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reclaim skill points.

Author
Goose99
#21 - 2011-09-29 20:28:25 UTC
Ranger64511 wrote:
ehon wrote:
whats the point of of advancing any thing when what we have is claimed to work. why should they have added a skill queue when it was working before.

ill tell you cause people wanted it and ccp thought it was a nice feature now you wouldn't live with out it.


Are you saying your happy with the training queue how it is? If so then why would you want redeemable skill points? (Sorry if I didn't understand fully kinda confused)


Why drive when you can walk?Cool
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#22 - 2011-09-29 21:41:31 UTC
it would be fine if you lost 25~50% of your SP you delete, so your 30mil SP in industry turns to 15mil SP in anything of your choosing.
Goose99
#23 - 2011-09-29 22:03:20 UTC
Herping yourDerp wrote:
it would be fine if you lost 25~50% of your SP you delete, so your 30mil SP in industry turns to 15mil SP in anything of your choosing.


Haters are gonna hate. It won't help. Don't bother.Roll
Lykouleon
Noble Sentiments
Second Empire.
#24 - 2011-09-29 22:31:09 UTC
EVE is a game of choices and ~consequences~. You chose your skill training, you're stuck with it.

All of us started the same way and no one has an advantage other than through the decision they've made.

Not supported. Ever.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Goose99
#25 - 2011-09-29 23:58:49 UTC
Lykouleon wrote:
EVE is a game of choices and ~consequences~. You chose your skill training, you're stuck with it.

All of us started the same way and no one has an advantage other than through the decision they've made.

Not supported. Ever.


That wagon has came and gone. Sell old char, buy new char. Voila, insta-fotm. Your choice, no consequence. CCP gets transfer fee.Lol

A slow 1/2x untrain quene carry twice as much choice and consequence as training quene. You choose what to train, consequentially it trains slowly over time, you choose what to untrain, consequentially it untrains slowly over 2x the time.Cool
ehon
Native Freshfood
Minmatar Republic
#26 - 2011-09-30 03:54:37 UTC
Ranger64511 wrote:
ehon wrote:
whats the point of of advancing any thing when what we have is claimed to work. why should they have added a skill queue when it was working before.

ill tell you cause people wanted it and ccp thought it was a nice feature now you wouldn't live with out it.


Are you saying your happy with the training queue how it is? If so then why would you want redeemable skill points? (Sorry if I didn't understand fully kinda confused)


It was a angry way of toss thing **** back at you. But what i was trying to say is a game doesn't advance unless it has small and large features. thus a skill queue was a small feature. yet it landed in the players heart like it was the second largest feature of the game.
The Offerer
Doomheim
#27 - 2011-09-30 09:48:30 UTC  |  Edited by: The Offerer
ehon wrote:
I have decided to change focus in the game and yet i have like 30million sp in industry. I would like a function to unlearn skills at say half the learn rate. the unlearnt points can then be applied to another skill. or would enhance the learn rate of the current learning skill in progress.



Already suggested a thousand times before and the answer is still - NO.

If you don't like your industrial character, head over to the "Character Bazaar" section of the forums, sell your character for ISK and use that ISK to buy a character that you'd like to have.

Alternatively, use those skills to gain ISK in-game and buy a character with that ISK that you'd like to have.

The Character Bazaar that generates ISK for players and $$$ for CCP should not be destroyed because of individuals who don't plan ahead when training characters or don't have patience to re-focus their training.
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