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Missions & Complexes

 
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Petition to CCP to explain to us why Assaults waves were doubled in size.

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Author
Annunaki soldier
Perkone
Caldari State
#41 - 2012-04-27 07:17:03 UTC
/signed

Let me think . Vg's making profit forced y to use the ISK for pvp fun. Now lvl4 give more but they are boring as hell to do so how that affect to the average "carebear" and his pvp ? max 50 mil ship ? Lets turn it to world of rifter now

In the end why people really cry about the ISK incursion gave ?
PvPer's would benefit from having higher ISK cost ships to fight.
PvEr's would benefit from a environment where you are coordinating to do something and not solo content.

The way i see it the only benefit from this nerf is to forum trolls Lol

Ride hard, live with passionĀ 

Bamfordi
Imperial Academy
Amarr Empire
#42 - 2012-04-27 21:53:52 UTC
Trinity Six wrote:
lol @ people that think tech moons go to the average alliance member.


exactly, all these people pointing at tech moons as an example of how to make more isk in null don't have a clue about them at all. The incursion nerf was needed and all the people whining they only earn as much as level 4's or they can't get a fleet together for the bigger sites have quickly forgotten everyone used to run incursions for the social aspect and high sec fun in a fleet BlinkBlink


I think the numbers being quoted (around50/60mill an hour) for incursions now is where they should have been at the start. Ratting sanctums in null sec will only consistently net you just over this in a shiny ship. And thats in what is supposedly the least secure area of new eden. yes its "safe" but thats down to organisation and alliances paying out on sov/outposts not game mechanics. and people lose there pve ships in null all the time....
Spineker
#43 - 2012-04-27 22:31:29 UTC
Cobalt Rookits wrote:
Curious why CCP hates incursions in general.

/signed



Well they were a bit unbalanced but mostly because 0.0 epeens cried hard as they always do. Pussies that they are.
Spineker
#44 - 2012-04-27 22:35:15 UTC  |  Edited by: Spineker
Tenris Anis wrote:
AstarothPrime wrote:
Why it was nerfed?

The same reason ER truesec was nerfed - because its ONLY 15 jumps to hisec.

Oh wait, incursions ARE in hisec, and still u can still make over 60M / hour?
Still place for nerf bat I think.

Lets make a deal -> I wont rant about no alloys in my drones and that they dont loot anything, fatcion spawns suck and that our space got screwed over and out, you dont rant how u cant make 200M isk / hour in hisec by grinding incursions ;)

Regards

I.


Does this agreement include the option for me to still rant about the fact that l4s are not for most incursions runners more profitable than incursions?
I am actually fine with incursions getting nerfed below sanctums, I totally agree that wh space should offer more isk/hour.
But l4 missions, seriously?
If you want vgs to give us about 60 Million isk per hour, I am actually with that. But than please support reducing l4 income by 50% at least.
Currently it the balance in high sec income seems wrong.



Huh? Most L4 pay 30m per hour. Use to pay better when LP was actually worth something before incursions.

I might push 60 dual box Tengus
Caldari Citizen 786478786
#45 - 2012-04-27 23:14:20 UTC
Sootsia wrote:
Only in incursions does one specifically spend billions of isk on a ship, clone, implants to make a return on the investment on that scale for the purpose of PVE/ social ineraction.


I'm sorry, what's this gibberish? ONLY incursion runners spend billions on their ships/clones/implants for the purpose of PVE? Hmmm, what other "professions" spend billions of ISK on their ships/implants... Other than missioners, miners, wormholers, ratters and explorers, I can't think of anybody who spends billions of ISK on their ships/implants... Roll

Sootsia wrote:
Vanguards? not worth the time,,,, from 160-180m isk an hour to less than 60m isk per hour,,,,,I can make more mining, mission running, gassing, or running WH's.... let alone pvp


How, in your right mind (I know, assuming you're sane is a stretch), can you honestly believe that 160-180mil per hour IN HIGHSEC was anything but imbalanced? Sure, that's the high end, but even when the low-end PUG fleets were making 50-60mil ISK per hour they were still making double what the average Missioner or high-end Miners were making.

Your claim, as well as those of other deluded Incursion runners, that you can make more than the 60mil ISK per hour that post-nerf Incursions now offer with mining, mission running or any other activity that involves minimal risk is blatant bullshit. High-sec exploration is likely the only other activity that now offers similar rewards as High-sec Incursions once did with similar amounts of risk and competition with the added twist that the randomness of exploration means you could make billions or nothing at all. Though that competition is likely to increase even further with the re-balancing of Incursions forcing some of their brighter participants into new revenue streams.

Finally, the one claim that I see many Incursion defenders raise more than any other, is that the nerf to Incursions has damaged the social aspect of the game, and that forcing players into a solo Mission/Mining/Whatever grind removes the potential for social interaction. This, I'm afraid, is the worst possible claim that the Incursion whiners are making. It's as if they aren't aware that Miners, Missioners, Wormholers, Ratters and even *gasp* on occasion, Explorers often band together to form their own fleets to exploit their own ISK faucets. It's as if they believe everybody running sites in C3. C4 or greater wormholes are doing it all alone and in silence, or that all miners are soloists or massive bot farms. The fact is, there is the potential for social interaction in every aspect of this game and Incursions are in no way special or unique in their ability to bring people together with the express intent of grinding ISK or griefing the people grinding the ISK.

Bottom line is, if you want people to listen to any legitimate complaints you may have and not dismiss them outright as the whiny, overblown bullshit that it appears to be, you should focus less on this unrealistic expectation that you should be able to PLEX your account in a few hours of gameplay with minimal effort and risk.
Just Alter
Futures Abstractions
#46 - 2012-04-27 23:44:26 UTC
This is just wrong.

I've never refrained to criticize incursions in the past.
They were broken and needed to be fixed.

Now they're broken in a different way.

There are thousands of other way to nerf incursions without making them useless and frustrating.

Ccp needs to tweak this nerf.

Actually ccp should hire some sane people, sometime they **** up so hard i cant believe it.
Caldari Citizen 786478786
#47 - 2012-04-28 00:03:52 UTC
Just Alter wrote:
There are thousands of other way to nerf incursions without making them useless and frustrating.


You mean, including what they've already done? I agree.

Incursion runners in high sec are reporting 60-70mil ISK per hour in just days after the re-balancing. Once they've truly gotten their footing, do you honestly believe they won't be back to 100mil ISK per hour or more?

Unless you're talking specifically about how the changes affected Low and Null Incursions, then yes, I do believe those areas have suffered too harshly, and do need to be tweaked.
CCP Phantom
C C P
C C P Alliance
#48 - 2012-04-28 09:43:37 UTC  |  Edited by: CCP Phantom
Please do not create multiple threads about the same topic, thank you.

Thread locked.

You can continue discussions about the recent Incursion changes here.

CCP Phantom - Senior Community Developer

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