
I was actually messing around with my Astarte last night, trying to come up with a decent fit for small gangs. As with every other time I've messed with this ship I get incredibly irritated at the missing utility high slot. Every other CS can fit a gang link without giving up DPS. The Astarte really needs an 8th high slot.



How is that? Every other command ship still only has 7 high slots.
FT Diomedes
The Graduates
#14 - 2012-05-08 13:16:40 UTC
Derath Ellecon wrote:
FT Diomedes wrote:
I was actually messing around with my Astarte last night, trying to come up with a decent fit for small gangs. As with every other time I've messed with this ship I get incredibly irritated at the missing utility high slot. Every other CS can fit a gang link without giving up DPS. The Astarte really needs an 8th high slot.



How is that? Every other command ship still only has 7 high slots.


Say hello to my friend the Sleipnir, which has 8 high slots (7 turrets and 1 utility).

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Jerick Ludhowe
Internet Tuff Guys
#15 - 2012-05-08 13:20:10 UTC
Jhoria Englside wrote:
Sell on market and buy a better ship. My first CS was an Astarte. Utility high would be nice but it needs more fitting to make it work. I'd even take a NH. It's got some fitting issues but it's got utility highs and what lots of people like to forget is amazing damage projection and relatively good agility and speed for a CS.


Please for the love of god, do not tell someone to buy a nighthawk... Ship has 2 less slots than a drake and not enough fitting to get any viable setup w/o the use of fitting mods. In conclusion, do not use a nighthawk for pvp as there are many other much better options that don't cost 300m fitted.

As for the Astarte... It's a "decent" ship if you manage to put it into the right situation against the right kind of targets however it's counters are common and the ships capabilities are easily matched or exceeded by less expensive options. The astarte like other commands excluding the sleipnir and claymore have two less slots than tier 2 BCs. 1 rig slot, and 1 normal slot, wtf is this about? Until Field commands are brought inline with tier 2 bcs and t3 cruisers you will not see them used with any kind of regularity until this 6 year old issue is addressed...

The solution to these ships is more or less two fold. First is going to be the mandatory addition of 1 slot or the mandatory removal of a slot from tier 2 bcs. There is no reason that one of the most skill intensive lines of combat related sub caps is exceeded in fitting and slots by tech 1 ships of the same general class. I also strongly believe that the tier 1 bcs these field commands are based off of should receive an additional slot as well, bringing them more in line with the blatantly overpowered tier 2s. Tier1 bcs would now have 1 less slot than tier 2s, and Field commands with have the same number in the case of astarte/eos and 1 less in the case of all other commands compared to tier 2s. This needed change still puts the advantage in slot numbers to the tier2s however will start closing that balance gap that has existed for so long.

The second less mandatory fix but still 100% needed would be a change to Command ships base hp values. If you take a second to gander at these values on command ships you will notice that their base hp is below that of the tier 1 bcs they are based off of and significantly below that of the tier 2s that were introduced after their implementation. The reason for this discrepancy is based off of a bit of eve history... As many of you remember there was a large buff to overall hp values on ships introduced many years ago to promote longer fights, this change is common knowledge... However there was another hp buff applied to the game that was only granted to BCs in favor of shrinking the performance gap between them and BSs. The second BC specific hp buff I'm talking about was never applied to the tech 2 variants for some mongaloidish reason and resulted in the discrepancy between t2 and t1 bc hp values. This lack of additional hp was obviously an oversight and most certainly needs to be addressed.... 6+ years later.....
Derath Ellecon
University of Caille
Gallente Federation
#16 - 2012-05-08 14:02:08 UTC
FT Diomedes wrote:
Derath Ellecon wrote:
FT Diomedes wrote:
I was actually messing around with my Astarte last night, trying to come up with a decent fit for small gangs. As with every other time I've messed with this ship I get incredibly irritated at the missing utility high slot. Every other CS can fit a gang link without giving up DPS. The Astarte really needs an 8th high slot.



How is that? Every other command ship still only has 7 high slots.


Say hello to my friend the Sleipnir, which has 8 high slots (7 turrets and 1 utility).



Ah, so you are correct. I don't know how I missed that (was just looking in evemon).

Still, the Minmatar CS are the only ones with 8. All of the rest just have 7.

Jerick Ludhowe
Internet Tuff Guys
#17 - 2012-05-08 14:08:48 UTC
Derath Ellecon wrote:
FT Diomedes wrote:
Derath Ellecon wrote:
FT Diomedes wrote:
I was actually messing around with my Astarte last night, trying to come up with a decent fit for small gangs. As with every other time I've messed with this ship I get incredibly irritated at the missing utility high slot. Every other CS can fit a gang link without giving up DPS. The Astarte really needs an 8th high slot.



How is that? Every other command ship still only has 7 high slots.


Say hello to my friend the Sleipnir, which has 8 high slots (7 turrets and 1 utility).



Ah, so you are correct. I don't know how I missed that (was just looking in evemon).

Still, the Minmatar CS are the only ones with 8. All of the rest just have 7.



Both Sleipnir and claymore have +1 slot compared to other CS. Has to do with the buff cyclone received years ago in the form of +1 midslot. This also means the cyclone has +1 slot compared to other tier1 bcs.
Jhoria Englside
Brojob
#18 - 2012-05-08 17:40:07 UTC
Sorry you feel that way about the NH but it can be used much more liberally than the astarte ever can. It's not a good ship on it's own two feet but it can be a great CS with a smattering of bling.
Jerick Ludhowe
Internet Tuff Guys
#19 - 2012-05-09 11:42:02 UTC
Jhoria Englside wrote:
Sorry you feel that way about the NH but it can be used much more liberally than the astarte ever can. It's not a good ship on it's own two feet but it can be a great CS with a smattering of bling.


If you're blining the ship you may as well just get a tengu and bling that. It's better than the nighthawk at basically everything and requires far less time to train to.
Fade Azura
Weaponized Autists Cartel
#20 - 2012-05-11 07:00:00 UTC
I recently just picked up an astarte and messed around with some fits ... if your going for pvp fits i would still go buffer despite the rep bonus.

[Astarte, Buffer PvP]
1600mm Reinforced Rolled Tungsten Plates I
Damage Control II
Armor Explosive Hardener II
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Experimental 10mn Microwarpdrive 1
Medium Electrochemical Capacitor Booster I, Cap Booster 800
Stasis Webifier II
Warp Disruptor II

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M

Medium Ancillary Current Router I
Medium Trimark Armor Pump I


Hammerhead II x5

12Next page