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T2BPO why they should be removed and how.

First post
Author
Brewlar Kuvakei
Adeptio Gloriae
#221 - 2012-05-02 10:56:48 UTC
I think T2BPO's and BPO's in general should have to be unlocked to allow their use. This would be great nerf to T2BPO as it would allow them to be easily stolen by other corp members.
Akita T
Caldari Navy Volunteer Task Force
#222 - 2012-05-02 12:40:07 UTC  |  Edited by: Akita T
Brewlar Kuvakei wrote:
I think T2BPO's and BPO's in general should have to be unlocked to allow their use. This would be great nerf to T2BPO as it would allow them to be easily stolen by other corp members.

Based only on your unjustified and blind hatred of them, no doubt, because you have repeatedly failed to make any serious logical arguments as to why anything you suggest would be better for anybody in particular as opposed to simply providing you with schadenfreude.

T2 BPOs are not quite risk nor effort free either - you won't be manufacturing in Jita (you'd be underutilizing them by having long queued times), so you need to ship out components and ship in the finished product, and THAT is neither effortless nor risk-free. And for T2 items (not ships, items), you will want to use a POS for manufacture to maximize profits, so your batch of goodies (and corresponding materials) are exposed to attacks.

And again, before you can accuse me of self-interest because god forbid I might have hell knows how many of mine...
I can EASILY afford quite a few if I wanted to buy some, just check my wallet : http://eveboard.com/pilot/Akita_T
I don't have any T2 BPOs, neither does my corp. I don't plan on getting any either. I don't want to be bothered with using them.
I can make more ISK with the ISK I already have with far less hassle, effort and even less risk than bothering with T2 BPOs.
Why are you not complaining about nerfing my way of making ISK ?
shar'ra matcevsovski
Doomheim
#223 - 2012-05-02 13:02:19 UTC  |  Edited by: shar'ra matcevsovski
Mechael wrote:
Salo Aldeland wrote:
If you took T2 BPO's out, the game would be a lot more interesting.


Fixed that for you. T2 BPOs (and blueprints in general) are something that can be used without any risk, unlike every other item in the game. Rare/unique ships/modules/etc must be undocked, and therefore put at risk, to use. For something as valuable as a T2 BPO this is unacceptable. Really, it's unacceptable for anything in EVE, regardless of value.

If stations were destructible, on the other hand, I might not be complaining.


it is litteraly getting ridiculous now, why the hekk should it be against the "eve philosophy" that certain items dont get blown up that much.
This would be a totally different discusion anyways, because it applies to any BPO, not just the few T2 BPO`s. Besides that any BPO can get destroyed when they get moved. Do you hate station containers aswell? Also rare ships totally dont have to be undocked, and nobody does it in reality (virtuality).

honestly, without repeating over and over again the same statements (or political campaign slogans in Friend Brewlar's case)this thread leads to nowhere.
please lock this thread, at least beacase there is another "I hate T2 BPO" thread up already.

shar'ra phone home

Mechael
Tribal Liberation Distribution and Retail
#224 - 2012-05-02 13:03:40 UTC
Akita T wrote:

Let me get this straight - you're saying you don't like the idea of blueprints in general, regardless of whether they are BPCs or BPOs, be it T2, T1, capital or T3 ?
Only a handful of T2 BPOs are noticeably more valuable than, say, a titan BPO, so your "unacceptable" comment must almost certainly first extend to supercap BPOs and only then to the rest of the less valuable T2 BPOs, no ?
You still don't need to advocate a removal of T2 BPOs for that, as it would only be a partial solution to what you claim you can identify as a problem.

IF you are truly serious about that (it's irrelevant whether I agree or disagree with your position), you would be better served in advocating a removal of allowed item types for NPC manufacture/research slots, making production in a POS for most items a must. I would say you would probably want to only allow T1 item and T2 component (not T2 item) manufacture in those NPC lines, with all T2 items, capital components and capital ships (freighters included) requiring a POS.
Then you can further advocate that blueprints need to be at the EXACT location of the manufacture/research (as opposed to sitting safely in a station's corp hangar in the same system) so that they ARE being put "in harm's way".

I wonder what kind of support you'd be getting for that.
I suspect it would be minimal.


Pretty much this, yes. POS mechanics would need a lot of changing to make something like that work. But this is off-topic for this thread, even if somewhat related.

My only real problem with T2 BPOs stems from the fact that they are both unique and unassailable. It's something that gives an advantage (whether the advantage is slight or significant is a matter of perspective and largely irrelevant,) and cannot be forced away from the owner. This is no good.

The underlying issue, though, lies at the heart of EVE's industry in general. It's too safe, and is by and large done almost entirely while AFK.

Whether or not you win the game matters not.  It's if you bought it.

Akita T
Caldari Navy Volunteer Task Force
#225 - 2012-05-02 14:06:29 UTC
Mechael wrote:
My only real problem with T2 BPOs stems from the fact that they are both unique and unassailable. It's something that gives an advantage (whether the advantage is slight or significant is a matter of perspective and largely irrelevant,) and cannot be forced away from the owner. This is no good.

But that's NOT a problem you have with T2 BPOs, it's one you have with ALL blueprints regardless of type.
In an argument regarding the removal of T2 BPOs, that line of thought is ridiculous, because if you would agree to the solution of T2 BPO removal as a valid fix, continuing the same logic, you would need to remove ALL OTHER blueprints too.

Quote:
The underlying issue, though, lies at the heart of EVE's industry in general. It's too safe, and is by and large done almost entirely while AFK.

I fail to see why that has to be viewed as a bad thing. Do you have something against NOT needing to grind while still earning a living ?
Safe and needs very little work, you say... if people would really feel that way, it would also pay only a pittance. Obviously, industrial characters aren't exactly poor, so there's an assumption that's not quite correct in there somewhere (or at least a missing one, one you haven't mentioned yet). I posit that the lost assumption is the one regarding RoI and minimal investment levels, and changes the whole dynamic enough to render it not really a problem anymore.
Brewlar Kuvakei
Adeptio Gloriae
#226 - 2012-05-02 15:18:39 UTC
Exactly I don't have a problem with unique ships. As unique ships are unable to completely upset gameplay. If CCP how ever did release a ship that had 100% resistances and let players use it destroy other peoples eve gameplay I would campaign to have it removed.

As such T2BPO does ruin inventors profit and before you come out with some crap about it not STFU everyone knows your talking crap. When 78% of T2 item are produced using a T2BPO and it's not just because that line is unprofitable. T2BPO needs removed it's bad for the game and should not coexist with invention. IF T2BPO is not a problem allow NPC sellers to market them at the same price as T1BPO's fairs, fair.

T2BPO is amongst CCP's biggest mistakes it's probably up there with incarna. T2BPO continues to dispell intrest in eve and deters subscriptions Remove T2BPO's make eve real.
Tekota
The Freighter Factory
#227 - 2012-05-02 15:39:41 UTC
Brewlar Kuvakei wrote:
As such T2BPO does ruin inventors profit and before you come out with some crap about it not STFU everyone knows your talking crap.


That "crap" you mention is called facts and figures. Facts and figures are not trumped by foot-stomping and shouting.

Brewlar Kuvakei wrote:
When 78% of T2 item are produced using a T2BPO and it's not just because that line is unprofitable.


Selectively quoting figures and using them as proof of an entire theory is "talking crap".

Brewlar Kuvakei wrote:
T2BPO needs removed it's bad for the game and should not coexist with invention.


You're stating an opinion as fact. This is also "talking crap".

Brewlar Kuvakei wrote:
T2BPO is amongst CCP's biggest mistakes it's probably up there with incarna. T2BPO continues to dispell intrest in eve and deters subscriptions Remove T2BPO's make eve real.


It was undoubtedly a mistake, which is why they fixed it. That they fixed it in a way you disapprove is to overstate the relevance of your own opinion. You offer zero evidence that the continued existence of remaining T2 BPOs deters subscriptions beyond a personal second hand anecdote - your personal second hand anecdotes are not trumped by the year on year rise in subscription figures. I could equally argue that the year on year rise in subscriptions is precicesly because of the existance of remaining T2 BPOs and that would be an equally absurd argument.


Right at the very beginning of this thread, on the first page, where I ripped your theory that blueprint lockdowns were a T2 exclusive issue and proof of some evil conspiracy - a theory which 12 pages later you still seem to be stuck to - I stated that I did have *some* sympathy with the position that it might be time to wind down T2 BPOs. Well congratulations - over the last 12 pages you've pretty much succeeded in giving the overwhelming impression that anyone who is open to the removal of T2 BPOs must be some logic-immune temper tantrum toddler.

For the record, the only decent argument I have for the removal of T2 BPOs is pretty much the exact same argument that exists for keeping them - they're an irrelevance. I'd argue that irrelevant parts of the game likely need trimming purely to pare back bloat.
Akita T
Caldari Navy Volunteer Task Force
#228 - 2012-05-02 15:43:02 UTC  |  Edited by: Akita T
Brewlar Kuvakei wrote:
As such T2BPO does ruin inventors profit and before you come out with some crap about it not STFU everyone knows your talking crap.

Actually, pretty much everybody with a fully functional brain knows that I don't "talk crap".
All T2 BPOs do is reduce the market slice inventors compete in, and for some markets that slice gets reduced to zero. Wherever inventors compete, they compete primarily amongst themselves.
INVENTORS ruin inventor profits for items where invention is profitable at all, and for items where invention is NOT profitable, even T2 BPO manufacture is barely profitable !!!
There is only a very small set of items where you can make a decent profit with BPOs but you can't make any profit with invention.

Quote:
When 78% of T2 item are produced using a T2BPO and it's not just because that line is unprofitable.

Number of items is meaningless if you don't weight it for VALUE of items. You can't compare same count of T2 ammo or small weapons or command ships or ehxumers on the other then go "a-ha, I was right" when the total value pretty much completely reverts your point.
And besides, last time I checked, something like 90% of Hulks are invented. Similar situation for many other high-demand items, maybe not quite as dramatic, but still, the point remains.
In terms of TOTAL MARKET VALUE, invention generates the more sizeable portion of the T2 manufacturing pie, not T2 BPO manufacture.

Quote:
T2BPO needs removed it's bad for the game and should not coexist with invention.

HOW EXACTLY are they bad for the game ? You fail to PROVE that.
And why should they not coexist with invention ? ACTUAL INVENTORS (you know, the guys doing it for PROFIT on a decent scale as opposed to a hobby or in very small batches) are not really complaining. Why the hell are you ? Let me guess - you DO NOT invent for profit, do you ?

Quote:
IF T2BPO is not a problem allow NPC sellers to market them at the same price as T1BPO's fairs, fair.

Sure thing, why not. I mean, who wants inventors anyway. And nobody needed that datacore income either.
That's all sarcasm, by the way.

One of the two main reasons why T2 BPOs are not really much of a problem is EXACTLY their enormous price, which is set by players alone, and has been set by players alone FOR SEVERAL YEARS NOW.
However, if you want to make it so that fresh T2 BPOs are redeemable for a HUGE amount of datacores that are relevant to the blueprint in question (for a total market price of datacores averaged over the last year that would noticeably surpass that of recent corresponding T2 BPO trade value) then yeah, that makes SOME sense.
In the short run, that is.
In the long run, you're only going to make the inventor profession vanish altogether, and the more T2 BPOs would exist, the cheaper they would get (because less and less people need datacores as the inventors occupy a shrinking market share), accelerating the process in some distant future.

That joke solution is just that, a joke.

Quote:
T2BPO is amongst CCP's biggest mistakes it's probably up there with incarna. T2BPO continues to dispell intrest in eve and deters subscriptions Remove T2BPO's make eve real.

Actually, the INITIAL DISTRIBUTION METHOD for T2 BPOs was the mistake. Big difference. Also, an irrelevant issue already, irrelevant since the end of the lottery.
Another mistake (which they'll probably correct soon), keeping moongoo production levels capped.
Brewlar Kuvakei
Adeptio Gloriae
#229 - 2012-05-02 16:03:43 UTC
If the lottery was a mistake (which it was) the rectification of removing those BPO's should have happened. No harm will be done in trading the BPO's for Research points as that is what the T2BPO was traded for in the first place. It's a simple easy fix. If the BPO was sold simply reverse the transaction yet again an extremely easy thing to do. It does not matter how many times it has been traded just simply trace the market transaction back applying negative wallets where needed.

Anyway If not let this thread always stay in the forum front page as a constant reminder about T2BPO and how inventors are forced to go through a click fest while some EVE players get to print ISK afk via T2BPO that they recived for research points and knowing CCP employee's ie T20 and corrupt lottery workings being revealed oh and 'Special events' that dropped them.
lol fourm troll
Doomheim
#230 - 2012-05-02 16:19:52 UTC
Since you are so willing to destroy players by making them have negitave wallets for buying things, I have set up a contract of 10mill for your pod, and have people more than willing to take the sec status hit for the isk, i will be sure to post the kill mail when you get podded.
Akita T
Caldari Navy Volunteer Task Force
#231 - 2012-05-02 16:31:13 UTC  |  Edited by: Akita T
Brewlar Kuvakei wrote:
If the lottery was a mistake (which it was) the rectification of removing those BPO's should have happened.

Yeah, sure, because the mistake of having unprotected sex repeatedly and giving birth to 5 babies in 3 years should be solved by killing the already-born children.... riiiiiight. That's pretty much your logic applied to a real-life situation.

Quote:
No harm will be done in trading the BPO's for Research points as that is what the T2BPO was traded for in the first place.

IN THE FIRST PLACE. By whoever won the lottery. The next person DID NOT trade in RP, he traded ISK or other goods. And the next one the same. And so on and so forth for each hand the T2 BPO has been through.

Quote:
It's a simple easy fix. If the BPO was sold simply reverse the transaction yet again an extremely easy thing to do.

The hell it's easy. It's hard as a diamond.
For many T2 BPOs, you'd need to track back through more than half a decade of hand-changing, some of it through contracts, some via direct trades, some via character transfers, some via corporation hangars. A few of those things would be easy to track, others would be nearly impossible. What if the T2 BPO was ever stolen in a corp heist ? What if it was picked up as loot from a careless transporter ? And so on and so forth.

Quote:
It does not matter how many times it has been traded just simply trace the market transaction back applying negative wallets where needed.

Sure, and in order to get this water from this glass after I poured it on the sand of the beach all one needs to do is simply make it flow backwards, RIGHT ? Geez, do you even listen to yourself ?!?
And that negative wallets thing... so, again, if I stole a T2 BPO from a corp hangar then sold it for 40 bil ISK and all I have now is 1 bil ISK, I should get a -39 bil ISK wallet balance ?
Are you freaking serious ?!? REALLY ? Geez !!!

Quote:
Anyway If not let this thread always stay in the forum front page as a constant reminder about T2BPO and how inventors are forced to go through a click fest while some EVE players get to print ISK afk via T2BPO that they recived for research points and knowing CCP employee's ie T20 and corrupt lottery workings being revealed oh and 'Special events' that dropped them.

The solution to the clickfest is to make invention less clickfesty (multiple identical batch support, for instance), not to kill T2 BPOs.
The solution to the ISK revenue value of T2 BPOs is to make invention less wasteful (higher ME/PE, higher chances, more runs) and uncap moongoo production amounts, leading to a drastic lowering in T2 item prices and therefore also T2 BPO profit amounts, and yet again not to remove T2 BPOs.
The solution to the rest is to get your head out of your posterior and remove the tinfoil hat.
Heck, even the solution to the "invulnerability" of T2 BPO (or any other BPO, for that matter) is to have it need to sit at a POS to be used (thus making it a risk), not to remove it from the game.

The better solution to either one of your alleged problems (and then some) is NOT to remove T2 BPOs, but to do something else instead each and every time.
So why exactly do you keep insisting that the removal of T2 BPOs is the only solution ?
BECAUSE IT OBVIOUSLY IS NOT.
Prekaz
The Exchange Collective
Solyaris Chtonium
#232 - 2012-05-02 16:43:09 UTC  |  Edited by: Prekaz
Reminds me of this:

http://www.youtube.com/watch?v=vwy_fy5tmf0#t=3m20s

With Akita playing the role of Louis CK and Brewlar playing the role of his 3 year old daughter.

You are arguing with someone who fundamentally lacks the ability to understand. You would have as much luck explaining quantum physics to a fruit fly.
Brewlar Kuvakei
Adeptio Gloriae
#233 - 2012-05-02 16:45:52 UTC
Yeah good point just flat remove them. Like you say eve is an unfair game. Either that or smash down the ME on them into negative 99 so invention makes them worhtless.
Akita T
Caldari Navy Volunteer Task Force
#234 - 2012-05-02 16:53:10 UTC
Suuuuuuure, why buff what needs buffing when you can totally screw everybody else instead ? [/sarcasm]

I give up.
You're lacking the capacity to understand that you're wrong, let alone why.
Good luck with your continued issues, because they'll never stop, since CCP will most likely never remove T2 BPOs.

If you ever want to stop being so clueless, feel free to re-read my previous posts, because I really said everything that needed to be said to convince a non-stupid person.
Then maybe you can start championing for something that CCP might actually eventually do.
Brewlar Kuvakei
Adeptio Gloriae
#235 - 2012-05-02 17:20:37 UTC
Akita T wrote:
Suuuuuuure, why buff what needs buffing when you can totally screw everybody else instead ? [/sarcasm]

I give up.
You're lacking the capacity to understand that you're wrong, let alone why.
Good luck with your continued issues, because they'll never stop, since CCP will most likely never remove T2 BPOs.

If you ever want to stop being so clueless, feel free to re-read my previous posts, because I really said everything that needed to be said to convince a non-stupid person.
Then maybe you can start championing for something that CCP might actually eventually do.



Akita T I did read your previous post but they are full of errors. The first being that your opening regarding how new players have an equal opertunity to obtain a T2BPO which is not true. They do not have access to a corrupt lottery or T2BPO item drops. They may how ever have contacts at CCP willing to provide them as assets but most new players will not.
Prekaz
The Exchange Collective
Solyaris Chtonium
#236 - 2012-05-02 17:51:48 UTC
Brewlar Kuvakei wrote:
NUH UH! THEY'RE PIG NEWTONS!

Salo Aldeland
Sebiestor Tribe
Minmatar Republic
#237 - 2012-05-02 17:58:52 UTC
Brewlar Kuvakei wrote:
Akita T I did read your previous post but they are full of errors. The first being that your opening regarding how new players have an equal opertunity to obtain a T2BPO which is not true. They do not have access to a corrupt lottery or T2BPO item drops. They may how ever have contacts at CCP willing to provide them as assets but most new players will not.


Oh great, now you hate time. Time is so unfair! I mean, loads of people got to pay van Gogh for a painting, or get Babe Ruth to sign a baseball, or stake a claim on the Klondike! It's unacceptable that I didn't have the same opportunity to make the same acquisitions when they were cheap!
shar'ra matcevsovski
Doomheim
#238 - 2012-05-02 17:59:35 UTC
Brewlar Kuvakei wrote:

Akita T I did read your previous post but they are full of errors..

hehe, said the Guy who called everyone stupid and showed that he has no idea what he is talking about (the ROI incident)

It`s not just that you dont read the post of the people your talking to, you dont evne read your own posts.

shar'ra phone home

Brewlar Kuvakei
Adeptio Gloriae
#239 - 2012-05-02 18:02:36 UTC  |  Edited by: Brewlar Kuvakei
shar'ra matcevsovski wrote:
Brewlar Kuvakei wrote:

Akita T I did read your previous post but they are full of errors..

hehe, said the Guy who called everyone stupid and showed that he has no idea what he is talking about (the ROI incident)

It`s not just that you dont read the post of the people your talking to, you dont evne read your own posts.



Ehm no sorry I don't make personal attacks that's the T2BPO supporters side. Yet again I understand that it is hard to defend T2BPO and easier to troll while pointing out the fact that T2BPO needs removed/nerfed as their faults are so numerous and game damaging is easy so I refrain from such attakcs. In fact the only person who comes accros with any valid points on the benifits of T2 is Akita.
Brewlar Kuvakei
Adeptio Gloriae
#240 - 2012-05-02 18:04:18 UTC
Salo Aldeland wrote:
Brewlar Kuvakei wrote:
Akita T I did read your previous post but they are full of errors. The first being that your opening regarding how new players have an equal opertunity to obtain a T2BPO which is not true. They do not have access to a corrupt lottery or T2BPO item drops. They may how ever have contacts at CCP willing to provide them as assets but most new players will not.


Oh great, now you hate time. Time is so unfair! I mean, loads of people got to pay van Gogh for a painting, or get Babe Ruth to sign a baseball, or stake a claim on the Klondike! It's unacceptable that I didn't have the same opportunity to make the same acquisitions when they were cheap!


You mean free because I knew a dev. Yeah I think getting handed T2BPO in the form of assets/drops/corrupt lottery is unfair, remove T2BPO they are unfair and were seeded unfairly.