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Incursion fixes/feedback thread

First post First post
Author
KrakizBad
Section 8.
#641 - 2012-04-30 19:57:56 UTC
DarthNefarius wrote:
Simi Kusoni wrote:
Korgan Nailo wrote:
Can you read? I mean, really read, not just the words, but their meaning?

What part of "Is it that hard for people to understand that there are players who do NOT want to engage in PvP?" you didn't get?

Actually, nvm, I guess your posts just answer that very same question. You can't.


It seems you may be playing the incorrect game.



Oh noes someone plays a different game then Simi plays she must troll it to death!?!?! Roll
CCP please listen to more trolls like Simi so your unsubs of incursion runners will look like this http://img228.imageshack.us/img228/2673/lemo.jpg

This would be great for the game, starting with you. Didn't you whine-threaten to do it already? Why are you still here?
Takseen
Federal Defense Union
Gallente Federation
#642 - 2012-04-30 20:08:45 UTC
xxanjoahir wrote:
it could have been so much more fun....

just off my head now when you are in the area of incursions you are either a terrorist (fighting for sansha's) or counter-terrorist (fighting against sansha)... you choose what team you are on which is active for the entire duration of the incursion....

"2nd chapter" achieved, farming disrupted... people continue to have fun... and this seamingly ignorant perception that high sec incursions carry no risk is reduced since now cry babies can something about it....= emergent game play...

3rd chapter - new mods and ships used in the different sites to cotribute to the risk of running incursions = another new emergent game play.

you wanted variety i just gave you one that would open a selection box.



Sounds like a copy paste of Faction Warfare, but with stronger rats. It'd be just as popular as the lowsec Incursions. In fact it'd be even worse, since the pro-Sansha forces are entirely safe while travelling to the Incursion zone.
Seriously. Stop and think about why lowsec Incursions are barely run. If you can fix that problem, then you'll be getting somewhere.
Mr Steinberg
Destruction Creation
#643 - 2012-05-01 09:38:05 UTC
Did CCP staff try the incursion sites after they changed them? Shocked I feel sorry for people that activly like group pve, and dont have hours and hours to invest in fleet formups for Assault/HQ.
Zelota
Blank-Space
Northern Coalition.
#644 - 2012-05-01 11:55:54 UTC  |  Edited by: Zelota
Mr Steinberg wrote:
Did CCP staff try the incursion sites after they changed them? Shocked I feel sorry for people that activly like group pve, and dont have hours and hours to invest in fleet formups for Assault/HQ.

they ruined it for people that dont have lots of time for eve
Zelota
Blank-Space
Northern Coalition.
#645 - 2012-05-01 12:18:17 UTC
Takseen wrote:
xxanjoahir wrote:
it could have been so much more fun....

just off my head now when you are in the area of incursions you are either a terrorist (fighting for sansha's) or counter-terrorist (fighting against sansha)... you choose what team you are on which is active for the entire duration of the incursion....

"2nd chapter" achieved, farming disrupted... people continue to have fun... and this seamingly ignorant perception that high sec incursions carry no risk is reduced since now cry babies can something about it....= emergent game play...

3rd chapter - new mods and ships used in the different sites to cotribute to the risk of running incursions = another new emergent game play.

you wanted variety i just gave you one that would open a selection box.



Sounds like a copy paste of Faction Warfare, but with stronger rats. It'd be just as popular as the lowsec Incursions. In fact it'd be even worse, since the pro-Sansha forces are entirely safe while travelling to the Incursion zone.
Seriously. Stop and think about why lowsec Incursions are barely run. If you can fix that problem, then you'll be getting somewhere.


how about this we create a system in witch miners can actualy do damage and then if you have a hulk fleet and you can atack a ship with the mining lazors you mine away there ship and get all the minerals faster than mining normaly that would drop mineral prices and bring people in hulks to 0.0 to pvp its great ideaz! derp
DarthNefarius
Minmatar Heavy Industries
#646 - 2012-05-02 07:01:57 UTC  |  Edited by: DarthNefarius
Zelota wrote:
Mr Steinberg wrote:
Did CCP staff try the incursion sites after they changed them? Shocked I feel sorry for people that activly like group pve, and dont have hours and hours to invest in fleet formups for Assault/HQ.

they ruined it for people that dont have lots of time for eve



CCP did not test these sites. Jesus Crist I've tried to get these OTAs down but hell better off letting OTA's stack & go to Assaults afterwards or if you don't have the numbers quit until after DT. Code monkies at CCP just throw poo on the walls & CCP beta tests live. Reminds me of the original NCN's but not as much of a death trap
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Fannie Maes
Doomheim
#647 - 2012-05-02 07:05:54 UTC
I welcome these changes, incursions before must have been the easiest way to make ISK and it was too easy. Enough with the mining and missions and sites, incursions was like CCP asking people to NEVER even TRY to leave high-sec even if you were a veteran.
Apolyon I
Shadow of ISW
#648 - 2012-05-02 07:51:34 UTC
Fannie Maes wrote:
I welcome these changes, incursions before must have been the easiest way to make ISK and it was too easy. Enough with the mining and missions and sites, incursions was like CCP asking people to NEVER even TRY to leave high-sec even if you were a veteran.

still many people understand why CCP did the nerf.

they should leave it that way and tell those HS bears HTFU
DarthNefarius
Minmatar Heavy Industries
#649 - 2012-05-02 08:11:16 UTC
lol 4 hours before DT & Gallante space Vanguards are 100% stacked OTA's. No I didn't predict this in the forums in this very thread in the weeks proir to the patch... So Vanguards are suposed to be a trainning ground before assaults? OTA is a death trap for any non shiney ship. TBH All the assaults now are easier then the OTAs
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Lexmana
#650 - 2012-05-02 08:28:45 UTC
Best thing ever, but I do see that at least 2 players don't agree.
Sevren Achros
Deep Core Mining Inc.
Caldari State
#651 - 2012-05-02 18:29:22 UTC
Assaults needed to be made a more attractive option, CCP. That doesn't mean make them take longer than before. Shortly after the change went live, we went to see how much more they paid out. Instead, we found the sites took longer to complete.

I'm honestly a bit confused. since this thread started, the consensus has been that Assault and HQ site payouts were not in line with the extra effort required to run them. How do you take that and go in the exact opposite direction? We had a NCN take over 40 minutes to complete with a more than competent fleet composition and leadership. Vanguards were too rewarding compared to the Assaults and HQs, but you swung the nerf bat recklessly and ended up exactly in the position you were before - except now none of the site profiles are particularly enticing - especially in lowsec.
Ziranda Hakuli
Brutor Tribe
Minmatar Republic
#652 - 2012-05-02 18:37:51 UTC
DarthNefarius wrote:
lol 4 hours before DT & Gallante space Vanguards are 100% stacked OTA's. No I didn't predict this in the forums in this very thread in the weeks proir to the patch... So Vanguards are suposed to be a trainning ground before assaults? OTA is a death trap for any non shiney ship. TBH All the assaults now are easier then the OTAs


Dude!
We all knew this would happen since the shield fleets would be slowed down some and not wanting to hack the things in the OTAs they all but abandoned doing them. Now you will find them in Assaults before they consider the again.

Now now you need to stop being an elitist. OTAs can be ran with non shiny ships and gear. the pilots just neednderstand how to run the OTA and have awsome logi support.

all in all the Incursions are not that bad right now. CCP breathed some life into them but still i say they need to 10% increasepayout on the Assault an HQs
StuRyan
Space Wolves ind.
Solyaris Chtonium
#653 - 2012-05-02 18:55:08 UTC
Ziranda Hakuli wrote:
DarthNefarius wrote:
lol 4 hours before DT & Gallante space Vanguards are 100% stacked OTA's. No I didn't predict this in the forums in this very thread in the weeks proir to the patch... So Vanguards are suposed to be a trainning ground before assaults? OTA is a death trap for any non shiney ship. TBH All the assaults now are easier then the OTAs


Dude!
We all knew this would happen since the shield fleets would be slowed down some and not wanting to hack the things in the OTAs they all but abandoned doing them. Now you will find them in Assaults before they consider the again.

Now now you need to stop being an elitist. OTAs can be ran with non shiny ships and gear. the pilots just neednderstand how to run the OTA and have awsome logi support.

all in all the Incursions are not that bad right now. CCP breathed some life into them but still i say they need to 10% increasepayout on the Assault an HQs


/me wants to spend 3 hours spamming channels looking for assualt fleets.....

GTFO.... VG's were good fun because it allowed for just 10 people to fleet up and complete a few sites... Now to run incursions those same 10 people are either back doing what they were doing before (perhaps null sec ratting since everything is about null sec) or 1/2 of those actually manage do actually get in assualt fleets....

this Risk versus reward model is bullsh!t.... since eve is a game meant for a team play and boasts itself as being "emergent gameplay" perhaps you should stop being so ignorant and narrow minded and understand not everything that involves high risk should be rewarded, could it be acually that the "ability to work as a team versus reward" is infact what CCP should be trying to achieve.
DarthNefarius
Minmatar Heavy Industries
#654 - 2012-05-02 22:41:50 UTC
Ziranda Hakuli wrote:
DarthNefarius wrote:
lol 4 hours before DT & Gallante space Vanguards are 100% stacked OTA's. No I didn't predict this in the forums in this very thread in the weeks proir to the patch... So Vanguards are suposed to be a trainning ground before assaults? OTA is a death trap for any non shiney ship. TBH All the assaults now are easier then the OTAs


Dude!
We all knew this would happen since the shield fleets would be slowed down some and not wanting to hack the things in the OTAs they all but abandoned doing them. Now you will find them in Assaults before they consider the again.

Now now you need to stop being an elitist. OTAs can be ran with non shiny ships and gear. the pilots just neednderstand how to run the OTA and have awsome logi support.

all in all the Incursions are not that bad right now. CCP breathed some life into them but still i say they need to 10% increasepayout on the Assault an HQs



Sorry but the OTA changes made them out of reach to non shiney fleets. I still take all into my Vanguard pickup fleets so they can learn the non OTA sites have fun & make ISKies for better ships & mods, but when the Constellation becomes 100% OTA's like last night almost did I'll disband telling them thier ships will go poof.
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Markus Reese
Deep Core Mining Inc.
Caldari State
#655 - 2012-05-02 22:58:22 UTC
StuRyan wrote:


/me wants to spend 3 hours spamming channels looking for assualt fleets.....

GTFO.... VG's were good fun because it allowed for just 10 people to fleet up and complete a few sites... Now to run incursions those same 10 people are either back doing what they were doing before (perhaps null sec ratting since everything is about null sec) or 1/2 of those actually manage do actually get in assualt fleets....

this Risk versus reward model is bullsh!t.... since eve is a game meant for a team play and boasts itself as being "emergent gameplay" perhaps you should stop being so ignorant and narrow minded and understand not everything that involves high risk should be rewarded, could it be acually that the "ability to work as a team versus reward" is infact what CCP should be trying to achieve.


The issue is that incursions became WoW barrens. LFAF/LFSF ship names with dps. The sites are still possible. We did OTA in the first days, and they were a challenge, granted. We fit non shiny fleets to do them. Hopefully the bleedoff means that the vanguards will be less done, and more assault fleets will form up. By all rights with the numbers and fleets that ran, shouldn;t have been a problem. What is needed is same stuff applied to missions to promote mission running for lower end pve. Incursions from the start were lauded at being the high end pve experience.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Takseen
Federal Defense Union
Gallente Federation
#656 - 2012-05-03 07:50:56 UTC
Markus Reese wrote:
By all rights with the numbers and fleets that ran, shouldn;t have been a problem. What is needed is same stuff applied to missions to promote mission running for lower end pve.


If you mean mission running in groups, I agree. You could probably just take a level 4 mission and stick a gate on it capped at T1 cruisers, and give a payout per person in ISK and LP upon completion similar to the Incursion sites.
Ziranda Hakuli
Brutor Tribe
Minmatar Republic
#657 - 2012-05-03 07:52:14 UTC
DarthNefarius wrote:
Ziranda Hakuli wrote:
DarthNefarius wrote:
lol 4 hours before DT & Gallante space Vanguards are 100% stacked OTA's. No I didn't predict this in the forums in this very thread in the weeks proir to the patch... So Vanguards are suposed to be a trainning ground before assaults? OTA is a death trap for any non shiney ship. TBH All the assaults now are easier then the OTAs


Dude!
We all knew this would happen since the shield fleets would be slowed down some and not wanting to hack the things in the OTAs they all but abandoned doing them. Now you will find them in Assaults before they consider the again.

Now now you need to stop being an elitist. OTAs can be ran with non shiny ships and gear. the pilots just neednderstand how to run the OTA and have awsome logi support.

all in all the Incursions are not that bad right now. CCP breathed some life into them but still i say they need to 10% increasepayout on the Assault an HQs



Sorry but the OTA changes made them out of reach to non shiney fleets. I still take all into my Vanguard pickup fleets so they can learn the non OTA sites have fun & make ISKies for better ships & mods, but when the Constellation becomes 100% OTA's like last night almost did I'll disband telling them thier ships will go poof.


Tell ya what there Darth. it can be proven...Oh hold it....it has been and you know where it has been proven that OTAs can be ran with T1 BS and BC with normal logi support with T2 gear. Hell let me check with the other FC in the TS and see if they wanna do another science fleet thingy for giggles. and i will drag ya into this one no assaults for you for a an our. LOL.

talk to ya later
Korgan Nailo
5ER3NITY INC
The Gorram Shiney Alliance
#658 - 2012-05-03 17:01:01 UTC
Ziranda Hakuli wrote:

Tell ya what there Darth. it can be proven...Oh hold it....it has been and you know where it has been proven that OTAs can be ran with T1 BS and BC with normal logi support with T2 gear. Hell let me check with the other FC in the TS and see if they wanna do another science fleet thingy for giggles. and i will drag ya into this one no assaults for you for a an our. LOL.

talk to ya later

Out of curiosity, this achievement you mentioned... was it Shields or Armor?

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xxanjoahir
Viziam
Amarr Empire
#659 - 2012-05-03 17:18:29 UTC  |  Edited by: xxanjoahir
i have had 10 guys unsub due to the changes... they were new to the game and enjoyed how VG's were helping them develop and get involved in other forms of eve...

sorry but i am a true believer that CCP got this completely wrong and shouldn't have caved...
Fannie Maes
Doomheim
#660 - 2012-05-03 17:20:13 UTC
xxanjoahir wrote:
i have had 10 guys unsub due to the changes... they were new to the game and enjoyed how VG's were helping them develop and get involved in other forms of eve...

sorry but i am a true believer that CCP got this completely wrong and shouldn't have caved...



Incursions were too easy, too fast and too rewarding. Level 4 missions is rewarding enough as it is, anymore and people will never have reason to venture into low-sec or 0.0