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T2BPO why they should be removed and how.

First post
Author
Salo Aldeland
Sebiestor Tribe
Minmatar Republic
#261 - 2012-05-02 20:15:50 UTC  |  Edited by: Salo Aldeland
Brewlar Kuvakei wrote:
''Start preaching about the alternatives, because you're not getting rid of T2 BPOs.
Complaining you want them removed is many times more futile than me trying to convince you as to why they need nor or will not be removed.''

Increascing invented BPC Material level, productivity level would be good if it made T2BPO's irrelevent in T2 production. This would allow T2BPO's to remain in game as collectors items and not allowing them to hamper invention. CCP is at the perfect time to implement this with the changes to data cores and invention. Invention should out perform T2BPO as it involves a lot more work.

The effort required to prodcue from T2 BPO should reflect it's output ie little effort little reward where as invention should do the same lots of effort lots of reward.


What's this? A post free of misinterpreted facts, paranoid delusions and hardly any spelling mistakes? Who the hell are you, and how did you get on Brewlar's account?

HALLELUJAH!

Why not? I'm am willing to listen to a proposal that a T2 BPC invented without a decryptor have a base ME and PE of 0/0. I'm honestly interested in what the ramifications of such a change would be.

Off the top of my head, the bulk of invented items would have their material requirements reduced to 73% or so of what they are today at -4/-4. Actually, that figure is too low since many of the components for T2 construction aren't affected by ME.

Whatever that number is, how does that translate into build costs? Demand for raw mats drops since less are needed to build the same number of T2 items. But if T2 items cost less to build, people are going to pass the savings onto the buyers in order to undercut the competition. As prices of T2 items drop, how much does demand increase as more items enter a usable price range? If T2 items use fewer raw materials a piece, but are being produced in larger numbers, does that actually increase the demand of raw mats? What's it do to the price of data cores? Most importantly, what's it do for my ISK / hour?

The answers are far from straight forward. I doubt anybody knows for sure, but that isn't to say it's impossible to make a soundly reasoned prediction. What I do know is that it's far from certain that inventors would be better off overall than they are now, or even better off than they are relative to BPO owners.
Brewlar Kuvakei
Adeptio Gloriae
#262 - 2012-05-02 20:23:16 UTC
Akita T wrote:
Brewlar Kuvakei wrote:
Buff Invention beyond effortless T2BPO's and I'd be happy.

Then shut the frak up about removing T2 BPOs and start saying this ^^^ instead from now on all the freaking time.

Something like that at least has a slight chance of happening (maybe not "beyond T2 BPO", but at least close enough), unlike your original demands, which have no chance of happening.


I'd be happy with that compromise, CCP sends dev blog stating that invention will soon out perform T2BPO when the new data core changes happen. This would give T2BPO owners plenty of warning yet still alow them to produce effortless isk while no longer being able to cripple inventors who have to mange their T2BP creation.
Prekaz
The Exchange Collective
Solyaris Chtonium
#263 - 2012-05-02 20:24:57 UTC  |  Edited by: Prekaz
Akita T wrote:
Brewlar Kuvakei wrote:
Buff Invention beyond effortless T2BPO's and I'd be happy.

Then shut the frak up about removing T2 BPOs and start saying this ^^^ instead from now on all the freaking time.

Something like that at least has a slight chance of happening (maybe not "beyond T2 BPO", but at least close enough), unlike your original demands, which have no chance of happening.


That wouldn't actually change anything for this guy. This is just Dunning Kruger mixed with a gross delusion of entitlement.

He's obviously a really bad industrialist. You can plainly tell from the content of his posts that, to call this guy's grasp of game mechanics and basic economic principles "tenuous" would be an act of titanic generosity.

Here's what he "knows", in a nutshell:
1. Some people make absurd amounts of money from industry.
2. He makes very little from industry.
3. This could not possibly be because of some personal failing and so must surely be the result of some inherent unfairness in the game.

Simply changing the game mechanics that he doesn't understand to other, different mechanics that he still wouldn't understand will not alter his situation because people who do understand the game mechanics will still be beating him bloody at every turn. All of the above will still be true. Other people will still make absurd amounts of money from industry, he will still make extremely mediocre money from industry, and it will still be inconceivable (to him) that this is a personal failing instead of some systemic problem with the game as a whole.
shar'ra matcevsovski
Doomheim
#264 - 2012-05-02 20:34:14 UTC  |  Edited by: shar'ra matcevsovski
Prekaz wrote:


Here's what he "knows", in a nutshell:
1. Some people make absurd amounts of money from industry.
2. He makes very little from industry.
3. This could not possibly be because of some personal failing and so must surely be the result of some inherent unfairness in the game.


No CCP giving out BPO as Gift cause T20 is unfair and love with CCP dev , btw. Vincent. ... sniff sniff


EDIT: "Brewlar Kuvakei liked this post"
poor little fella :D

shar'ra phone home

Brewlar Kuvakei
Adeptio Gloriae
#265 - 2012-05-02 20:34:24 UTC
Prekaz wrote:
Akita T wrote:
Brewlar Kuvakei wrote:
Buff Invention beyond effortless T2BPO's and I'd be happy.

Then shut the frak up about removing T2 BPOs and start saying this ^^^ instead from now on all the freaking time.

Something like that at least has a slight chance of happening (maybe not "beyond T2 BPO", but at least close enough), unlike your original demands, which have no chance of happening.


That wouldn't actually change anything for this guy. This is just Dunning Kruger mixed with a gross delusion of entitlement.

He's obviously a really bad industrialist. You can plainly tell from the content of his posts that, to call this guy's grasp of game mechanics and basic economic principles "tenuous" would be an act of titanic generosity.

Here's what he "knows", in a nutshell:
1. Some people make absurd amounts of money from industry.
2. He makes very little from industry.
3. This could not possibly be because of some personal failing and so must surely be the result of some inherent unfairness in the game.

Simply changing the game mechanics that he doesn't understand to other, different mechanics that he still wouldn't understand will not alter his situation because people who do understand the game mechanics will still be beating him bloody at every turn. All of the above will still be true. Other people will still make absurd amounts of money from industry, he will still make extremely mediocre money from industry, and it will still be inconceivable (to him) that this is a personal failing instead of some systemic problem with the game as a whole.



That's it troll and make personal attacks. Please let Akita do the T2BPO supporting as they are the only one on your side that makes any relevent posts regarding T2BPO other than. ''This guys a douche, just because he never got a free T2BPO, why should I give up my one, cry cry cry.''

As stated I have given plenty of reason why T2BPO suck the primary being the unfair way they were seeded/gifted and the fact that they out perform invention which makes zero sense. Invention requires a lot more effort than T2BPO's do and the reward should reflect this.
Zifrian
The Frog Pond
Ribbit.
#266 - 2012-05-02 20:41:38 UTC
Brewlar Kuvakei wrote:
Zifrian wrote:
But they don't hamper invention. That's the point everyone is trying to tell you.

They are irrelevant for most of the items in the game already, which is why there is no reason to remove them.

But seriously, in the time this thread has been going on, I have made 1 billion isk through invention. How much have you made?


That point is mute 78% of an item line is hampering invention.

The word is moot, not mute. But just because you say it's moot doesn't mean it is.

Secondly, care to share where you got 78% from? What item line? What about the lines that can only be made through invention?

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Prekaz
The Exchange Collective
Solyaris Chtonium
#267 - 2012-05-02 20:46:14 UTC  |  Edited by: Prekaz
Brewlar Kuvakei wrote:


That's it troll and make personal attacks. Please let Akita do the T2BPO supporting as they are the only one on your side that makes any relevent posts regarding T2BPO other than. ''This guys a douche, just because he never got a free T2BPO, why should I give up my one, cry cry cry.''

As stated I have given plenty of reason why T2BPO suck the primary being the unfair way they were seeded/gifted and the fact that they out perform invention which makes zero sense. Invention requires a lot more effort than T2BPO's do and the reward should reflect this.


You do realize that most of the people who think you're an imbecile don't actually own T2 BPOs themselves... right?

I own zero. I owned one once for about 7 hours, because I saw it on contracts at what I concluded to be well below its fair market value. Seven hours later I resold it for a profit that would have been, at a minimum, 3 years worth of actually producing from the print.

I made over 2 billion from production last week, and by "last week" I mean "between Sunday and Wednesday", and I am a far cry from a titan of industry. That is vastly more than most T2 BPOs will produce in a month, and more than many will produce in a year.

Thus, the only conclusion I can possibly reach is that anyone who would cry for so long and so hard about the "unfairness" of such a dismal earner like T2 BPOs must simply be exceedingly bad at industry. I have yet to see any indication to the contrary.
Zifrian
The Frog Pond
Ribbit.
#268 - 2012-05-02 20:49:50 UTC
Prekaz wrote:

You do realize that most of the people who think you're an imbecile don't actually own T2 BPOs themselves... right?

I own zero. I owned one once for about 7 hours, because I saw it on contracts at what I concluded to be well below its fair market value. Seven hours later I resold it for a profit that would have been, at a minimum, 3 years worth of actually producing from the print.

I made over 2 billion from production last week, and by "last week" I mean "between Sunday and Wednesday", and I am a far cry from a titan of industry. That is vastly more than most T2 BPOs will produce in a month, and more than many will produce in a year.

Thus, the only conclusion I can possibly reach is that anyone who would cry for so long and so hard about the "unfairness" of such a dismal earner like T2 BPOs must simply be exceedingly bad at industry. I have yet to see any indication to the contrary.

Quoting for truth.

Maximze your Industry Potential! - Download EVE Isk per Hour!

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Brewlar Kuvakei
Adeptio Gloriae
#269 - 2012-05-02 20:52:09 UTC
Prekaz wrote:
Brewlar Kuvakei wrote:


That's it troll and make personal attacks. Please let Akita do the T2BPO supporting as they are the only one on your side that makes any relevent posts regarding T2BPO other than. ''This guys a douche, just because he never got a free T2BPO, why should I give up my one, cry cry cry.''

As stated I have given plenty of reason why T2BPO suck the primary being the unfair way they were seeded/gifted and the fact that they out perform invention which makes zero sense. Invention requires a lot more effort than T2BPO's do and the reward should reflect this.


You do realize that most of the people who think you're an imbecile don't actually own T2 BPOs themselves... right?

I own zero. I owned one once for about 7 hours, because I saw it on contracts at what I concluded to be well below its fair market value. Seven hours later I resold it for a profit that would have been, at a minimum, 3 years worth of actually producing from the print.

I made over 2 billion from production last week, and by "last week" I mean "between Sunday and Wednesday", and I am a far cry from a titan of industry. That is vastly more than most T2 BPOs will produce in a month, and more than many will produce in a year.

Thus, the only conclusion I can possibly reach is that anyone would cry for so long and so hard about the "unfairness" of a such a comparatively dismal earner must simply be exceedingly bad at industry. I have yet to see any indication to the contrary.


Where da **** do you get dismal earner from? What is dismal about an item that earns 100bn isk instantly from base value of BPO alone and then continues to print upwards of 30bn isk per year afk? What is dismal about that. There was a reason they were given secretly out because they allow massive ammounts of ISK to be earned with zero effort.

Invention however takes effort and thus should far out perfom T2BPO's? If T2BPO's are a good thing then create more and more of them. Also why is there no T3BPO's surely we need a T3BPO lottery? OH wait confirming T2BPO's are terrible and in dire need of nerfing/removal or invention buffed so far beyond T2BPO as to relegate them to hanger collectables in memory of the days when EVE online was a crapfest of corruption ie Now.
Salo Aldeland
Sebiestor Tribe
Minmatar Republic
#270 - 2012-05-02 20:56:03 UTC
Brewlar Kuvakei wrote:

As stated I have given plenty of reason why T2BPO suck the primary being the unfair way they were seeded/gifted and the fact that they out perform invention which makes zero sense. Invention requires a lot more effort than T2BPO's do and the reward should reflect this.


Let's say I agree with you that invention ought to make more money ISK / hour / line relative to BPO's than they do now. It's still far from certain that if invention produced BPC's with competitive stats compared to well researched BPO's that invention would actually make any more money than it does now, or even more money compared to using a BPO than it does now. If CCP granted this wish it might actually do you more harm than good.
Zifrian
The Frog Pond
Ribbit.
#271 - 2012-05-02 20:57:08 UTC
Brewlar Kuvakei wrote:
Akita T wrote:
Brewlar Kuvakei wrote:
That point is mute 78% of an item line is hampering invention.

No, the point is not moot.
You're not hampering invention PROFITS, you're hampering invention VOLUMES.
BPO owners will always sell at whatever price the competition between INVENTORS puts the pricetag at.
INVENTORS determine the pricetag of an item singlehandedly for ANY items where BPO production is LESS THAN 100% of non-hobby production.

If you want increased inventor VOLUME all you need to do is provide radically cheaper moongoo (by providing alternative methods to obtain advanced mats via player effort instead of territory ownership) AND by lowering invention costs (or at least lowering invention waste), which will result in radically cheaper T2 items, which will result in an explosion of demand, which will result in BPOs becoming a minority of production volume-wise.

Answer me this, for a VERY CONCRETE EXAMPLE : how much do Hulk BPOs bother Hulk inventors ?
Hint : 9 out of 10 Hulks are invented Hulks, and only 1 in 10 is BPO manufactured.
The answer you're looking for is "not at all". Hulk inventors don't give a damn about Hulk BPOs.
Because the freaking demand is freaking high compared to maximum BPO production capacity, that's why.


Inventors only determine price tag on goods with large buy orders for instance hulks, yes. On every other item that does not have massive flow the BPO owner is able to under cut all inventors, this is wrong and in need of correction either by sipmly removing T2BPO or by increacing invention ME and run levels so that inventors can undercut BPO owners. Decreascing the efficency of the T2BPO would also help placing it firmly below invention where it belongs.

And here is a perfect example of why your whole argument is flawed, seriously.

Question, what is the difference between two items that can both be produced by invention and T2 BPOs, one with low volume and one with high?

Answer, volume not the presence of T2 BPOs.

Open question, why are the marauders not profitable to invent for most players?

I'll let you answer that one.

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Brewlar Kuvakei
Adeptio Gloriae
#272 - 2012-05-02 21:02:02 UTC  |  Edited by: Brewlar Kuvakei
Zifrian wrote:
Brewlar Kuvakei wrote:
Akita T wrote:
Brewlar Kuvakei wrote:
That point is mute 78% of an item line is hampering invention.

No, the point is not moot.
You're not hampering invention PROFITS, you're hampering invention VOLUMES.
BPO owners will always sell at whatever price the competition between INVENTORS puts the pricetag at.
INVENTORS determine the pricetag of an item singlehandedly for ANY items where BPO production is LESS THAN 100% of non-hobby production.

If you want increased inventor VOLUME all you need to do is provide radically cheaper moongoo (by providing alternative methods to obtain advanced mats via player effort instead of territory ownership) AND by lowering invention costs (or at least lowering invention waste), which will result in radically cheaper T2 items, which will result in an explosion of demand, which will result in BPOs becoming a minority of production volume-wise.

Answer me this, for a VERY CONCRETE EXAMPLE : how much do Hulk BPOs bother Hulk inventors ?
Hint : 9 out of 10 Hulks are invented Hulks, and only 1 in 10 is BPO manufactured.
The answer you're looking for is "not at all". Hulk inventors don't give a damn about Hulk BPOs.
Because the freaking demand is freaking high compared to maximum BPO production capacity, that's why.


Inventors only determine price tag on goods with large buy orders for instance hulks, yes. On every other item that does not have massive flow the BPO owner is able to under cut all inventors, this is wrong and in need of correction either by sipmly removing T2BPO or by increacing invention ME and run levels so that inventors can undercut BPO owners. Decreascing the efficency of the T2BPO would also help placing it firmly below invention where it belongs.

And here is a perfect example of why your whole argument is flawed, seriously.

Question, what is the difference between two items that can both be produced by invention and T2 BPOs, one with low volume and one with high?

Answer, volume not the presence of T2 BPOs.

Open question, why are the marauders not profitable to invent for most players?

I'll let you answer that one.


Because some one with a BPO undercuts them. If BPC's could undercut T2BPO then yeah they would be profitable but just sell really slowly. That's not a problem it's the inventors choince to invent that item if he wants to have his isk tied up in an expensive item that may sit on market for months. Out of principle they should not be cut out of a market because CCP decided to gift a BPO that out performs them. It should be the otherway round invention should make T2BPO useless in some fields and only allow T2BPO's to be profitable in items where volume dictates price.

Edit: Turns out no T2BPO exists. So maurders are fair and good for invention and profitable to make.
Prekaz
The Exchange Collective
Solyaris Chtonium
#273 - 2012-05-02 21:03:48 UTC  |  Edited by: Prekaz
Brewlar Kuvakei wrote:
Zifrian wrote:


Open question, why are the marauders not profitable to invent for most players?

I'll let you answer that one.


Because some one with a BPO undercuts them.


LolLolLolLolLolLolLolLolLolLolLolLolLolLol

PIG NEWTONS!
Brewlar Kuvakei
Adeptio Gloriae
#274 - 2012-05-02 21:06:11 UTC
Prekaz wrote:
Brewlar Kuvakei wrote:
Zifrian wrote:


Open question, why are the marauders not profitable to invent for most players?

I'll let you answer that one.


Because some one with a BPO undercuts them.


LolLolLolLolLolLolLolLolLolLolLolLolLolLol

PIG NEWTONS!


Troll, nothing to see.
Zifrian
The Frog Pond
Ribbit.
#275 - 2012-05-02 21:06:18 UTC
Brewlar Kuvakei wrote:
Zifrian wrote:
Brewlar Kuvakei wrote:
Akita T wrote:
Brewlar Kuvakei wrote:
That point is mute 78% of an item line is hampering invention.

No, the point is not moot.
You're not hampering invention PROFITS, you're hampering invention VOLUMES.
BPO owners will always sell at whatever price the competition between INVENTORS puts the pricetag at.
INVENTORS determine the pricetag of an item singlehandedly for ANY items where BPO production is LESS THAN 100% of non-hobby production.

If you want increased inventor VOLUME all you need to do is provide radically cheaper moongoo (by providing alternative methods to obtain advanced mats via player effort instead of territory ownership) AND by lowering invention costs (or at least lowering invention waste), which will result in radically cheaper T2 items, which will result in an explosion of demand, which will result in BPOs becoming a minority of production volume-wise.

Answer me this, for a VERY CONCRETE EXAMPLE : how much do Hulk BPOs bother Hulk inventors ?
Hint : 9 out of 10 Hulks are invented Hulks, and only 1 in 10 is BPO manufactured.
The answer you're looking for is "not at all". Hulk inventors don't give a damn about Hulk BPOs.
Because the freaking demand is freaking high compared to maximum BPO production capacity, that's why.


Inventors only determine price tag on goods with large buy orders for instance hulks, yes. On every other item that does not have massive flow the BPO owner is able to under cut all inventors, this is wrong and in need of correction either by sipmly removing T2BPO or by increacing invention ME and run levels so that inventors can undercut BPO owners. Decreascing the efficency of the T2BPO would also help placing it firmly below invention where it belongs.

And here is a perfect example of why your whole argument is flawed, seriously.

Question, what is the difference between two items that can both be produced by invention and T2 BPOs, one with low volume and one with high?

Answer, volume not the presence of T2 BPOs.

Open question, why are the marauders not profitable to invent for most players?

I'll let you answer that one.


Because some one with a BPO undercuts them. If BPC's could undercut T2BPO then yeah they would be profitable but just sell really slowly. That's not a problem it's the inventors choince to invent that item if he wants to have his isk tied up in an expensive item that may sit on market for months. Out of principle they should not be cut out of a market because CCP decided to gift a BPO that out performs them. It should be the otherway round invention should make T2BPO useless in some fields and only allow T2BPO's to be profitable in items where volume dictates price.

Hook...

Line....

And sinker.

Maximze your Industry Potential! - Download EVE Isk per Hour!

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Prekaz
The Exchange Collective
Solyaris Chtonium
#276 - 2012-05-02 21:06:54 UTC
Brewlar Kuvakei wrote:
Prekaz wrote:
Brewlar Kuvakei wrote:
Zifrian wrote:


Open question, why are the marauders not profitable to invent for most players?

I'll let you answer that one.


Because some one with a BPO undercuts them.


LolLolLolLolLolLolLolLolLolLolLolLolLolLol

PIG NEWTONS!


Troll, nothing to see.



There are no marauder BPOs. Marauders were introduced after the end of the T2 BPO lottery. Marauder BPOs do not exist. None. Nada. Zip. Zilch. Thus, inventors cannot be undercut by BPOs, as you assert.

Would you care to revise your stupid?
Salo Aldeland
Sebiestor Tribe
Minmatar Republic
#277 - 2012-05-02 21:08:21 UTC
Oh dear. He was doing so well. Poor thing.
Brewlar Kuvakei
Adeptio Gloriae
#278 - 2012-05-02 21:09:33 UTC  |  Edited by: Brewlar Kuvakei
Prekaz wrote:
Brewlar Kuvakei wrote:
Prekaz wrote:
Brewlar Kuvakei wrote:
Zifrian wrote:


Open question, why are the marauders not profitable to invent for most players?

I'll let you answer that one.


Because some one with a BPO undercuts them.


LolLolLolLolLolLolLolLolLolLolLolLolLolLol

PIG NEWTONS!


Troll, nothing to see.



There are no marauder BPOs. Marauders were introduced after the end of the T2 BPO lottery. Marauder BPOs do not exist. None. Nada. Zip. Zilch. Thus, inventors cannot be undercut by BPOs, as you assert.

Would you care to revise your stupid?


Well then orignal point is invalid Maurauders will be profitable to make for inventors but just sell very slowly at least people can produce mauraders on an equal footing and sell for profit. For sure like every item you will get some free miner syndrome but at least maurader inventors don't get crushingly undercut by a T2BPO.

Infact maurders are the perfect example of why T2BPO should be removed? Surely if T2BPO's are good for eve CCP should make some Maurader BPO's? Why not afterall T2BPO's are sweet?
Akita T
Caldari Navy Volunteer Task Force
#279 - 2012-05-02 21:16:37 UTC  |  Edited by: Akita T
Brewlar Kuvakei wrote:
Infact maurders are the perfect example of why T2BPO should be removed? Surely if T2BPO's are good for eve CCP should make some Maurader BPO's? Why not afterall T2BPO's are sweet?

Note that we never actually said T2 BPOs are good for EVE.
We agree with you that EVE would be a better place if T2 BPOs would have never existed.
But "never having existed" DOES NOT EQUAL "should be removed". It's a small but crucial difference.
Removing them would cause more harm than good. Adding more would cause more harm than good too.

Brewlar Kuvakei wrote:
Well then orignal point is invalid Maurauders will be profitable to make for inventors.

And this is what you keep failing to get : marauders are most of the time NOT profitable to invent IN SPITE of the fact that no marauder BPOs exist. Same story for JFs and a few other T2 items.
This is a FACT. No T2 BPOs at all, yet still losing money if inventing and manufacturing then selling at market price.
Now try to understand WHY that happens. Then you'll see why removing T2 BPOs serves nobody.
Brewlar Kuvakei
Adeptio Gloriae
#280 - 2012-05-02 21:25:30 UTC  |  Edited by: Brewlar Kuvakei
Akita T wrote:
Brewlar Kuvakei wrote:
Well then orignal point is invalid Maurauders will be profitable to make for inventors.

And this is what you keep failing to get : marauders are most of the time NOT profitable to invent IN SPITE of the fact that no marauder BPOs exist. Same story for JFs and a few other T2 items.
This is a FACT. No T2 BPOs at all, yet still losing money if inventing and manufacturing then selling at market price.
Now try to understand WHY that happens. Then you'll see why removing T2 BPOs serves nobody.


Because of free mining/minerals I get it.

Now look at an item that has a T2BPO. Not only do you have idiot free miners undercutting you at a loss to yourself and them you also have a T2BPO undercutting you into financial loss while he still spins a profit.

Idiot free miners/industrialists I can take it's their porogative to lose ISK and eliminate me from an invention line but when CCP the game curator allows another player to win and undercut me through an item that I have no way of obtaining in a way he does ie Lottery/gift then something is broken. (CCP basically free mines its own game, selling invention a great game mechanic/crafting idea short of T2BPO an unimagitive game feature given to a select few.)

Invention should undercut T2BPO's not the other way round.

CCP has recognised this or we would have Maurader BPO's or T3 BPO's. We don't it was mistake/miscalculation that is still in dire need of repair/removal.

How CCP can admit that T2BPO was an error and allow it to exist at the same time is beyond me. ''Yeah we know it's broken but yeah we're not fixing it. Infact lets allow it to continue.'' Insane.