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T2BPO why they should be removed and how.

First post
Author
shar'ra matcevsovski
Doomheim
#201 - 2012-05-01 11:31:35 UTC
Brewlar Kuvakei wrote:
With the planned changes to moon mining and data cores CCP has the perfect opportunity to either remove T2BPO or just make them irrelevant by buffing invention to exceed T2BPO in ME. Hopefully T2BPO's get the long needed nerf or removal finally.


it has just nothing to do with each other so it is not a better oportunity. Also Datacores are gona cost isk wich will make T2 BPO`s even more powerfull, eventually.So yea CCP totaly cares about T2 BPO`s, heh.


Brewlar Kuvakei wrote:
T2BPO's get the long needed nerf or removal finally.


never give up a pointless war!

shar'ra phone home

Akita T
Caldari Navy Volunteer Task Force
#202 - 2012-05-01 12:38:36 UTC
I wonder if he'll actually address my last 2 post on the previous page :P
Salo Aldeland
Sebiestor Tribe
Minmatar Republic
#203 - 2012-05-01 13:07:04 UTC  |  Edited by: Salo Aldeland
Never mind laughing down all the cockamamie ideas proposed to recall or void BPO's, or improve the ME of invention. Such proposals are naive in the extreme and would actually do more harm than good to invention as a source of income. The reality is the proponents of such ideas are just flat out incapable of grasping why they're wrong. But let's pretend they'r right.

Instead, here's why T2 BPO's are an excellent feature of Eve and ought to remain in the game for their own sake.

Eve isn't like most games. You can really spend some time executing a plan. The ceiling is so high that it can take years for an enterprise to reach its goal. That's amazing! I can't think of another game that even attempts that, let alone approaches the same level of success in achieving it.

T2 BPO's exist to provide one such long term goal for people who enjoy industry. They're not really there for people who just want to generate ISK for a PLEX every month or to pay for their PVP. They represent a hefty investment just so that a single production line makes a couple hundred thousand more ISK an hour. There are any number of things the junior and intermediate industrialist can do that provide a better result in less time than saving up for a BPO.

If you took T2 BPO's out, the game would be a lot less interesting. Not only for the people who played and planed for ages in order to acquire one, but also for the people who wish to in their own future endeavors. There are any number of games where anybody who spends a month or two getting to level cap is on equal footing with the rest of the server. The long term goal of an extremely rare asset like a T2 BPO is one of the unique and integral selling points of Eve. Never mind how they got here in the first place. Even if they were specifically gifted to Eve's most prominent players, those players didn't reach such status by grinding rats and missions for a couple of months. If you're 100% right that just means they used cunning and back room deals and bribery to secure a handful of amazing assets. What other game would let you even contemplate such a strategy?

Even if we cede all your points, and agree completely that they are over powered money faucets, were handed out for free by corrupt game developers to their favorite cronies, and distort the economy to such a huge extent that whole segments of the market are off limits to inventors as a result, T2 BPO's would still be an awesome thing to have in the game.

If you took them out just so that anybody who's trained up a month's worth of skills and saved a pittance in seed money can play the industry game at its maximum level, Eve would be a blander, less exciting, less attractive game. The fact that the arguments put forward in favor of removing BPO's are total bunk doesn't even matter.

They're here. They're awesome. You don't have one. Get used to it.
Brewlar Kuvakei
Adeptio Gloriae
#204 - 2012-05-01 13:25:43 UTC
''T2 BPO's exist to provide one such long term goal for people who enjoy industry. They're not really there for people who just want to generate ISK for a PLEX every month or to pay for their PVP. They represent a hefty investment just so that a single production line makes a couple hundred thousand more ISK an hour. There are any number of things the junior and intermediate industrialist can do that provide a better result in less time than saving up for a BPO.''

Well CCP should not have given them out to their friends and pet corp/allinces then and actually made them something to work for, sadly they did not. Remove T2BPO fix industry make it a sandbox game.
Reverend Cletis
Synister Mynisters
#205 - 2012-05-01 13:33:58 UTC
Brewlar Kuvakei wrote:
Reverend Cletis wrote:
Would someone be kind enough to wake me up when these inane T2bpo whine threads stop?

Much appreciated.


I will send you a PM when they are removed or when EVE online finnaly goes to the MMO graveyard.


Thanks man.

Good to know that the whiners still cba to get off their backsides to go out and earn enough to get a T2 bpo or just STFU and quit being Entitlement Babies.

MeMeMeMeMe Whaaaaaaa!
Brewlar Kuvakei
Adeptio Gloriae
#206 - 2012-05-01 13:44:13 UTC
Reverend Cletis wrote:
Brewlar Kuvakei wrote:
Reverend Cletis wrote:
Would someone be kind enough to wake me up when these inane T2bpo whine threads stop?

Much appreciated.


I will send you a PM when they are removed or when EVE online finnaly goes to the MMO graveyard.


Thanks man.

Good to know that the whiners still cba to get off their backsides to go out and earn enough to get a T2 bpo or just STFU and quit being Entitlement Babies.

MeMeMeMeMe Whaaaaaaa!


Earn enougth what? Sorry how much do T2BPO cost orginally oh yeah sweet nothing except knowing a CCP Dev. OK can I have some sweet CCP Dev love in the form of gifted T2BPO.
Cry cry cry.

STFU
Reverend Cletis
Synister Mynisters
#207 - 2012-05-01 13:50:20 UTC
Brewlar Kuvakei wrote:
Reverend Cletis wrote:
Brewlar Kuvakei wrote:
Reverend Cletis wrote:
Would someone be kind enough to wake me up when these inane T2bpo whine threads stop?

Much appreciated.


I will send you a PM when they are removed or when EVE online finnaly goes to the MMO graveyard.


Thanks man.

Good to know that the whiners still cba to get off their backsides to go out and earn enough to get a T2 bpo or just STFU and quit being Entitlement Babies.

MeMeMeMeMe Whaaaaaaa!


Earn enougth what? Sorry how much do T2BPO cost orginally oh yeah sweet nothing except knowing a CCP Dev. OK can I have some sweet CCP Dev love in the form of gifted T2BPO.
Cry cry cry.

STFU



--------> Location of forums where T2 BPO's are sold
<------- Location of wallet that shows how many iskies you have.

When Wallet > T2 BPO cost. Purchase. Win \o/!

Akita T, you have to have saintly patience to deal with the constant harping on this issue. You have my respect.

I think I shall have to purchase as many T2 BPO's as I can regardless of any sort of profitability. Just cause I can.
Akita T
Caldari Navy Volunteer Task Force
#208 - 2012-05-01 14:14:37 UTC  |  Edited by: Akita T
Reverend Cletis wrote:
Akita T, you have to have saintly patience to deal with the constant harping on this issue. You have my respect.

TBQFH, I'm kind of busy right now trying to balance an entire game economic system, and I'm using the EVE-O forums as a break in-between datacrunching sessions... you know what they say, when you hit a speedbump, get back to the well-known basics for a while to clear your head...
Lol

Brewlar Kuvakei wrote:
Well CCP should not have given them out to their friends and pet corp/allinces then and actually made them something to work for, sadly they did not. Remove T2BPO fix industry make it a sandbox game.

Do you even know what actually happened then ?
It was something like 10 T2 BPOs (not very good ones either) out of over 10000 total, they were removed as soon as they were discovered and thrown back in the lottery pool, and people involved were punished.
Or if you mean those early Miner II BPOs, those were also minuscule numbers, and the lottery was introduced instead to avoid exactly the type of careless accusations you've just spouted.
Get your facts straight.
Salo Aldeland
Sebiestor Tribe
Minmatar Republic
#209 - 2012-05-01 14:18:16 UTC
Brewlar Kuvakei wrote:
Well CCP should not have given them out to their friends and pet corp/allinces then and actually made them something to work for, sadly they did not. Remove T2BPO fix industry make it a sandbox game.


If certain corps are 'pets' it's because they spent uncountable man hours to get that way. So that's just awesome that you can succeed so much at this game you effectively become a sleazy, corrupt, fat cat gangster. And if certain players got theirs through personal, social contacts that's also awesome. I started playing Eve after hearing people talk excitedly about the Machiavellian plots and intrigues that went on completely outside of the game in order to pull off a major coup within it. That's awesome. Both things you're complaining about are awesome. You take them away, you don't have Eve anymore. You make the game less of a sandbox and more like Space Ships: Online.
Brewlar Kuvakei
Adeptio Gloriae
#210 - 2012-05-01 16:00:34 UTC
Akita T wrote:
Reverend Cletis wrote:
Akita T, you have to have saintly patience to deal with the constant harping on this issue. You have my respect.

TBQFH, I'm kind of busy right now trying to balance an entire game economic system, and I'm using the EVE-O forums as a break in-between datacrunching sessions... you know what they say, when you hit a speedbump, get back to the well-known basics for a while to clear your head...
Lol

Brewlar Kuvakei wrote:
Well CCP should not have given them out to their friends and pet corp/allinces then and actually made them something to work for, sadly they did not. Remove T2BPO fix industry make it a sandbox game.

Do you even know what actually happened then ?
It was something like 10 T2 BPOs (not very good ones either) out of over 10000 total, they were removed as soon as they were discovered and thrown back in the lottery pool, and people involved were punished.
Or if you mean those early Miner II BPOs, those were also minuscule numbers, and the lottery was introduced instead to avoid exactly the type of careless accusations you've just spouted.
Get your facts straight.


So details of the lottery were never leaked including how many T2BPO's and how many tickets were in each one? Oh you forgot to mention that Akita how careless of yourself.

Remove T2BPO make eve real a sandbox community instead of a game where CCP drop massive benefits into allince's pockets to shape the game in a way they see fit.
Kara Books
Deal with IT.
#211 - 2012-05-01 16:09:39 UTC
shar'ra matcevsovski wrote:
Kakaka Bukandara wrote:
CCP did create invention in order to generate T2 production. Now that people can generate T2 BPCs, it's appropriate that the originals should be removed and T2 production require inventn for everyone.


happy first post ! ...bit obvious but I appreciate the effort.


Quote:
Whats good do T2 BPO's bring me, my friend over there and the rest of eve online?


To you? Since you dont own one, not much besides slightly cheaper T2 ships/mods.

Also since they are already in the game, it clearly doesnt matter why we should "bring" them in, rather what it would cost to remove them. The Answer is apparently "too much" wich everyone (including CCP) seems to get but you two in this thread ;)



Exactly I don't own one because I don't manufacture anything, im perfectly happy buying up everything and relisting at a higher price, Don't need them to be profitable, but it would be nice if those certain T2 BPO owners would go away I would make a whole lot more ISK if 1000 stacks didn't just appear within 48 hours cutting off my profit margin.

Merchants would definitely benefit from the removal of T2 BPO's and Most definitely benefit from NPC seeded T2 BPC's (more stuff to sell)
shar'ra matcevsovski
Doomheim
#212 - 2012-05-01 16:25:01 UTC  |  Edited by: shar'ra matcevsovski
Kara Books wrote:


Merchants would definitely benefit from the removal of T2 BPO's and Most definitely benefit from NPC seeded T2 BPC's (more stuff to sell)


hahaha
wich NPC T2 BPC drops? you mean those rig T2 BPC`s you can get from the radar sites, right? well sorry son, but there are no T2 Rig BPO`s in the game you can comnplain about.

Just to get it right, you admintting that your not an industrialist and have actually no clue about it, but you would like to remove the T2 BPO`s including their owners just becuase they are competition or bad for your business??! And thats the reason for all this moaning?

fair enoughjavascript:if (typeof posting=='undefined'||posting!=true) {posting=true;__doPostBack('forum$ctl00$PostReply','');}

shar'ra phone home

Akita T
Caldari Navy Volunteer Task Force
#213 - 2012-05-01 16:56:33 UTC  |  Edited by: Akita T
Brewlar Kuvakei wrote:
So details of the lottery were never leaked including how many T2BPO's and how many tickets were in each one?

And what EXACTLY are you trying to insinuate with THAT anyway ?
Care to be a bit more specific in your aimless allegations ?
Zifrian
The Frog Pond
Ribbit.
#214 - 2012-05-01 17:34:11 UTC  |  Edited by: Zifrian
Why do people continue to bump this thread? You all realize he's one of the best trolls of all time or a complete noob that has absolutely no idea what he's talking about. Why bother wasting the time trying to convince him of anything? He clearly doesn't have the intellectual capacity for objective thought or enough schooling to conclude he might agree with you.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Salo Aldeland
Sebiestor Tribe
Minmatar Republic
#215 - 2012-05-01 17:40:21 UTC
Brewlar Kuvakei wrote:

So details of the lottery were never leaked including how many T2BPO's and how many tickets were in each one? Oh you forgot to mention that Akita how careless of yourself.

Remove T2BPO make eve real a sandbox community instead of a game where CCP drop massive benefits into allince's pockets to shape the game in a way they see fit.


If an organization used their networks to gather intelligence on how to best acquire an asset, that's playing smart. That's maximizing your likelihood of success using all the tools you have available. So what if it's cheating? Being able to cheat is part of what makes Eve awesome.

You say major alliances receive preferential treatment. What actually happens is major alliances work long and hard to put themselves in a position of power and reap the rewards. What sort of a sandbox would you like? One where wealth and power are meaningless? Where holding all the cards means you're just as likely to succeed as the next guy? Eve is uniquely awesome because as much goes on outside of the game as inside. If you couldn't use your digital wealth and power to garner social, diplomatic support, to garner more wealth and power, it wouldn't be Eve. You're complaining about this game's best feature.
Salo Aldeland
Sebiestor Tribe
Minmatar Republic
#216 - 2012-05-01 17:43:51 UTC
Zifrian wrote:
Why do people continue to bump this thread? You all realize he's one of the best trolls of all time or a complete noob that has absolutely no idea what he's talking about. Why bother wasting the time trying to convince him of anything? He clearly doesn't have the intellectual capacity for objective thought or enough schooling to conclude he might agree with you.


Build times are long, and something about posting in this thread is as satisfying as scratching an itch.
Zifrian
The Frog Pond
Ribbit.
#217 - 2012-05-01 17:50:24 UTC
Lol fair enough. I wouldn't mind podding this guy a few times actually.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Ame Umida
Federal Navy Academy
Gallente Federation
#218 - 2012-05-01 20:53:14 UTC
Pirate Can a GM PLEASE lock this thread? It is useless and is a waste of time and accomplishes nothing. Thank you!
Mechael
Tribal Liberation Distribution and Retail
#219 - 2012-05-02 08:46:01 UTC  |  Edited by: Mechael
Salo Aldeland wrote:
If you took T2 BPO's out, the game would be a lot more interesting.


Fixed that for you. T2 BPOs (and blueprints in general) are something that can be used without any risk, unlike every other item in the game. Rare/unique ships/modules/etc must be undocked, and therefore put at risk, to use. For something as valuable as a T2 BPO this is unacceptable. Really, it's unacceptable for anything in EVE, regardless of value.

If stations were destructible, on the other hand, I might not be complaining.

Whether or not you win the game matters not.  It's if you bought it.

Akita T
Caldari Navy Volunteer Task Force
#220 - 2012-05-02 09:14:17 UTC
Mechael wrote:
T2 BPOs (and blueprints in general) are something that can be used without any risk, unlike every other item in the game. Rare/unique ships/modules/etc must be undocked, and therefore put at risk, to use. For something as valuable as a T2 BPO this is unacceptable. Really, it's unacceptable for anything in EVE, regardless of value.
If stations were destructible, on the other hand, I might not be complaining.

Let me get this straight - you're saying you don't like the idea of blueprints in general, regardless of whether they are BPCs or BPOs, be it T2, T1, capital or T3 ?
Only a handful of T2 BPOs are noticeably more valuable than, say, a titan BPO, so your "unacceptable" comment must almost certainly first extend to supercap BPOs and only then to the rest of the less valuable T2 BPOs, no ?
You still don't need to advocate a removal of T2 BPOs for that, as it would only be a partial solution to what you claim you can identify as a problem.

IF you are truly serious about that (it's irrelevant whether I agree or disagree with your position), you would be better served in advocating a removal of allowed item types for NPC manufacture/research slots, making production in a POS for most items a must. I would say you would probably want to only allow T1 item and T2 component (not T2 item) manufacture in those NPC lines, with all T2 items, capital components and capital ships (freighters included) requiring a POS.
Then you can further advocate that blueprints need to be at the EXACT location of the manufacture/research (as opposed to sitting safely in a station's corp hangar in the same system) so that they ARE being put "in harm's way".

I wonder what kind of support you'd be getting for that.
I suspect it would be minimal.