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Player Features and Ideas Discussion

 
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Lasers load used crystals first

Author
Sp0ki3
Perkone
Caldari State
#1 - 2011-09-30 06:59:18 UTC
I have been using lasers for a long time now and everybody knows that the t2/faction crystals take damage over time while being used and eventually get destroyed. The problem is that the guns load any crystals regardless of damage levels and if you keep spare crystals in the hold then the crystals get damaged quite unevenly after a few crystal swaps, eg scorch to multi once your are in range. This eventually causes that the crystals only break 1 at a time which then causes the whole group to stop firing until you swap to a different crystal type and back.

My idea is simply to make the lasers load the damaged crystals until they are destroyed, eg use the same 5 scorch crystals every time you swap to scorch leaving your 5 spare crystals unused until the current 5 break.
Im not sure how this would work if you had more damaged crystals in your hold than the amount of lasers in the group though.
Sessym
Ministry of War
#2 - 2011-09-30 08:17:26 UTC
In most cases you can already choose between fresh and used if you have packaged in your cargo. I'm not 100% sure however that this always appears, so it's more of a bug hunting thing.

And yes, sometimes you just don't want used crystals. Think close call pvp, when you load that IN multi. You don't want your guns stopping, and costing you a whole shot, do you?

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Mensche
Quantum Innovations
#3 - 2011-09-30 12:01:32 UTC
I've notice since a few patches ago at least that there seems to be a problem with crystals. Even when I choose the used crystals, it will take from the unused stack. It's been really annoying in my paladin, because i have about 60 unstackable Imperial crystals, most of which haven't even been damaged yet.