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tech moon nerf

First post
Author
Lyrrashae
Hellstar Towing and Recovery
#21 - 2012-04-29 05:38:18 UTC
Is sexy-tyme naow?

Ni.

wkd witch
Doomheim
#22 - 2012-04-29 08:45:41 UTC
trolllooollolol Shocked
Alavaria Fera
GoonWaffe
#23 - 2012-04-29 08:51:18 UTC
Aqriue wrote:
Hulks generate to much isk when blown up in the form of salvage and mods to later be sold....its practicly risk free when you take two destroyers worth just a few million and recoup tens of millions since CONCORD doesn't prevent them before they attack (nobody attacking the destroyers to stop them as well) and you can't prevent a hulk from getting ganked because of their ****** mod fittings and no sense illogical +asteroid gank mining upgrades increase CPU while +damage mods for three turrets and 1 missile weapon systems do not increase CPU . Nerf Hulks to have no salvage and loot drops! Hulks are now fixed.

/sarcasmlogic off

Hulks just shouldn't be gankable, their cost justifies this. Oh and they are rare and require much skill and tech to build.

/sarcasmlogic off

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Hemmo Paskiainen
#24 - 2012-04-29 10:39:32 UTC
how much tech gos into manufacturing a hulk?

10/10 for raising

If relativity equals time plus momentum, what equals relativity, if the momentum is minus to the time?

Thomas Kreshant
Brutor Tribe
Minmatar Republic
#25 - 2012-04-29 10:40:47 UTC  |  Edited by: Thomas Kreshant
Jester covered that http://jestertrek.blogspot.co.uk/ apparently it's 70% of the value of the hulk.

And think of the Tech that's been lost in those JF's recently with the Jita thing a certain group is rubbing their grubby little hands looking forward to a very nice pay day.
CCP Phantom
C C P
C C P Alliance
#26 - 2012-04-29 11:20:56 UTC
Ranting and not constructive.

Thread locked.

CCP Phantom - Senior Community Developer

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