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Pulse vs Auto canon

Author
Mfume Apocal
Brutor Tribe
Minmatar Republic
#61 - 2012-05-02 18:26:27 UTC
Jorma Morkkis wrote:
Harbinger does 600-700 dps @ 6km. That's with ammo with tracking penalty. Tracking is bad with pulses at that range anyway.


1. It does that much damage with faction multifreq, no tracking penalty.
2. Medium pulse tracking is perfectly fine for your "vs. a Cane" scenario, even with Conflag loaded. If you are having tracking issues against a Cane at that range... I really don't know what to say.
Jorma Morkkis
State War Academy
Caldari State
#62 - 2012-05-02 21:40:05 UTC
Mfume Apocal wrote:
2. Medium pulse tracking is perfectly fine for your "vs. a Cane" scenario, even with Conflag loaded. If you are having tracking issues against a Cane at that range... I really don't know what to say.


No, at that range I would have other problems like no cap.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#63 - 2012-05-02 21:47:26 UTC  |  Edited by: Mfume Apocal
Jorma Morkkis wrote:
Mfume Apocal wrote:
2. Medium pulse tracking is perfectly fine for your "vs. a Cane" scenario, even with Conflag loaded. If you are having tracking issues against a Cane at that range... I really don't know what to say.


No, at that range I would have other problems like no cap.


Fitting a cap booster on your ship w/ 4 mids is hard SadSadSadSadSad

And if the Cane is in neut range, he's just a hair-breadth away from being in hard-tackle range, so the whole "the Cane will just leave!" argument goes away too.
Jorma Morkkis
State War Academy
Caldari State
#64 - 2012-05-02 21:53:58 UTC  |  Edited by: Jorma Morkkis
Mfume Apocal wrote:
Fitting a cap booster on your ship w/ 4 mids is hard SadSadSadSadSad


Not enough grid with Heavy Pulses. With Focused Medium Pulses I have to lose 50% of my dps.
And I do have AWU5 trained... thanks for not asking.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#65 - 2012-05-02 23:01:09 UTC
Jorma Morkkis wrote:
Not enough grid with Heavy Pulses. With Focused Medium Pulses I have to lose 50% of my dps.


What? You don't lose anywhere near 50% of your DPS. You lose about 15%. And it leaves enough PG left over you could fit both medium cap booster and a medium neut. Or you could fit a mixed group of HPL and FMPs and fit a small cap booster to keep your guns + scram running.

I don't even think a single Cane could cap you before he died anyway, unless you started the fight off at some ludicrously low cap level to begin with.


Haulie Berry
#66 - 2012-05-02 23:28:40 UTC  |  Edited by: Haulie Berry
Jorma Morkkis wrote:
Mfume Apocal wrote:
Fitting a cap booster on your ship w/ 4 mids is hard SadSadSadSadSad


Not enough grid with Heavy Pulses. With Focused Medium Pulses I have to lose 50% of my dps.
And I do have AWU5 trained... thanks for not asking.


lolwut?

With conflag loaded the base DPS of a heavy pulse is about 16% more than a focused medium. It's <14% with Scorch.

Heavy pulse harbi, max skills, 3 heat sinks, conflag: 671 dps
Same config with focused medium: 580

Heavy scorch: 479
Focused scorch: 414

That's just the gun DPS. Since drone DPS is the same for both configurations, it further flattens out the DPS difference.

There are obviously other considerations than base raw damage output, but to claim that it halves your damage is patently absurd.
Moroccan Tourist
Blood Raider Cleaning Crew
#67 - 2012-05-02 23:57:33 UTC
Tetonica wrote:
Moroccan Tourist wrote:
Even with a fitting rig it is still way off the mark +3% PG needed , is that even normal without any cap booster or a neut ? When an armour cane can fit a Neut + MWD + a full rack of tier 3 guns + 1600 plate without any fitting mods !
And why the amarr doesn't have 3 classes of pulses like everyone else? something that would fit between the 132 - 231 PG mark !


Did you bother reading my post? I SPECIFICALLY stated that minmatar might do with a bit of toning down fittings wise(less pg overall or more pg usage for guns)

Drake cannot fit mwd, hams, dual lse and medium neut
Ferox cannot fit neutrons, mwd, dual lse and neut(nevermind the injector to run it all)
Brutix cannot fit neutrons, mwd, and 1600
Myrm cannot either

So why should the harb be a special snowflake(with the cane) and be able to?

Here's a clue for you: There MUST be a choice between gun sizes, tank size and utility mods. This creates options and ability to adapt to new situations. The cane and other minmatar ships currently break this mold but in all honestly I think people on these forums blow this way out of proportion. In very small gang, yes, utility is handy to have, but once you get to a certain gang size(which isn't very big) it's not really a deciding factor.

I've never really had much of a problem with them, regardless of what I've been flying. I've gladly taken harbs up against a gang of canes(either shield or armour fit) and won a lot more than I've lost.

Now if you wanna go nano around null all day then by all means take your cane out. That's what they do. It's minmatar. It's what it SHOULD do. Stop trying to make other bc's into cane copies. With a few exceptions(tier 1), bc's are balanced well amongst each other.

BC's have all **** all over a large portion of the game and you people keep trying to insist on balancing them UPWARDS, which really boggles my mind. How about instead of trying to poop all over the game so you don't need to risk precious brain recources on ship fitting(which may mean some people here may forget to breathe), you figure out how to fit your ships to a certain situation? I personally tend to think that's a better idea than crying for a buff here, then two months later crying for a nerf cause suddenly it's OP

But I admit it's possible I'm stupid and just been very lucky in pvp for the last 4-5 years Cool