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off grid bonus nerf

Author
Fannie Maes
Doomheim
#41 - 2012-05-02 10:44:41 UTC
Dbars Grinding wrote:
Do you know how long it takes to fkin train for a tengu + links????? wtb sp refund if this happens.



You can use the links for more than a Tengu, you can use the Tengu for a lot more than link boosting.
saucy jackass
Hedion University
Amarr Empire
#42 - 2012-05-02 17:52:48 UTC  |  Edited by: ISD Dorrim Barstorlode
Fannie Maes wrote:
Dbars Grinding wrote:
Do you know how long it takes to fkin train for a tengu + links????? wtb sp refund if this happens.



You can use the links for more than a Tengu, you can use the Tengu for a lot more than link boosting.




Excuse me? Get bent mister "nerf boosters cus im too lazy to train for one". A good loki/tengu booster takes 6 months to 1 year to train up or more. That's as long as a capital ship. If i commit to such a long skill train i should be rewarded with an awesome booster alt. All im hearing is jealousy from those that are too lazy to train one themselves. Just like people that whined about capitals when they were first introduced.

Keep it civil
-ISD Dorrim Barstorlode
Tippia
Sunshine and Lollipops
#43 - 2012-05-02 18:19:02 UTC
saucy jackass wrote:
Excuse me? Get bent mister "nerf boosters cus im too lazy to train for one". A good loki/tengu booster takes 6 months to 1 year to train up or more. That's as long as a capital ship. If i commit to such a long skill train i should be rewarded with an awesome booster alt.
Good news: you'll still have an awesome booster alt.

…oh, and the time required to train up such an alt is quite a lot less than the time required to get the same character into a command ship, which is the training route he should have had to take.

Also, it takes less than a year to train every last leadership skill to V, so that alt must have been using a pretty awful skill plan if it took that long.

Ziranda Hakuli
Brutor Tribe
Minmatar Republic
#44 - 2012-05-02 18:30:57 UTC
Command ship Pilots on grid or off grid?

That seems to be a big d many folks around here. I am not 100% sure but i think the idea was put forth by a irreputable CSM idgit from last year cause he has no way to com in game so to be able to do that he put it forward as a suggestion and it seems that CCP got duped once again.

They can make changes to the off grid boosting.
Cut the bonuses down some. 15% for off grid and double it if they are on grid.
This bonus will keep EVERYONE happy to some extent and with the currentof having them on grid wilnot affect only the copilots but also the idustrial guys.

If CCP removes offgrid boosting complet they will have another
Durzel
Questionable Ethics.
Ministry of Inappropriate Footwork
#45 - 2012-05-02 18:34:57 UTC
The pro links argument sounds suspiciously similar to the old pre-nerf Falcon arguments.. "you can train for one too so it can't be unbalanced!"
Klown Walk
Science and Trade Institute
Caldari State
#46 - 2012-05-02 18:39:14 UTC
On grid only will still not fix anything. They give to much overall and on grid will not fix it. Giving them even more of a bonus is just stupid.
Ditra Vorthran
Caldari Imports and Exports
#47 - 2012-05-02 19:36:33 UTC
I can understand what that change would be for and can even agree with it in concept, but…(there’s always a but)…

Rorquals would need a change of some kind. If any Rorqual pilot hit siege mode outside a POS shield…well, they’d deserve what they got. But other than that, anyone with half a brain can see that Rorqs would get relegated to nothing more than giant ore crushers.

"Miners mine so I don't have to." ~Metal Icarus

SpaceSquirrels
#48 - 2012-05-02 20:08:30 UTC  |  Edited by: SpaceSquirrels
ZOMG you mean my ship might get shot at!!! I'm providing awesome bonuses to a fleet/gang but might have to be within 250km of them!!!

******* outrageous!

So much for l33t nullbros telling everyone else to grow a pair and risk it... You guys sit in your cushy highsec/hulks/nightmares never risking anything....

Not to mention loki's with the sig link are still nigh impossible to scan down including maxed 100m implants. Or that boosting in a POS is also ******* lame/cheap. Zomg!! then my orca or roq might get shot at... Woah be to me as I might have to move it or change my tactics...

Heaven forbid.

HTFU


Dbars Grinding wrote:
Do you know how long it takes to fkin train for a tengu + links????? wtb sp refund if this happens.


You know how long ******* command ships take on top of more cost just for the skills/prereqs?
Ditra Vorthran
Caldari Imports and Exports
#49 - 2012-05-02 20:37:27 UTC
Quote:
Zomg!! then my orca or roq might get shot at... Woah be to me as I might have to move it or change my tactics...

Heaven forbid.

HTFU


Oh, don’t get me wrong, I agree that it’s kind of broken that you can give off grid bonuses virtually risk free. And while as a miner I like it, simply removing that ability without any other mitigating mechanic changes is overkill

My contention is that in order for the Rorqual to be 100% effective, it has to lock itself down, and do it outside the POS shields. No one in their right mind will do it.

It’s funny that you complain that I’m afraid of being shot at that Rorquals hide in POS shields. It’s *because* of people with your attitude that Rorqual pilots tuck themselves away behind shields.

It wouldn’t be so bad if there wasn’t such a bad case of cap proliferation, where space is full of hotdroppers ready to cyno in a dread fleet to kill battlecruisers (it happens, you know it, don’t deny it).

What do you think would happen to that poor defenseless Rorqual?

There are lots of possibilities to change things around to make a sieged Rorqual go from ‘certain death’ to ‘I need to watch my ass,’ which is really all the change you need.

"Miners mine so I don't have to." ~Metal Icarus

Dbars Grinding
Dark Venture Corporation
Kitchen Sinkhole
#50 - 2012-05-02 20:39:11 UTC
Tippia wrote:
saucy jackass wrote:
Excuse me? Get bent mister "nerf boosters cus im too lazy to train for one". A good loki/tengu booster takes 6 months to 1 year to train up or more. That's as long as a capital ship. If i commit to such a long skill train i should be rewarded with an awesome booster alt.
Good news: you'll still have an awesome booster alt.

…oh, and the time required to train up such an alt is quite a lot less than the time required to get the same character into a command ship, which is the training route he should have had to take.

Also, it takes less than a year to train every last leadership skill to V, so that alt must have been using a pretty awful skill plan if it took that long.




i am glad everyone has so much time to wait around for things.

I have more space likes than you. 

Markus Reese
Deep Core Mining Inc.
Caldari State
#51 - 2012-05-02 20:44:37 UTC  |  Edited by: Markus Reese
Dbars Grinding wrote:
Do you know how long it takes to fkin train for a tengu + links????? wtb sp refund if this happens.


Lets see for me, and I don't care if peeps know it since any spy would know if I am boosting for fleet anyway.

15,872,000 sp Leadership category

That is EVERY-SINGLE-SKILL including mining to level 5.

Command ships, lvl 5
Cybernetic or whatever the implant skill is, lvl 5

on grid I fly:
T2 commship values=300mil appox? Sure not t3 value, but still a fair bit that is actually in combat
T2 mindlink = +100mil

Shall I get into the value when I bring a command linked capital ship into combat? I am sure there is a fair bit more isk and sp invested to fly those into combat than a T3, as well as I need a cyno to escape, easier to tackle and can be doomsday/fighter bomber/dreadnought off the field pretty fast.

As it stands, I if there were a way to moor a supercap, I would freaking command link them and bring them into fights. Just really no interest in playing the holding alt or locked into the ship pain in the arse.

Edit: Also the reduced off grid, there is only one reason I don't agree to that and it is simply because one booster can still offer alot more types and spread of boost for the command position than that of the ongrid, but I could accept a reduced offgrid bonus while we have no flagship T2 battleship.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

THE L0CK
Denying You Access
#52 - 2012-05-02 20:45:41 UTC
Dbars Grinding wrote:
Tippia wrote:
saucy jackass wrote:
Excuse me? Get bent mister "nerf boosters cus im too lazy to train for one". A good loki/tengu booster takes 6 months to 1 year to train up or more. That's as long as a capital ship. If i commit to such a long skill train i should be rewarded with an awesome booster alt.
Good news: you'll still have an awesome booster alt.

…oh, and the time required to train up such an alt is quite a lot less than the time required to get the same character into a command ship, which is the training route he should have had to take.

Also, it takes less than a year to train every last leadership skill to V, so that alt must have been using a pretty awful skill plan if it took that long.




i am glad everyone has so much time to wait around for things.



You terminal or something?

Do you smell what the Lock's cooking?

Dbars Grinding
Dark Venture Corporation
Kitchen Sinkhole
#53 - 2012-05-02 21:00:17 UTC
I am not the highlander.

I have more space likes than you. 

Shea Valerien
House of Valerien
#54 - 2012-05-02 21:10:21 UTC
saucy jackass wrote:
Fannie Maes wrote:
Dbars Grinding wrote:
Do you know how long it takes to fkin train for a tengu + links????? wtb sp refund if this happens.



You can use the links for more than a Tengu, you can use the Tengu for a lot more than link boosting.




Excuse me? Get bent mister "nerf boosters cus im too lazy to train for one". A good loki/tengu booster takes 6 months to 1 year to train up or more. That's as long as a capital ship. If i commit to such a long skill train i should be rewarded with an awesome booster alt. All im hearing is jealousy from those that are too lazy to train one themselves. Just like people that whined about capitals when they were first introduced. Your jealous because you don't have one so you cry nerf. CCP don't listen to these rtards.


You're not explaining how you still won't have an "awesome booster alt."

And a lot of people that are in favor of this change already have trained into it or work with somebody trained into it.

The game comes first.
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#55 - 2012-05-02 21:22:19 UTC
not sure why it's so important to them to want the command booster on grid.. when the command ships cannot be cloaked and as is they are rather easy to scan down. Nerfing boosters is going to make Rorq fleet boosting a thing of the past.. no one is going to take a rorq into a belt for the boost.

I think they should rethink this idea on the whole.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

THE L0CK
Denying You Access
#56 - 2012-05-02 21:25:58 UTC
I didn't ask if you were immortal, I asked if you were terminal. It's the only reason I can think of that you wont make it a couple of months it takes to train leadership. Either that or you are part of this family.

Do you smell what the Lock's cooking?

Takseen
Federal Defense Union
Gallente Federation
#57 - 2012-05-02 21:39:59 UTC
You could probably make an exception for the Rorqual, since its more expensive and way more vulnerable than a command ship or strat cruiser performing a boosting role.
But logically I think a command ship and boosting in general should work better if they're actually somewhere in the general vicinity of the fight they're overseeing. Perhaps just a reduced bonus for those off-grid?
Desert Ice78
Gryphons of the Western Wind
#58 - 2012-05-02 21:57:01 UTC
While there may be some argument about requiring combat ships to be present on grid for gang bonus, anyone who thinks the rorqual can be used on grid must be bat-**** crazy.

For your edu-mi-kation, the rorq only applies bonus while in deployed mode, and while deployed it cannot move or cloak, nor can it go to hi-sec; meaning you end up with a rather expensively useless ship. People do mount a cloak on a rorqual and station it on grid at a belt, and in my opinion they are already pretty crazy to do so.

Deploying it on grid? Just self destruct and save everyone that trouble.

I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg

CCP Zulu: Came expecting a discussion about computer monitors, left confused.

Markus Reese
Deep Core Mining Inc.
Caldari State
#59 - 2012-05-02 21:57:59 UTC  |  Edited by: Markus Reese
Barbara Nichole wrote:
not sure why it's so important to them to want the command booster on grid.. when the command ships cannot be cloaked and as is they are rather easy to scan down. Nerfing boosters is going to make Rorq fleet boosting a thing of the past.. no one is going to take a rorq into a belt for the boost.

I think they should rethink this idea on the whole.


For that, well I agree. The belts make it too lol to kill a rorq or an orca for their value. But hopefully if the scanning style industry comes into play, then it will be alot less of an issue since it would take some time to actually find and scan down the ship. Any attentive fleet could easily get away. Drawback of course is that dang industrial core. I know enemy is coming, but I already paid the fuel, damn well am going to use it!

Edit, and make it capable of boosting, even a reduced boosting not deployed maybe.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Dbars Grinding
Dark Venture Corporation
Kitchen Sinkhole
#60 - 2012-05-02 22:07:26 UTC
THE L0CK wrote:
I didn't ask if you were immortal, I asked if you were terminal. It's the only reason I can think of that you wont make it a couple of months it takes to train leadership. Either that or you are part of this family.



http://www.youtube.com/watch?v=SVzoedLk7ds

I have more space likes than you.