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Test Server Feedback

 
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Mass test feedback thread - 3rd of May

First post
Author
SleepyRevvy
Absolute Order
Absolute Honor
#21 - 2012-05-03 21:03:16 UTC
ow many clients were you running at the same time? One
Graphic setting of the client (low / medium / high): Low

User Experience

Average FPS: 5 - 10
Did you experience any disconnects or crashes? No

lots of lag and randomly moved hundreds of KM around the field
Saratoga Death
Destructive Influence
Northern Coalition.
#22 - 2012-05-03 21:03:37 UTC
Machine Info and Settings

• How many clients were you running at the same time?
01

• Graphic setting of the client (low / medium / high):
High on everything

User Experience

• Average FPS: 60DPS

• Did you experience any disconnects or crashes?
Crashed 6 times

• Describe your experience, make comments, suggestions, etc.:
Lots of lols even with the crashes. They seem to be the memory leak reported based on the logserver app info I saw.
IrrerMitPlan
ATF Inc.
#23 - 2012-05-03 21:03:47 UTC  |  Edited by: IrrerMitPlan
What a fantastic Lag testBig smile
my game crashed 3 times. it was not possible to to anything and i get poddedSad
so i think this was tooooo much for one server....
But thanks for the SP Big smile

lots of lag and randomly moved hundreds of KM around the field
all clients, grafic set to low. FPS about 5 - 10


3 Clients at the same time
PC:
AMD FX 4100 3,6Ghz
8GB RAM
ATI HD 6870
QUEEN AMIELA
LIQUID ASSET MINING
#24 - 2012-05-03 21:04:00 UTC
had two characters and both lagged very badley toa'ra could not even warp out and im stuck too but it was lots of funBig smileBig smileBig smile
McGringo
Multispace Technologies Inc
#25 - 2012-05-03 21:04:03 UTC
CCP Habakuk wrote:
Hi! If you participated in the mass-test on the 3rd of May, please reply in this thread to give your feedback, based on following template:

Machine Info and Settings

  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high): All Low

User Experience

  • Average FPS: 2-4 FPS
  • Did you experience any disconnects or crashes? Yes, 2 crashes
  • Describe your experience, make comments, suggestions, etc.: Quite laggy, way more then usual. AT POS shootings, it jumped to different positions in the background. Once it was destroyed client almost freezed for some time, fight at Poitot gate was laggy but stable.

Peter Sharp
State War Academy
Caldari State
#26 - 2012-05-03 21:04:06 UTC
Machine Info and Settings

1 Client
High Settings


User Experience

Average FPS: 25-ish
2 Crashes
Experienced being teleporting around the grid when trying to jump.
Experienced had warp animation while stationary.
Mihawk Dulacre
fail.cascade
#27 - 2012-05-03 21:04:59 UTC
Machine Info and Settings

How many clients were you running at the same time?
1

Graphic setting of the client (low / medium / high):
medium (shadows/brackets/dronemodels/effects all off)

User Experience

Average FPS:
10- 20 FPS

Did you experience any disconnects or crashes?
No

Describe your experience, make comments, suggestions, etc.:
Alot of lag as expexted but managable

Kilylol
Caldari Provisions
Caldari State
#28 - 2012-05-03 21:05:07 UTC
Machine Info and Settings

How many clients were you running at the same time? One.
Graphic setting of the client (low / medium / high): Medium

User Experience

Average FPS: 5 (with effects), 20 (without effects)
Did you experience any disconnects or crashes? 1
Describe your experience, make comments, suggestions, etc.: Without the effects things went smoothly. Only thing I noticed was while shooting the POS I'd appear at random places in the area, but I would be back to the usual spot seconds later.
Jauheliha
Soviet Finland
#29 - 2012-05-03 21:05:13 UTC  |  Edited by: Jauheliha
  • How many clients were you running at the same time? One
  • Graphic setting of the client (low / medium / high): High before the first jump, Set everything to low after the jump.

  • Average FPS: 20 with high setting / 50 with low setting
  • Did you experience any disconnects or crashes? no DCs, No crashes.
  • Describe your experience, make comments, suggestions, etc.:
  • After the first jump, overview went numb. No reaction to any module activation, no menu option with right click.
    I could double click on spce and the ship moved around but even that was more teleporting than flying.
    Thus I was not able to jois the POS bashing.
    At this point I switched to low settings on the GFX, no change on the responses.
    When the POS beating ended, the overview responded again normally and all the previously rightclicked menus popped up all at the same time.
    After that, now problems.
    Had real fun shooting people at the poitot gate. Big smile
    Bones Caldieri
    Tax Dodgers Inc.....
    #30 - 2012-05-03 21:05:43 UTC
    Machine Info and Settings

    How many clients were you running at the same time? One
    Graphic setting of the client (low / medium / high): Low

    User Experience

    Average FPS: 10-15
    Did you experience any disconnects or crashes? No
    Describe your experience, make comments, suggestions, etc.: Everything seemed okay for me, I had the usual amount of lag a 800-man fight generates. The only bug I noticed was when i tried to move when near the POS it would show me various distances away, ranging from 500m to 200km, and on all different sides of the POS. This issue went away immediately when I hit "stop ship."
    Kensei Vash
    Federal Defense Union
    Gallente Federation
    #31 - 2012-05-03 21:05:52 UTC  |  Edited by: Kensei Vash
    Machine Info and Settings

    • How many clients were you running at the same time? two
    • Graphic setting of the client (low / medium / high): high

    User Experience

    • Average FPS: 1920x1020 from 20 - 5, on 1440x900 20 - 9
    • Did you experience any disconnects or crashes? one crash
    • Describe your experience, make comments, suggestions, etc.: massive memory usage, restarting clients few times
    xUnlimitedx
    Doomheim
    #32 - 2012-05-03 21:06:35 UTC
    Machine Info and Settings


    How many clients were you running at the same time? // 1
    Graphic setting of the client (low / medium / high): // low


    User Experience


    Average FPS: 15
    Did you experience any disconnects or crashes? Yes 1 when the grid loaded on the Tower
    Describe your experience, make comments, suggestions, etc.:

    It was like a laggy fight in sov 0.0

    Mistory mage
    Deep Core Mining Inc.
    Caldari State
    #33 - 2012-05-03 21:06:43 UTC

    How many clients were you running at the same time? 1
    Graphic setting of the client (low / medium / high): started at high and changed to lowest


    User Experience


    Average FPS: 10-18fps
    Did you experience any disconnects or crashes? 1 crash, turning down graphics to lowest fixed it
    Describe your experience, make comments, suggestions, etc.: lots of lag, but thats expected, there was one point where my client froze, i couldnt warp or target anything so i restarted the client and that fixed it, had no issues after that

    AMD Phenom x4 3.2ghz quad core
    8GB 1600hz G skill RAM
    radeon HD 6870 1GB
    22" Samsung screen
    Ahniolator
    Triglavian Black Fleet
    #34 - 2012-05-03 21:06:57 UTC
    Machine Info and Settings

    • How many clients were you running at the same time?
    • 1
    • Graphic setting of the client (low / medium / high):
    • First half, high. Second half, low.

    User Experience

    • Average FPS:
    • 10FPS on both high and low, didn't seem to make much of a difference.
    • Did you experience any disconnects or crashes?
    • Twice my client decided to become non-responsive, so I had to end the process.
    • Describe your experience, make comments, suggestions, etc.:
    • I love the new missiles. Looking forward to using them on TQ ;)
      There also was a bug with the bombs, I submitted a BR for you guys to look at.

    GvR0078
    GVR's Heroes
    #35 - 2012-05-03 21:07:00 UTC
    Machine Info and Settings

    How many clients were you running at the same time? 1
    Graphic setting of the client (low / medium / high): High

    User Experience

    Average FPS: 13FPS zoomed out 53 FPS max, 3,4 FPS min
    Did you experience any disconnects or crashes? 1 client crash with npc shooting
    Describe your experience, make comments, suggestions, etc.:
    Was laggy, cap jumps got a trafic control msg. I lost locks on targets and fleetmates all trough the test. The pos seen to jump on the screen ranging 30 to 175km from me.
    Bellame Shouna
    Hedion University
    Amarr Empire
    #36 - 2012-05-03 21:07:05 UTC  |  Edited by: Bellame Shouna
    Machine Info and Settings

    How many clients were you running at the same time? 1
    Graphic setting of the client (low / medium / high): High


    FPS : Good 15 to 60
    No lag, no Crash

    Nice new inventory :)



    Lag on Warp and approach Stargate during 10 mn
    Slannesh Wayfarer
    Insectopia
    #37 - 2012-05-03 21:07:41 UTC
    CCP Habakuk wrote:
    Hi! If you participated in the mass-test on the 3rd of May, please reply in this thread to give your feedback, based on following template:

    Machine Info and Settings

    • How many clients were you running at the same time?
    • One
    • Graphic setting of the client (low / medium / high):
    • Medium/High

    User Experience

    • Average FPS:
    • Low, but didn't manage to run the FPS monitor
    • Did you experience any disconnects or crashes?
    • 3 crashes to desktop
    • Describe your experience, make comments, suggestions, etc.:
    • Very unstable.
      Lag at the POS shoot and first DC as ships on grid started to load.
      System jumps at stargates were ok, only slowed by TiDi effects
      Warping from station to first gate caused it to instantly appear as tho I had landed, but on screen notifications showed the usual that I was in warp and decelerating at the gate, then everything else at the gate loaded properly.
      2nd DC occurred when moving cursor over the overview while waiting at first gate.
      3rd DC happened just after notice was posted that it was all over.

      Generally I was not much use, only got to fire 1 volley of missiles and didn't see the animations cos my ship handn't loaded.
      Lag was terrible and not TiDi slowdown either.

    Nalha Saldana
    Aliastra
    Gallente Federation
    #38 - 2012-05-03 21:07:41 UTC
    Machine Info and Settings

    • How many clients were you running at the same time? 1
    • Graphic setting of the client (low / medium / high): High, brackets off

    User Experience

    • Average FPS: 40 outside fights, 5 in.
    • Did you experience any disconnects or crashes? Crashed once at the POS shooting.
    • Describe your experience, make comments, suggestions, etc.: Very bad, had extremely low fps during fights, client used extreme amount of memory, laggy (even more then big 0.0 fights).

    Miss Yanumano
    Cadence Industrial Syndicate
    #39 - 2012-05-03 21:08:02 UTC  |  Edited by: Miss Yanumano
  • Machine Info and Settings

  • i7 920 - 2.66Ghz
    6Gb DDR3 - 1333Mhz
    Intel 320 SSD
    ATi 5850

  • How many clients were you running at the same time? 1

  • Graphic setting of the client (low / medium / high): All highest expect AA and Shadows which were at low

  • User Experience

  • Average FPS: 6-15 fps

  • Did you experience any disconnects or crashes? EVE stopped responding a lot of times, no disconnects though.

  • [*] Describe your experience, make comments, suggestions, etc.: Laggy, it barely worked, my ship jumped all over the grid and otherwise it was like a bad acid trip.
    Alesha Virpio
    SovNarKom.
    Goonswarm Federation
    #40 - 2012-05-03 21:08:45 UTC  |  Edited by: Alesha Virpio
    Machine Info and Settings
    OS version: Win7 64
    CPU: Intel core i3 530
    GPU: gtx 250
    RAM: 4gb

    How many clients were you running at the same time? 1
    Graphic setting of the client (low / medium / high): medium


    User Experience


    Average FPS: 5
    Did you experience any disconnects or crashes? yes
    Describe your experience, make comments, suggestions, etc.: Lag, lag, lag. Unplayable.