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FW stations ALL undockable if you dont own the system - are you high?!

Author
Antisocial Malkavian
Antisocial Malkavians
#81 - 2012-05-04 00:20:34 UTC
Cearain wrote:
Torneach wrote:
Muad 'dib wrote:
CCP need to increase the time and difficultly of flipping a system, with everything depending on the system occupancy being able to flip a system in 6 hours as it is currently is crazy.


Agreed, if system occupancy will provide tangible effects like that, it should be harder to flip a system.



I think this needs to be thought through better. This is the kneejerk response to having station lockouts.

However longer flip times just means the side with more firepower has more time to form up their blobs. Shorter flip times would give the underdog more opportunity to do coodinated attacks that accomplish something.


Imagine flipping Jita... then kicking everyone the **** out of the station. The node would supernova

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

MotherMoon
Tribal Liberation Force
Minmatar Republic
#82 - 2012-05-04 00:32:56 UTC
FeralShadow wrote:
Idiot (At OP, not anybody else, apologies), you don't join FW to farm the missions for LP. You join FW to PVP. The LP is a byproduct. The very fact that you're complaining about being locked out of the missions means it's already gone too far, and this will rectify the situation. Blob back FFS, nobody's stopping you except the 300 allies who are off doing missions AFK without a care in the world.

Ranger1 is SPOT ON with how FW is behaving. I left for the EXACT SAME REASONS. People wouldn't do ANYTHING because they were SOOOOOOOOOOOOOo damn busy farming their precious *bleeping* LP so they could buy goodies that they would never even use to attack the enemy. You might as well go back to level 4 highsec missions in a noob corp if you're so concerned about it.

The Gallente/Caldari front at least was semi-interesting, and had good fights every now and then. The frogs actually went so far as to make Caldari home systems so inaccessible that the squids packed up and basically left, except for those pubbies that would dock in their pods, get the damn missions, and then go do those, there was no reason for anybody else to stick around. We had good fun fitting out crazy sensor boosted drams to pop those pods repeatedly, but they didn't care. Without docking rights these imbeciles will have to work and defend if they want to see another isk ever again.

Stop complaining and get back your damn systems.


+1, this is what I'm talking about

http://dl.eve-files.com/media/1206/scimi.jpg

MotherMoon
Tribal Liberation Force
Minmatar Republic
#83 - 2012-05-04 00:35:02 UTC
Muad 'dib wrote:
CCP need to increase the time and difficultly of flipping a system, with everything depending on the system occupancy being able to flip a system in 6 hours as it is currently is crazy.

almost seems like ccp want to remove all the current players in fw for this new game play type.

funk knows what im gunna do now, prolly pirate and dec militas Roll


what if you could only shut down stations by owning every system in the whole constellation? and it was shut it down to ALL non-owning FW players? or if it was still open but unless your in the ammar/minmatar side, you can't use the market without a huge fee/repair fees/so on.

http://dl.eve-files.com/media/1206/scimi.jpg

MotherMoon
Tribal Liberation Force
Minmatar Republic
#84 - 2012-05-04 00:39:30 UTC
Pr1ncess Alia wrote:
Cpt Cosmic wrote:
Perramas wrote:
Hahaha you complained for years to get attention to FW and now CCP has shoved the fist of change right up your ass.

what attention? all that was done is null sec mechanics converted and pasted into FW :) except there is no real consequence as I can use alts for FW or just leave from FW for a moment when I really need to dock


So what's the problem?

As long as it's first in a line of changes, sounds good to me.


I think this is the center of the issue. We are getting all stressed because I'm sure most of us view this as the one time in 3 year they finally change FW, I think most people expect CCP to just forget about FW again, even if the new system doesn't work.

If this is onyl a 1st pass, and they follow up, then good. if not then these changes are useless overall really. FW needs a real overhaul.

http://dl.eve-files.com/media/1206/scimi.jpg

Finn Yr
The Scope
Gallente Federation
#85 - 2012-05-04 00:46:47 UTC
Large Collidable Object wrote:
Well - the problem is that apparently, all stations seem to flip.

Making only the militia stations flip would have been a far better way - if people want to farm Militia missions, they need to fight for the systems. Moreover, there are systems that only have militia stations which provides quite some advantage and they would probably be fought over more heavily - but why would some Caldari Megacorp having a station in the Bleak Lands suddenly deny Amarr pilots docking rights just because Minmatar Militia occupies the system?

Militia station flipping is great, but neutral stations should remain open to everyone - otherwise things may become way too lopsided and having neutral stations play an independent role would add another tactical layer.
I remember a time when Caldari occuied all Cal/Gal militia space - would be a total pain to recover from something like that.


Nice face who shot the couch?

This is a good thing, i did faction warfare in the past and left because of the total lack of team work. It was like playing world of tanks!
MadMuppet
Critical Mass Inc
#86 - 2012-05-04 01:58:49 UTC
Next they need to make all non-FW players in FW space war targets and get rid of the alts.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Morganta
The Greater Goon
#87 - 2012-05-04 02:07:05 UTC
I have not done the FW stuff in eve yet, but it sure as hell makes sense to me that if you don't own the system you don't get carte blanc to dock up and go missioning

Pr1ncess Alia
Doomheim
#88 - 2012-05-04 02:51:01 UTC
MotherMoon wrote:
Pr1ncess Alia wrote:
Cpt Cosmic wrote:
Perramas wrote:
Hahaha you complained for years to get attention to FW and now CCP has shoved the fist of change right up your ass.

what attention? all that was done is null sec mechanics converted and pasted into FW :) except there is no real consequence as I can use alts for FW or just leave from FW for a moment when I really need to dock


So what's the problem?

As long as it's first in a line of changes, sounds good to me.


I think this is the center of the issue. We are getting all stressed because I'm sure most of us view this as the one time in 3 year they finally change FW, I think most people expect CCP to just forget about FW again, even if the new system doesn't work.

If this is onyl a 1st pass, and they follow up, then good. if not then these changes are useless overall really. FW needs a real overhaul.


Well that's is more than fair.

Given their FW track record I should be erring more with your sentiments than the ones in my previous post. +1
Sanguine Belroth
Aliastra
Gallente Federation
#89 - 2012-05-04 05:18:15 UTC
I've been based in Huola since... When I started eve?
Sure, the minnies own it now. But I'm not going to move 100+ ships out of there. And I'm not going to be locked out of all my stuff.
And it seems pretty ****** to go to sleep, and wake up to have all your ships locked.
So I have no option but to leave FW. Because the minnies (there being about 30 of them) aren't about to be locked out of all their stuff either. Its a pain in the ass, but I'm not lugging all my **** to high sec.
Full Pirate here we come, I've always liked the Tuskers anyhow.
Rico Minali
Sons Of 0din
Commonwealth Vanguard
#90 - 2012-05-04 07:19:46 UTC
Destru Kaneda wrote:
So now you either have to fight for your **** or drop out of the war. Terrible changes. This will ruin FW just like alliances did.


Not sure if serious.

If serious, take a look at a dictionary and look up War. It usually invovles fighting, quite often to keep your ****.

If you arnt prepared to fight, get out of faction WARfare, it isnt called Faction MIssionfare.

Trust me, I almost know what I'm doing.

flakeys
Doomheim
#91 - 2012-05-04 14:27:07 UTC
So to let me get this straight it will only be for those IN FW.So let's say the regular pirates can dock but the ones on the wrong side of FW can't?


I must be wrong here otherwise this gives some nice bonus for the independant low-sec dwellers .

We are all born ignorant, but one must work hard to remain stupid.

Bootleg Jack
ACME Mineral and Gas
#92 - 2012-05-04 14:39:08 UTC
Rico Minali wrote:
So Faction Warfare will now be about fighting rather than doing missions? What an extraordinary and highly surprising turn of events...


Really? But that is all the Caldari faction does Shocked

I'm an American, English is my second language...

Cearain
Plus 10 NV
#93 - 2012-05-04 16:11:39 UTC  |  Edited by: Cearain
Morganta wrote:
I have not done the FW stuff in eve yet, but it sure as hell makes sense to me that if you don't own the system you don't get carte blanc to dock up and go missioning



This is sort of a roleplay argument that can go either way.

Remember the factions don't own all the stations. For the most part the stations are owned by independant 3rd party corporations. So the question is what sense does it make that the 24th imperial crusade won't allow its own members to dock? Why won't carthum conglomorate allow amarr militia to dock at their station? Why does the quafe corporation really care one way or another?

So yeah I think faction war pilots are fine with the idea that we can't dock in the enemy militias stations, and even that they would shoot at us. But saying every corp owned station in a system will all of a sudden not allow their own members to dock doesn't exactly make sense either.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

FeralShadow
Tribal Liberation Force
Minmatar Republic
#94 - 2012-05-04 19:17:04 UTC
Sanguine Belroth wrote:
I've been based in Huola since... When I started eve?
Sure, the minnies own it now. But I'm not going to move 100+ ships out of there. And I'm not going to be locked out of all my stuff.
And it seems pretty ****** to go to sleep, and wake up to have all your ships locked.
So I have no option but to leave FW. Because the minnies (there being about 30 of them) aren't about to be locked out of all their stuff either. Its a pain in the ass, but I'm not lugging all my **** to high sec.
Full Pirate here we come, I've always liked the Tuskers anyhow.


Well then if you're not willing to compensate for the new changes and don't want to move your crap (believe me, I know the pain) then it's your own fault if all your stuff gets locked out. Still, you can move it with neutral alts. Not really a problem. 6 hours (if this is really how long it will take to "flip" a system) is pretty short. I doubt they'll make it so easy.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#95 - 2012-05-04 19:47:17 UTC
FW shouldn't have any mission other then ' go here and shoot other players for great justice"
Nyla Skin
Caldari Provisions
Caldari State
#96 - 2012-05-05 10:11:30 UTC
Kytayn wrote:
Wait... You mean there's going to be a reason for factions to fight each other in Low?


Dont think there still will be any.. PVErs have reasons to want that FW people fight however.

In after the lock :P   - CCP Falcon www.nizkor.org/features/fallacies

Aleksander Erkkinen
Deep Core Mining Inc.
Caldari State
#97 - 2012-05-05 14:15:08 UTC
Cearain wrote:
Remember the factions don't own all the stations. For the most part the stations are owned by independant 3rd party corporations. So the question is what sense does it make that the 24th imperial crusade won't allow its own members to dock? Why won't carthum conglomorate allow amarr militia to dock at their station? Why does the quafe corporation really care one way or another?

Er, probably because occupations and more specifically occupying armies make massive aholes of themselves. It's rather like asking why a firmly Nazi (godwin!) controlled city would not be very supportive of polish/french resistance forces. They might want to, but that panzer barrel sticking into the mayors window makes him do otherwise. Once the system is occupied by the militia, I imagine that the station owners are essentially held at gunpoint and barred from allowing hostile traffic, lest the stations themselves be treated as collaborators and shot down. We can't target or destroy lowsec stations, but they can be destroyed within the lore.