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EVE New Citizens Q&A

 
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Flying into Exploration sites

Author
Blu Mar
Sebiestor Tribe
Minmatar Republic
#1 - 2012-04-30 22:09:25 UTC
Hi all, loving the game so far, have a question regarding scanning out a exploration site like an Angel hideout / wormhole, I'm using Minmatar's Probe for now until I get my Cheetah, and I wanted to know how this thing usually works, when I scan out a place and goto it, its very likely I cant fight due to no weapons and all, so what I should do is scan the sites out then hop in my Thrasher or scythe and clear it correct? Sometimes its quite far and just wanted to know how I should go about it all.

Also, saving faction sites and wormholes in personal locations do not disappear right? As in I can goto them another time say like tomorrow? Thanks guys for any help!
J'Poll
School of Applied Knowledge
Caldari State
#2 - 2012-04-30 22:23:26 UTC  |  Edited by: J'Poll
Blu Mar wrote:
Hi all, loving the game so far, have a question regarding scanning out a exploration site like an Angel hideout / wormhole, I'm using Minmatar's Probe for now until I get my Cheetah, and I wanted to know how this thing usually works, when I scan out a place and goto it, its very likely I cant fight due to no weapons and all, so what I should do is scan the sites out then hop in my Thrasher or scythe and clear it correct? Sometimes its quite far and just wanted to know how I should go about it all.

Also, saving faction sites and wormholes in personal locations do not disappear right? As in I can goto them another time say like tomorrow? Thanks guys for any help!


First part you're right.

You probe the site with your scanning ship and then reship to any other ship that is suited for the job (aka PvE ship for shooting sites, miner for Gravimetric sites, etc. etc.). And yes sites can be a distance from each other, but as an exploration pilot you tend to live a nomadic life and not stick to 1 system.

As for the bookmarks (or saved locations as they are called now), they will never disappear from your People & Places list BUT the actual site you scanned down CAN. If you or anybody else completes the site it will despawn while your saved location still exist. Saved locations are nothing more then a 'sticky note' of where the site was located, even if it isn't there any more.

So saving a location for tomorrow isn't a guarantee it will still be there the next day. EVE is a MMO, means others can also run the same cosmic signature you scanned down.

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Forest Archer
State War Academy
Caldari State
#3 - 2012-04-30 22:24:30 UTC
Yeah I wouldn't warp to then unless you plan to run them. And the sites can be run by anyone and usually despawn at down time If not run. Whs are more complex, rarely last for more then 24 hours.

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Flakey Foont
#4 - 2012-04-30 23:04:47 UTC
As mentioned, locate the site with one ship, save the location and fly back with an armed boat to clear the rats. Down the road you will skill up for an all-in-one ship.
Kahega Amielden
Rifterlings
#5 - 2012-05-01 01:20:41 UTC
Flakey Foont wrote:
As mentioned, locate the site with one ship, save the location and fly back with an armed boat to clear the rats. Down the road you will skill up for an all-in-one ship.


Not necessarily. A dedicated scanship is -always- going to be way faster at scanning than an unbonused ship, and there are some sites you're unlikely to be able to scan down at all without a bonused ship.

The only ships that are bonused -and- capable of combat in any reasonable capacity are t3s. I've done a lot of exploration and never set foot in an all-in-one setup.
Flakey Foont
#6 - 2012-05-01 01:25:44 UTC  |  Edited by: Flakey Foont
Kahega Amielden wrote:
Flakey Foont wrote:
As mentioned, locate the site with one ship, save the location and fly back with an armed boat to clear the rats. Down the road you will skill up for an all-in-one ship.


Not necessarily. A dedicated scanship is -always- going to be way faster at scanning than an unbonused ship, and there are some sites you're unlikely to be able to scan down at all without a bonused ship.

The only ships that are bonused -and- capable of combat in any reasonable capacity are t3s. I've done a lot of exploration and never set foot in an all-in-one setup.



Guy has a probe to scan down the sites. He then needs to get a ship to kill rats and open cans.

As for all in one exploration ships, I do quite well in a Loki. I am not sure what you are disagreeing with.
Lyric Lahnder
Deep Core Mining Inc.
Caldari State
#7 - 2012-05-01 19:15:40 UTC
Kahega Amielden wrote:

Not necessarily. A dedicated scanship is -always- going to be way faster at scanning than an unbonused ship, .


The tengu with a Locus analyzer might have a thing or two to say about that.

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Lost Greybeard
Drunken Yordles
#8 - 2012-05-01 19:23:48 UTC
Flakey Foont wrote:

Guy has a probe to scan down the sites. He then needs to get a ship to kill rats and open cans.

As for all in one exploration ships, I do quite well in a Loki. I am not sure what you are disagreeing with.


I was going to say something about T3 ships maybe not really being New citizens' material, but then I remembered that they're actually easier to skill than most T1/T2 setups suitable for exploration.

That said, I'm not really a fan of T3 and usually use a T1 BC to do C1/C2 sites. While I _do_ generally use a dedicated scan ship to scan things down in w-Space (I have covops V for... other reasons Pirate) that's mostly because it involves scanning down 50 bloody sites at once. For low-sec and even null-sec stuff an unbonused probe bay in the utility slot of a BC (or the bomb bay slot of a stealth bomber) is plenty good enough for the 5-6 sites you'll generally find in a system*.

*Not counting gravimetric sites. Ew, mining.
Petrus Blackshell
Rifterlings
#9 - 2012-05-01 19:39:37 UTC  |  Edited by: Petrus Blackshell
Lyric Lahnder wrote:
Kahega Amielden wrote:

Not necessarily. A dedicated scanship is -always- going to be way faster at scanning than an unbonused ship, .


The tengu with a Locus analyzer might have a thing or two to say about that.

T3s in general get subsystems so they can do the roles of multiple bonused ships at the same time, and you get to pick and choose your bonuses. I thought the intended design was that they wouldn't be as good as the dedicated T2 ships, but sort of more "jack of all trades" in their role, but a Locus Analyzer subsystem appears to bonus scanning as much as the bonus on a Covops ship is. Oh well. ~Balance~

Ed: Wait, why are you trimming Kahega's post to wave the Tengu around when he already mentions that T3s are the only ships that can do both scanning and combat reasonably with one setup?

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mxzf
Shovel Bros
#10 - 2012-05-01 20:02:24 UTC
Forest Archer wrote:
Yeah I wouldn't warp to then unless you plan to run them. And the sites can be run by anyone and usually despawn at down time If not run. Whs are more complex, rarely last for more then 24 hours.


Incorrect. Sites despawn at DT if someone initiated warp to them and then no one completed them for three days; otherwise you can keep them 'on ice' for a while (I'm not sure if there's an upper limit or not, since they end up triggered by someone sooner or later). And WHs have their own despawning mechanics and each WH has a timer (typically 24h) and it despawns when it's up.