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Thoughts from my time in Empire (Nothing Works)

Author
Potamus Jenkins
eXceed Inc.
Plucky Adventurers
#81 - 2012-05-01 16:18:34 UTC  |  Edited by: Potamus Jenkins
nope wrong. use corp/alliance standings. you can successfully only show "war targets" (or whatever standing you want to see) minus neutrals. keep swinging though its hilarious
Marlona Sky
State War Academy
Caldari State
#82 - 2012-05-01 16:19:17 UTC
GeneralDisturbed wrote:
Concord doesn't work: So many laughs watching highsec pilots die shooting us. It's like a gamble for us. We get shot, maybe concord decides to shoot back at them, even though we legally can be shot. So many tears there. Concord is so broken it's wonderful.


GeneralDisturbed wrote:
Wardecs don't work. CCP does nothing to exploiters of this: Wardec system is a bad joke. You can easily dupe it in so many ways to your advantage. CCP does nothing about this apparently. Highlights from this were losing an entire fleet to Concord, when we shot a wardec fleet... despite getting no concord warning. Wardec pilots who sat on the undock killing us with impunity, because Concord didn't technically recognize them as a valid target, so we couldn't fire back.


So as long as a bug causes a major disadvantage to your enemies and not you it is all gravy? I see. When one appears that causes a disadvantage to you, then it is 'those evil exploiters QQ' and batphone a GM about it.

GeneralDisturbed wrote:
And I find it amusing that people still live there when 0.0 is open to anybody that wants to come make a place for themselves in the real part of eve


I find it amusing that a majority of the players would rather be in high sec dealing with the game mechanics there than going to null sec and forced into the Forever War. The game is a sandbox you know. Not everyone likes to play the way you think the game should be played.

So from all of us high sec, low sec and w-space players, go **** yourself. We will play the game how we want to play it. Not how you think we should play it.
Ranger 1
Ranger Corp
Vae. Victis.
#83 - 2012-05-01 16:21:32 UTC
Potamus Jenkins wrote:
nope wrong. use corp/alliance standings. you can successfully only show "war targets" (or whatever standing you want to see) minus neutrals. keep swinging though its hilarious


War targets are also easy.

Actually read what is posted, try it yourself, then come back and apologize.

We'll wait.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Varesk
Aliastra
Gallente Federation
#84 - 2012-05-01 16:26:10 UTC
Ranger 1 wrote:


The problem isn't removing neutrals from the overview, that's easy.

The problem is that once you have it set that way many of your other settings no longer work properly.

Let me try and remember a good example. If you have neutrals removed, you no longer see Outlaw (-5) targets properly even when they are prioritized properly. There are many other examples as well.

The overview has several well documented problems in this regard, and the issue with not being able to return fire on war targets is flat out a bug that needs to be fixed.

If you don't know what the issue is, stop commenting on it.


my bad,

click the show -5 sec status box. that will make them show up on your overview along with war targets.


Potamus Jenkins
eXceed Inc.
Plucky Adventurers
#85 - 2012-05-01 16:26:43 UTC
Ranger 1 wrote:
Potamus Jenkins wrote:
nope wrong. use corp/alliance standings. you can successfully only show "war targets" (or whatever standing you want to see) minus neutrals. keep swinging though its hilarious


War targets are also easy.

Actually read what is posted, try it yourself, then come back and apologize.

We'll wait.

ok ill just pretend i dont have my overview already set up to not show neutrals(in my case i have one that shows only "terrible" and "bad" standing for high sec war) which is exactly what the OP is complaining about.


but please carry on
SNeAkYbRiT
Gunslingers Corp
#86 - 2012-05-01 16:27:01 UTC
Never had any problems setting up my overview...still set my overview as if i was still in null, and i have no problems with it...and im a ******* carebear!
Potamus Jenkins
eXceed Inc.
Plucky Adventurers
#87 - 2012-05-01 16:27:49 UTC
Varesk wrote:
Ranger 1 wrote:


The problem isn't removing neutrals from the overview, that's easy.

The problem is that once you have it set that way many of your other settings no longer work properly.

Let me try and remember a good example. If you have neutrals removed, you no longer see Outlaw (-5) targets properly even when they are prioritized properly. There are many other examples as well.

The overview has several well documented problems in this regard, and the issue with not being able to return fire on war targets is flat out a bug that needs to be fixed.

If you don't know what the issue is, stop commenting on it.


my bad,

click the show -5 sec status box. that will make them show up on your overview along with war targets.




its like they are too thick to realise the need to set standings for people they are at war with and then adjust overview accordingly.


im gonna go back to being clueless
Ranger 1
Ranger Corp
Vae. Victis.
#88 - 2012-05-01 16:34:03 UTC
SNeAkYbRiT wrote:
Never had any problems setting up my overview...still set my overview as if i was still in null, and i have no problems with it...and im a ******* carebear!


I do this as well, I leave neutrals visible.

When you are a combat pilot you need to have everyone visible that is a valid target or person of interest, and filter out those who are not. This would include not only war targets, people with bad standings, people with bad sec status or outlaw status.

In Null, obviously, neutrals are a valid target and it is left enabled. In High sec this puts a lot of useless clutter in the overview.

Disabling neutrals, no matter the priority settings, obscures some of your valid targets. It is quite possible that you don't realize this because you simply don't see them to begin with. So unless there has been a stealth fix in the last couple of months there are still issues with the overview settings.

I'm sure it works just fine if the only thing you need to be aware of are war targets.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Twulf
Purple Void Corporation
LinkNet
#89 - 2012-05-01 16:48:16 UTC
Andski wrote:
Cloned S0ul wrote:
GeneralDisturbed wrote:
Recently spent a few days in empire killing everything I saw that looked expensive. Was good times. But it made me remember just why living in 0.0 is so nice for us, and why we look down on people who live there. Nothing in empire works. Nothing.


I remember guy who trip form 0.0 acros empire and he steal my fake plexes inside cargo bait, he was so greedyy even probably rich because he living in 0.0... He die and he come back with faction cruiser to get revenge, and after 3min i kill him again. Most of null carebaras after comeback to empire are stoned because they got no idea how empire works they cry because of neutrals or bad overwiev ;)

Also go back to your 0.0 carebearland.


lol hisec mission runners telling us to go back to carebearland

how do you like hiding behind broken mechanics?


About as much as you like hiding behind a zerg force instead of using skill.
Ranger 1
Ranger Corp
Vae. Victis.
#90 - 2012-05-01 16:50:56 UTC
Twulf wrote:
Andski wrote:
Cloned S0ul wrote:
GeneralDisturbed wrote:
Recently spent a few days in empire killing everything I saw that looked expensive. Was good times. But it made me remember just why living in 0.0 is so nice for us, and why we look down on people who live there. Nothing in empire works. Nothing.


I remember guy who trip form 0.0 acros empire and he steal my fake plexes inside cargo bait, he was so greedyy even probably rich because he living in 0.0... He die and he come back with faction cruiser to get revenge, and after 3min i kill him again. Most of null carebaras after comeback to empire are stoned because they got no idea how empire works they cry because of neutrals or bad overwiev ;)

Also go back to your 0.0 carebearland.


lol hisec mission runners telling us to go back to carebearland

how do you like hiding behind broken mechanics?


About as much as you like hiding behind a zerg force instead of using skill.


Let me get this straight.

Players working together to protect themselves and impose order in a region where the game offers no protections = bad.

Broken game mechanics that keep people from shooting valid targets (even war targets) = good.

Gotcha, thanks for clearing that up.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

SNeAkYbRiT
Gunslingers Corp
#91 - 2012-05-01 16:53:04 UTC
PvP died along time ago in this game, all it is now is blob on blob, should it be BvB now?
Takseen
Federal Defense Union
Gallente Federation
#92 - 2012-05-01 17:06:51 UTC
You're quite right, sir. Highsec pvp sounds awful and could do with a fixer upper. The rules of engagement are just massively confusing, so I simply don't engage at all. Atleast null and WH space is clearcut.
Antisocial Malkavian
Antisocial Malkavians
#93 - 2012-05-01 17:17:52 UTC
Andski wrote:
Burning Furry wrote:
i'm not willing to risk losing



I THINK that "risk averse" behavior YOU see is generated by "the number one rule in EVE" that you should "never fly what you cant afford to replace" and WE dont have access to tech moons that generate infinite income. What is it, 190 Rifters a second? Or is it more now?

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Sigurd Sig Hansen
Doomheim
#94 - 2012-05-01 17:31:24 UTC
Andski wrote:
Nephilius wrote:
Andski wrote:
lol hisec mission runners telling us to go back to carebearland

how do you like hiding behind broken mechanics?


Feels about the same as harvesting massive amounts of isk in vast areas of space, relatively risk-free, unmolested by one's enemies, all the while hiding behind the claim that there is nothing but risk in Nulsec.


We work to keep it safe. You didn't earn concord's protection.



Hey why dont you post on ur main? I think we all know who he is given you both were missing from the game for about thirty days as ppl keep telling me
Me? Yeah this is my main. Highsec noob pubbie an all

Mining is the "Deadliest Catch" in this game

Sigurd Sig Hansen
Doomheim
#95 - 2012-05-01 17:33:55 UTC
GeneralDisturbed wrote:
Concord doesn't work: So many laughs watching highsec pilots die shooting us. It's like a gamble for us. We get shot, maybe concord decides to shoot back at them, even though we legally can be shot. So many tears there. Concord is so broken it's wonderful.


EVE Stig wrote:
GeneralDisturbed wrote:


This is a viewpoint I can't understand. Highsec players live in a system protected under the blanket of faction police, and Concord.


Oh cmon, pretend youre not trolling you already disproved this in your OP


Theres a point here I can sense it...

and let us hav as many quotes as we want. forced doubleposting is annoying

Mining is the "Deadliest Catch" in this game

Andski
Science and Trade Institute
Caldari State
#96 - 2012-05-01 17:34:24 UTC
Antisocial Malkavian wrote:
Andski wrote:
Burning Furry wrote:
i'm not willing to risk losing



I THINK that "risk averse" behavior YOU see is generated by "the number one rule in EVE" that you should "never fly what you cant afford to replace" and WE dont have access to tech moons that generate infinite income. What is it, 190 Rifters a second? Or is it more now?


it's more like 50 rifters a minute

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Andski
Science and Trade Institute
Caldari State
#97 - 2012-05-01 17:35:20 UTC
Twulf wrote:
Andski wrote:
Cloned S0ul wrote:
GeneralDisturbed wrote:
Recently spent a few days in empire killing everything I saw that looked expensive. Was good times. But it made me remember just why living in 0.0 is so nice for us, and why we look down on people who live there. Nothing in empire works. Nothing.


I remember guy who trip form 0.0 acros empire and he steal my fake plexes inside cargo bait, he was so greedyy even probably rich because he living in 0.0... He die and he come back with faction cruiser to get revenge, and after 3min i kill him again. Most of null carebaras after comeback to empire are stoned because they got no idea how empire works they cry because of neutrals or bad overwiev ;)

Also go back to your 0.0 carebearland.


lol hisec mission runners telling us to go back to carebearland

how do you like hiding behind broken mechanics?


About as much as you like hiding behind a zerg force instead of using skill.


yeah that's why your alliance is known for all of its conquests and triumphs, because of skill

lol

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Andski
Science and Trade Institute
Caldari State
#98 - 2012-05-01 17:37:29 UTC
Marlona Sky wrote:
So from all of us high sec, low sec and w-space players, go **** yourself. We will play the game how we want to play it. Not how you think we should play it.


you're grouping wormhole dwellers with hisec pubbies and the lowsec groups that didn't quite cut it in nullsec

lmao

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Twulf
Purple Void Corporation
LinkNet
#99 - 2012-05-01 19:08:30 UTC
Andski wrote:
Twulf wrote:
Andski wrote:
Cloned S0ul wrote:
GeneralDisturbed wrote:
Recently spent a few days in empire killing everything I saw that looked expensive. Was good times. But it made me remember just why living in 0.0 is so nice for us, and why we look down on people who live there. Nothing in empire works. Nothing.


I remember guy who trip form 0.0 acros empire and he steal my fake plexes inside cargo bait, he was so greedyy even probably rich because he living in 0.0... He die and he come back with faction cruiser to get revenge, and after 3min i kill him again. Most of null carebaras after comeback to empire are stoned because they got no idea how empire works they cry because of neutrals or bad overwiev ;)

Also go back to your 0.0 carebearland.


lol hisec mission runners telling us to go back to carebearland

how do you like hiding behind broken mechanics?


About as much as you like hiding behind a zerg force instead of using skill.


yeah that's why your alliance is known for all of its conquests and triumphs, because of skill

lol


Please show me where I said anything about my alliance? Oh right, you cant stay on subject because that would mean using your brain and we all know you dont have a brain, they even made a move about it.
Bane Necran
Appono Astos
#100 - 2012-05-01 19:35:02 UTC
GeneralDisturbed wrote:
And I find it amusing that people still live there when 0.0 is open to anybody that wants to come make a place for themselves in the real part of eve, where you don't have to deal with broken stations, buggy police, broken concord, and non-working wardecs.


They stay there because it's the only place they can just do their own thing, aren't just another name in a blob, and don't have people screaming at them about CTA's and whatnot.

I understand MMOs are supposed to be social, but alliances full of thousands of people aren't very social, either. There's something called the monkeysphere which explains why this is.

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi