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Forced expulsion of 1.0 players

First post
Author
Nick Bete
Highsec Haulers Inc.
#41 - 2012-04-26 07:10:35 UTC
This is damned hilarious coming from a notorious troll and scammer who sits and spams all day in Rens and never undocks.
ILikeMarkets
Royal Amarr Institute
Amarr Empire
#42 - 2012-04-26 07:13:26 UTC
Trying to make the sandbox a little less sandbox with invisible walls and extra rules?

Nice.

Proof that capital ships are rare in EVE: http://imgur.com/gallery/jJJE1

Seleia O'Sinnor
Drop of Honey
#43 - 2012-04-26 09:20:35 UTC
Why is this needed?

Odyssey: Repacking in POS hangars for modules +1,  but please for other stuff too, especially containers. Make containers openable in POS hangars.

March rabbit
Aliastra
Gallente Federation
#44 - 2012-04-26 10:10:24 UTC
Miilla wrote:

... it is to get them further out into the eve universe sooner.

what reason?

The Mittani: "the inappropriate drunked joke"

Alavaria Fera
GoonWaffe
#45 - 2012-04-26 10:22:12 UTC
The only amusing thing I rememberseeing in the rookie 1.0 systems was a couple of hulks eating all the veldspar there a few months ago, expecting to be left alone. I don't even think they were jetcanning (might have been non-manual miners, that just docked and dropped off the veldspar, who knows).

I just hope they leave/left some for the newbies that are learning the game. Maybe they're not there anymore.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Rekon X
Doomheim
#46 - 2012-04-26 11:56:26 UTC
OP gets my vote for stupidest player award.

I don't care what you think, if you ever think at all.

Dark Drifter
Sardaukar Merc Guild
General Tso's Alliance
#47 - 2012-04-26 12:45:26 UTC
there are only 12 1.0 systems in this great gamescape that we call eve that are subject to the non interfearance rule set forward by CCP. the rest are all good for the ganking!!!

anyhoo if you want to gank your noob friend then just wait till the tutorial agent sends him/*her to the career advancement agenst 2 systems away... they are 0.9 and not subject to this rule. again free for the ganking
Lfod Shi
Lfod's Ratting and Salvage
#48 - 2012-04-26 13:03:09 UTC
Hope the newborn learn to make ammo fast... and don't get booted from the system before the job is done. Kiddies gotta eat!

♪ They'll always be bloodclaws to me ♫

Ticarus Hellbrandt
Science and Trade Institute
Caldari State
#49 - 2012-04-26 13:12:44 UTC
stupid idea, i often pop into kisogo to buy skill books
Sable Moran
Moran Light Industries
#50 - 2012-04-26 13:18:10 UTC
Miilla wrote:
New players in 1.0 "rookie" systems should be forced to leave 1.0 after they have either completed the tutorial or after a set amount of hours/days/weeks/after a month "actively" playing in there. After that condition has been met, nobody except rookies within that condition should be allowed back in.

Push them out once they gain experience playing eve "Actively" (so many hours/days/weeks/first month playing online or tutorial and so many hours after).


Some of those noobie systems are right smack in the middle of busy traveling routes. So, another stillborn idea from Miilla. When will they stop?

Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene.

Lucas Schuyler
Mortis Noir.
#51 - 2012-04-26 13:21:12 UTC
Miilla wrote:
New players in 1.0 "rookie" systems should be forced to leave 1.0 after they have either completed the tutorial or after a set amount of hours/days/weeks/after a month "actively" playing in there. After that condition has been met, nobody except rookies within that condition should be allowed back in.

Push them out once they gain experience playing eve "Actively" (so many hours/days/weeks/first month playing online or tutorial and so many hours after).


Really? Of all the issues in Eve, the fact that you have to wait a little while to gank new players is a concern worthy of a forum post? Roll
Barakach
Caldari Provisions
Caldari State
#52 - 2012-04-26 13:36:07 UTC
Miilla wrote:
Ai Shun wrote:
Miilla wrote:
Ai Shun wrote:
Josef Djugashvilis wrote:
Unless said player is breaking CCP rules, let them stay where they want for as long as they want.

Sandbox.


+1

Don't dictate how others should play.



CCP already dictate how we should play.


Tell you what; add a PvP flag for Carebears. Then I'll agree with your idea because the two are essentially the same concept - heavy handed interference in a player's playing.



CCP already are heavy handed in players playing. Eve isn't really the sandbox you think it is. That is just a buzzword thrown around for marketing.


The rules CCP makes are more like the laws of physics. You can't have a game with absolutely no rules at all. How would one decide if you took damage or avoided damage?... rules.

CCP tries to make semi-fair rules. High sec has high sec rules, low sec has low sec rules, null sec has null sec rules.

Go to which ever sec fits the kind of rules you want.
Kairos Antilles
Doomheim
#53 - 2012-04-26 13:43:15 UTC
Miilla wrote:
...make them do it.


Emphasis mine... You honestly can't see how that is antithetical to a 'sandbox'?
CCP Phantom
C C P
C C P Alliance
#54 - 2012-04-27 23:00:22 UTC
Not relevant to EVE General Discussion.

Thread locked.

CCP Phantom - Senior Community Developer

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