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Corp Hopping Abuse in High Sec Wars must Die

First post
Author
nate555
Caldari Provisions
Caldari State
#121 - 2012-05-03 06:22:39 UTC
how about you set a log in trap and have some comms up. it be the best way to get someone.
Officer Nyota Uhura
#122 - 2012-05-03 07:58:40 UTC  |  Edited by: Officer Nyota Uhura
Scrapyard Bob wrote:
Putting a simple timer on corp hopping is the easiest solution. Make it so that you can't change corps more often then once every 24h. Possibly a 48h or 72h timer if you dropped out of a corp with an *outbound* wardec.

Make it so that the change doesn't take effect until either the next session change or downtime (whichever comes first). That (mostly) fixes the exploit where you can become a valid wartarget while out in space, but still also allows directors to kick players who refuse to dock (it just won't take effect until downtime).


One of the problems of the current corp-hopping system for the defender is that no matter how much intel you have about the aggressor's movements, the local can instantly turn all hot due to a mass corp-hop. No amount of intel can change that, and that's just stupid. The solution above would solve this issue.

Don't ban leaving/joining corps in war altogether, but put some 48hr / 72 hr timers there so that corp-hopping can't be used as a tactic, and that well-done intel can still give you room to operate while still in your corp.
Lady Aja
#123 - 2012-05-03 09:11:41 UTC
Parsee789 wrote:
I find it rather frustrating that when my corpmates and I camp one of the aggressors. They dock up and hop out of their corp and join another one of their war dec corps. They undock and we are simply unable to do anything about it.

When they find a target to gank they quickly join back into the corp, attempt a gank, and then leave the corp afterwards to avoid retaliation.

Hiring mercs are useless as the aggressors will just simply corp hop to a different corp.

Highsec wars are a complete joke because of this.

Since they started the war, they should be obligated to fight and not simply jump out of corp so quickly and easily when things aren't in their favor.

1. Either CCP allow War Targets to be kicked out of station so my friends and I can beat them to a pulp.

2. Or fix the Corp Hopping scheme going on.

They should not be able to join or leave a war dec corp instantly. They should have to wait perhaps 24 hours before they can leave or join a wardecced corp.

That way they should commit more to the fight and not simply be able to gank and escape.



told ccp this would happen.

if carebears can leave and join anytime then so can pvpers.

blame ccp for this one.
where is my ability to link a sig properly CCP you munters!!
Hasufet
Eridanus Industries
#124 - 2012-05-03 10:13:39 UTC
I recommend you contact the enemy CEO and challenge them to a duel to truly settle things once and for all.
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#125 - 2012-05-03 10:41:03 UTC
Wardeccer : This is not fair! We are at war against you and you left your Corp to dodge the fight ! Play this game the way it was meant to be played ! There must be PvP in Highsec!! This is EVE !!

Indy : I'm going to play this game the way I wish to play the game, by my rules, not by yours. You play by your rules, I'll play by my rules. Go wardec another PVP Corp. This is EVE.

Wardeccer : (Posts on the forums, title "CCP - WE NEED TO STOP THE CORP HOPPING"). This is not fair!! I want to play EVE and I want to KILL others, I want peeveepee! This is what EVE is about!! FIX IT!!

Indy : I don't want to be at war every day of my EVE playing life. I want to crunch rocks, I want to do missions, I want to explore some of this vast universe. In other words, I want to play MY way, not YOUR way.

Wardeccer : HTFU !! EVE is not for you!

Indy : I pay my monthly subs too. If you can play the way you want to play, go play in areas which have your gameplay in mind, for example, lowsec and nullsec. Wardec other PVP-specialist Corps. Try realistic killboard padding, shoot targets that shoot back at you with the very real danger of you losing out in the battle. HTFU!!

Wardeccer : EVE is PVP, it is not safe anywhere! I can shoot what I want, when I want, I declare war on your Corp!

Indy : Nothing better than fearbear tears.

_______

See, this ball is going to bounce backwards and forwards. Corps who are wardecced and use Corp-hopping to evade or entrap another Corp, the wardeccers leave them very few other options, other than not logging in at all. This is EVE afterall, right ?

Until such time EVE has been fixed to make it very difficult for wardec-happy Corps to mindlessly wardec "defenseless" Corps, even in Highsec, there will be lots of tears.

Op makes a good point, Corp-hopping should be made a useless method of evading a war, but the solutions at hand are not easy and they will not please everyone, be sure of that. On the flipside, declaring war should not be such an easy option either, there are simply no consequences for the Wardec-hungry Corps who wardec Indy Corps and far weaker, lesser Corps.

This is EVE, afterall.


NickyYo
modro
Northern Coalition.
#126 - 2012-05-03 10:43:30 UTC
Parsee789 wrote:
I find it rather frustrating that when my corpmates and I camp one of the aggressors. They dock up and hop out of their corp and join another one of their war dec corps. They undock and we are simply unable to do anything about it.

When they find a target to gank they quickly join back into the corp, attempt a gank, and then leave the corp afterwards to avoid retaliation.

Hiring mercs are useless as the aggressors will just simply corp hop to a different corp.

Highsec wars are a complete joke because of this.

Since they started the war, they should be obligated to fight and not simply jump out of corp so quickly and easily when things aren't in their favor.

1. Either CCP allow War Targets to be kicked out of station so my friends and I can beat them to a pulp.

2. Or fix the Corp Hopping scheme going on.

They should not be able to join or leave a war dec corp instantly. They should have to wait perhaps 24 hours before they can leave or join a wardecced corp.

That way they should commit more to the fight and not simply be able to gank and escape.


I petitioned something like this a while back, because when our greifer war targets were outnumbered they dropped their corp to move systems to meet up and then rejoined.. They mainly did this to catch people, for example flying to us then rejoining the corp and boom.

Anyhow CCP said this was not an esxploit.
It goes both ways bro.

..

seany1212
M Y S T
#127 - 2012-05-03 10:45:20 UTC  |  Edited by: seany1212
CCP have it completely wrong when it comes to the upcoming wardec costs, if anything it should be inverted so it's CHEAPER to dec larger corps not more expensive, this means with the upcoming changes its easier to grief the smaller corps unable to do anything and hard to dec the more established ones, this then just brings in a new version of the Dec shield where you fill your corporation with a crapton of 14 day alts Roll

When it comes to leaving and joining corps at war it should be that people are free to leave but you can't join individual corps at war. Thats just my badly observed opinion though Lol
NickyYo
modro
Northern Coalition.
#128 - 2012-05-03 11:19:39 UTC
seany1212 wrote:
CCP have it completely wrong when it comes to the upcoming wardec costs, if anything it should be inverted so it's CHEAPER to dec larger corps not more expensive, this means with the upcoming changes its easier to grief the smaller corps unable to do anything and hard to dec the more established ones, this then just brings in a new version of the Dec shield where you fill your corporation with a crapton of 14 day alts Roll

When it comes to leaving and joining corps at war it should be that people are free to leave but you can't join individual corps at war. Thats just my badly observed opinion though Lol


So what your saying is, war decks against eve uni, and rvb etc and a lot other large noobie corps/alliances should be cheap because they are big?

..

Darius Brinn
The Scope
Gallente Federation
#129 - 2012-05-03 11:33:35 UTC
Just as there is a timer before war hostilities can begin after the declaration, a simple fix would be to allow war targets to remain shootable for 24h after leaving a wardecced corp.

Your corp gets decced? Quit as soon as you get the notification.
You try to dance the corp-hopping fandango? They can still shoot you for 24h after you quit.

I think it's only fair.
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#130 - 2012-05-03 11:55:34 UTC
Darius Brinn wrote:
Just as there is a timer before war hostilities can begin after the declaration, a simple fix would be to allow war targets to remain shootable for 24h after leaving a wardecced corp.

Your corp gets decced? Quit as soon as you get the notification.
You try to dance the corp-hopping fandango? They can still shoot you for 24h after you quit.

I think it's only fair.


Simple, easy solution. I like a lot. Although I'd vote for "They can still shoot you for 48 hours after you quit". 24 hours may be a tad short.

o/

seany1212
M Y S T
#131 - 2012-05-03 12:50:27 UTC
NickyYo wrote:
seany1212 wrote:
CCP have it completely wrong when it comes to the upcoming wardec costs, if anything it should be inverted so it's CHEAPER to dec larger corps not more expensive, this means with the upcoming changes its easier to grief the smaller corps unable to do anything and hard to dec the more established ones, this then just brings in a new version of the Dec shield where you fill your corporation with a crapton of 14 day alts Roll

When it comes to leaving and joining corps at war it should be that people are free to leave but you can't join individual corps at war. Thats just my badly observed opinion though Lol


So what your saying is, war decks against eve uni, and rvb etc and a lot other large noobie corps/alliances should be cheap because they are big?


Considering they can put out a sizeable resistance yes, unless you think its ok that smaller noobie corps should be cheaper and easier to grief? The point is establishment, larger alliances/corporations are already established and can put manpower into resistance, 20 man noobie mining corps cannot Roll
Officer Nyota Uhura
#132 - 2012-05-03 13:57:17 UTC
seany1212 wrote:
CCP have it completely wrong when it comes to the upcoming wardec costs, if anything it should be inverted so it's CHEAPER to dec larger corps not more expensive


This man got it right.
Kaalmar
Center for Advanced Studies
Gallente Federation
#133 - 2012-05-03 14:09:38 UTC
Quote:
I say CCP should make it so that you can Force War Targets out of stations. Force them to commit to a fight.


I can see CCP arming the walking-in-stations characters with stun batons, or even full-on DUST weapons. That would be a seriously entertaining way to push people out of the station.

1. Bust down Captain's Quarters door.
2. 30 seconds to board ship and launch, or they can shoot you in your smug, corp-hopping face.
3. Profit!

I don't really mind being able to dock up during wars, but the whole swapping corps during a war should be a no-go. Make it a corp change timer like when you drop roles, except it lasts until the end of the last wardec.
Corsal
Kybernauts
Kybernauts Clade
#134 - 2012-05-03 14:18:47 UTC
How bout all you high sec griefer corps move out to 00 where your want for kills is needed. Stop harassing the industrial corps that cant even fight.
Takseen
Federal Defense Union
Gallente Federation
#135 - 2012-05-03 17:05:38 UTC
seany1212 wrote:

Considering they can put out a sizeable resistance yes, unless you think its ok that smaller noobie corps should be cheaper and easier to grief? The point is establishment, larger alliances/corporations are already established and can put manpower into resistance, 20 man noobie mining corps cannot Roll


There were a few strategy games I've played that made it easier to declare war on "belligerent" countries that had engaged in many wars themselves. Perhaps that could be a useful yardstick for setting war dec costs? Say a modifier based on the amount of time a corp has been in an offensive war, vs their total time in existense.

Indy corp who's never war decced anyone : highest cost to wardec
Average corp that's decced some people when they need to do, but never permanently : moderate cost to wardec
Merc corp that's constantly at war, or RvB, or a one man corp specifically set up to annoy people : costs almost nothing to wardec

mighty1
Deep Core Mining Inc.
Caldari State
#136 - 2012-05-03 17:41:45 UTC
LOL.......You guys make me laugh moaning about war-dec's yet war-dec are for high-sec carebears that scared to die so if you that bothered about PVP or TARGETS there are plenty of corps that cater for you're needs like low-sec or null-sec and it not all sov pvp either. The real issue about corp hopping is a FAIR hi-sec mechanic which give every player the option to enjoy the game how they feel not for some failed want to be pvpers that think of getting easy kills.

SO THE QUESTION HAS TO BE IS WHY KEEP WAR-DECCING IF THEY KEEP CORP HOPPING ALL HI-SEC CORPS....THERE PLENTY OFF PVP ABOUT ITS JUST YOU WANT TO HID E BEHIND CONCORDED AND GET KILLS YET DON'T WANT TO DIE YOURSELF....SO WHAT THE DIFFERENCE BETWEEN YOU NOT DYING AND ANY1 ELSE DYING?
Darius Brinn
The Scope
Gallente Federation
#137 - 2012-05-04 11:42:42 UTC
mighty1 wrote:
LOL.......You guys make me laugh moaning about war-dec's yet war-dec are for high-sec carebears that scared to die


Awesome. Please contact the Noir. CEO (or other mercenaries) and explain to him that, as he has to wardec the targets of his employers in order to get paid, he's a high-sec carebear and scared to die.


mighty1 wrote:
so if you that bothered about PVP or TARGETS there are plenty of corps that cater for you're needs like low-sec or null-sec and it not all sov pvp either. The real issue about corp hopping is a FAIR hi-sec mechanic which give every player the option to enjoy the game how they feel not for some failed want to be pvpers that think of getting easy kills.

SO THE QUESTION HAS TO BE IS WHY KEEP WAR-DECCING IF THEY KEEP CORP HOPPING ALL HI-SEC CORPS....THERE PLENTY OFF PVP ABOUT ITS JUST YOU WANT TO HID E BEHIND CONCORDED AND GET KILLS YET DON'T WANT TO DIE YOURSELF....SO WHAT THE DIFFERENCE BETWEEN YOU NOT DYING AND ANY1 ELSE DYING?


From now on, please reboot your brain every morning before clicking on "POST".

The original poster WAS WARDECCED. He mounted up resistance, only to see the original aggressor hopping corps, getting out of the system, and hopping back again.

This is an abuse and should be labelled an EXPLOIT. And it's particularly pathetic, as it was the original deccing guys who did it, not some 500K SP destroyer miners fresh out of an NPC corp.

I still think that a simple 24h aggresion timer when hopping from a decced corp would prevent all this nonsense.
Officer Nyota Uhura
#138 - 2012-05-04 14:44:01 UTC
Darius Brinn wrote:
I still think that a simple 24h aggresion timer when hopping from a decced corp would prevent all this nonsense.


Better solution would be a 24h/48h/72h application acceptance delay if either the corp you're leaving or the corp you're joining is in war. Your current corp would continue to define your character's wardec status. It's a simple mechanism with no special aggression timers.
Darius Brinn
The Scope
Gallente Federation
#139 - 2012-05-04 15:07:22 UTC
Officer Nyota Uhura wrote:
Darius Brinn wrote:
I still think that a simple 24h aggression timer when hopping from a decced corp would prevent all this nonsense.


Better solution would be a 24h/48h/72h application acceptance delay if either the corp you're leaving or the corp you're joining is in war. Your current corp would continue to define your character's wardec status. It's a simple mechanism with no special aggression timers.


The problem is that this might interfere with GENUINE attempts at changing corps. The idea is to prevent corp hopping from shielding you from harm, not to prevent you from moving to whatever corp you want,whenever you want to.

An aggression timer would solve the issue at hand and at the same time would allow players to keep developing a corp history longer than the list of Lyz Taylor's husbands, if they want it.
MisterNick
The Sagan Clan
#140 - 2012-05-04 15:47:48 UTC
Just take a trip into your friendly neighbourhood lowsec, if they won't follow, laugh and stop caring about their war

"Human beings make life so interesting. Do you know that in a universe so full of wonders, they have managed to invent boredom."