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Hulks

Author
TWHC Assistant
#141 - 2012-05-02 15:55:39 UTC  |  Edited by: TWHC Assistant
Rel'k Bloodlor wrote:
Yar its sad to because indie has huge problems and the mining hulls do need work, just no one wants to think about it. They want snap reactionary changes to player driven environmental problems. No one thinks to ask why there is no T2 gas miner, or a hull that refines ore on the field, or why sub cap T1 manufacture is just alchemy from a fantasy game with si-fi key words, or the fact that the mining profession is about as engaging as paint drying, or why is it that mining has such huge cycle times, or were all the grave sites at. no its always the same make it ezer for my and my bots, I can't fap and scan local at the same time well using the wrong ship in a environmen that it will just get killed in...........

Rubbish! You need to go into the threads which are of interest to you and take part in the discussions. First trolling and then whining about everything in general is infantile. You really must have had too much cake.

We do have T2 gas miners, but perhaps you are talking about something else? Gas mining itself is unpopular, which is why CCP wants to introduce "light" versions of boosters and to create a stronger incentive for the profession itself. You will see something coming from CCP, unless they cancel it again or they decide to do some other work first.

Mining can be quite engaging when you do it right. When you mine in fleets and have to coordinate your mining and hauling to get a high flow of ore out of the belt for example. Your Orcas need to be in good positions and miners need to watch out not to mine the same asteroids as others. A squad of miners can clear several belts in a few hours. When you are only in a very small fleet is it still a social activity where one can chat and find the time to plan other activities ahead. You actually have some of your friends around and can discuss the things for which you did not have the time yet.

To find gravimetric sites do you need to search for them. Just try and scan more than one or two systems and you will find them. Just do not try to find them to close to the downtime and when many sites have already been found. This can be an issue for some players depending on their time zone. CCP knows about it and it may all get solved once they have eliminated the downtime completely.

The rest of your comment (Alchemy, bots, ...) is not more than unreflective rant.
Rel'k Bloodlor
Federation Front Line Report
Federation Front Line
#142 - 2012-05-02 16:26:09 UTC  |  Edited by: Rel'k Bloodlor
A) I am with my indy toons this is my combat toon and he hates you because you run your mouth

B)humm what T2 mining ship mines gas agean let me look........mexoc, ice, super rego-mining nope no gas miner

C) ya those rocks shure do move, and you really have to scann than them to make shure your minig the right one and getting the best yeald................oh wait the only thing you can do is see how much is there

D) grave sites are the least common and only ever the same as the belts in system or 1 step up, as in "like " the systems sec is one step lower.

E) you dont find it silly that to make a cap or a T2 thing or a T3 thing or a story line thing or PI stuff that you have to make the parts first? You haven't notest that one you make a T1 ship you put space dust in a pile and POOF ship out of thin air? almost like one a wizard uses alchemy .....................


see OP This is a thread about how T2 minig ships need to tank.............even though all other T2's are focused to a role and the current T2 mining ships are also focused. If any thing they need to shed there dumb tank bonuses and get bonuses to IDK mining? holding the ore? how far you can mine how fast you can mine ya know some thing relevant . see thats why im here and so opposed to it and the only way to get some one to think about it longer than a sec on the internet is to get there emotions in to it.

I wanted to paint my space ship red, but I couldn't find enough goats. 

Bunnie Hop
Bunny Knights
#143 - 2012-05-02 17:03:00 UTC  |  Edited by: Bunnie Hop
Rel'k Bloodlor wrote:
A) I am with my indy toons this is my combat toon an dhe hates you because you run your mouth

B)humm what T2 mining ship mines gas agean let me look........mexoc, ice, super rego-minig nope no gas miner

C) ya those rocks shere do move, and you really have to scann than them to make shure your minig the right one and getting the best yeald................oh wait the only thing you can do is see how much is there

D) grave sites are the least common and only ever the same as the belts in system or 1 step up, as in "like " the systems sec is one step lower.

E) you dont find it silly that to make a cap or a T2 thing or a T3 thing or a story line thing or PI stuff that you have to make the parts first? You haven't notest that one you make a T1 ship you put space dust in a pile and POOF ship out of thin air? almost like one a wizard uses alchemy .....................


see OP This is a thread about how T2 minig ships need to tank.............even though all other T2's are focused to a role and the current T2 mining ships are also focused. If any thing they need to shed there dumb tank bonuses and get bonuses to IDK mining? holding the ore? how far you can mine how fast you can mine ya know some thing relevant . see thats why im here and so opposed to it and the only way to get some one to think about it longer than a sec on the internet is to get there emotions in to it.


Its not like they need to tank encounters as you have inferred, they need more defense-the rest is semantics. If they get that defense via more powergrid so that they can fit shields, fine, they just should not be weak against destroyers or anything less than two T3 battlecruisers. That is my opinion at least, I know that alot don't agree and that is fine, apart from the idiot trolls I enjoy any debate on it. Realistically, who would take out an expensive ship that is so weak to everything, it makes no sense, yet that is what CCP is forcing upon Hulk pilots.
TWHC Assistant
#144 - 2012-05-02 17:17:03 UTC
Rel'k Bloodlor wrote:
A) I am with my indy toons this is my combat toon an dhe hates you because you run your mouth

B)humm what T2 mining ship mines gas agean let me look........mexoc, ice, super rego-minig nope no gas miner

C) ya those rocks shere do move, and you really have to scann than them to make shure your minig the right one and getting the best yeald................oh wait the only thing you can do is see how much is there

D) grave sites are the least common and only ever the same as the belts in system or 1 step up, as in "like " the systems sec is one step lower.

E) you dont find it silly that to make a cap or a T2 thing or a T3 thing or a story line thing or PI stuff that you have to make the parts first? You haven't notest that one you make a T1 ship you put space dust in a pile and POOF ship out of thin air? almost like one a wizard uses alchemy .....................


see OP This is a thread about how T2 minig ships need to tank.............even though all other T2's are focused to a role and the current T2 mining ships are also focused. If any thing they need to shed there dumb tank bonuses and get bonuses to IDK mining? holding the ore? how far you can mine how fast you can mine ya know some thing relevant . see thats why im here and so opposed to it and the only way to get some one to think about it longer than a sec on the internet is to get there emotions in to it.

A) ...

B) As I said before it is too unpopular, but why do you not make a thread before you derail this one?

C) When two or more miners mine the same rock, then their last cycle will not get it all. In fact when ten miners mine the same rock then only one gets the last cycle and everyone else gets nothing. When you clear a belt and get to the last rocks will you notice it and see how stupid it can get when everyone tries to mine the last one instead of getting to the next belt.

D) Similiar to B), make a thread and ask for more. Raise the issue again. Do not derail this thread.

E) See D).

None are terrible points, perhaps besides the alchemy analogy. You need to find the right threads or start your own threads and raise your issues. You are only doing it wrong.
Rel'k Bloodlor
Federation Front Line Report
Federation Front Line
#145 - 2012-05-02 17:26:34 UTC
the hulk is a focused T2 ship, if it dos not have the support it fails like all T2 ships, that's the point. Plenty of other T2 ships get owned buy cheep dessies and tier 3 BC's. Your problem is an inability to as a miner deal with being a target. Wanna use a hulk? seek the conditions to use one, don't bend them or the game to sute you. I don't wine about the T2 recons i use not being able to tank a level 4 mission, and I've lost them to cheep ships, it happens you get out played.
If hulkaggedon is putting the hurt on you mine in a different ship its that ez. hell i have to have different mining ships just to get the things I want as is, but then agean my first toon was a PvP toon so Im usta that. most of my indy toons can't use a hulk still dosn't stop me. I make do, then agean i don't mine in hi-sec eather as i like the ABC ores and need ice for stuff and cant be bothered to look up and mark every one as to figure out what ones will try and gank me. Im lazy and took the ez way out moved to low-sec mining in WH's.
The whole idea of ORE an indy ship manufaturer making tanked ships is just..............only a player of a game would want, and that for me brakes the Emerson and takes me out of the game.
I still don't get why every hulkageddon the miners freak out...one they could all just talk to each outer and us a BS's with lazors and drones and get a good larf at the failed ganks, then agean i guess losing any % of mining isn't worth the peace of mind? can't even fight your own greed, the game should shift to you so you don't have to do any thing? is that actuly how you people feel? why even play a game like this if you want it to be ez and and always in your favor? they got flash games for that..............

I wanted to paint my space ship red, but I couldn't find enough goats. 

TWHC Assistant
#146 - 2012-05-02 17:41:05 UTC
Rel'k Bloodlor wrote:
... I still don't get why every hulkageddon the miners freak out...

This is because you have no brain. Not only do you fail at raising your issues in the right threads, but you are terrible at really everything besides the destruction of huge amounts of cake.
Rel'k Bloodlor
Federation Front Line Report
Federation Front Line
#147 - 2012-05-02 17:57:03 UTC
Nope right thread, I oppose hulks getting more tank. See im what they call the opposition and i do not agree and because this is a public forum for a game i play and on a topic i disagree with that makes this the right place. My issue is with you ruining my hi yield miner with more tank one it needs more mining, because its a hi yield miner. And i keep looking for a mining thing that needs power grid or a astroind type that attacks and can't seem to find any............well aside from the one type that already has a T2 miner that dodges its DPS. sorry you don't like being being opposed in a forum for a game that revolves around opposition.

P.S. lol i can't even eat cake. tho i probably am at fault for the hole tuna going extinct thing..........

I wanted to paint my space ship red, but I couldn't find enough goats. 

TWHC Assistant
#148 - 2012-05-02 18:08:41 UTC
Rel'k Bloodlor wrote:
Nope right thread, I oppose hulks getting more tank. See im what they call the opposition and i do not agree and because this is a public forum for a game i play and on a topic i disagree with that makes this the right place. My issue is with you ruining my hi yield miner with more tank one it needs more mining, because its a hi yield miner. And i keep looking for a mining thing that needs power grid or a astroind type that attacks and can't seem to find any............well aside from the one type that already has a T2 miner that dodges its DPS. sorry you don't like being being opposed in a forum for a game that revolves around opposition.

P.S. lol i can't even eat cake. tho i probably am at fault for the hole tuna going extinct thing..........

Yes, I can see that you are opposing quite a lot frankly, but why does more PG on a Hulk ruin your game, which only has got 35PG, but the 250PG on the Noctis does not?
Rel'k Bloodlor
Federation Front Line Report
Federation Front Line
#149 - 2012-05-02 18:28:31 UTC
and what mining mod uses power grid? its would be pointless like a drone damage bonus on a noctus. now CPU i could find a use for on a hulk.
As far as the noctus go i would assume its so i can fit tractors a mwd and a cap battery like i do.....

I wanted to paint my space ship red, but I couldn't find enough goats. 

TWHC Assistant
#150 - 2012-05-02 18:58:01 UTC
Rel'k Bloodlor wrote:
and what mining mod uses power grid? its would be pointless like a drone damage bonus on a noctus. now CPU i could find a use for on a hulk.
As far as the noctus go i would assume its so i can fit tractors a mwd and a cap battery like i do.....

You can use the PG for many things. What you do with it is entirely up to you. You could fit a cap battery onto a Hulk, too, or a shield extender, an AB/MWD, smartbombs, ... One should not give the mining ships too much PG, but just so it falls in line with the rest of the newer industrial ships like the Noctis, the Primea and also the T2 transports. They all have somewhere between 125PG to 250PG. Read the thread from the start when you want to know more.
Andski
Science and Trade Institute
Caldari State
#151 - 2012-05-02 19:16:58 UTC
you can fit a hulk to tank two, hell, even three tornadoes

just have to stop fitting it for maximum yield

this is clearly too much of a sacrifice for your entitled self

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Bunnie Hop
Bunny Knights
#152 - 2012-05-02 19:18:16 UTC
Andski wrote:
you can fit a hulk to tank two, hell, even three tornadoes

just have to stop fitting it for maximum yield

this is clearly too much of a sacrifice for your entitled self


You are clearly doing too many drugs if you think that.
Andski
Science and Trade Institute
Caldari State
#153 - 2012-05-02 23:58:39 UTC
Bunnie Hop wrote:
Andski wrote:
you can fit a hulk to tank two, hell, even three tornadoes

just have to stop fitting it for maximum yield

this is clearly too much of a sacrifice for your entitled self


You are clearly doing too many drugs if you think that.


http://i.imgur.com/gfCf7.jpg

wow 40k EHP, 32k without the tengu bonuses

easily 3-4 tornado volleys

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Petrus Blackshell
Rifterlings
#154 - 2012-05-03 00:06:11 UTC
Andski wrote:
Bunnie Hop wrote:
Andski wrote:
you can fit a hulk to tank two, hell, even three tornadoes

just have to stop fitting it for maximum yield

this is clearly too much of a sacrifice for your entitled self


You are clearly doing too many drugs if you think that.


http://i.imgur.com/gfCf7.jpg

wow 40k EHP, 32k without the tengu bonuses

easily 3-4 tornado volleys

Heh. Trap-Hulk.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

TWHC Assistant
#155 - 2012-05-03 09:29:16 UTC  |  Edited by: TWHC Assistant
Andski wrote:
Bunnie Hop wrote:
Andski wrote:
you can fit a hulk to tank two, hell, even three tornadoes

just have to stop fitting it for maximum yield

this is clearly too much of a sacrifice for your entitled self


You are clearly doing too many drugs if you think that.


http://i.imgur.com/gfCf7.jpg

wow 40k EHP, 32k without the tengu bonuses

easily 3-4 tornado volleys

Why only a Tengu? Get a Falcon, get an entire fleet, set up a POS and mine in a Nyx... Or buy the ore on the market!

If the Hulk is not moving will the Tornado do full damage, because of 0 transversal. You also over-heat the guns when you gank so it is not "easily 3-4 volleys". Seems this Goon does not know how to gank...
Wuxi Wuxilla
The Scope
Gallente Federation
#156 - 2012-05-03 09:47:22 UTC
TWHC Assistant wrote:
Andski wrote:
Bunnie Hop wrote:
Andski wrote:
you can fit a hulk to tank two, hell, even three tornadoes

just have to stop fitting it for maximum yield

this is clearly too much of a sacrifice for your entitled self


You are clearly doing too many drugs if you think that.


http://i.imgur.com/gfCf7.jpg

wow 40k EHP, 32k without the tengu bonuses

easily 3-4 tornado volleys

Why only a Tengu? Get a Falcon, get an entire fleet, set up a POS and mine in a Nyx... Or buy the ore on the market!

If the Hulk is not moving will the Tornado do full damage, because of 0 transversal. You also over-heat the guns when you gank so it is not "easily 3-4 volleys". Seems this Goon does not know how to gank...


Blablabla...
Even without the Tengu you'd need 3 Tornados to kill that Hulk, with a simple Orca-Boost you'd need 4.
He made his point, you're still talking bullshit.
And don't tell me you don't mine with an Orca, because you don't get to fend off 4 BCs in a non-combat ship while mining solo - It doesn't work that way.

Hell, you can even fit an MLU II and still have enough tank to survive 2 Tornados while mining solo

Quote:

[Hulk, MLUII + Tank]
Damage Control II
Mining Laser Upgrade II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Small Azeotropic Ward Salubrity I
Rock-Scanning Sensor Array I

Modulated Strip Miner II, Veldspar Mining Crystal II
Modulated Strip Miner II, Veldspar Mining Crystal II
Modulated Strip Miner II, Veldspar Mining Crystal II

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

23.897 EHP unboosted
MLU + Survey Scanner
TWHC Assistant
#157 - 2012-05-03 10:12:34 UTC
Wuxi Wuxilla wrote:
Blablabla...

Your Hulk will not tank. While its been gimped to fit a maximized tank, will it either pop or sit there with a only a sliver of a hull left, depending on how many wrecking shoots each of the Tornado's turrets manage to get in on you.

You are desperate, but you are not smart.
Wuxi Wuxilla
The Scope
Gallente Federation
#158 - 2012-05-03 10:32:46 UTC
TWHC Assistant wrote:

Your Hulk will not tank. While its been gimped to fit a maximized tank, will it either pop or sit there with a only a sliver of a hull left, depending on how many wrecking shoots each of the Tornado's turrets manage to get in on you.


Wrecking shot chance is 1%.
And having a sliver of hull left is a bad thing? Oh no, I survived, what should I do?

It is also interesting that you always manage to ignore anything that has succesfully contradicted what you have said before.
The Goons fit above easily shows that you can get a Tank good enough to withstand almost anything in Highsec.
Only pilots who are in much bigger numbers than you (Catalyst swarms) or pilots who spend more money on ganking you than your Hulk is actually worth AND are in bigger numbers could gank that ship.
Does it make a Hulk perfectly safe? No.
Should it be safe? No.
Do you have to sacrifice something else in order to get it somewhat safe? Yes.
Sounds like working as intended to me.

TWHC Assistant wrote:

You are desperate, but you are not smart.


Thanks for the laugh, I appreciate it.
Malcanis
Vanishing Point.
The Initiative.
#159 - 2012-05-03 10:47:22 UTC
TWHC Assistant wrote:
Andski wrote:
Bunnie Hop wrote:
Andski wrote:
you can fit a hulk to tank two, hell, even three tornadoes

just have to stop fitting it for maximum yield

this is clearly too much of a sacrifice for your entitled self


You are clearly doing too many drugs if you think that.


http://i.imgur.com/gfCf7.jpg

wow 40k EHP, 32k without the tengu bonuses

easily 3-4 tornado volleys

Why only a Tengu? Get a Falcon, get an entire fleet, set up a POS and mine in a Nyx... Or buy the ore on the market!

If the Hulk is not moving will the Tornado do full damage, because of 0 transversal. You also over-heat the guns when you gank so it is not "easily 3-4 volleys". Seems this Goon does not know how to gank...


1 Boosting Tengu can help protect up to 250 Hulks. Insisting on mining :foreveralone: will always leave you vulnerable in a game where your enemies are prepared to work together.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

TWHC Assistant
#160 - 2012-05-03 10:59:53 UTC
Wuxi Wuxilla wrote:
Wrecking shot chance is 1%.

Per gun and per volley. Three volleys with 8 guns and the chance is 24% for one gun to do triple damage.

A Tornado then does not do uniform damage, but it will either do EM or thermal damage, which makes for another 10% difference.