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Drake and Tengu - more popular than anything else by a huge margin

Author
Roime
Mea Culpa.
Shadow Cartel
#1 - 2012-04-29 12:18:30 UTC  |  Edited by: Roime
John Turbefield ‏ @CCP_Diagoras wrote:
Jumps through stargates by ship types on April 22nd, top 3 ships: Capsule 157,747, Drake 126,175, Tengu 113,124.


Source; His Awesome Twitter

Next real ship is at spot #7, Hurricane with 58,691 jumps. No other combat ships in top 10 popular ships, rest 7 are noobships and indies.

Time to nerf the missiles, I think.

.

Skorpynekomimi
#2 - 2012-04-29 12:20:20 UTC
Not so much popular as well-travelled, though.

Economic PVP

Alara IonStorm
#3 - 2012-04-29 12:23:31 UTC
Skorpynekomimi wrote:
Not so much popular as well-travelled, though.

And who are we kidding, popular.

They are mega popular ships.
Roime
Mea Culpa.
Shadow Cartel
#4 - 2012-04-29 12:28:38 UTC
Well, considering it's the only BC in the most common ships by ownership Top 20, I'd say it's the by far most popular. Only other combat ships in top 20 are Kestrel and Rifter. Rest are shuttles, indies noobships and gift ships. Jump stats are imo a better indicator of actual usage than ownership, but there isn't really much to dispute- this is Draeks Online.

29.47% of active accounts own at least 1 Drake, #7
18.69% own a Cane, #24

No other BCs in top 30.

Same source.





.

July Oumis
Royal Amarr Institute
Amarr Empire
#5 - 2012-04-29 12:31:33 UTC
Easy to train, versatile, best PvE T3.... not a surprise at all.
Boomhaur
#6 - 2012-04-30 01:20:35 UTC
Drake
Missiles = PVE goodness, not to mention it's versitility, cheap, very capable tank, yeah the drake is good, but so are several other ships the biggest one for me is that it spews missiles which makes it a good PVE ship, same with a lot of people.

Tengu
Chances are you already trained for Drake so you have a head start on this, quick training time for what you get, versitile, easy to fly don't have to worry about tracking/optimal/fallout etc just hit F1 and you done assuming you grouped your weapons. Good tank, dmg, sig, etc like a lot of the T3's but missile platform once again, as well as being versitile like all T3's ohh and missiles = pve goodness.

Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you.

Soon Shin
Scarlet Weather Rhapsody
#7 - 2012-04-30 01:46:05 UTC
Tengu and Drake are the most common PVE boats it is so surprise why there is so many stargate travels, because of mission runners.
Noisrevbus
#8 - 2012-04-30 01:54:41 UTC  |  Edited by: Noisrevbus
Roime wrote:
John Turbefield ‏ @CCP_Diagoras wrote:
Jumps through stargates by ship types on April 22nd, top 3 ships: Capsule 157,747, Drake 126,175, Tengu 113,124.


Source; His Awesome Twitter

Next real ship is at spot #7, Hurricane with 58,691 jumps. No other combat ships in top 10 popular ships, rest 7 are noobships and indies.

Time to nerf the missiles, I think.


That's an interesting conclusion.

Ship A is popular - we can't have popular - must be nerfed.

A gang of 500 Goons in Drakes jumps a gate.
A gang of 100 PL in Tengus jumps a gate.
A solo Loki flown by a Hydra Reloaded pilot jumps a gate.

What ship is the best ship?

I think the better option is to balance the game, that way popularity will sort itself out as a balanced game imply weight and counter-weight to the scales. In an ironic stroke of wording: The single most imbalanced aspect of the game at the moment, is scale.

Want to do something about Drakes, Tengus or perhaps Heavy Missiles?

Support and press for changes to the SOV and infrastructure systems; as well as the insurance-system (nothing prints ISK and cause inflation [both in terms of economy, political life and gameplay] as much, in a game where cost-efficiency have become king). What we have now singlehandedly promotes numbers on grid and staying-power. Single-minded tank-spank platforms (such as the fleet buffer Drake and Tengu) become popular in such an environment - where they can draw on all their advantages without having to deal with any of their drawbacks.

Want to nerf brick-tank, group-huddled missile projection?

- Support small-gang warfare; give it tangible goals, provide incitament to spread wide and thin over the map.
- Support time-based infrastructure interaction over hitpoint-based, that do not suffer the same scaling issues.
- Support balance in size, growth, numbers and scale; on grid, in standings and at organisation mechanics.
- Support cumber in various aspects of the mechanics (spool-ups, fuel-scaling, mass, timers).
- Support intricate mechanics and go against streamline, dumb-down and simplification of existing mechanics.
- Support mechanics that requires several sides of individual execution and multifacetted PvE interaction.
- Remove powerful mass-control tools such as fleet-warps, revert the bomber decloak changes and so on.
- This streamlining keeps trending: just look at things like fuel blocks etc. It's all done to automate PvE action.
- POS interaction may be mindnumbingly boring, then make it better - don't remove the actual interaction.
- An abandoned castle could be climbed with a simple ladder, maybe not razed but definately entered and held.

More people will always be better in an MMO with PvP - but numbers don't need crutches that amplify them when interacting PvE (and force scale-race beyond PvP).

I don't mind numbers being good, it should be an asset - though there need to be more incitament to play without them, and you shouldn't need them to interact solely with the environment; on any level or scale.

No crutches. Balance. That's incidentally also how you balance blobs of HML-spam (by balancing blobs).

ed. Note: when i say PvE i simply mean Player versus Environment (not only limited to: running missions or making ISK; rather interacting with the gameworld as a larger concept). It can be a multitude of things, beside shooting NPC ships, for example: interacting with an unmanned POS, SBU, TCU or jumpbridge in an empty system.
Just Alter
Futures Abstractions
#9 - 2012-04-30 02:07:42 UTC
Maybe drakes and tengus are really used because if you want to use missiles they're the only viable ships?

I'd like to see the same statistic for ravens,scorpions and rokhs vs all other bs's.

I personally hate both drakes and tengus but i'm using them, if you want to use missiles you have no other real choice.(so i'll be selling this char while missiles are being revamped).
Noisrevbus
#10 - 2012-04-30 02:33:14 UTC  |  Edited by: Noisrevbus
Just Alter wrote:
Maybe drakes and tengus are really used because if you want to use missiles they're the only viable ships?

I'd like to see the same statistic for ravens,scorpions and rokhs vs all other bs's.

I personally hate both drakes and tengus but i'm using them, if you want to use missiles you have no other real choice.(so i'll be selling this char while missiles are being revamped).


It doesn't work like that Alter...

The statistics have little to do with the viability of systems and everything to do with trend at the largest scale. That's what i implied with my little Goon-PL-Hydra gate-jumping analogy up there.

For example, you will see Rokhs steadily grow in the statistics. They may not be there yet, but they will likely come.

It may lead you to belive it has something to do with the Hybrid buffs in Crucible, and by causal relation it does.

However, the real reason you will see their popularity grow is because PL have picked them up as a centerpiece concept, and that mean it will begin to see profile in high-volume gameplay.

A smaller group may have picked up on it and began using Rokhs as their mainline "doctrine" as early as december last year, right after the expansion. Other groups may already have used Rokhs frequently before Crucible, in spite of upcomming improvement to Hybrid turrets. Yet the statistics will react now, when a high-volume, high-profile group will begin to churn out the numbers.

Another reaction to that is that more high-volume groups will begin using them when they see a high-profile group using them. Thus further pushing their statistics. Look at the Tengus. Everybody does Tengu now, two full years after their profileration in small-medium scale and initial appearance on the large-fleet scale.

Statistics will always only be statistics, they can say everything and nothing all at once. What's important is how you use them, wether they support and make your statement or argument solid: validity.

The OP's conclusion isn't valid.
Flurk Hellbron
Science and Trade Institute
Caldari State
#11 - 2012-04-30 03:14:24 UTC
Train for them ships if you think them are so uber?
Every one has the same posability to train for whatever ship she/he wants to fly.

Nerf this, boost that................ all b*llsh*t............. it should make other people say, and now ship X and Y are overused, to popular....

The activity most done in EVE is running missions.
Easiest trained for AND at some point best ships to do missions are the Drake and Tengu.............. AND them are in the same training line................. so actual, the jumps ain't a good way to state that Missiles should be overpowered..............

Give me the number of weapon systems most used for PVP................ don't think thats gonna be the same Missiles........... lol
Kaikka Carel
Ziea
#12 - 2012-04-30 06:39:37 UTC
The whole situation ressembles the Paladin problem in World of Warcraft. They too like Tengus and Drake were counterable, nevertheless the majority of players played that single class. The problem was more so exogarated on unofficial servers were up to 80% of entire server population would be Paladins.

This is a problem and it was solved in World of Warcraft. Blizzard made FOTM but those were "FOTM" and not "Standard for the past X years".
Roime
Mea Culpa.
Shadow Cartel
#13 - 2012-04-30 06:57:16 UTC
Noisrevbus wrote:

That's an interesting conclusion.


To be totally honest, it was more of a provocation than a logical conclusion.

I do however think that missiles, and not metagame, is the reason for their popularity, and that there is room for improvement in weapon system balance; when one BC is twice as popular as the second most popular. I think in an ideal situation all four tier 2 BCs would be in the top ten.

The only drawback missiles have, low dps, scales well with numbers. Just pile on the ships and you reach enough dps, tank is already incredible. Now they want to change this so that the Drake doesn't even have this drawback.

Flurk Hellbron wrote:
Give me the number of weapon systems most used for PVP................ don't think thats gonna be the same Missiles........... lol


lol......................lol...... You are wrong.

Top 10 killers according to EVE-Kill

1 Drake 316880
2 Maelstrom 105287
3 Hurricane 91155
4 Tornado 63733
5 Tengu 54669
6 Abaddon 48649
7 Rifter 42930
8 Thrasher 42795
9 Scimitar 36186
10 Oracle 33700

Noiserevbus wrote:
Thus further pushing their statistics. Look at the Tengus. Everybody does Tengu now, two full years after their profileration in small-medium scale and initial appearance on the large-fleet scale.


Ok, I have only one question: would Drake and Tengu be the number 1 and 2 ships if they used rails? Lower dps and range, no selectable damage type and you would have to deal with tracking. So while they are solid hulls, the reason for their popularity is missiles.


.

Mfume Apocal
Brutor Tribe
Minmatar Republic
#14 - 2012-04-30 07:14:52 UTC
Roime wrote:
Ok, I have only one question: would Drake and Tengu be the number 1 and 2 ships if they used rails? Lower dps and range, no selectable damage type and you would have to deal with tracking.


No, because they'd be outperformed in every TQ situation by T2 pulse.
Jack Miton
School of Applied Knowledge
Caldari State
#15 - 2012-04-30 07:55:47 UTC
Theyre popular cos they require no skill or effort to fly.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Darius Brinn
The Scope
Gallente Federation
#16 - 2012-04-30 09:03:55 UTC
Jack Miton wrote:
Theyre popular cos they require no skill or effort to fly.


Tengus are extremely versatile. Kings of PvE, with some configurations also being über in PvP. So much, that I bet they're the T3 cruiser that gets more kills in PvP.

Drakes are very easy to train for, and the problem is that they might provide too much of a bang for that kind of buck. The way that thing thanks while keeping acceptable DPS is ridiculous.

I don't give a damn about overpowered ships, because this is not WoW. A Paladin is a Paladin, but I can fly as many overpowered ships as I want. Still, I do think that the Drake should not be able to tank that much, but oh well.
Death Toll007
Perkone
Caldari State
#17 - 2012-04-30 09:26:55 UTC
Whine post is whine post.

-DT
Blobber NL
Deep Core Mining Inc.
Caldari State
#18 - 2012-04-30 09:29:17 UTC
Roime wrote:
John Turbefield ‏ @CCP_Diagoras wrote:
Jumps through stargates by ship types on April 22nd, top 3 ships: Capsule 157,747, Drake 126,175, Tengu 113,124.


Source; His Awesome Twitter

Next real ship is at spot #7, Hurricane with 58,691 jumps. No other combat ships in top 10 popular ships, rest 7 are noobships and indies.

Time to nerf the missiles, I think.


Nerf missiles? You know they are only good in pve?

Seriously go **** or something..
Roime
Mea Culpa.
Shadow Cartel
#19 - 2012-04-30 09:47:54 UTC
Blobber NL wrote:

Nerf missiles? You know they are only good in pve?

Seriously go **** or something..


TOP 3 kills by weapon type:

1 Heavy Missile Launcher II 138728
2 425mm AutoCannon II 44065
3 200mm AutoCannon II 28239

Yeah, you are correct, useless in PVP.

.

TriadSte
The Scope
Gallente Federation
#20 - 2012-04-30 09:50:35 UTC
Blobber NL wrote:
Roime wrote:
John Turbefield ‏ @CCP_Diagoras wrote:
Jumps through stargates by ship types on April 22nd, top 3 ships: Capsule 157,747, Drake 126,175, Tengu 113,124.


Source; His Awesome Twitter

Next real ship is at spot #7, Hurricane with 58,691 jumps. No other combat ships in top 10 popular ships, rest 7 are noobships and indies.

Time to nerf the missiles, I think.


Nerf missiles? You know they are only good in pve?

Seriously go **** or something..


You've never seen Garmons video of him absolutely pwning an fleet of about 10 ships [cruiser/BC/tackle] on his own in a missile Legion then.....

Missiles are perfectly fine as is the Drake and Tengu.
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