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Players of high sec - CCP is trolling you and laughing while doing it. A proposition.

Author
Kietay Ayari
Caldari State
#21 - 2012-05-06 08:55:56 UTC
You are 100% right, nulsec is safer than highsec, and it is for good reason. It takes hundreds and sometimes thousands of people working together, leadership and logistics and defence groups to keep 0.0 safe. The safety is earned by the hard work and endless CTAs of the people who enjoy building something like that in EVE.

The safety of Highsec is not far behind, and you have to do literally nothing to obtain it. Fair.

Ferox #1

Josef Djugashvilis
#22 - 2012-05-06 08:59:34 UTC
A player happily mining away in hi-sec, should not be attacked any more than a lone player happily belt ratting in lo-sec or 0.0 should be attacked.

This is not a signature.

Saia Tae Arragosa
Doomheim
#23 - 2012-05-06 09:01:25 UTC
Kietay Ayari wrote:
You are 100% right, nulsec is safer than highsec, and it is for good reason. It takes hundreds and sometimes thousands of people working together, leadership and logistics and defence groups to keep 0.0 safe. The safety is earned by the hard work and endless CTAs of the people who enjoy building something like that in EVE.

The safety of Highsec is not far behind, and you have to do literally nothing to obtain it. Fair.


Then perhaps null sec players should stop doing their damndest to drive new players away and instead - bring them into the fold and get them into that part of the game. Recruit people with less than 5 mil sp actively. Most established 0.0 corps won't even look at a 5 mil specced player let alone give them the time of day. So what is the new player to do while they skill up to the point that a 0.0 corp will even look at them - oh yea...grab a tube of lube because the very people that they maybe one day playing with in null and low sec will be doing their best to grief the crap out of them in high sec.
Rico Minali
Federal Navy Academy
Gallente Federation
#24 - 2012-05-06 09:02:22 UTC
I play in Hisec and Nullsec.

I have ice miners in nullsec and the risk of losing a whole fleet by missing even a few seconds of intel is huge. The same with hauling anything around. You think smartbombing BSs are bad with their 5km range? 4 or 5 stealth bombers can murder an entire fleet in one bombing run even if your fleet is spread out.

In nullsec you pay bilions of isk for your services, upgrades and so on, your intel is player run, your safety is in teh hands of your freinds.

I have a Mack/Hulk pilot in Hisec I mine afk alot, I fly around alot, I haul stuff alot adn I have never once lost a ship in hundreds and hundreds of hours hisec mining and hauling.

In hisec I dont pay anything for any upgrades, I dont need intel, i dont need scouts, i dont need roaming home defence fleets, I dont even need to be at my keyboard.

Dont assume that just because people play their main game in nullsec that they dont also play in hisec too. It makes you look stupid.


Trust me, I almost know what I'm doing.

Rico Minali
Federal Navy Academy
Gallente Federation
#25 - 2012-05-06 09:04:07 UTC
Saia Tae Arragosa wrote:

Then perhaps null sec players should stop doing their damndest to drive new players away and instead - bring them into the fold and get them into that part of the game. Recruit people with less than 5 mil sp actively. Most established 0.0 corps won't even look at a 5 mil specced player let alone give them the time of day. So what is the new player to do while they skill up to the point that a 0.0 corp will even look at them - oh yea...grab a tube of lube because the very people that they maybe one day playing with in null and low sec will be doing their best to grief the crap out of them in high sec.



Do you know why? Becasue if you dont then there is absolutely no point explaining it to you. I regularly take in under 5 mill sp people, if they are known to a corp member who will vouch for them.

Trust me, I almost know what I'm doing.

Saia Tae Arragosa
Doomheim
#26 - 2012-05-06 09:06:11 UTC
Josef Djugashvilis wrote:
A player happily mining away in hi-sec, should not be attacked any more than a lone player happily belt ratting in lo-sec or 0.0 should be attacked.


Nobody is saying people should not be attacked in high sec. But there should be game mechanics in place that stop the ongoing griefing that occurs via broken game mechanics. It isn't helping anyone and least of all new players that are doing their best to get a foothold in a game that will be trying enough once they do. There are legitimate means for people to fight all they want in high sec. There is no need for the ease at which people can abuse the use of alts to grief to the hearts content without any risk.
malcovas Henderson
THoF
#27 - 2012-05-06 09:10:58 UTC  |  Edited by: malcovas Henderson
Saia Tae Arragosa wrote:


Value of the ship is not irrelevant - not to a new miner or a freighter pilot - especially when you consider the amount of effort a new player probably put into obtaining enough ISK to get into it in the first place.



Value of the ship does not affect its performance. You can buy a Hulk for 1 ISK, or buy a Hulk for a Billion ISk. It will still be a Hulk. Just because you paid 300 mill ISK for it, does not mean it should in someway, be better than the one I bought for 195 mill Isk. I can tell you right now. My cheaper Hulk will less likely be ganked by 2-3 Dessies, than someone who paid 300 mill, and not look after it.

Again cost is irrevelant. What is revelant is a players awareness to his surroundings.

I would like to also point out. That during Hulkageddon I have made close to 2 billion isk mining in Hi sec. If I am caught unawares, because I have been aware of my surroundings, looked after my ships, I can easily afford to replace my Hulk. Add to this the fact I am a noob still. If I can do it, so can everyone else. A little bit of L2play goes a very long way.


o7
Josef Djugashvilis
#28 - 2012-05-06 09:13:52 UTC
You cannot be a 'new' player and fly a Hulk.

This is not a signature.

malcovas Henderson
THoF
#29 - 2012-05-06 09:15:56 UTC
bad posting
Kietay Ayari
Caldari State
#30 - 2012-05-06 09:28:21 UTC  |  Edited by: Kietay Ayari
Saia Tae Arragosa wrote:
Kietay Ayari wrote:
You are 100% right, nulsec is safer than highsec, and it is for good reason. It takes hundreds and sometimes thousands of people working together, leadership and logistics and defence groups to keep 0.0 safe. The safety is earned by the hard work and endless CTAs of the people who enjoy building something like that in EVE.

The safety of Highsec is not far behind, and you have to do literally nothing to obtain it. Fair.


Then perhaps null sec players should stop doing their damndest to drive new players away and instead - bring them into the fold and get them into that part of the game. Recruit people with less than 5 mil sp actively. Most established 0.0 corps won't even look at a 5 mil specced player let alone give them the time of day. So what is the new player to do while they skill up to the point that a 0.0 corp will even look at them - oh yea...grab a tube of lube because the very people that they maybe one day playing with in null and low sec will be doing their best to grief the crap out of them in high sec.


You do not have the right to demand or even say what anyone should do. If an alliance doesnt want to recruit a certain type of person they do not have to and they will either suffer the consequences of a poor choice or have the benefits of a good choice. Considering most alliances do not recruit people under 5m sp it might occur to you there is a good reason for that.

Your entire counter argument to the fact that they have earned everything they have while highsec players have not is: they should help highsec players more? Why? Why should those with ability waste time with those that have none? Anyone can go to 0.0 and try to create something of their own, anyone can join in something others are creating too. I joined a nulsec corp at a few weeks old and had a lot of fun there. I am not an ambitious or talented player, anyone who wants to experience 0.0 can.

Personally I do not care either way, what astounds me is the number of people who are not willing to work for anything and try to use some faulty moral code along with their helplessness to justify their request for others to do things.

Ferox #1

Saia Tae Arragosa
Doomheim
#31 - 2012-05-06 10:10:53 UTC
Kietay Ayari wrote:
Saia Tae Arragosa wrote:
Kietay Ayari wrote:
You are 100% right, nulsec is safer than highsec, and it is for good reason. It takes hundreds and sometimes thousands of people working together, leadership and logistics and defence groups to keep 0.0 safe. The safety is earned by the hard work and endless CTAs of the people who enjoy building something like that in EVE.

The safety of Highsec is not far behind, and you have to do literally nothing to obtain it. Fair.


Then perhaps null sec players should stop doing their damndest to drive new players away and instead - bring them into the fold and get them into that part of the game. Recruit people with less than 5 mil sp actively. Most established 0.0 corps won't even look at a 5 mil specced player let alone give them the time of day. So what is the new player to do while they skill up to the point that a 0.0 corp will even look at them - oh yea...grab a tube of lube because the very people that they maybe one day playing with in null and low sec will be doing their best to grief the crap out of them in high sec.


You do not have the right to demand or even say what anyone should do. If an alliance doesnt want to recruit a certain type of person they do not have to and they will either suffer the consequences of a poor choice or have the benefits of a good choice. Considering most alliances do not recruit people under 5m sp it might occur to you there is a good reason for that.

Your entire counter argument to the fact that they have earned everything they have while highsec players have not is: they should help highsec players more? Why? Why should those with ability waste time with those that have none? Anyone can go to 0.0 and try to create something of their own, anyone can join in something others are creating too. I joined a nulsec corp at a few weeks old and had a lot of fun there. I am not an ambitious or talented player, anyone who wants to experience 0.0 can.

Personally I do not care either way, what astounds me is the number of people who are not willing to work for anything and try to use some faulty moral code along with their helplessness to justify their request for others to do things.


This isn't about a faulty moral code, but a faulty game mechanic.
Indahmawar Fazmarai
#32 - 2012-05-06 10:17:39 UTC
Kietay Ayari wrote:

Personally I do not care either way, what astounds me is the number of people who are not willing to work for anything and try to use some faulty moral code along with their helplessness to justify their request for others to do things.


Yes, all that lazy people who got a wife, two children, friends, relatives, work 50 hours a week, do 2 hours comnmuting, and won't invest their bloody time in playing EVE like True Manly Men. Roll
Tarn Kugisa
Kugisa Dynamics
#33 - 2012-05-06 10:20:30 UTC
Rifters killing supers

Working as Intended™

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Sycho Pathic
Republic Military School
Minmatar Republic
#34 - 2012-05-06 10:23:01 UTC
You kill exhumers because they're easy to pop and can't fight back.

It's like the Special Olympics of combat.

Amazes me that someone would actually brag about it.

Rico Minali
Federal Navy Academy
Gallente Federation
#35 - 2012-05-06 10:26:57 UTC
Indahmawar Fazmarai wrote:
Kietay Ayari wrote:

Personally I do not care either way, what astounds me is the number of people who are not willing to work for anything and try to use some faulty moral code along with their helplessness to justify their request for others to do things.


Yes, all that lazy people who got a wife, two children, friends, relatives, work 50 hours a week, do 2 hours comnmuting, and won't invest their bloody time in playing EVE like True Manly Men. Roll


I have a wife, 2 kids, friends, I write but I do only work 40 hours a week.. I guess that must be where I find the time to play eve...
You play the style and time that suits you, but dont expect others to do the same, play the same and have the same ethics.
If a corp doesnt want you because you dont have enough play time or not enough SP, then that is their choice, find a corp who is fine with that, there are plenty.

Trust me, I almost know what I'm doing.

Francisco Bizzaro
#36 - 2012-05-06 10:30:13 UTC  |  Edited by: Francisco Bizzaro
Indahmawar Fazmarai wrote:
Kietay Ayari wrote:

Personally I do not care either way, what astounds me is the number of people who are not willing to work for anything and try to use some faulty moral code along with their helplessness to justify their request for others to do things.


Yes, all that lazy people who got a wife, two children, friends, relatives, work 50 hours a week, do 2 hours comnmuting, and won't invest their bloody time in playing EVE like True Manly Men. Roll

If you've got those things going on, probably succeeding at the highest level in a make-believe universe is low on your priority list anyway.

So fly a covetor instead of a hulk, relax, and enjoy your game time. The mechanics are identical, they even look the same, you can fly AFK and you'll rarely get ganked. You just don't see the wallet button flash quite as brightly. But if you've got low expenses, you've got no worries about that either.

The kids who work hard at this game have more in-game stuff than I do, and get no complaints from me for that. They work at it, they deserve it.
Aruken Marr
The Scope
Gallente Federation
#37 - 2012-05-06 10:35:57 UTC  |  Edited by: Aruken Marr
Saia Tae Arragosa wrote:
So tell me people of null and low sec with your camped gates and well protected play areas - how is where you play any different than the people that play in high sec?


Null sec "play areas" are protected by players. High sec is protected by an omnipresent and omnipotent NPC police...

Also quoting for truth:

Andski wrote:
see ratting tengus dying to solo hurricanes


The value of the ship is not the issue, rather the awareness of the pilot. If you're not paying attention anywhere, you can lose your ship.
Eryn Velasquez
#38 - 2012-05-06 10:41:52 UTC
Aruken Marr wrote:
Saia Tae Arragosa wrote:
So tell me people of null and low sec with your camped gates and well protected play areas - how is where you play any different than the people that play in high sec?


Null sec "play areas" are protected by players. High sec is protected by an omnipresent and omnipotent NPC police...


Protection would mean, Concord/Navy/Faction Police kills criminals with >-5 secstatus before they gank somebody.

_“A man's freedom consists in his being able to do whatever he wills, but that he should not, by any human power, be forced to do what is against his will.” ― Jean-Jacques Rousseau _

Aruken Marr
The Scope
Gallente Federation
#39 - 2012-05-06 10:43:59 UTC  |  Edited by: Aruken Marr
Eryn Velasquez wrote:
Aruken Marr wrote:
Saia Tae Arragosa wrote:
So tell me people of null and low sec with your camped gates and well protected play areas - how is where you play any different than the people that play in high sec?


Null sec "play areas" are protected by players. High sec is protected by an omnipresent and omnipotent NPC police...


Protection would mean, Concord/Navy/Faction Police kills criminals with >-5 secstatus before they gank somebody.


Oh god no.

That would be like arresting someone with a criminal record for walking on the street...

p.s. npc police already shoot at you at -2.5 or lower depending on sec iir
Mono Ethanolamine
Perkone
Caldari State
#40 - 2012-05-06 10:44:56 UTC
Try to be involved in the new environment. Probably CCP will buff hulk in the future, but there is no 100% security in this game.