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New missile launchers and the Drake.

First post
Author
Elsa Nietchize
School of Applied Knowledge
Caldari State
#41 - 2012-05-04 00:01:22 UTC
CCP posted this video:
http://www.youtube.com/watch?v=qKpwtGDUiF8&feature=related

I swear, the visuals in this game are reaching the level of p0rn. The art and graphics guys are doing a fantastic job. There's honestly been nights when I logged into Eve, alt+tabbed and watched videos of the game all night.
Only thing I could ask for now is to get rid of the generic wreck and do everything like capitals where you have a destroyed hull.

This game is just so beautiful these days. Can't wait to see the rest of the V3 skins.
Alavaria Fera
GoonWaffe
#42 - 2012-05-04 00:06:25 UTC
Vertisce Soritenshi wrote:
Logan LaMort wrote:
ivar R'dhak wrote:
Forget about the launcher points, where the frag is the Drake supposed to stuff all these missiles + launchers when they fold down and park.
The poor thing is way to thin for all the stuff that´s going to start coming out of her. She needs a much beefier middle section at least.


The missile launcher models which embed into the model are torpedo/cruise launchers and up. Cruiser and frigate missile launchers will be like turrets, so all they have to do is make the surface of the Drake's sides flat with some nice texturing and move launcher hardpoints to where the fake missile launchers are now.

That's the easiest most aesthetically pleasing solution anyway.

Except when doing this I see CCP puting on 8 points for the launchers instead of just the 7 that are needed.

Can't you fit 8 mining lasers to the drake, where are those "turret points" located?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#43 - 2012-05-04 00:10:46 UTC
Alavaria Fera wrote:
Vertisce Soritenshi wrote:
Logan LaMort wrote:
ivar R'dhak wrote:
Forget about the launcher points, where the frag is the Drake supposed to stuff all these missiles + launchers when they fold down and park.
The poor thing is way to thin for all the stuff that´s going to start coming out of her. She needs a much beefier middle section at least.


The missile launcher models which embed into the model are torpedo/cruise launchers and up. Cruiser and frigate missile launchers will be like turrets, so all they have to do is make the surface of the Drake's sides flat with some nice texturing and move launcher hardpoints to where the fake missile launchers are now.

That's the easiest most aesthetically pleasing solution anyway.

Except when doing this I see CCP puting on 8 points for the launchers instead of just the 7 that are needed.

Can't you fit 8 mining lasers to the drake, where are those "turret points" located?

Last check it didn't have turret hardpoints so you can't fit mining lasers, but salvagers or tractor beams works fine.
Ken 1138
State War Academy
Caldari State
#44 - 2012-05-04 00:39:54 UTC
I've seen the pictures of the drake with the new launchers on top of the launchers built into the hull and i have to say it looks just plain awful.

The Drake needs a redesign badly. It's current design doesn't work with what will be implemented.

I would like to add the drake needs a new refit along with it's redesign. The Drake, a ship with 8 launchers on each side on it's hull can only fire seven, only SEVEN. This main problem is the Drake is intended for ganglinks, so 1 high slot was taken away from being a launcher.

I would love to see the drake with the 8th launcher it badly needs. Not like it will hurt the racial battlecruiser balance since DPS is the one thing the Drake lacks more than anything.

The extra use of CPU and PWG isn't going to hurt the Drake much and if someone needs to use a ganglink they can just remove a launcher so it works out.

Can anyone say they have the same problems with a Myrm, Cane or Harby? That's a no.
Markus Reese
Deep Core Mining Inc.
Caldari State
#45 - 2012-05-04 00:41:40 UTC
The Atomium wrote:
Sigurd Sig Hansen wrote:
I wanna see the Drake firing... that should be cool

http://i.imgur.com/Uxfpj.jpg
http://i.imgur.com/B9dta.jpg
http://i.imgur.com/WewW1.jpg


Nice shots! They really need to make the HAM launchers fit on the side though. Love those things, they fire like freaking railguns out of the launchers. Except of course clipping issues, probably is why they didn't....

Sigurd Sig Hansen wrote:
It was removed cause thats a good idea an would take :effort:


I will say this right up, not credit for my part, A person said it on Sisi when we were chatting but I didn't catch the name.

The new prophecy hulls being fracking cylons, that I do claim first call on.

Fracking cylons, they could be anybody.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Sirinda
Ekchuah's Shrine Comporium
#46 - 2012-05-04 00:57:50 UTC
Well, I'd feared they'd put those launchers on the Scorpion's turret hardpoints. Glad I was wrong.

Unfortunately the same cannot be said about the Raven. Seriously, CCP, are you trying to make that hull as ugly as conceivable?

On another note, would you mind giving the Kestrel a modified Manticore model? I'd actually like to see that happen across the board for all four races.

(Damn, HML are huge on those cruiser hulls. Hopefully they won't clip into one another.)
Lina Alar
Royal Amarr Institute
Amarr Empire
#47 - 2012-05-04 01:54:43 UTC

Is it just me, or is this what these ships should always have looked like. This is good stuff.

An explanation of Eve socialization: http://www.youtube.com/watch?v=FTbgvYPVdXE

Lick with your main™

Xercodo
Cruor Angelicus
#48 - 2012-05-04 01:59:44 UTC
Elsa Nietchize wrote:
CCP posted this video:
http://www.youtube.com/watch?v=qKpwtGDUiF8&feature=related

I swear, the visuals in this game are reaching the level of p0rn. The art and graphics guys are doing a fantastic job. There's honestly been nights when I logged into Eve, alt+tabbed and watched videos of the game all night.
Only thing I could ask for now is to get rid of the generic wreck and do everything like capitals where you have a destroyed hull.

This game is just so beautiful these days. Can't wait to see the rest of the V3 skins.



CCP posted ABOUT it but CCP didn't make it.

Just thought I'd make sure that was clear...

The Drake is a Lie

Beekeeper Bob
Beekeepers Anonymous
#49 - 2012-05-04 02:01:42 UTC
Elsa Nietchize wrote:
CCP posted this video:
http://www.youtube.com/watch?v=qKpwtGDUiF8&feature=related

I swear, the visuals in this game are reaching the level of p0rn. The art and graphics guys are doing a fantastic job. There's honestly been nights when I logged into Eve, alt+tabbed and watched videos of the game all night.
Only thing I could ask for now is to get rid of the generic wreck and do everything like capitals where you have a destroyed hull.

This game is just so beautiful these days. Can't wait to see the rest of the V3 skins.



Yes, all this eye-candy is going to resolve all the gameplay issues that we currently live with....Roll

And half of Eve will never see the updates, due to being combat pilots, or not having the latest greatest hardware...Cool

Signature removed - CCP Eterne

Jake Warbird
Republic Military School
Minmatar Republic
#50 - 2012-05-04 02:51:49 UTC
Ship specific wrecks have been on SiSi for some time if I'm not wrong.
Edington Trent
Prompt Critical
#51 - 2012-05-04 03:01:34 UTC


dang, that Cerberus picture literally turned me on. I always said the caracal looked like some kind of sexy upsized jet fighter. Those under-slung missile launchers just confirmed my suspicions.
Joran Dravius
Doomheim
#52 - 2012-05-04 03:20:53 UTC  |  Edited by: Joran Dravius
CCP Guard wrote:
Thread cleaned of off topic posts.

If you don't like off-topic posts then stop making them, hypocrite.
Herzog Wolfhammer
Sigma Special Tactics Group
#53 - 2012-05-04 04:24:37 UTC
Elsa Nietchize wrote:
CCP posted this video:
http://www.youtube.com/watch?v=qKpwtGDUiF8&feature=related

I swear, the visuals in this game are reaching the level of p0rn. The art and graphics guys are doing a fantastic job. There's honestly been nights when I logged into Eve, alt+tabbed and watched videos of the game all night.
Only thing I could ask for now is to get rid of the generic wreck and do everything like capitals where you have a destroyed hull.

This game is just so beautiful these days. Can't wait to see the rest of the V3 skins.




I agree. This is turning into major space eye candy. I might just have to go back to being a gigolo so I can get $$$ for a new PC build.


Bring back DEEEEP Space!

Jake Maverick
X11 Assault and Recon
#54 - 2012-05-04 11:28:34 UTC
Lina Alar wrote:
The Atomium wrote:

Is it just me, or is this what these ships should always have looked like. This is good stuff.


So for the drake....
What if we said, the "built in launchers" that now sit under the missile launcher models are actually where the missiles are loaded and stored...since she's such a thin boat and needs a place to stick-'em ?

Also... the launchers stick off of the Raven .... Just like 425 rails stick off the Rokh and the Megathron I hope they do something about this eventually >_> No offence CCP I love you but... If I QA'd that at my job and let it go to production, I'd have been fired for real...
Vertisce Soritenshi
The Scope
Gallente Federation
#55 - 2012-05-04 12:53:46 UTC
I like what they did with the Scorpion. Gave it specific points for the larger launchers...the Raven looks idiotic. Fail on that one. The Drake looks idiotic as well. We put launchers on your launchers so you can launch while you launch. Good job guys...

Gotta figure they will fix the Drake eventually...not sure about the Raven though. That just looks terrible...of course the Raven has always looked terrible.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Kiandoshia
Pator Tech School
Minmatar Republic
#56 - 2012-05-04 13:00:23 UTC
The Atomium wrote:
Sigurd Sig Hansen wrote:
I wanna see the Drake firing... that should be cool

http://i.imgur.com/Uxfpj.jpg
http://i.imgur.com/B9dta.jpg
http://i.imgur.com/WewW1.jpg


Is that on the test server now?
Heimdallofasgard
Ministry of Furious Retribution
Insidious.
#57 - 2012-05-04 13:08:03 UTC
Jake Warbird wrote:
Ship specific wrecks have been on SiSi for some time if I'm not wrong.


ooooh... screenshots?!
Vertisce Soritenshi
The Scope
Gallente Federation
#58 - 2012-05-04 13:17:24 UTC
Ive been watching some video's...

Seems the bomb launchers aren't quite working right. Bombs still come from the center of the ship and it looks like they just chuck out there instead of having a cool thruster effect behind them. I hope that is just a bug itself...why make the bomb look cool with a thruster at the back if you aren't going to use it right? I am sure they will get them to launch from the launcher by release.

Aside from the dumb graphical issues like the Drake and the overhanging launchers on the Raven...it's looking really freaking good.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

MadMuppet
Critical Mass Inc
#59 - 2012-05-04 13:26:00 UTC
I played with a Drake last night and the launchers were not on the down-turned flanks at all like the above pictures, but they were on the top and bottom of the hull (the 'flat' areas). I only had a couple minutes to tinker, mainly because I was trying really hard to accept the new inventory system, and was only using 'light missile launchers'. Does the weapon type determine where they go on the Drake model?

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

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Sobach
Aliastra
Gallente Federation
#60 - 2012-05-04 14:15:28 UTC
MadMuppet wrote:
I played with a Drake last night and the launchers were not on the down-turned flanks at all like the above pictures, but they were on the top and bottom of the hull (the 'flat' areas). I only had a couple minutes to tinker, mainly because I was trying really hard to accept the new inventory system, and was only using 'light missile launchers'. Does the weapon type determine where they go on the Drake model?


seems like it, right now if you use heavy missiles, the turret goes on top of the fake launchers like in those screenshots above, but if you fit heavy assaults, then the turrets show up on the top and bottom of the main central hull area instead of on the fake launchers.