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Sentry carriers - the future of isk printing

Author
Stetson Eagle
Paird Technology
#1 - 2012-05-05 22:23:06 UTC  |  Edited by: Stetson Eagle
The anomaly buff has, effectively, made every single hub+ nullsec site a potential "30M+ ticker", in other words a 100M+ / hour isk printer. This potential which was thus far almost exclusively reserved for pirate BS and thanatos (and supercarriers) will now, with the added drone damage mod, be available for sentry carriers of all types.

The way to run any nullsec sites in a carrier, in the future will be this:

depending on carrier:
1) fit 2-3 omnidirectional tracking links
2) fit 2-3 sensor boosters

regardless of carrier:
3) fit 5 drone control units
4) fit 4-5 drone damage augmentors (I won't use the extrinsic name since it's plain odd)
5) find a balance between CCC rigs (mixed use carrier), sentry rigs and drone range rigs. CCC's work fine, others are merely fine tuning it.

Every sentry type except for gardes will be hitting 100km optimal with the setup. With the sensor boosters, 2 of them scanres scripted, you'll have pirate BS equivalent lock times. Your damage projection to 100km will be - depending on drone damage modifier (10-15% currently), drone type and carrier setup - 1100 - 1600dps.

A realistic estimate is 1300dps to 100km from a cookie cutter sentry carrier. By warping to any anom at 100k and by having the scanres from sensor boosting, you'll be hitting frigates with 0 transversal (split sentry groups for efficiency) and most likely killing all incoming rats while at low transversal regardless of which site you run.

The sheer efficiency involved in this will boost all nullsec anomalies to very lucrative levels of income, which will allow better splits in contested systems. I'm looking forward to this as personally I think it's good to have one of the best player level solo isk printers in nullsec :)

Side note: Dominix navy issue is looking to replace marauders and pirate BS in applied DPS for L4 / anomaly running. Good times for gallente <3



The safety involved will as well be better, since you'll kill pretty much everything before it gets to the ranges where you need to use your active tank. Together with 100km warp in, this will allow you easy exit via emergency jump: you won't need to wait for your fighters to return, and you'll have plenty of cap to jump out from not needing tank. You won't be bothered with scram frigs since they will be dead on approach.
Herr Ronin
Brutor Tribe
Minmatar Republic
#2 - 2012-05-05 22:28:11 UTC
Stetson Eagle wrote:
The anomaly buff has, effectively, made every single hub+ nullsec site a potential "30M+ ticker", in other words a 100M+ / hour isk printer. This potential which was thus far almost exclusively reserved for pirate BS and thanatos (and supercarriers) will now, with the added drone damage mod, be available for sentry carriers of all types.

The way to run any nullsec sites in a carrier, in the future will be this:

depending on carrier:
1) fit 2-3 omnidirectional tracking links
2) fit 2-3 sensor boosters

regardless of carrier:
3) fit 5 drone control units
4) fit 4-5 drone damage augmentors (I won't use the extrinsic name since it's plain odd)
5) find a balance between CCC rigs (mixed use carrier), sentry rigs and drone range rigs. CCC's work fine, others are merely fine tuning it.

Every sentry type except for gardes will be hitting 100km optimal with the setup. With the sensor boosters, 2 of them scanres scripted, you'll have pirate BS equivalent lock times. Your damage projection to 100km will be - depending on drone damage modifier (10-15% currently), drone type and carrier setup - 1100 - 1600dps.

A realistic estimate is 1300dps to 100km from a cookie cutter sentry carrier. By warping to any anom at 100k and by having the scanres from sensor boosting, you'll be hitting frigates with 0 transversal (split sentry groups for efficiency) and most likely killing all incoming rats while at low transversal regardless of which site you run.

The sheer efficiency involved in this will boost all nullsec anomalies to very lucrative levels of income, which will allow better splits in contested systems. I'm looking forward to this as personally I think it's good to have one of the best player level solo isk printers in nullsec :)

Side note: Dominix navy issue is looking to replace marauders and pirate BS in applied DPS for L4 / anomaly running. Good times for gallente <3




I have to Admit, The dps you get with Ogre's with the new Damage mod's, Its well... Awesome, Gal will be Uber Duber!

I'll Race You For A Amburhgear

Daniel Plain
Doomheim
#3 - 2012-05-05 22:35:31 UTC
time to get drone interfacing to 5

I should buy an Ishtar.

ValentinaDLM
SoE Roughriders
Electus Matari
#4 - 2012-05-05 22:46:03 UTC
If you put 4-5 damage mods, I am pretty sure that the stacking penalties will not really have you doing much.
mxzf
Shovel Bros
#5 - 2012-05-05 22:58:18 UTC  |  Edited by: mxzf
Stetson Eagle wrote:
Other carriers will be able to PvE on the same level as the Thanny is now


... ok
Orlacc
#6 - 2012-05-06 00:43:53 UTC
ValentinaDLM wrote:
If you put 4-5 damage mods, I am pretty sure that the stacking penalties will not really have you doing much.



As they are low slot, even one is biting into armor

"Measure Twice, Cut Once."

Stetson Eagle
Paird Technology
#7 - 2012-05-06 11:15:58 UTC
ValentinaDLM wrote:
If you put 4-5 damage mods, I am pretty sure that the stacking penalties will not really have you doing much.


If your only concern is isk ticks, every % stacks up and makes a ton of difference in the higher end of DPS. Also, 1 capital repper is enough to tank the carrier as far as PVE is concerned on this 100km fit - as long as you have enough dps to kill the rats before they start scoring any significant hits. The rest of lows are best used for utility like signal amplifier and inertia stabs.

Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#8 - 2012-05-06 13:17:54 UTC
I for one am looking forward to more ratting carrier kills.
Stetson Eagle
Paird Technology
#9 - 2012-05-06 13:20:29 UTC
Abdiel Kavash wrote:
I for one am looking forward to more ratting carrier kills.


This is what makes the nullsec isk printer better for eve than incursions.
Kodavor
Iz Doge Korp .
#10 - 2012-05-06 13:31:10 UTC
Only from your point of view .
Hans Momaki
State War Academy
Caldari State
#11 - 2012-05-06 19:56:09 UTC
What do I miss here? Drone damage Low-slot module?

Can someone show me the source of this?
mxzf
Shovel Bros
#12 - 2012-05-06 20:11:19 UTC
Hans Momaki wrote:
What do I miss here? Drone damage Low-slot module?

Can someone show me the source of this?


Check the Test Server forums, it's on Sisi ATM.
Lyrrashae
Hellstar Towing and Recovery
#13 - 2012-05-06 21:27:21 UTC
Urp-splosion tyme naow?

Ni.

Hans Momaki
State War Academy
Caldari State
#14 - 2012-05-06 21:57:21 UTC
mxzf wrote:
Hans Momaki wrote:
What do I miss here? Drone damage Low-slot module?

Can someone show me the source of this?


Check the Test Server forums, it's on Sisi ATM.


Thanks a lot o7.

However, I wonder how long we can wait for missile related dmg application mods. It's about time, now that the next weapon system is going to be overpowered.
Hungry Ghost
Ministry of War
Amarr Empire
#15 - 2012-05-06 23:38:58 UTC
OP severelly underestimates power of stacking penalities.

Currently its possible to gain 1,196 modifier to sentry damage with 2*Large sentry damage augmentor I.
With drone damage mods it will be possible to gain something like 1,4 modifier with one t2 rig and 3-4 damage mods.
20% more damage is significant, but its nowhere near 1600 dps projected by OP for the best case scenario.
Mara Rinn
Cosmic Goo Convertor
#16 - 2012-05-07 01:41:46 UTC
"Extrinsic" simply means “originating from outside”. Since drones provide damage from outside the ship, they provide extrinsic damage. Intrinsic damage being damage the ship itself can deliver through e.g: throwing missiles or shooting bullets at the target.

Note that the module does not alter RoF unlike other weapon type upgrades: it only boosts the damage (and thus alpha) of drones. Thus the drone damage mod is an Extrinsict Damage Amplifier.
Zane Lowe
Our Sanctum
Pandemic Horde
#17 - 2012-05-07 04:44:32 UTC
In EVEHQ I get 1875 DPS with Firbolgs (5 DCUs, Gal Carrier V)

Use painters and run forsaken hubs (no frigs)

I dont think sentry carriers will beat that anytime soon
Daerk Outamon
Doomheim
#18 - 2012-05-07 14:36:31 UTC  |  Edited by: Daerk Outamon
Zane Lowe wrote:
In EVEHQ I get 1875 DPS with Firbolgs (5 DCUs, Gal Carrier V)

Use painters and run forsaken hubs (no frigs)

I dont think sentry carriers will beat that anytime soon


Sentry carriers can already top a fighter Thanatos in terms of raw isk/hr, since fighters always miss their first volley (even when triple target painted) and have travel time, which reduces effective dps by a large margin. And unlike fighters sentrys don't need locks as they auto aggro whatever is attacking you, so you can easily run two or 3 diffrent sanctums at the same time if youre multiboxing carriers..

Fighter fits are still nice though, since you can rat alinged and instawarp if things get hot. But The Thanny has a great slot layout for sentries if you do choose to go that route anyways.
Coolsmoke
State War Academy
Caldari State
#19 - 2012-05-07 18:03:22 UTC  |  Edited by: Coolsmoke
In terms of overall isk made that might affect the economy:

The number of carriers doing this compared to the number of pimped boats running missions in highsec is..

A number not worth even spitting at.

Get real (in Eve).
JitaPriceChecker2
Doomheim
#20 - 2012-05-07 19:22:32 UTC
More carriers to kill ??

Awesome.
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