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Warfare & Tactics

 
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Cheap PvP fits - How much weight can they pull?

Author
Suzu Fujibayashi
Happy Dudes
#1 - 2012-04-25 11:28:10 UTC
In a time of pirat/faction mods/ships/implants and hordes of alts how much can you achieve with cheap ship fittings in PvP? Concerning Fleets or even solo?

It's mostly a question out of curiosity. I know that you want certain mods for a specific performance or role (e.g. t2 ammo/guns).

What do you think?
bubble trout
Brutor Tribe
Minmatar Republic
#2 - 2012-04-25 13:13:35 UTC
T2 guns and ammo for sure. There are quite a few cheap rigs, some for damage, rof etc, some for resist plugging/tanking, and some for speed and agility. Tank mods I am unsure of, maybe some are better than others to go from meta 2-3 to T2. I like DCU II, and any shield extenders.

Some of the 3%-5% implants are pretty cheap if you think you can get your pod out 99% of the time. 1.5m for 3% more small projectile damage and it doesn't explode when my ship dies? Yes, please. Doesn't seem like much, but implants don't have a stacking penalty(or am I wrong?).

Then again all I have really been able to fly is thrashers solo in lowsec, so it's not like I know what I am talking about.
mxzf
Shovel Bros
#3 - 2012-04-25 13:42:57 UTC
Cheap PvP ships are definitely viable. Expensive mods usually only give 5-10% boost over cheaper ones for a 200%+ price increase. That small boost can be compensated by pilot skill, especially if you're fighting someone who thinks that just throwing ISK at his ship will make him win every fight, lol.
Hrett
The Scope
Gallente Federation
#4 - 2012-04-25 16:42:14 UTC
In faction war, where you have gates that limit the size and type of your enemy, T1 ships are useful. Although I T2 fit them, I still fly vexor and thorax all of the time. Use Meta 3 mods and cheap rigs and the difference is hardly noticeable in small gangs. You will notice it more solo, where your individual stats matter more.

spaceship, Spaceship, SPACESHIP!

Andre Vauban
Federal Defense Union
Gallente Federation
#5 - 2012-04-25 17:01:38 UTC
It depends on who you are fighting. If you take cheaply fit ships against faction fit ships, you are going to have to blob them. I was in a fight the other night where 3 semi-faction fit BCs w/ T2 rigs, using drug boosters, and a T3 booster kicked the snot out of us with 15 BCs (T2 fit) in a close range slugfest.

On the other side, some of the most fun and nerve racking fights I've been in have been fighting in a T2 fit BC/Cruiser vs 5:1 or greater odds of T1 frigates/destroyers that were lower SP toons. I can kill a ton of them, but they win the isk war if they manage to kill me. I think those kind of fights are a ton of fun.

In short, its viable but you better have more ships than the guy who has a more expensive fit. This is totally logical if you think about it.

.

ValentinaDLM
SoE Roughriders
Electus Matari
#6 - 2012-04-25 23:38:15 UTC
The vast majority of my kills have taken place in t1 fit cruisers, t1 fit frigs and t2 fit battlecruisers, with the occasional t2 fit battleship. I can fly hacs, recons, faction, etc but whenn i am in a fleet there is rarely a need to. Sure.my t1 fits usually have implants and sometimes my ganglink alt (which is in red fed BTW, I refuse to neutral boost), but I still think without those things cheap fits can be effective.

Also, I have lots of isk but if I faction fit a proteus and flew it all the time even I would feel that loss at the rate I lose ships when I am active.