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No options for Hulk pilots?

Author
Surge Roth
The Scope
Gallente Federation
#101 - 2012-05-01 03:48:35 UTC
Noofels wrote:
Ganking season!

There is no possible way to prevent yourself from being ganked in high-sec unless you stay docked. If there are enough enemies and money in their pockets, they can alpha any of my ships, is that correct?

You can't have a mining OP in high-sec. No matter how many corp mates in various ships I have orbiting my hulk, I would be destroyed by the suicide ganker's alpha strike. Even if I tank my Hulk up to the max, about 10-20 thrashers can still take it down.
At 10-20% of the cost of my hulk, I am destroyed. That loss is recouped by the manufacturer selling a hulk back to me and paying the gankers.

Yes, EVE is a dangerous place, but I think there should be a method for me to defend myself. My corp mates can't take the first shot because CONCORD will take them out. They can't make a retaliation because I am simply alpha-ed, not giving them any time to defend me.

So, how do I fly my Hulk? I've spent quite a while training and saving up for one, but as it stands, even after gank season is over, will I ever be able to actually fly it?

Can I pay CONCORD or another player to put some kind of shield extender on me? Maybe that way I would have enough EHP to require at least 50% in the cost of my Hulk to be lost by the gankers. As it stands, I can't fly what I own. In no possible fit. Simply because it is too profitable to let me stay alive.

I ask now. What legal methods do I have to prevent my Hulk from being destroyed in high-sec? The game provides avenues for the aggressors, but I see no visible avenues available for me as a defender.



Lol, If 10-20 thrashers gang banged an industrial ship I'd hope they would be able to kill it.
Alxea
Unstable Pirate Sharks Of The Damed Sea
#102 - 2012-05-01 03:56:13 UTC
Noofels wrote:
Ganking season!

There is no possible way to prevent yourself from being ganked in high-sec unless you stay docked. If there are enough enemies and money in their pockets, they can alpha any of my ships, is that correct?

You can't have a mining OP in high-sec. No matter how many corp mates in various ships I have orbiting my hulk, I would be destroyed by the suicide ganker's alpha strike. Even if I tank my Hulk up to the max, about 10-20 thrashers can still take it down.
At 10-20% of the cost of my hulk, I am destroyed. That loss is recouped by the manufacturer selling a hulk back to me and paying the gankers.

Yes, EVE is a dangerous place, but I think there should be a method for me to defend myself. My corp mates can't take the first shot because CONCORD will take them out. They can't make a retaliation because I am simply alpha-ed, not giving them any time to defend me.

So, how do I fly my Hulk? I've spent quite a while training and saving up for one, but as it stands, even after gank season is over, will I ever be able to actually fly it?

Can I pay CONCORD or another player to put some kind of shield extender on me? Maybe that way I would have enough EHP to require at least 50% in the cost of my Hulk to be lost by the gankers. As it stands, I can't fly what I own. In no possible fit. Simply because it is too profitable to let me stay alive.

I ask now. What legal methods do I have to prevent my Hulk from being destroyed in high-sec? The game provides avenues for the aggressors, but I see no visible avenues available for me as a defender.

Eve is about risk vs reward. You can mine afk with a free stream of money and you want no risk because you want to make money while not playing the game? That is not very logical. You have to get over the fact that in eve there is always risk in space. Doesn't matter what you fly!
Alxea
Unstable Pirate Sharks Of The Damed Sea
#103 - 2012-05-01 04:01:04 UTC
Miilla wrote:
Learn to align, learn to tank, learn to orca fleet mine, learn to mine in empty non-popular systems? Learn another profession? learn to play eve? Make friends, move to null and mine there? rent a system? Move to 1.0 rookie systems and mine? Learn to PVP? Learn to PVE? learn to Explore? Learn to market, learn to research, learn to manufacture?

The only person stopping you from playing is YOURSELF.

Totally logical! Big smile
Diomedes Calypso
Aetolian Armada
#104 - 2012-05-01 04:06:30 UTC
Why would you want to be able to do the same thing everytime you log into a game ?

Isn't it far more interesting when situations ebb and flow and make you respond to a changing environment ?



Would you get upset at the Fish and Game board if salmon wern't running during duck season ?

Do you want to watch pro football on Saturdays in the Spring ?


There is so much to do in EVE... you can certainly take a few weeks off mining and find other stuff to do.. PI.. exporation, see if you can scan a worm hole and fly around in it and come back to tell the tale that you survived?

It seems to me that people just seem to take it personally beceause it was another player at the other end, not just a twist in the game play environment...

or maybe people don't want twists and just feel like they want a boring predictable game where nothing can go wrong if they do a few simple things.

.

Thabiso
Merchants of the Golden Goose
#105 - 2012-05-01 07:00:45 UTC
Noofels wrote:
Ganking season!

There is no possible way to prevent yourself from being ganked in high-sec unless you stay docked. If there are enough enemies and money in their pockets, they can alpha any of my ships, is that correct?

You can't have a mining OP in high-sec. No matter how many corp mates in various ships I have orbiting my hulk, I would be destroyed by the suicide ganker's alpha strike. Even if I tank my Hulk up to the max, about 10-20 thrashers can still take it down.
At 10-20% of the cost of my hulk, I am destroyed. That loss is recouped by the manufacturer selling a hulk back to me and paying the gankers.

Yes, EVE is a dangerous place, but I think there should be a method for me to defend myself. My corp mates can't take the first shot because CONCORD will take them out. They can't make a retaliation because I am simply alpha-ed, not giving them any time to defend me.

So, how do I fly my Hulk? I've spent quite a while training and saving up for one, but as it stands, even after gank season is over, will I ever be able to actually fly it?

Can I pay CONCORD or another player to put some kind of shield extender on me? Maybe that way I would have enough EHP to require at least 50% in the cost of my Hulk to be lost by the gankers. As it stands, I can't fly what I own. In no possible fit. Simply because it is too profitable to let me stay alive.

I ask now. What legal methods do I have to prevent my Hulk from being destroyed in high-sec? The game provides avenues for the aggressors, but I see no visible avenues available for me as a defender.



Most gankers roam your local asteroid fields, so have your corpmate run a mission and go mine in that mission complex. Keep an eye on d-scan and/or have some scout sitting at the gate to the complex - enemies warp in, you warp out.
Rel'k Bloodlor
Federation Front Line Report
Federation Front Line
#106 - 2012-05-01 07:06:00 UTC
FOR THE LOVE OF VELDSPAR just get in to a BS and us elasors and drones to mine, and put a huge buffer fit on it. youll be safe.

I wanted to paint my space ship red, but I couldn't find enough goats. 

Romar Agent
Science and Trade Institute
Caldari State
#107 - 2012-05-01 07:21:54 UTC
*sigh*

. buffer tank
. mine aligned
. watch overview
. warp out
. have a little luck

or

. scan for gravimetric sites
. kill or tank rats

and

. buffer tank
. mine aligned
. watch overview
. warp out
. have a little luck

or

. run mining missions

and

. buffer tank
. mine aligned
. watch overview
. warp out
. have a little luck

or

. mine in a BS

and

. buffer tank
. mine aligned
. watch overview
. warp out
. have a little luck
Takseen
Federal Defense Union
Gallente Federation
#108 - 2012-05-01 07:26:58 UTC
Raiz Nhell wrote:
Hulkageddon is my time to move across the galaxy and grind standings... I might mine but not much...

If I do mine it will be in a tanked Hulk, sure I might have to RTB more often, but its better than sitting in a pod...

I've said it before and I'll say it again:

Invul fields only work if switched on...


Most hulk fits can perma-run invul fields.
Thomas Kreshant
Brutor Tribe
Minmatar Republic
#109 - 2012-05-01 07:27:46 UTC
Mining is crappy anyhow, go do something else for a while and you might find it so enjoyable you never want to return to mining.
Myxx
The Scope
#110 - 2012-05-01 07:48:04 UTC
Roll Sizzle Beef wrote:
standings, local, d-scan, not being afk.

empty pocket systems
wormhole systems
dscan
standings use
remote rep allies
hidden sites
mission sites inside warpgates with ore

be creative, don't be afk, be alert of local and others in your mining spot.
Vera Algaert
Republic University
Minmatar Republic
#111 - 2012-05-01 08:10:12 UTC
Raiz Nhell wrote:
Hulkageddon is my time to move across the galaxy and grind standings... I might mine but not much...

If I do mine it will be in a tanked Hulk, sure I might have to RTB more often, but its better than sitting in a pod...

I've said it before and I'll say it again:

Invul fields only work if switched on...
Dscan only works if you watch it...
Insta/fast-warp only happens if you are aligned, and moving...

And nothing works if your in the other room watching TV...

^ don't perma-run invuln fields, so many people seem to do this and it's really stupid.

You want to be able to overheat the invuln when you need it and having to wait out the cycle time before heat kicks in can be the difference between life and dead.

Pre-heat it but leave it deactivated, only activate when hostiles are on grid (suicide gank) or you get yelllowboxed (regular pvp).

.

Marlona Sky
State War Academy
Caldari State
#112 - 2012-05-01 08:21:45 UTC  |  Edited by: Il Feytid
The issue you are facing is flying a ship that is incredibly easy to gank and incredibly expensive. There will always be a giant target on your back for suicide gankers no matter if it is Hulkaggedon or not.

Standings will not help you because it is not just a couple alliances suicide ganking. So forget about that. Being aligned will not help, they will bring in someone to bump you out of alignment as the suicide ship is landing. So forget about that too. Finally being active at your keyboard paying attention will not help you either because of the first two. Anyone can be the ganker. Anyone can be setting up a warp in. Anyone can be the guy in a bumper ship. Want to use it in a nice quite system not on the main mining hubs? The moment any of them sees a hulk on scan, the system you are mining is is being blasted all across the suicide gank channels and a hit squad will be on you before you fill up that jet can.

You are basically ****** if you want to fly a T2 mining barge in high sec. You will be hunted down and your expensive ship destroyed. At what cost to the gankers? Maybe, MAYBE, a couple million ISK loss compared to your 200+ million ISK loss. They will also receive a security standings hit, which of course they will fix in null sec faster than it was to setup to gank you. Oh yeah, well at least you have kill rights on them now... for a month. So run off into null sec to cash it in right?

So again, T2 mining barge in high sec is ******. No matter what you do to keep it from happening, it will be killed. That risk vs reward feels great doesn't it? Lol

My only advice if you want to stay in high sec is to simply not fly anything expensive. Fly stuff that is so cheap, the gankers simply can't be asked with the effort. Once again, this is a side effect of old/broken game mechanics that start a butterfly effect and you wind up things like burn jita and hulkageddon. If you think broken game mechanic x,y,z that only pertains to null sec does not concern you, think again.

Another reason you should not even bother with trying to 'fight the system' as far as outsmarting suicide gankers is the no win coin toss you have to deal with. Basically heads, nothing happens (you do not get to shoot first due to Concord killing you for being the bad guy lol) or tails, you loss because no matter how much you tank, no matter how much you buffer or attempt to get your Hulk to it's maximum tank with the most possible, that T1 fit Tornado will still alpha the living **** out of you. The more pimp you tank, the richer the ganker gets due to him having an alt/friend on standby right there to decloak and scoop the loot from your freshly exploded Hulk.

And what can you do to prevent any of this? Get out of high sec or never, ever, ever use a T2 mining barge.
Marlona Sky
State War Academy
Caldari State
#113 - 2012-05-01 08:27:21 UTC
Myxx wrote:
Roll Sizzle Beef wrote:
standings, local, d-scan, not being afk.

empty pocket systems - you will be found
wormhole systems
dscan - lol, this simply does not work
standings use - yeah this is a waste of time considering the suicide ganker can be anyone
remote rep allies - lol, do I even need to explain why this is fail?
hidden sites - again, you will be scanned down faster than a fat kid jumping on a cupcake
mission sites inside warpgates with ore - the amount of ore you could possibly get doing this is paltry compared to simply running more missions and refining the loot. this is a joke.

be creative, don't be afk, be alert of local and others in your mining spot.


I guess one out of six is decent advice...
Wilma Shakespear
Quarks low Tax Corp
#114 - 2012-05-01 16:20:13 UTC
Everyone who has Problems come to Gallente Space, i Mined without distubance since yesterday in 0.8 Space...Big smile
Barakach
Caldari Provisions
Caldari State
#115 - 2012-05-01 16:47:58 UTC
War Kitten wrote:
Son, any ship can get ganked anywhere it flies, anytime.

It's kind of the point of a pvp internet spaceships game.


I think his complaint is that it is possible to gank his Hulk, even with the Hulk skilled and fitted for tanking and flying with friendly support. On top of that, they can make a profit doing so.

He is only asking for a fighting "chance", when it is currently impossible to protect one's self in Highsec, which defeats the purpose and spirit of highsec in the first place.

I am not agreeing/disagreeing with anyone, just conveying the logic.
leich
Nocturnal Romance
Cynosural Field Theory.
#116 - 2012-05-01 16:50:18 UTC
I takes 1 destroyer to kill a hulk not 10 not 20 but 1.

It's awsome
Lapine Davion
Outer Ring Applied Logistics
#117 - 2012-05-01 17:36:42 UTC
Your best option is to biomass yourself.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Carton Mantory
Vindicate and Deliverance
#118 - 2012-05-01 17:51:07 UTC
Wilma Shakespear wrote:
Everyone who has Problems come to Gallente Space, i Mined without distubance since yesterday in 0.8 Space...Big smile


The reason for that is most have done soo many Caldari missions they cant make it to gallente space. Caldari scum
Pinstar Colton
Sweet Asteroid Acres
#119 - 2012-05-01 17:59:01 UTC
Don't fly a hulk, period. Stick to Retriever/Covetors

Mine in Low Sec... same danger as high sec these days with better reward.

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.

Velicitia
XS Tech
#120 - 2012-05-01 18:39:41 UTC
Marlona Sky wrote:
Myxx wrote:
Roll Sizzle Beef wrote:
standings, local, d-scan, not being afk.

empty pocket systems - you will be found
wormhole systems
dscan - lol, this simply does not work
standings use - yeah this is a waste of time considering the suicide ganker can be anyone
remote rep allies - lol, do I even need to explain why this is fail?
hidden sites - again, you will be scanned down faster than a fat kid jumping on a cupcake
mission sites inside warpgates with ore - the amount of ore you could possibly get doing this is paltry compared to simply running more missions and refining the loot. this is a joke.

be creative, don't be afk, be alert of local and others in your mining spot.


I guess one out of six is decent advice...


Pocket systems --> work just fine. You see someone show up in local, they're probably there to kill you.
Wormholes --> no less dangerous than anywhere else
Dscan --> works perfectly fine. Set (for example) to 1AU and keep an eye out for someone coming in.
Standings --> YMMV. Will probably not work so hot during HAG events.
Remote Rep --> it works, but a proper gank squad will be able to break the RR anyway.
Hidden Sites --> not everyone bothers scanning
Mission Sites --> It's still safer than sitting in a belt. Furthermore, you do realize that Meta1-4 doesn't refine as nicely as Meta0 (about 50% less material)

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia